net.minestom.server.network.packet.client.play.ClientUseItemPacket Maven / Gradle / Ivy
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1.20.4 Lightweight Minecraft server
package net.minestom.server.network.packet.client.play;
import net.minestom.server.entity.Player;
import net.minestom.server.network.NetworkBuffer;
import net.minestom.server.network.packet.client.ClientPacket;
import org.jetbrains.annotations.NotNull;
import static net.minestom.server.network.NetworkBuffer.VAR_INT;
public record ClientUseItemPacket(@NotNull Player.Hand hand, int sequence, float yaw, float pitch) implements ClientPacket {
public ClientUseItemPacket(@NotNull NetworkBuffer reader) {
this(reader.readEnum(Player.Hand.class), reader.read(VAR_INT),
reader.read(NetworkBuffer.FLOAT), reader.read(NetworkBuffer.FLOAT));
}
@Override
public void write(@NotNull NetworkBuffer writer) {
writer.writeEnum(Player.Hand.class, hand);
writer.write(VAR_INT, sequence);
writer.write(NetworkBuffer.FLOAT, yaw);
writer.write(NetworkBuffer.FLOAT, pitch);
}
}