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package org.aspectj.apache.bcel.generic;
/* ====================================================================
* The Apache Software License, Version 1.1
*
* Copyright (c) 2001 The Apache Software Foundation. All rights
* reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* 3. The end-user documentation included with the redistribution,
* if any, must include the following acknowledgment:
* "This product includes software developed by the
* Apache Software Foundation (http://www.apache.org/)."
* Alternately, this acknowledgment may appear in the software itself,
* if and wherever such third-party acknowledgments normally appear.
*
* 4. The names "Apache" and "Apache Software Foundation" and
* "Apache BCEL" must not be used to endorse or promote products
* derived from this software without prior written permission. For
* written permission, please contact [email protected].
*
* 5. Products derived from this software may not be called "Apache",
* "Apache BCEL", nor may "Apache" appear in their name, without
* prior written permission of the Apache Software Foundation.
*
* THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESSED OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE APACHE SOFTWARE FOUNDATION OR
* ITS CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
* USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
* ====================================================================
*
* This software consists of voluntary contributions made by many
* individuals on behalf of the Apache Software Foundation. For more
* information on the Apache Software Foundation, please see
* .
*/
import org.aspectj.apache.bcel.Constants;
/**
* This interface contains shareable instruction objects.
*
* In order to save memory you can use some instructions multiply,
* since they have an immutable state and are directly derived from
* Instruction. I.e. they have no instance fields that could be
* changed. Since some of these instructions like ICONST_0 occur
* very frequently this can save a lot of time and space. This
* feature is an adaptation of the FlyWeight design pattern, we
* just use an array instead of a factory.
*
* The Instructions can also accessed directly under their names, so
* it's possible to write il.append(Instruction.ICONST_0);
*
* @version $Id: InstructionConstants.java,v 1.4 2008/08/13 18:18:22 aclement Exp $
* @author M. Dahm
*/
public interface InstructionConstants {
/** Predefined instruction objects
*/
Instruction NOP = new Instruction(Constants.NOP);
Instruction ACONST_NULL = new Instruction(Constants.ACONST_NULL);
Instruction ICONST_M1 = new Instruction(Constants.ICONST_M1);
Instruction ICONST_0 = new Instruction(Constants.ICONST_0);
Instruction ICONST_1 = new Instruction(Constants.ICONST_1);
Instruction ICONST_2 = new Instruction(Constants.ICONST_2);
Instruction ICONST_3 = new Instruction(Constants.ICONST_3);
Instruction ICONST_4 = new Instruction(Constants.ICONST_4);
Instruction ICONST_5 = new Instruction(Constants.ICONST_5);
Instruction LCONST_0 = new Instruction(Constants.LCONST_0);
Instruction LCONST_1 = new Instruction(Constants.LCONST_1);
Instruction FCONST_0 = new Instruction(Constants.FCONST_0);
Instruction FCONST_1 = new Instruction(Constants.FCONST_1);
Instruction FCONST_2 = new Instruction(Constants.FCONST_2);
Instruction DCONST_0 = new Instruction(Constants.DCONST_0);
Instruction DCONST_1 = new Instruction(Constants.DCONST_1);
Instruction IALOAD = new Instruction(Constants.IALOAD);
Instruction LALOAD = new Instruction(Constants.LALOAD);
Instruction FALOAD = new Instruction(Constants.FALOAD);
Instruction DALOAD = new Instruction(Constants.DALOAD);
Instruction AALOAD = new Instruction(Constants.AALOAD);
