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3D rendering engine. Plus modelling. Expected glsl textures 3d and 2d rendering3D primitives, and a lot of scenes' samples to test.+ Game Jogl reworked, Calculator (numbers and vectors). Java code parser implementation starts (<=1.2)
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/*
*
* * Copyright (c) 2024. Manuel Daniel Dahmen
* *
* *
* * Copyright 2024 Manuel Daniel Dahmen
* *
* * Licensed under the Apache License, Version 2.0 (the "License");
* * you may not use this file except in compliance with the License.
* * You may obtain a copy of the License at
* *
* * http://www.apache.org/licenses/LICENSE-2.0
* *
* * Unless required by applicable law or agreed to in writing, software
* * distributed under the License is distributed on an "AS IS" BASIS,
* * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* * See the License for the specific language governing permissions and
* * limitations under the License.
*
*
*/
package one.empty3.tests;
import one.empty3.feature.app.replace.javax.imageio.ImageIO;
import one.empty3.library.*;
import one.empty3.library.core.testing.TestObjetSub;
import one.empty3.testscopy.tests.tests2.balleclou.BalleClous2;
import java.awt.*;
import java.awt.image.BufferedImage;
import java.io.File;
import java.util.logging.Logger;
public class TestPlanetEtLune1 extends TestObjetSub {
static class TextureInvertU extends ImageTexture {
public TextureInvertU(ECBufferedImage ecBufferedImage) {
super(ecBufferedImage);
}
@Override
public Point2D getCoord(double x, double y) {
return super.getCoord(1.0 - x, y);
}
}
public static final int SECONDS = 2;
public static final int FPS = 25;
private static final int TURNS = 1;
private static final int REAL_DAYS = 365;
private final File planets = new File("res\\img\\planets2");
private final File earthFilename = new File(planets.getAbsolutePath() +
File.separator + "_earth.jpg");
private final File moonFilename = new File(planets.getAbsolutePath() +
File.separator + "8k_moon.jpg");
private final File sunFilename = new File(planets.getAbsolutePath() +
File.separator + "8k_sun.jpg");
private final double radius = 2.0;
private final double sunDistance = 150;
private final double moonDistance = 0.384;
private final double sunRealSize = 13927E6 / 2;
private final double earthRealSize = (double) 12756 / 2;
private final double moonRealSize = 3475;
private final double earthPeriod = 365.256;
private final double moonPeriod = 655.7 / 24;
private final double earthMass = 5.97;//E24
private final double sunMass = 1.98847E6;
private final double moonMass = 0.073;
private int i = -1;
private BufferedImage image;
private Logger logger;
private final Point3D axeVerticalVideo = Point3D.Y;
private final Point3D[] axeViseeVideo = new Point3D[]{Point3D.Z, Point3D.X};
private final Point3D[] axesSphereHorizontaux = new Point3D[]{Point3D.Z, Point3D.X};
private final int nBalles = 1;
private Point3D[][] s;
private Point3D[][] v;
private final int N = 20;
private final double V = 10;
private final double D = 10.0;
private Sphere sun;
private Sphere earth;
private Sphere moon;
private static double getaDouble() {
return FPS * SECONDS * REAL_DAYS;
}
public static void main(String[] args) {
TestPlanetEtLune1 testPlanets = new TestPlanetEtLune1();
testPlanets.loop(true);
testPlanets.setResolution(Resolution.HD720RESOLUTION.x(), Resolution.HD720RESOLUTION.y());
//testPlanets.setResolution(320, 240);
//testPlanets.setResolution(160, 90);
Thread thread = new Thread(testPlanets);
thread.start();
}
@Override
public void ginit() {
