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* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.apache.commons.configuration2.tree;
import java.util.Collection;
/**
*
* Definition of an interface describing a model based on a nodes structure.
*
*
* This interface can be used for dealing with hierarchical, tree-like data. It defines basic operations for
* manipulating the tree structure which use keys to select the nodes affected.
*
*
* The idea behind this interface is that concrete implementations can be used by hierarchical configurations. This
* makes it possible to integrate various hierarchical structures with the API of a hierarchical configuration, e.g.
* configuration nodes stored in memory, JNDI contexts, or other structures. The configuration object interacts with the
* underlying data structure via this interface. For more complex operations access to an {@link ExpressionEngine} may
* be required in order to interpret the passed in keys. For these purposes a {@link NodeKeyResolver} has to be provided
* which knows how to deal with keys.
*
*
* @since 2.0
* @param the type of the nodes managed by this model
*/
public interface NodeModel {
/**
* Adds a collection of new nodes to this model. This operation corresponds to the {@code addNodes()} method of the
* {@code HierarchicalConfiguration} interface. The new nodes are either added to an existing node (if the passed in key
* selects exactly one node) or to a newly created node. The passed in {@code NodeKeyResolver} is used to interpret the
* given key.
*
* @param key the key
* @param nodes the collection of nodes to be added (may be null)
* @param resolver the {@code NodeKeyResolver}
* @throws IllegalArgumentException if the key references an attribute (of course, it is not possible to add something
* to an attribute)
*/
void addNodes(String key, Collection extends T> nodes, NodeKeyResolver resolver);
/**
* Adds a new property to this node model consisting of an arbitrary number of values. The key for the add operation is
* provided. For each value a new node has to be added. The passed in resolver is queried for a {@link NodeAddData}
* object defining the add operation to be performed.
*
* @param key the key
* @param values the values to be added at the position defined by the key
* @param resolver the {@code NodeKeyResolver}
*/
void addProperty(String key, Iterable> values, NodeKeyResolver resolver);
/**
* Removes all data from this model.
*
* @param resolver the {@code NodeKeyResolver}
*/
void clear(NodeKeyResolver resolver);
/**
* Clears the value of a property. This method is similar to {@link #clearTree(String, NodeKeyResolver)}: However, the
* nodes referenced by the passed in key are not removed completely, but only their value is set to null.
*
* @param key the key selecting the properties to be cleared
* @param resolver the {@code NodeKeyResolver}
*/
void clearProperty(String key, NodeKeyResolver resolver);
/**
* Removes the sub trees defined by the given key from this model. All nodes selected by this key are retrieved from the
* specified {@code NodeKeyResolver} and removed from the model.
*
* @param key the key selecting the properties to be removed
* @param resolver the {@code NodeKeyResolver}
* @return an object with information about the data removed
*/
Object clearTree(String key, NodeKeyResolver resolver);
/**
* Gets a representation of the data stored in this model in form of a nodes hierarchy of {@code ImmutableNode}
* objects. A concrete model implementation can use an arbitrary means to store its data. When a model's data is to be
* used together with other functionality of the Configuration library (e.g. when combining multiple
* configuration sources) it has to be transformed into a common format. This is done by this method.
* {@code ImmutableNode} is a generic representation of a hierarchical structure. Thus, it should be possible to
* generate a corresponding structure from arbitrary model data.
*
* @return the root node of an in-memory hierarchy representing the data stored in this model
*/
ImmutableNode getInMemoryRepresentation();
/**
* Gets a {@code NodeHandler} for dealing with the nodes managed by this model.
*
* @return the {@code NodeHandler}
*/
NodeHandler getNodeHandler();
/**
* Changes the value of a property. This is a more complex operation as it might involve adding, updating, or deleting
* nodes and attributes from the model. The object representing the new value is passed to the {@code NodeKeyResolver}
* which will produce a corresponding {@link NodeUpdateData} object. Based on the content of this object, update
* operations are performed.
*
* @param key the key
* @param value the new value for this property (to be evaluated by the {@code NodeKeyResolver})
* @param resolver the {@code NodeKeyResolver}
*/
void setProperty(String key, Object value, NodeKeyResolver resolver);
/**
* Sets a new root node for this model. The whole structure is replaced by the new node and its children.
*
* @param newRoot the new root node to be set (can be null, then an empty root node is set)
*/
void setRootNode(T newRoot);
}