net.minestom.server.network.packet.client.play.ClientUseItemPacket Maven / Gradle / Ivy
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1.20.4 Lightweight Minecraft server
package net.minestom.server.network.packet.client.play;
import net.minestom.server.entity.PlayerHand;
import net.minestom.server.network.NetworkBuffer;
import net.minestom.server.network.NetworkBufferTemplate;
import net.minestom.server.network.packet.client.ClientPacket;
import org.jetbrains.annotations.NotNull;
import static net.minestom.server.network.NetworkBuffer.*;
public record ClientUseItemPacket(@NotNull PlayerHand hand, int sequence, float yaw,
float pitch) implements ClientPacket {
public static final NetworkBuffer.Type SERIALIZER = NetworkBufferTemplate.template(
Enum(PlayerHand.class), ClientUseItemPacket::hand,
VAR_INT, ClientUseItemPacket::sequence,
FLOAT, ClientUseItemPacket::yaw,
FLOAT, ClientUseItemPacket::pitch,
ClientUseItemPacket::new);
}