Instruction BALOAD = new Instruction(Constants.BALOAD);
Instruction CALOAD = new Instruction(Constants.CALOAD);
Instruction SALOAD = new Instruction(Constants.SALOAD);
Instruction IASTORE = new Instruction(Constants.IASTORE);
Instruction LASTORE = new Instruction(Constants.LASTORE);
Instruction FASTORE = new Instruction(Constants.FASTORE);
Instruction DASTORE = new Instruction(Constants.DASTORE);
Instruction AASTORE = new Instruction(Constants.AASTORE);
Instruction BASTORE = new Instruction(Constants.BASTORE);
Instruction CASTORE = new Instruction(Constants.CASTORE);
Instruction SASTORE = new Instruction(Constants.SASTORE);
Instruction POP = new Instruction(Constants.POP);
Instruction POP2 = new Instruction(Constants.POP2);
Instruction DUP = new Instruction(Constants.DUP);
Instruction DUP_X1 = new Instruction(Constants.DUP_X1);
Instruction DUP_X2 = new Instruction(Constants.DUP_X2);
Instruction DUP2 = new Instruction(Constants.DUP2);
Instruction DUP2_X1 = new Instruction(Constants.DUP2_X1);
Instruction DUP2_X2 = new Instruction(Constants.DUP2_X2);
Instruction SWAP = new Instruction(Constants.SWAP);
Instruction IADD = new Instruction(Constants.IADD);
Instruction LADD = new Instruction(Constants.LADD);
Instruction FADD = new Instruction(Constants.FADD);
Instruction DADD = new Instruction(Constants.DADD);
Instruction ISUB = new Instruction(Constants.ISUB);
Instruction LSUB = new Instruction(Constants.LSUB);
Instruction FSUB = new Instruction(Constants.FSUB);
Instruction DSUB = new Instruction(Constants.DSUB);
Instruction IMUL = new Instruction(Constants.IMUL);
Instruction LMUL = new Instruction(Constants.LMUL);
Instruction FMUL = new Instruction(Constants.FMUL);
Instruction DMUL = new Instruction(Constants.DMUL);
Instruction IDIV = new Instruction(Constants.IDIV);
Instruction LDIV = new Instruction(Constants.LDIV);
Instruction FDIV = new Instruction(Constants.FDIV);
Instruction DDIV = new Instruction(Constants.DDIV);
Instruction IREM = new Instruction(Constants.IREM);
Instruction LREM = new Instruction(Constants.LREM);
Instruction FREM = new Instruction(Constants.FREM);
Instruction DREM = new Instruction(Constants.DREM);
Instruction INEG = new Instruction(Constants.INEG);
Instruction LNEG = new Instruction(Constants.LNEG);
Instruction FNEG = new Instruction(Constants.FNEG);
Instruction DNEG = new Instruction(Constants.DNEG);
Instruction ISHL = new Instruction(Constants.ISHL);
Instruction LSHL = new Instruction(Constants.LSHL);
Instruction ISHR = new Instruction(Constants.ISHR);
Instruction LSHR = new Instruction(Constants.LSHR);
Instruction IUSHR = new Instruction(Constants.IUSHR);
Instruction LUSHR = new Instruction(Constants.LUSHR);
Instruction IAND = new Instruction(Constants.IAND);
Instruction LAND = new Instruction(Constants.LAND);
Instruction IOR = new Instruction(Constants.IOR);
Instruction LOR = new Instruction(Constants.LOR);
Instruction IXOR = new Instruction(Constants.IXOR);
Instruction LXOR = new Instruction(Constants.LXOR);
Instruction I2L = new Instruction(Constants.I2L);
Instruction I2F = new Instruction(Constants.I2F);
Instruction I2D = new Instruction(Constants.I2D);
Instruction L2I = new Instruction(Constants.L2I);
Instruction L2F = new Instruction(Constants.L2F);
Instruction L2D = new Instruction(Constants.L2D);
Instruction F2I = new Instruction(Constants.F2I);
Instruction F2L = new Instruction(Constants.F2L);
Instruction F2D = new Instruction(Constants.F2D);
Instruction D2I = new Instruction(Constants.D2I);
Instruction D2L = new Instruction(Constants.D2L);
Instruction D2F = new Instruction(Constants.D2F);
Instruction I2B = new Instruction(Constants.I2B);
Instruction I2C = new Instruction(Constants.I2C);
Instruction I2S = new Instruction(Constants.I2S);
Instruction LCMP = new Instruction(Constants.LCMP);
