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3D rendering engine. Plus modelling. Expected glsl textures 3d and 2d rendering3D primitives, and a lot of scenes' samples to test.+ Game Jogl reworked, Calculator (numbers and vectors). Java code parser implementation starts (<=1.2)

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/*
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 *  * Copyright (c) 2024. Manuel Daniel Dahmen
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 *  *
 *  *    Copyright 2024 Manuel Daniel Dahmen
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 *  *    Licensed under the Apache License, Version 2.0 (the "License");
 *  *    you may not use this file except in compliance with the License.
 *  *    You may obtain a copy of the License at
 *  *
 *  *        http://www.apache.org/licenses/LICENSE-2.0
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 *  *    Unless required by applicable law or agreed to in writing, software
 *  *    distributed under the License is distributed on an "AS IS" BASIS,
 *  *    WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *  *    See the License for the specific language governing permissions and
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/*

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 */
package one.empty3.library;

public class MODRotation {

    private Matrix33 matrix;
    private Point3D centre;

    public Point3D centre() {
        return centre;
    }

    public void centre(Point3D p) {
        this.centre = p;
    }

    public Matrix33 matrice() {
        return matrix;
    }

    public void matrice(Matrix33 m) {
        this.matrix = m;
    }
}




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