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A LWM2M client and server based on Californium (CoAP) all in one.
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/*******************************************************************************
* Copyright (c) 2017 RISE SICS AB.
*
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the Eclipse Public License v1.0
* and Eclipse Distribution License v1.0 which accompany this distribution.
*
* The Eclipse Public License is available at
* http://www.eclipse.org/legal/epl-v10.html
* and the Eclipse Distribution License is available at
* http://www.eclipse.org/org/documents/edl-v10.html.
*
* Contributors:
* RISE SICS AB - initial API and implementation
*******************************************************************************/
package org.eclipse.leshan.server.queue;
import java.util.concurrent.ScheduledFuture;
/**
* Class that contains all the necessary elements to handle the queue mode. Every registration object that uses Queue
* Mode has a PresenceStatus object linked to it for handling this mode.
*/
public class PresenceStatus {
/* The state of the client: Awake or Sleeping */
private Presence state;
private ScheduledFuture> clientScheduledFuture;
public PresenceStatus() {
this.state = Presence.SLEEPING;
}
/* Client State Control */
/**
* Set the client state to awake. This should be called when an update message is received from the server. It
* starts the client awake timer.
*
* @return true if the state was changed (previous state was {@link Presence#SLEEPING}
*/
public boolean setAwake() {
if (state == Presence.SLEEPING) {
state = Presence.AWAKE;
return true;
}
return false;
}
/**
* Set the client state to sleeping. This should be called when the the time the client waits before going to sleep
* expires, or when the client is not responding. It also notifies the listeners inside the {@link PresenceService}.
* It stops the client awake timer.
*/
/**
* Set the client state to sleeping. This should be called when the the time the client waits before going to sleep
* expires, or when the client is not responding. It also notifies the listeners inside the {@link PresenceService}.
* It stops the client awake timer.
*
* @return true if the state was changed (previous state was {@link Presence#AWAKE}
*/
public boolean setSleeping() {
if (state == Presence.AWAKE) {
state = Presence.SLEEPING;
return true;
}
return false;
}
/**
* Tells if the client is awake or not
*
* @return true if the status is {@link Presence#Awake}
*/
public boolean isClientAwake() {
return state == Presence.AWAKE;
}
/* Control of the time the client waits before going to sleep */
/**
* Sets the client scheduled task future, in order to cancel it.
*
* @param clientScheduledFuture the scheduled future of the task.
*/
public void setClientExecutorFuture(ScheduledFuture> clientScheduledFuture) {
this.clientScheduledFuture = clientScheduledFuture;
}
/**
* Gets the client scheduled task future, in order to cancel it.
*
* @return the client scheduled task future.
*/
public ScheduledFuture> getClientScheduledFuture() {
return this.clientScheduledFuture;
}
}