Instruction FCMPL = new Instruction(Constants.FCMPL);
Instruction FCMPG = new Instruction(Constants.FCMPG);
Instruction DCMPL = new Instruction(Constants.DCMPL);
Instruction DCMPG = new Instruction(Constants.DCMPG);
Instruction IRETURN = new Instruction(Constants.IRETURN);
Instruction LRETURN = new Instruction(Constants.LRETURN);
Instruction FRETURN = new Instruction(Constants.FRETURN);
Instruction DRETURN = new Instruction(Constants.DRETURN);
Instruction ARETURN = new Instruction(Constants.ARETURN);
Instruction RETURN = new Instruction(Constants.RETURN);
Instruction ARRAYLENGTH = new Instruction(Constants.ARRAYLENGTH);
Instruction ATHROW = new Instruction(Constants.ATHROW);
Instruction MONITORENTER = new Instruction(Constants.MONITORENTER);
Instruction MONITOREXIT = new Instruction(Constants.MONITOREXIT);
Instruction IMPDEP1 = new Instruction(Constants.IMPDEP1);
Instruction IMPDEP2 = new Instruction(Constants.IMPDEP2);
// You can use these constants in multiple places safely, any attempt to change the index
// for these constants will cause an exception
InstructionLV THIS = new InstructionCLV(Constants.ALOAD,0);
InstructionLV ALOAD_0 = new InstructionCLV(Constants.ALOAD_0);
InstructionLV ALOAD_1 = new InstructionCLV(Constants.ALOAD_1);
InstructionLV ALOAD_2 = new InstructionCLV(Constants.ALOAD_2);
InstructionLV ALOAD_3 = new InstructionCLV(Constants.ALOAD_3);
InstructionLV ILOAD_0 = new InstructionCLV(Constants.ILOAD_0);
InstructionLV ILOAD_1 = new InstructionCLV(Constants.ILOAD_1);
InstructionLV ILOAD_2 = new InstructionCLV(Constants.ILOAD_2);
InstructionLV ILOAD_3 = new InstructionCLV(Constants.ILOAD_3);
InstructionLV DLOAD_0 = new InstructionCLV(Constants.DLOAD_0);
InstructionLV DLOAD_1 = new InstructionCLV(Constants.DLOAD_1);
InstructionLV DLOAD_2 = new InstructionCLV(Constants.DLOAD_2);
InstructionLV DLOAD_3 = new InstructionCLV(Constants.DLOAD_3);
InstructionLV FLOAD_0 = new InstructionCLV(Constants.FLOAD_0);
InstructionLV FLOAD_1 = new InstructionCLV(Constants.FLOAD_1);
InstructionLV FLOAD_2 = new InstructionCLV(Constants.FLOAD_2);
InstructionLV FLOAD_3 = new InstructionCLV(Constants.FLOAD_3);
InstructionLV LLOAD_0 = new InstructionCLV(Constants.LLOAD_0);
InstructionLV LLOAD_1 = new InstructionCLV(Constants.LLOAD_1);
InstructionLV LLOAD_2 = new InstructionCLV(Constants.LLOAD_2);
InstructionLV LLOAD_3 = new InstructionCLV(Constants.LLOAD_3);
InstructionLV ASTORE_0 = new InstructionCLV(Constants.ASTORE_0);
InstructionLV ASTORE_1 = new InstructionCLV(Constants.ASTORE_1);
InstructionLV ASTORE_2 = new InstructionCLV(Constants.ASTORE_2);
InstructionLV ASTORE_3 = new InstructionCLV(Constants.ASTORE_3);
InstructionLV ISTORE_0 = new InstructionCLV(Constants.ISTORE_0);
InstructionLV ISTORE_1 = new InstructionCLV(Constants.ISTORE_1);
InstructionLV ISTORE_2 = new InstructionCLV(Constants.ISTORE_2);
InstructionLV ISTORE_3 = new InstructionCLV(Constants.ISTORE_3);
InstructionLV LSTORE_0 = new InstructionCLV(Constants.LSTORE_0);
InstructionLV LSTORE_1 = new InstructionCLV(Constants.LSTORE_1);
InstructionLV LSTORE_2 = new InstructionCLV(Constants.LSTORE_2);
InstructionLV LSTORE_3 = new InstructionCLV(Constants.LSTORE_3);
InstructionLV FSTORE_0 = new InstructionCLV(Constants.FSTORE_0);
InstructionLV FSTORE_1 = new InstructionCLV(Constants.FSTORE_1);
InstructionLV FSTORE_2 = new InstructionCLV(Constants.FSTORE_2);
InstructionLV FSTORE_3 = new InstructionCLV(Constants.FSTORE_3);
InstructionLV DSTORE_0 = new InstructionCLV(Constants.DSTORE_0);
InstructionLV DSTORE_1 = new InstructionCLV(Constants.DSTORE_1);
InstructionLV DSTORE_2 = new InstructionCLV(Constants.DSTORE_2);
InstructionLV DSTORE_3 = new InstructionCLV(Constants.DSTORE_3);
/** Get object via its opcode, for immutable instructions like
* branch instructions entries are set to null.