sun = new Sphere(new Point3D(0., 0., sunDistance), sunRealSize);
earth = new Sphere(new Point3D(0., 0., 0.), radius);
moon = new Sphere(new Point3D(0., moonDistance, 0.0), moonRealSize);
sun.texture(new TextureInvertU(new ECBufferedImage(ImageIO.read(sunFilename))));
earth.texture(new TextureInvertU(new ECBufferedImage(ImageIO.read(earthFilename))));
moon.texture(new TextureInvertU(new ECBufferedImage(ImageIO.read(moonFilename))));
logger = Logger.getLogger(this.getClass().getCanonicalName());
setMaxFrames(FPS * SECONDS * REAL_DAYS);
z().ratioVerticalAngle();
z().setDisplayType(ZBufferImpl.DISPLAY_ALL);
z().texture(new ColorTexture(Color.BLACK));
scene().texture(new ColorTexture(Color.BLACK));
/*
Camera c = new Camera(axeViseeVideo[1].mult((double) earthRealSize*1.4),
axeViseeVideo[1].mult((double) earthRealSize*1.4)
.prodVect(axeVerticalVideo.mult(earthRealSize))
.mult(1./earthRealSize), axeVerticalVideo);
*/
i = -1;
frame = 0;
}
public Point3D positions() {
Point3D p = new Point3D();
p.set(0, 1.0 * (frame() / (FPS * SECONDS * TURNS)));
p.set(1, 1.0 * (frame() % (FPS * SECONDS * TURNS)));
p.set(2, 1.0 * FPS * SECONDS * TURNS);
return p;
}
public void vecDirRotate(Point3D vecOrigX, Point3D vecOrigY, double ratio,
Point3D outX, Point3D outY) {
outX.changeTo(vecOrigX.mult(Math.cos(2 * Math.PI * ratio)).plus(
vecOrigY.mult(Math.sin(2 * Math.PI * ratio))));
outY.changeTo(vecOrigX.mult(-Math.sin(2 * Math.PI * ratio)).plus(
vecOrigY.mult(Math.cos(2 * Math.PI * ratio))));
}
@Override
public void finit() throws Exception {
double angleCamera = 0; //2.0 * Math.PI * frame() / getMaxFrames();
c = new Camera(axeViseeVideo[0].mult(Math.cos(angleCamera))
.plus(axeViseeVideo[0].mult(Math.sin(angleCamera))).mult(radius * 3), Point3D.O0);
c.calculerMatrice(axeVerticalVideo);
c.setAngleX(Math.PI / 3 * z().la() / z().ha());
c.setAngleY(Math.PI / 3);
z().scene().cameraActive(c);
scene().cameraActive(c);
z().camera(c);
camera(c);
for (Sphere sphere : new Sphere[]{earth}) {
sphere.setIncrU(.05);
sphere.setIncrV(.05);
scene().clear();
scene().add(sphere);
}
final int i1 = FPS * SECONDS;
double u = ((double) frame() / (i1));
Circle circle = earth.getCircle();
circle.getAxis().getElem().getP1().setElem(axeVerticalVideo.mult(radius));
circle.getAxis().getElem().getP2().setElem(axeVerticalVideo.mult(-radius));
earth.setVectZ(axeVerticalVideo);
earth.setVectX(axesSphereHorizontaux[0].mult(Math.cos(2 * Math.PI * -u))
.plus(axesSphereHorizontaux[1].mult(Math.sin(2 * Math.PI * -u))));
earth.setVectY(axesSphereHorizontaux[0].mult(-Math.sin(2 * Math.PI * -u))
.plus(axesSphereHorizontaux[1].mult(Math.cos(2 * Math.PI * -u))));
Point3D[] vecEarth = {earth.getVectX(), earth.getVectY(), earth.getVectZ()};
Matrix33 matrixB = Matrix33.rotationZ(2.0 * Math.PI * 27.0 / 360.0)
.mult(new Matrix33(vecEarth).tild());
Point3D[] colVectors = matrixB.getColVectors();//Matrix33.ZXY.mult(matriceB).getRowVectors();
earth.setVectX(colVectors[0]);
earth.setVectY(colVectors[1]);
earth.setVectZ(colVectors[2]);
/*int i = 0;
for(Point3D v : colVectors) {
System.out.println("P3 ["+i+"] = " + v);
i++;
}
System.out.println(matrixB);
*/
Point3D lX = new Point3D();
Point3D lY = new Point3D();
vecDirRotate(Point3D.X.mult(100.0), new Point3D(0., 0., 0.), 1.0 * frame() / getMaxFrames(), lX, lY);
LumierePointSimple lumierePointSimple = new LumierePointSimple(Color.BLACK, lX.plus(lY), 1.0);
scene().lumieres().clear();
scene().lumieres().add(lumierePointSimple);
earth.setCircle(circle);
circle.setCalculerRepere1(true);
earth.setQuad_not_computed(0);
scene().add(circle);
System.out.println("Camera u : " + u);
}
}