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3D rendering engine. Plus modelling. Expected glsl textures 3d and 2d rendering3D primitives, and a lot of scenes' samples to test.+ Game Jogl reworked, Calculator (numbers and vectors). Java code parser implementation starts (<=1.2)

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/*
 *
 *  * Copyright (c) 2024. Manuel Daniel Dahmen
 *  *
 *  *
 *  *    Copyright 2024 Manuel Daniel Dahmen
 *  *
 *  *    Licensed under the Apache License, Version 2.0 (the "License");
 *  *    you may not use this file except in compliance with the License.
 *  *    You may obtain a copy of the License at
 *  *
 *  *        http://www.apache.org/licenses/LICENSE-2.0
 *  *
 *  *    Unless required by applicable law or agreed to in writing, software
 *  *    distributed under the License is distributed on an "AS IS" BASIS,
 *  *    WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *  *    See the License for the specific language governing permissions and
 *  *    limitations under the License.
 *
 *
 */

package one.empty3.testscopy.tests.tests2.sw;

import one.empty3.library.Camera;
import one.empty3.library.Point3D;
import one.empty3.library.core.testing.TestObjetSub;

import java.awt.*;
import java.io.IOException;
import java.io.InputStream;

/*__
 * Created by Win on 16-01-16.
 */
public class TestTitle extends TestObjetSub {
    String text;
    TextObjet textObjet = new TextObjet(new Point3D(1000d, 1000d, 1000d), new Point3D(-2000d, 0d, 0d), new Point3D(0d, -2000d * Math.tan(angle()), -2000d * Math.sin(angle())));
    Camera c = new Camera(new Point3D(0d, 0d, -1000d), new Point3D(0d, 0d, 1000d));

    public static void main(String[] args) {
        TestTitle ts = new TestTitle();

        ts.loop(true);

        ts.setMaxFrames(200);

        new Thread(ts).start();
    }

    public double angle() {
        return 45.0 / 360 * 2 * Math.PI;
    }

    @Override
    public void ginit() {
        byte[] readbefore = new byte[512];
        InputStream is = null;
        try {
            is = getClass().getResourceAsStream("text.txt");
            while (is.read(readbefore) > 0) {
                text += readbefore.toString();
            }
        } catch (IOException e) {
            text = "Not initialized or error";
            e.printStackTrace();
        } finally {
            try {
                is.close();
            } catch (IOException e) {
                e.printStackTrace();
            }

        }

        textObjet.setTexTextureCol(Color.WHITE);
        textObjet.setText(text);

        scene().add(textObjet);
    }

    @Override
    public void finit() {
        textObjet.deplace(new Point3D(
                0d, 10d * Math.tan(angle()), 20d * Math.sin(angle())));
    }

    @Override
    public void testScene() throws Exception {
        super.testScene();
    }

}





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