*/
Instruction[] INSTRUCTIONS = new Instruction[256];
/** Interfaces may have no static initializers, so we simulate this
* with an inner class.
*/
Clinit bla = new Clinit();
class Clinit {
Clinit() {
INSTRUCTIONS[Constants.NOP] = NOP;
INSTRUCTIONS[Constants.ACONST_NULL] = ACONST_NULL;
INSTRUCTIONS[Constants.ICONST_M1] = ICONST_M1;
INSTRUCTIONS[Constants.ICONST_0] = ICONST_0;
INSTRUCTIONS[Constants.ICONST_1] = ICONST_1;
INSTRUCTIONS[Constants.ICONST_2] = ICONST_2;
INSTRUCTIONS[Constants.ICONST_3] = ICONST_3;
INSTRUCTIONS[Constants.ICONST_4] = ICONST_4;
INSTRUCTIONS[Constants.ICONST_5] = ICONST_5;
INSTRUCTIONS[Constants.LCONST_0] = LCONST_0;
INSTRUCTIONS[Constants.LCONST_1] = LCONST_1;
INSTRUCTIONS[Constants.FCONST_0] = FCONST_0;
INSTRUCTIONS[Constants.FCONST_1] = FCONST_1;
INSTRUCTIONS[Constants.FCONST_2] = FCONST_2;
INSTRUCTIONS[Constants.DCONST_0] = DCONST_0;
INSTRUCTIONS[Constants.DCONST_1] = DCONST_1;
INSTRUCTIONS[Constants.IALOAD] = IALOAD;
INSTRUCTIONS[Constants.LALOAD] = LALOAD;
INSTRUCTIONS[Constants.FALOAD] = FALOAD;
INSTRUCTIONS[Constants.DALOAD] = DALOAD;
INSTRUCTIONS[Constants.AALOAD] = AALOAD;
INSTRUCTIONS[Constants.BALOAD] = BALOAD;
INSTRUCTIONS[Constants.CALOAD] = CALOAD;
INSTRUCTIONS[Constants.SALOAD] = SALOAD;
INSTRUCTIONS[Constants.IASTORE] = IASTORE;
INSTRUCTIONS[Constants.LASTORE] = LASTORE;
INSTRUCTIONS[Constants.FASTORE] = FASTORE;
INSTRUCTIONS[Constants.DASTORE] = DASTORE;
INSTRUCTIONS[Constants.AASTORE] = AASTORE;
INSTRUCTIONS[Constants.BASTORE] = BASTORE;
INSTRUCTIONS[Constants.CASTORE] = CASTORE;
INSTRUCTIONS[Constants.SASTORE] = SASTORE;
INSTRUCTIONS[Constants.POP] = POP;
INSTRUCTIONS[Constants.POP2] = POP2;
INSTRUCTIONS[Constants.DUP] = DUP;
INSTRUCTIONS[Constants.DUP_X1] = DUP_X1;
INSTRUCTIONS[Constants.DUP_X2] = DUP_X2;
INSTRUCTIONS[Constants.DUP2] = DUP2;
INSTRUCTIONS[Constants.DUP2_X1] = DUP2_X1;
INSTRUCTIONS[Constants.DUP2_X2] = DUP2_X2;
INSTRUCTIONS[Constants.SWAP] = SWAP;
INSTRUCTIONS[Constants.IADD] = IADD;
INSTRUCTIONS[Constants.LADD] = LADD;
INSTRUCTIONS[Constants.FADD] = FADD;
INSTRUCTIONS[Constants.DADD] = DADD;
INSTRUCTIONS[Constants.ISUB] = ISUB;
