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3D rendering engine. Plus modelling. Expected glsl textures 3d and 2d rendering3D primitives, and a lot of scenes' samples to test.+ Game Jogl reworked, Calculator (numbers and vectors). Java code parser implementation starts (<=1.2)

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 *  * Copyright (c) 2024. Manuel Daniel Dahmen
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 *  *    Copyright 2024 Manuel Daniel Dahmen
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/*

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package one.empty3.library.core.tribase;

import one.empty3.library.*;

/*__
 * @author DAHMEN Manuel
 *         

* dev * @date 24-mars-2012 */ @Deprecated public class SurfaceBezier extends TRIObjetGenerateurAbstract { BezierCubique2D bd = null; public SurfaceBezier(BezierCubique2D bd) { this.bd = bd; } @Override public Point3D coordPoint3D(int x, int y) { return bd.calculerPoint3D(1.0 * x / getMaxX(), 1.0 * y / getMaxY()); } }





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