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Guild Wars 2 API models for v2-client.
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package com.bselzer.gw2.v2.model.map
import com.bselzer.gw2.v2.model.character.CharacterLevel
import com.bselzer.gw2.v2.model.continent.ContinentId
import com.bselzer.gw2.v2.model.continent.floor.FloorId
import com.bselzer.gw2.v2.model.continent.region.RegionId
import com.bselzer.gw2.v2.model.enumeration.wrapper.MapType
import com.bselzer.gw2.v2.model.tile.position.BottomLeftTextureBound
import com.bselzer.gw2.v2.model.tile.position.TopLeftTextureBound
import com.bselzer.ktx.value.identifier.Identifiable
import kotlinx.serialization.SerialName
import kotlinx.serialization.Serializable
@Serializable
data class Map(
@SerialName("id")
override val id: MapId = MapId(),
@SerialName("name")
val name: String = "",
/**
* The minimum recommended level of this map.
*/
@SerialName("min_level")
val minLevel: CharacterLevel = CharacterLevel(),
/**
* The maximum recommended level of this map.
*/
@SerialName("max_level")
val maxLevel: CharacterLevel = CharacterLevel(),
/**
* The id of the default floor.
* @see the wiki
*/
@SerialName("default_floor")
val defaultFloorId: FloorId = FloorId(),
/**
* The map dimensions.
*
* The first sublist contains the bottom-left coordinates.
*
* The second sublist contains the top-right coordinates.
*/
@SerialName("map_rect")
val mapRectangle: BottomLeftTextureBound = BottomLeftTextureBound(),
/**
* The continent dimensions.
*
* The first sublist contains the top-left coordinates.
*
* The second sublist contains are the bottom-right coordinates.
*/
@SerialName("continent_rect")
val continentRectangle: TopLeftTextureBound = TopLeftTextureBound(),
@SerialName("type")
val type: MapType = MapType(),
/**
* The ids of the floors.
* @see the wiki
*/
@SerialName("floors")
val floorIds: List = emptyList(),
/**
* The id of the region.
* @see the wiki
*/
@SerialName("region_id")
val regionId: RegionId = RegionId(),
/**
* The name of the region.
* @see the wiki
*/
@SerialName("region_name")
val regionName: String = "",
/**
* The id of the continent.
* @see the wiki
*/
@SerialName("continent_id")
val continentId: ContinentId = ContinentId(),
/**
* The name of the continent.
* @see the wiki
*/
@SerialName("continent_name")
val continentName: String = ""
) : Identifiable