INSTRUCTIONS[Constants.LSUB] = LSUB;
INSTRUCTIONS[Constants.FSUB] = FSUB;
INSTRUCTIONS[Constants.DSUB] = DSUB;
INSTRUCTIONS[Constants.IMUL] = IMUL;
INSTRUCTIONS[Constants.LMUL] = LMUL;
INSTRUCTIONS[Constants.FMUL] = FMUL;
INSTRUCTIONS[Constants.DMUL] = DMUL;
INSTRUCTIONS[Constants.IDIV] = IDIV;
INSTRUCTIONS[Constants.LDIV] = LDIV;
INSTRUCTIONS[Constants.FDIV] = FDIV;
INSTRUCTIONS[Constants.DDIV] = DDIV;
INSTRUCTIONS[Constants.IREM] = IREM;
INSTRUCTIONS[Constants.LREM] = LREM;
INSTRUCTIONS[Constants.FREM] = FREM;
INSTRUCTIONS[Constants.DREM] = DREM;
INSTRUCTIONS[Constants.INEG] = INEG;
INSTRUCTIONS[Constants.LNEG] = LNEG;
INSTRUCTIONS[Constants.FNEG] = FNEG;
INSTRUCTIONS[Constants.DNEG] = DNEG;
INSTRUCTIONS[Constants.ISHL] = ISHL;
INSTRUCTIONS[Constants.LSHL] = LSHL;
INSTRUCTIONS[Constants.ISHR] = ISHR;
INSTRUCTIONS[Constants.LSHR] = LSHR;
INSTRUCTIONS[Constants.IUSHR] = IUSHR;
INSTRUCTIONS[Constants.LUSHR] = LUSHR;
INSTRUCTIONS[Constants.IAND] = IAND;
INSTRUCTIONS[Constants.LAND] = LAND;
INSTRUCTIONS[Constants.IOR] = IOR;
INSTRUCTIONS[Constants.LOR] = LOR;
INSTRUCTIONS[Constants.IXOR] = IXOR;
INSTRUCTIONS[Constants.LXOR] = LXOR;
INSTRUCTIONS[Constants.I2L] = I2L;
INSTRUCTIONS[Constants.I2F] = I2F;
INSTRUCTIONS[Constants.I2D] = I2D;
INSTRUCTIONS[Constants.L2I] = L2I;
INSTRUCTIONS[Constants.L2F] = L2F;
INSTRUCTIONS[Constants.L2D] = L2D;
INSTRUCTIONS[Constants.F2I] = F2I;
INSTRUCTIONS[Constants.F2L] = F2L;
INSTRUCTIONS[Constants.F2D] = F2D;
INSTRUCTIONS[Constants.D2I] = D2I;
INSTRUCTIONS[Constants.D2L] = D2L;
INSTRUCTIONS[Constants.D2F] = D2F;
INSTRUCTIONS[Constants.I2B] = I2B;
INSTRUCTIONS[Constants.I2C] = I2C;
INSTRUCTIONS[Constants.I2S] = I2S;
INSTRUCTIONS[Constants.LCMP] = LCMP;
INSTRUCTIONS[Constants.FCMPL] = FCMPL;
INSTRUCTIONS[Constants.FCMPG] = FCMPG;
INSTRUCTIONS[Constants.DCMPL] = DCMPL;
INSTRUCTIONS[Constants.DCMPG] = DCMPG;
INSTRUCTIONS[Constants.IRETURN] = IRETURN;
INSTRUCTIONS[Constants.LRETURN] = LRETURN;
INSTRUCTIONS[Constants.FRETURN] = FRETURN;
INSTRUCTIONS[Constants.DRETURN] = DRETURN;
INSTRUCTIONS[Constants.ARETURN] = ARETURN;
