one.empty3.gui.TexturesDrawEditMapOnObjectPart.jfd Maven / Gradle / Ivy
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3D rendering engine. Plus modelling. Expected glsl textures 3d and 2d rendering3D primitives, and a lot of scenes' samples to test.+ Game Jogl reworked, Calculator (numbers and vectors). Java code parser implementation starts (<=1.2)
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JFDML JFormDesigner: "7.0.0.5.251" Java: "11.0.7" encoding: "UTF-8"
new FormModel {
contentType: "form/swing"
root: new FormRoot {
auxiliary() {
"JavaCodeGenerator.memberVariableThis": true
"JavaCodeGenerator.i18nInitMethod": true
}
add( new FormContainer( "javax.swing.JPanel", new FormLayoutManager( class net.miginfocom.swing.MigLayout ) {
"$layoutConstraints": "fill,hidemode 3"
"$columnConstraints": "[fill][fill][fill][fill]"
"$rowConstraints": "[][][][][]"
} ) {
name: "this"
add( new FormContainer( "javax.swing.JMenuBar", new FormLayoutManager( class javax.swing.JMenuBar ) ) {
name: "menuBar1"
add( new FormContainer( "javax.swing.JMenu", new FormLayoutManager( class javax.swing.JMenu ) ) {
name: "menu1"
"text": "Media"
add( new FormComponent( "javax.swing.JMenuItem" ) {
name: "menuItem3"
"text": "Load"
} )
add( new FormComponent( "javax.swing.JMenuItem" ) {
name: "menuItem2"
"text": "Draw"
} )
add( new FormComponent( "javax.swing.JMenuItem" ) {
name: "menuItem1"
"text": "Map"
} )
add( new FormComponent( "javax.swing.JMenuItem" ) {
name: "menuItem4"
"text": "MapTo"
} )
} )
}, new FormLayoutConstraints( class net.miginfocom.layout.CC ) {
"value": "cell 0 0 4 1"
} )
add( new FormContainer( "javax.swing.JTabbedPane", new FormLayoutManager( class javax.swing.JTabbedPane ) ) {
name: "tabbedPane1"
}, new FormLayoutConstraints( class net.miginfocom.layout.CC ) {
"value": "cell 0 1 4 4"
} )
}, new FormLayoutConstraints( null ) {
"location": new java.awt.Point( 0, 0 )
"size": new java.awt.Dimension( 400, 300 )
} )
}
}