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net.minestom.server.adventure.bossbar.BossBarManager Maven / Gradle / Ivy

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package net.minestom.server.adventure.bossbar;

import net.kyori.adventure.audience.Audience;
import net.kyori.adventure.bossbar.BossBar;
import net.minestom.server.MinecraftServer;
import net.minestom.server.entity.Player;
import net.minestom.server.utils.PacketSendingUtils;
import org.jetbrains.annotations.NotNull;

import java.util.*;
import java.util.concurrent.ConcurrentHashMap;

/**
 * Manages all boss bars known to this Minestom instance. Although this class can be used
 * to show boss bars to players, it is preferable to use the boss bar methods in the
 * {@link Audience} class instead.
 *
 * 

This implementation is heavily based on * Velocity's boss bar * management system.

* * @see Audience#showBossBar(BossBar) * @see Audience#hideBossBar(BossBar) */ public class BossBarManager { private final BossBarListener listener = new BossBarListener(this); private final Map> playerBars = new ConcurrentHashMap<>(); final Map bars = new ConcurrentHashMap<>(); /** * Creates a new boss bar manager. * * @see MinecraftServer#getBossBarManager() */ public BossBarManager() { } /** * Adds the specified player to the boss bar's viewers and spawns the boss bar, registering the * boss bar if needed. * * @param player the intended viewer * @param bar the boss bar to show */ public void addBossBar(@NotNull Player player, @NotNull BossBar bar) { BossBarHolder holder = this.getOrCreateHandler(bar); if (holder.addViewer(player)) { player.sendPacket(holder.createAddPacket()); this.playerBars.computeIfAbsent(player.getUuid(), uuid -> new HashSet<>()).add(holder); } } /** * Removes the specified player from the boss bar's viewers and despawns the boss bar. * * @param player the intended viewer * @param bar the boss bar to hide */ public void removeBossBar(@NotNull Player player, @NotNull BossBar bar) { BossBarHolder holder = this.bars.get(bar); if (holder != null && holder.removeViewer(player)) { player.sendPacket(holder.createRemovePacket()); this.removePlayer(player, holder); } } /** * Adds the specified players to the boss bar's viewers and spawns the boss bar, registering the * boss bar if needed. * * @param players the players * @param bar the boss bar */ public void addBossBar(@NotNull Collection players, @NotNull BossBar bar) { BossBarHolder holder = this.getOrCreateHandler(bar); Collection addedPlayers = players.stream().filter(holder::addViewer).toList(); if (!addedPlayers.isEmpty()) { PacketSendingUtils.sendGroupedPacket(addedPlayers, holder.createAddPacket()); } } /** * Removes the specified players from the boss bar's viewers and despawns the boss bar. * * @param players the intended viewers * @param bar the boss bar to hide */ public void removeBossBar(@NotNull Collection players, @NotNull BossBar bar) { BossBarHolder holder = this.bars.get(bar); if (holder != null) { Collection removedPlayers = players.stream().filter(holder::removeViewer).toList(); if (!removedPlayers.isEmpty()) { PacketSendingUtils.sendGroupedPacket(removedPlayers, holder.createRemovePacket()); } } } /** * Completely destroys a boss bar, removing it from all players. * * @param bossBar the boss bar */ public void destroyBossBar(@NotNull BossBar bossBar) { BossBarHolder holder = this.bars.remove(bossBar); if (holder != null) { PacketSendingUtils.sendGroupedPacket(holder.players, holder.createRemovePacket()); for (Player player : holder.players) { this.removePlayer(player, holder); } } } /** * Removes a player from all of their boss bars. Note that this method does not * send any removal packets to the player. It is meant to be used when a player is * disconnecting from the server. * * @param player the player */ public void removeAllBossBars(@NotNull Player player) { Set holders = this.playerBars.remove(player.getUuid()); if (holders != null) { for (BossBarHolder holder : holders) { holder.removeViewer(player); } } } /** * Gets a collection of all boss bars currently visible to a given player. * * @param player the player * @return the boss bars */ public @NotNull Collection getPlayerBossBars(@NotNull Player player) { Collection holders = this.playerBars.get(player.getUuid()); return holders != null ? holders.stream().map(holder -> holder.bar).toList() : List.of(); } /** * Gets all the players for whom the given boss bar is currently visible. * * @param bossBar the boss bar * @return the players */ public @NotNull Collection getBossBarViewers(@NotNull BossBar bossBar) { BossBarHolder holder = this.bars.get(bossBar); return holder != null ? Collections.unmodifiableCollection(holder.players) : List.of(); } /** * Gets or creates a handler for this bar. * * @param bar the bar * @return the handler */ private @NotNull BossBarHolder getOrCreateHandler(@NotNull BossBar bar) { return this.bars.computeIfAbsent(bar, bossBar -> { BossBarHolder holder = new BossBarHolder(bossBar); bossBar.addListener(this.listener); return holder; }); } private void removePlayer(Player player, BossBarHolder holder) { Set holders = this.playerBars.get(player.getUuid()); if (holders != null) { holders.remove(holder); if (holders.isEmpty()) { this.playerBars.remove(player.getUuid()); } } } }




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