INSTRUCTIONS[Constants.RETURN] = RETURN;
INSTRUCTIONS[Constants.ARRAYLENGTH] = ARRAYLENGTH;
INSTRUCTIONS[Constants.ATHROW] = ATHROW;
INSTRUCTIONS[Constants.MONITORENTER] = MONITORENTER;
INSTRUCTIONS[Constants.MONITOREXIT] = MONITOREXIT;
INSTRUCTIONS[Constants.IMPDEP1] = IMPDEP1;
INSTRUCTIONS[Constants.IMPDEP2] = IMPDEP2;
INSTRUCTIONS[Constants.ALOAD_0] = ALOAD_0;INSTRUCTIONS[Constants.ALOAD_1] = ALOAD_1;
INSTRUCTIONS[Constants.ALOAD_2] = ALOAD_2;INSTRUCTIONS[Constants.ALOAD_3] = ALOAD_3;
INSTRUCTIONS[Constants.LLOAD_0] = LLOAD_0;INSTRUCTIONS[Constants.LLOAD_1] = LLOAD_1;
INSTRUCTIONS[Constants.LLOAD_2] = LLOAD_2;INSTRUCTIONS[Constants.LLOAD_3] = LLOAD_3;
INSTRUCTIONS[Constants.DLOAD_0] = DLOAD_0;INSTRUCTIONS[Constants.DLOAD_1] = DLOAD_1;
INSTRUCTIONS[Constants.DLOAD_2] = DLOAD_2;INSTRUCTIONS[Constants.DLOAD_3] = DLOAD_3;
INSTRUCTIONS[Constants.FLOAD_0] = FLOAD_0;INSTRUCTIONS[Constants.FLOAD_1] = FLOAD_1;
INSTRUCTIONS[Constants.FLOAD_2] = FLOAD_2;INSTRUCTIONS[Constants.FLOAD_3] = FLOAD_3;
INSTRUCTIONS[Constants.ILOAD_0] = ILOAD_0;INSTRUCTIONS[Constants.ILOAD_1] = ILOAD_1;
INSTRUCTIONS[Constants.ILOAD_2] = ILOAD_2;INSTRUCTIONS[Constants.ILOAD_3] = ILOAD_3;
INSTRUCTIONS[Constants.ASTORE_0] = ASTORE_0;INSTRUCTIONS[Constants.ASTORE_1] = ASTORE_1;
INSTRUCTIONS[Constants.ASTORE_2] = ASTORE_2;INSTRUCTIONS[Constants.ASTORE_3] = ASTORE_3;
INSTRUCTIONS[Constants.LSTORE_0] = LSTORE_0;INSTRUCTIONS[Constants.LSTORE_1] = LSTORE_1;
INSTRUCTIONS[Constants.LSTORE_2] = LSTORE_2;INSTRUCTIONS[Constants.LSTORE_3] = LSTORE_3;
INSTRUCTIONS[Constants.DSTORE_0] = DSTORE_0;INSTRUCTIONS[Constants.DSTORE_1] = DSTORE_1;
INSTRUCTIONS[Constants.DSTORE_2] = DSTORE_2;INSTRUCTIONS[Constants.DSTORE_3] = DSTORE_3;
INSTRUCTIONS[Constants.FSTORE_0] = FSTORE_0;INSTRUCTIONS[Constants.FSTORE_1] = FSTORE_1;
INSTRUCTIONS[Constants.FSTORE_2] = FSTORE_2;INSTRUCTIONS[Constants.FSTORE_3] = FSTORE_3;
INSTRUCTIONS[Constants.ISTORE_0] = ISTORE_0;INSTRUCTIONS[Constants.ISTORE_1] = ISTORE_1;
INSTRUCTIONS[Constants.ISTORE_2] = ISTORE_2;INSTRUCTIONS[Constants.ISTORE_3] = ISTORE_3;
}
}
}
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