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one.empty3.apps.opad.Bullet Maven / Gradle / Ivy
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3D rendering engine. Plus modelling. Expected glsl textures 3d and 2d rendering3D primitives, and a lot of scenes' samples to test.+ Game Jogl reworked, Calculator (numbers and vectors). Java code parser implementation starts (<=1.2)
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/*
*
* * Copyright (c) 2024. Manuel Daniel Dahmen
* *
* *
* * Copyright 2024 Manuel Daniel Dahmen
* *
* * Licensed under the Apache License, Version 2.0 (the "License");
* * you may not use this file except in compliance with the License.
* * You may obtain a copy of the License at
* *
* * http://www.apache.org/licenses/LICENSE-2.0
* *
* * Unless required by applicable law or agreed to in writing, software
* * distributed under the License is distributed on an "AS IS" BASIS,
* * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* * See the License for the specific language governing permissions and
* * limitations under the License.
*
*
*/
package one.empty3.apps.opad;
import one.empty3.library.MoveeObject;
import one.empty3.library.Point3D;
import one.empty3.library.Representable;
import one.empty3.library.Scene;
import one.empty3.library.stl_loader.IncorrectFormatException;
import one.empty3.library.stl_loader.ParsingErrorException;
import one.empty3.library.stl_loader.StlFile;
import java.io.FileNotFoundException;
import java.util.ResourceBundle;
/*__
* Created by manuel on 29-06-17.
*/
public class Bullet extends Representable implements MoveeObject {
private Point3D origin;
private Point3D direction;
private double speed;
private Representable shape;
private long nanoTime;
public Bullet(Point3D origin, Point3D direction, double speed, Representable shape, long nanoTime) {
this();
this.origin = origin;
this.direction = direction;
this.speed = speed;
this.shape = shape;
this.nanoTime = nanoTime;
}
public Bullet() {
ResourceBundle bundle = ResourceBundle.getBundle("Bundle");
String bundleString = bundle.getString("resource3D.stl.Bullet1");
StlFile stlFile = new StlFile();
try {
Scene load = stlFile.load(bundleString);
this.setShape(load.getObjets().getElem(0));
} catch (FileNotFoundException e) {
e.printStackTrace();
} catch (IncorrectFormatException e) {
e.printStackTrace();
} catch (ParsingErrorException e) {
e.printStackTrace();
}
}
public long getNanoTime() {
return nanoTime;
}
public void setNanoTime() {
this.nanoTime = System.nanoTime();
}
public Point3D getOrigin() {
return origin;
}
public void setOrigin(Point3D origin) {
this.origin = origin;
}
public Point3D getDirection() {
return direction;
}
public void setDirection(Point3D direction) {
this.direction = direction;
}
public double getSpeed() {
return speed;
}
public void setSpeed(double speed) {
this.speed = speed;
}
public Representable getShape() {
return shape;
}
public void setShape(Representable shape) {
this.shape = shape;
}
public Point3D getPosition() {
return origin.plus(direction.norme1().mult(speed));
}
@Override
public void setPositionAtTime(Point3D point3D, long l) {
throw new UnsupportedOperationException("Not implemented yet");
}
@Override
public Point3D getCurrentPosition() {
return getPosition();
}
}
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