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one.empty3.library.core.testing.TestObjetUI.jfd Maven / Gradle / Ivy

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3D rendering engine. Plus modelling. Expected glsl textures 3d and 2d rendering3D primitives, and a lot of scenes' samples to test.+ Game Jogl reworked, Calculator (numbers and vectors). Java code parser implementation starts (<=1.2)

The newest version!
JFDML JFormDesigner: "8.0.2.0.220" Java: "17.0.6" encoding: "UTF-8"

new FormModel {
	"i18n.autoExternalize": true
	"i18n.bundlePackage": "one.empty3.library.core.testing"
	"i18n.bundleName": "Bundle"
	"i18n.keyPrefix": "TestObjetUI"
	contentType: "form/swing"
	root: new FormRoot {
		add( new FormWindow( "javax.swing.JFrame", new FormLayoutManager( class net.miginfocom.swing.MigLayout ) {
			"$layoutConstraints": "hidemode 3"
			"$columnConstraints": "[fill][fill]"
			"$rowConstraints": "[][][]"
		} ) {
			name: "this"
			add( new FormContainer( "javax.swing.JPanel", new FormLayoutManager( class net.miginfocom.swing.MigLayout ) {
				"$layoutConstraints": "hidemode 3"
				"$columnConstraints": "[fill][fill]"
				"$rowConstraints": "[][][]"
			} ) {
				name: "panel1"
			}, new FormLayoutConstraints( class net.miginfocom.layout.CC ) {
				"value": "cell 0 1 2 1"
			} )
		}, new FormLayoutConstraints( null ) {
			"location": new java.awt.Point( 0, 0 )
			"size": new java.awt.Dimension( 400, 300 )
		} )
	}
}




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