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3D rendering engine. Plus modelling. Expected glsl textures 3d and 2d rendering3D primitives, and a lot of scenes' samples to test.+ Game Jogl reworked, Calculator (numbers and vectors). Java code parser implementation starts (<=1.2)
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/*
*
* * Copyright (c) 2024. Manuel Daniel Dahmen
* *
* *
* * Copyright 2024 Manuel Daniel Dahmen
* *
* * Licensed under the Apache License, Version 2.0 (the "License");
* * you may not use this file except in compliance with the License.
* * You may obtain a copy of the License at
* *
* * http://www.apache.org/licenses/LICENSE-2.0
* *
* * Unless required by applicable law or agreed to in writing, software
* * distributed under the License is distributed on an "AS IS" BASIS,
* * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* * See the License for the specific language governing permissions and
* * limitations under the License.
*
*
*/
/*__
Global license :
CC Attribution
author Manuel Dahmen
***/
package one.empty3.testscopy.tests.tests2.beziers;
import one.empty3.library.*;
import one.empty3.library.core.nurbs.SurfaceParametricPolygonalBezier;
import one.empty3.library.core.testing.TestObjetSub;
import java.awt.*;
import java.io.File;
import java.io.IOException;
import java.util.logging.Level;
import java.util.logging.Logger;
/*__
* @author Manuel Dahmen
*/
public class TestBezierTextImage extends TestObjetSub {
private final Point3D[][] coeff = new Point3D[][]{
{P.n(2, -2, 0), P.n(2, -1, 0), P.n(2, 0, 0), P.n(2, 1, 0), P.n(2, 2, 0)},
{P.n(1, -2, 0), P.n(1, -1, 0), P.n(1, 0, 0), P.n(1, 1, 0), P.n(1, 2, 0)},
{P.n(0, -2, 0), P.n(0, -1, 0), P.n(0, 0, 0), P.n(0, 1, 0), P.n(0, 2, 0)},
{P.n(-1, -2, 0), P.n(-1, -1, 0), P.n(-1, 0, 0), P.n(-1, 1, 0), P.n(-1, 2, 0)},
{P.n(-2, -2, 0), P.n(-2, -1, 0), P.n(-2, 0, 0), P.n(-2, 1, 0), P.n(-2, 2, 0)}
};
TextureImg imgTexture;
private SurfaceParametricPolygonalBezier s = new SurfaceParametricPolygonalBezier(coeff);
public TestBezierTextImage() {
}
public static void main(String[] args) {
TestBezierTextImage tss = new TestBezierTextImage();
tss.setMaxFrames(2000);
tss.loop(true);
tss.setGenerate(GENERATE_IMAGE | GENERATE_MOVIE);
new Thread(tss).start();
}
@Override
public void testScene(File f) throws Exception {
}
@Override
public void ginit() {
try {
imgTexture = new TextureImg(ECBufferedImage.getFromFile(new File("C:\\Emptycanvas\\textures\\text1.jpg")));
s.texture(imgTexture);
} catch (IOException ex) {
s.texture(new TextureCol(Color.WHITE));
Logger.getLogger(TestBezierTextImage.class.getName()).log(Level.SEVERE, null, ex);
}
scene().add(s);
scene().cameraActive().setEye(Point3D.Z.mult(-1d));
}
@Override
public void finit() {
System.gc();
}
@Override
public void testScene() throws Exception {
}
}