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3D rendering engine. Plus modelling. Expected glsl textures 3d and 2d rendering3D primitives, and a lot of scenes' samples to test.+ Game Jogl reworked, Calculator (numbers and vectors). Java code parser implementation starts (<=1.2)

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 *  * Copyright (c) 2024. Manuel Daniel Dahmen
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 *  *    Copyright 2024 Manuel Daniel Dahmen
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/*__
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 * Global license : * CC Attribution
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* author Manuel Dahmen [email protected]_ *

* * */ package one.empty3.library.core.animation; import one.empty3.library.*; import java.lang.reflect.InvocationTargetException; public abstract class FonctionTemps extends Fonction { public abstract R fonctionTemps(double time); public final void inject(Representable r, String property,Object value) { try { r.setProperty(property, value); } catch (InvocationTargetException e) { e.printStackTrace(); } catch (IllegalAccessException e) { e.printStackTrace(); } catch (NoSuchMethodException e) { e.printStackTrace(); } } }





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