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BoofCV is an open source Java library for real-time computer vision and robotics applications.
/*
* Copyright (c) 2011-2015, Peter Abeles. All Rights Reserved.
*
* This file is part of BoofCV (http://boofcv.org).
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package boofcv.factory.background;
import boofcv.alg.interpolate.TypeInterpolate;
import boofcv.struct.Configuration;
/**
* Configuration for {@link ConfigBackgroundGaussian}.
*
* @author Peter Abeles
*/
public class ConfigBackgroundGaussian implements Configuration {
/**
* Specifies how fast it will adapt to changes in the background. From 0 to 1, inclusive. 0 = static 1.0 = instant.
*/
public float learnRate = 0.05f;
/**
* Threshold for classifying a pixel as background or not. This threshold is applied to the
* computed Mahalanobis from the distribution. An appropriate threshold will vary depending on the number
* of bands in the image.
*/
public float threshold;
/**
* The initial variance assigned to a new pixel. Larger values to reduce false positives due to
* under sampling. Don't set to zero since that can cause divided by zero errors.
*/
public float initialVariance = Float.MIN_VALUE;
/**
* Minimum Euclidean distance between the mean background and observed pixel value for it to be considered moving.
* This value is automatically scaled for the number of bands in the image.
*/
public float minimumDifference = 0;
/**
* Specifies which interpolation it will use. {@link TypeInterpolate#BILINEAR} or
* {@link TypeInterpolate#NEAREST_NEIGHBOR} recommended.
*
* ONLY USED FOR MOVING BACKGROUNDS!
*/
public TypeInterpolate interpolation = TypeInterpolate.BILINEAR;
public ConfigBackgroundGaussian(float threshold) {
this.threshold = threshold;
}
public ConfigBackgroundGaussian(float threshold, float learnRate) {
this.threshold = threshold;
this.learnRate = learnRate;
}
@Override
public void checkValidity() {
if( learnRate < 0 || learnRate > 1 )
throw new IllegalArgumentException("Learn rate must be 0 <= rate <= 1");
if( threshold <= 0 )
throw new IllegalArgumentException("threshold must be > 0");
if( initialVariance == 0 )
throw new IllegalArgumentException("Don't set initialVariance to zero, set it to Float.MIN_VALUE instead");
if( initialVariance < 0 )
throw new IllegalArgumentException("Variance must be set to a value larger than zero");
if( initialVariance < 0 )
throw new IllegalArgumentException("minimumDifference must be >= 0");
}
}