net.minestom.server.event.player.PlayerRespawnEvent Maven / Gradle / Ivy
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1.20.4 Lightweight Minecraft server
package net.minestom.server.event.player;
import net.minestom.server.entity.Player;
import net.minestom.server.event.trait.PlayerEvent;
import net.minestom.server.coordinate.Pos;
import org.jetbrains.annotations.NotNull;
/**
* Called when {@link Player#respawn()} is executed (for custom respawn or as a result of
* {@link net.minestom.server.network.packet.client.play.ClientStatusPacket}
*/
public class PlayerRespawnEvent implements PlayerEvent {
private final Player player;
private Pos respawnPosition;
public PlayerRespawnEvent(@NotNull Player player) {
this.player = player;
this.respawnPosition = player.getRespawnPoint();
}
/**
* Gets the respawn position.
*
* Is by default {@link Player#getRespawnPoint()}
*
* @return the respawn position
*/
public @NotNull Pos getRespawnPosition() {
return respawnPosition;
}
/**
* Changes the respawn position.
*
* @param respawnPosition the new respawn position
*/
public void setRespawnPosition(@NotNull Pos respawnPosition) {
this.respawnPosition = respawnPosition;
}
@Override
public @NotNull Player getPlayer() {
return player;
}
}