one.empty3.feature.Run Maven / Gradle / Ivy
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3D rendering engine. Plus modelling. Expected glsl textures 3d and 2d rendering3D primitives, and a lot of scenes' samples to test.+ Game Jogl reworked, Calculator (numbers and vectors). Java code parser implementation starts (<=1.2)
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/*
*
* * Copyright (c) 2024. Manuel Daniel Dahmen
* *
* *
* * Copyright 2024 Manuel Daniel Dahmen
* *
* * Licensed under the Apache License, Version 2.0 (the "License");
* * you may not use this file except in compliance with the License.
* * You may obtain a copy of the License at
* *
* * http://www.apache.org/licenses/LICENSE-2.0
* *
* * Unless required by applicable law or agreed to in writing, software
* * distributed under the License is distributed on an "AS IS" BASIS,
* * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* * See the License for the specific language governing permissions and
* * limitations under the License.
*
*
*/
package one.empty3.feature;
import java.io.File;
public class Run extends Thread {
static String[] args = new String[]{"originalHarris_PasteBlank"};
@Override
public void run() {
String settingsPropertiesPath = "sets/";
for (int i = 0; i < args.length; i++) {
File file = new File(settingsPropertiesPath + File.separator + (args[i]));
if (file.exists()) {
FTPProcessFiles.settingsPropertiesPath = file.getAbsolutePath();
FTPProcessFiles.loadArgsProps(FTPProcessFiles.settingsPropertiesPath);
FTPProcessFiles.defaultProcess(file);
}
}
}
public static void main(String[] args0) {
if (args0.length > 0)
args = args0;
new Run().start();
}
}