one.empty3.feature.TrueHarrisProcess Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of empty3-library-3d Show documentation
Show all versions of empty3-library-3d Show documentation
3D rendering engine. Plus modelling. Expected glsl textures 3d and 2d rendering3D primitives, and a lot of scenes' samples to test.+ Game Jogl reworked, Calculator (numbers and vectors). Java code parser implementation starts (<=1.2)
The newest version!
/*
*
* * Copyright (c) 2024. Manuel Daniel Dahmen
* *
* *
* * Copyright 2024 Manuel Daniel Dahmen
* *
* * Licensed under the Apache License, Version 2.0 (the "License");
* * you may not use this file except in compliance with the License.
* * You may obtain a copy of the License at
* *
* * http://www.apache.org/licenses/LICENSE-2.0
* *
* * Unless required by applicable law or agreed to in writing, software
* * distributed under the License is distributed on an "AS IS" BASIS,
* * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* * See the License for the specific language governing permissions and
* * limitations under the License.
*
*
*/
package one.empty3.feature;
import javax.imageio.ImageIO;
import one.empty3.io.ProcessFile;
import java.io.File;
import java.awt.image.BufferedImage;
public class TrueHarrisProcess extends ProcessFile {
public boolean process(File in, File out) {
if (!in.getName().endsWith(".jpg"))
return false;
File file = in;
PixM pix = null;
BufferedImage img = null;
try {
img = ImageIO.read(file);
pix = PixM.getPixM(img, maxRes);
} catch (Exception ex) {
ex.printStackTrace();
return false;
// assertTrue(false);
}
TrueHarris th = new TrueHarris(pix);
PixM pixM = new PixM(pix.getImage());
for (int c = 0; c < 3; c++) {
th.setCompNo(c);
pixM.setCompNo(c);
pix.setCompNo(c);
for (int i = 0; i < pix.getColumns(); i++)
for (int j = 0; j < pix.getLines(); j++)
pixM.set(i, j, th.filter(i, j));
}
PixM normalize = pixM.normalize(0.0, 1.0);
//
try {
ImageIO.write(normalize.getImage(), "JPEG", out);
return true;
} catch (Exception ex) {
}
return true;
}
}