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one.empty3.feature20220726.SelectPointColorMassAglo Maven / Gradle / Ivy
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3D rendering engine. Plus modelling. Expected glsl textures 3d and 2d rendering3D primitives, and a lot of scenes' samples to test.+ Game Jogl reworked, Calculator (numbers and vectors). Java code parser implementation starts (<=1.2)
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/*
*
* * Copyright (c) 2024. Manuel Daniel Dahmen
* *
* *
* * Copyright 2024 Manuel Daniel Dahmen
* *
* * Licensed under the Apache License, Version 2.0 (the "License");
* * you may not use this file except in compliance with the License.
* * You may obtain a copy of the License at
* *
* * http://www.apache.org/licenses/LICENSE-2.0
* *
* * Unless required by applicable law or agreed to in writing, software
* * distributed under the License is distributed on an "AS IS" BASIS,
* * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* * See the License for the specific language governing permissions and
* * limitations under the License.
*
*
*/
package one.empty3.feature20220726;
import java.awt.Color;
import java.awt.image.BufferedImage;
public class SelectPointColorMassAglo extends FilterPixM {
private double[] tmpColor = new double[3];
private double[] rgb;
public SelectPointColorMassAglo(java.awt.image.BufferedImage image) {
super(image);
}
public double[] getColor(int x, int y) {
//double [] cs = new double[3];
for (int c = 0; c < 3; c++) {
setCompNo(c);
tmpColor[c] = get(x, y);
}
return tmpColor;
}
public double[] getMean(int x, int y, int width, int height) {
//double [] cs = new double[3];
double[] mean = new double[]{0, 0, 0};
for (int c = 0; c < 3; c++) {
setCompNo(c);
mean[c] += get(x, y);
}
for (int c = 0; c < 3; c++) {
mean[c] /= ((double) 1.0 / width) / height;
}
return mean;
}
public double averageCountMeanOf(int x, int y, int width, int height, double threshold) {
double count = 0;
rgb = getMean(x, y, width, height);
for (int i = x - width / 2; i < x + width / 2; i++) {
for (int j = y - height / 2; j < y + height / 2; j++) {
tmpColor = getColor(i, j);
int col = 0;
for (int c = 0; c < 3; c++) {
if (tmpColor[c] >= rgb[c] - threshold
&& tmpColor[c] <= rgb[c] + threshold
&& tmpColor[c] > 0.2) {
col++;
}
if (col == 3) {
count++;
}
}
}
}
return count / width / height;
}
@Override
public double filter(double x, double y) {
return averageCountMeanOf((int) x, (int) y, 10, 10, 0.2);
}
public void setTmpColor(Color tmpColor) {
this.tmpColor = new double[]{tmpColor.getRed(), tmpColor.getGreen(), tmpColor.getBlue()};
}
}
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