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3D rendering engine. Plus modelling. Expected glsl textures 3d and 2d rendering3D primitives, and a lot of scenes' samples to test.+ Game Jogl reworked, Calculator (numbers and vectors). Java code parser implementation starts (<=1.2)

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{\displaystyle \forall x\in \mathbb {R} ,\ \beta ^{n}(x)=\sum _{k=0}^{n+1}(-1)^{k}{\frac {(n+1)}{(n+1-k)!k!}}\left(x-k+{\frac {n+1}{2}}\right)_{+}^{n}}






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