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one.empty3.feature20220726.FaceDetect Maven / Gradle / Ivy
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3D rendering engine. Plus modelling. Expected glsl textures 3d and 2d rendering3D primitives, and a lot of scenes' samples to test.+ Game Jogl reworked, Calculator (numbers and vectors). Java code parser implementation starts (<=1.2)
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/*
*
* * Copyright (c) 2024. Manuel Daniel Dahmen
* *
* *
* * Copyright 2024 Manuel Daniel Dahmen
* *
* * Licensed under the Apache License, Version 2.0 (the "License");
* * you may not use this file except in compliance with the License.
* * You may obtain a copy of the License at
* *
* * http://www.apache.org/licenses/LICENSE-2.0
* *
* * Unless required by applicable law or agreed to in writing, software
* * distributed under the License is distributed on an "AS IS" BASIS,
* * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* * See the License for the specific language governing permissions and
* * limitations under the License.
*
*
*/
package one.empty3.feature20220726;
/*
import one.empty3.feature20220726.jviolajones.Detector;
import one.empty3.io.ProcessFile;
import javaAnd.awt.*;
import java.io.*;
import java.util.List;
/*
public class FaceDetect extends ProcessFile {
public boolean process(File in, File out) {
File img = in;
InputStream haarXml = Detector.class.getResourceAsStream("/haarcascade_frontalface_alt2.xml");
Detector detector = new Detector(haarXml);
List res = null;
try {
File file = new File(getOutputDirectory()
.getAbsolutePath() + File.separator + "faces.csv");
PrintWriter printWriter = new PrintWriter(new FileOutputStream(file));
res = detector.getFaces(img.getAbsolutePath(), 1, 1.25f, 0.1f, 1, true);
if (res.size() == 0) {
System.out.printf("No face\n");
} else {
for (Rectangle re : res) {
System.out.printf("Face %d\n%d\n%d\n%d\n",
re.x, re.y, re.width, re.height);
printWriter.println(String.format("%s, %d, %d, %d, %d", out.getName(), re.x, re.y, re.width, re.height));
}
}
printWriter.close();
addSource(file);
return res.size() > 0;
return false;
}
}
*/
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