net.minestom.server.network.packet.client.play.ClientWindowSlotStatePacket Maven / Gradle / Ivy
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1.20.4 Lightweight Minecraft server
package net.minestom.server.network.packet.client.play;
import net.minestom.server.network.NetworkBuffer;
import net.minestom.server.network.NetworkBufferTemplate;
import net.minestom.server.network.packet.client.ClientPacket;
import static net.minestom.server.network.NetworkBuffer.BOOLEAN;
import static net.minestom.server.network.NetworkBuffer.VAR_INT;
// This is the packet sent when you toggle a slot in a crafter UI
public record ClientWindowSlotStatePacket(int slot, int windowId, boolean newState) implements ClientPacket {
public static final NetworkBuffer.Type SERIALIZER = NetworkBufferTemplate.template(
VAR_INT, ClientWindowSlotStatePacket::slot,
VAR_INT, ClientWindowSlotStatePacket::windowId,
BOOLEAN, ClientWindowSlotStatePacket::newState,
ClientWindowSlotStatePacket::new);
}