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/*
 * #%L
 * ImgLib2: a general-purpose, multidimensional image processing library.
 * %%
 * Copyright (C) 2009 - 2018 Tobias Pietzsch, Stephan Preibisch, Stephan Saalfeld,
 * John Bogovic, Albert Cardona, Barry DeZonia, Christian Dietz, Jan Funke,
 * Aivar Grislis, Jonathan Hale, Grant Harris, Stefan Helfrich, Mark Hiner,
 * Martin Horn, Steffen Jaensch, Lee Kamentsky, Larry Lindsey, Melissa Linkert,
 * Mark Longair, Brian Northan, Nick Perry, Curtis Rueden, Johannes Schindelin,
 * Jean-Yves Tinevez and Michael Zinsmaier.
 * %%
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 * 
 * 1. Redistributions of source code must retain the above copyright notice,
 *    this list of conditions and the following disclaimer.
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 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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package net.imglib2.display.projector.specialized;

import net.imglib2.display.projector.AbstractProjector2D;
import net.imglib2.display.screenimage.awt.UnsignedByteAWTScreenImage;
import net.imglib2.img.array.ArrayImg;
import net.imglib2.img.basictypeaccess.array.ShortArray;
import net.imglib2.type.numeric.integer.GenericShortType;
import net.imglib2.type.numeric.integer.UnsignedShortType;
import net.imglib2.util.IntervalIndexer;

/**
 * Fast implementation of a {@link AbstractProjector2D} that selects a 2D data
 * plain from an ShortType ArrayImg. The map method implements a normalization
 * function. The resulting image is a ShortType ArrayImg. *
 * 
 * @author Michael Zinsmaier
 * @author Martin Horn
 * @author Christian Dietz
 * 
 * @param 
 */
public class ArrayImgXYShortProjector< A extends GenericShortType< A >> extends AbstractProjector2D
{

	private final short[] sourceArray;

	private final short[] targetArray;

	private final double min;

	private final double normalizationFactor;

	private final boolean isSigned;

	private final long[] dims;

	/**
	 * Normalizes an ArrayImg and writes the result into target. This can be
	 * used in conjunction with {@link UnsignedByteAWTScreenImage} for direct
	 * displaying. The normalization is based on a normalization factor and a
	 * minimum value with the following dependency:
*
* normalizationFactor = (typeMax - typeMin) / (newMax - newMin)
* min = newMin
*
* A value is normalized by: normalizedValue = (value - min) * * normalizationFactor.
* Additionally the result gets clamped to the type range of target (that * allows playing with saturation...). * * @param source * Signed/Unsigned input data * @param target * Unsigned output * @param normalizationFactor * @param min */ public ArrayImgXYShortProjector( final ArrayImg< A, ShortArray > source, final ArrayImg< UnsignedShortType, ShortArray > target, final double normalizationFactor, final double min ) { super( source.numDimensions() ); this.isSigned = source.firstElement().getMinValue() < 0; this.targetArray = target.update( null ).getCurrentStorageArray(); this.normalizationFactor = normalizationFactor; this.min = min; this.dims = new long[ n ]; source.dimensions( dims ); sourceArray = source.update( null ).getCurrentStorageArray(); } @Override public void map() { // more detailed documentation of the binary arithmetic can be found in // ArrayImgXYByteProjector double minCopy = min; int offset = 0; final long[] tmpPos = position.clone(); tmpPos[ 0 ] = 0; tmpPos[ 1 ] = 0; offset = ( int ) IntervalIndexer.positionToIndex( tmpPos, dims ); // copy the selected part of the source array (e.g. a xy plane at time t // in a video) into the target array. System.arraycopy( sourceArray, offset, targetArray, 0, targetArray.length ); if ( isSigned ) { for ( int i = 0; i < targetArray.length; i++ ) { // Short.MIN => 0 && Short.MAX => 65535 (2^16 - 1) => unsigned // short targetArray[ i ] = ( short ) ( targetArray[ i ] - 0x8000 ); } // old => unsigned short minimum minCopy += 0x8000; } if ( normalizationFactor != 1 ) { for ( int i = 0; i < targetArray.length; i++ ) { // normalizedValue = (oldValue - min) * normalizationFactor // clamped to 0 .. 65535 targetArray[ i ] = ( short ) Math.min( 65535, Math.max( 0, ( Math.round( ( ( targetArray[ i ] & 0xFFFF ) - minCopy ) * normalizationFactor ) ) ) ); } } } }




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