net.minestom.server.event.player.PlayerChunkUnloadEvent Maven / Gradle / Ivy
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package net.minestom.server.event.player;
import net.minestom.server.entity.Player;
import net.minestom.server.event.trait.PlayerInstanceEvent;
import org.jetbrains.annotations.NotNull;
/**
* Called after a chunk being unload to a certain player.
*
* Could be used to unload the chunk internally in order to save memory.
*/
public class PlayerChunkUnloadEvent implements PlayerInstanceEvent {
private final Player player;
private final int chunkX, chunkZ;
public PlayerChunkUnloadEvent(@NotNull Player player, int chunkX, int chunkZ) {
this.player = player;
this.chunkX = chunkX;
this.chunkZ = chunkZ;
}
/**
* Gets the chunk X.
*
* @return the chunk X
*/
public int getChunkX() {
return chunkX;
}
/**
* Gets the chunk Z.
*
* @return the chunk Z
*/
public int getChunkZ() {
return chunkZ;
}
@Override
public @NotNull Player getPlayer() {
return player;
}
}