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/*
 * Copyright (c) 1998, 2021 Oracle and/or its affiliates. All rights reserved.
 *
 * This program and the accompanying materials are made available under the
 * terms of the Eclipse Public License v. 2.0 which is available at
 * http://www.eclipse.org/legal/epl-2.0,
 * or the Eclipse Distribution License v. 1.0 which is available at
 * http://www.eclipse.org/org/documents/edl-v10.php.
 *
 * SPDX-License-Identifier: EPL-2.0 OR BSD-3-Clause
 */

// Contributors:
//     Oracle - initial API and implementation from Oracle TopLink
package org.eclipse.persistence.sessions;

import java.util.Collection;
import java.util.Set;
import java.util.Vector;

import org.eclipse.persistence.exceptions.DatabaseException;
import org.eclipse.persistence.exceptions.OptimisticLockException;
import org.eclipse.persistence.sessions.changesets.UnitOfWorkChangeSet;

/**
 * Purpose: To allow object level transactions.  This class represents the public API of the
 * unit of work and should be used to maintain complete compatibility.
 * 

* Description: The unit of work is a session that implements all of the normal * protocol of an EclipseLink session. It can be spawned from any other session including another unit of work. * Objects can be brought into the unit of work through reading them or through registering them. * The unit of work will operate on its own object space, that is the objects within the unit of work * will be clones of the original objects. When the unit of work is committed, all changes to any objects * registered within the unit of work will be committed to the database. A minimal commit/update will * be performed and any foreign keys/circular reference/referential integrity will be resolved. * If the commit to the database is successful the changed objects will be merged back into the unit of work * parent session. *

* Responsibilities: *

    *
  • Allow parallel transactions against a session's objects. *
  • Allow nested transactions. *
  • Not require the application to write objects that is changes, automatically determine what has changed. *
  • Perform a minimal commit/update of all changes that occurred. *
  • Resolve foreign keys for newly created objects and maintain referential integrity. *
  • Allow for the object transaction to use its own object space. *
*/ public interface UnitOfWork extends Session { /** * Defines the ordering of updates and deletes of a set of the same entity type during a commit or flush operation. * The commit order of entities is defined by their foreign key constraints, and then sorted alphabetically. *

* By default the commit of a set of the same entity type is ordered by primary key. */ enum CommitOrderType { /** Updates and deletes are ordered by the object's id. This can help avoid deadlocks on highly concurrent systems. */ ID, /** Updates are ordered by the object's changes, then by id. This can improve batch writing efficiency. */ CHANGES, /** No ordering is done. */ NONE } /** * ADVANCED: * Returns the set of read-only classes in this UnitOfWork. */ Set getReadOnlyClasses(); /** * PUBLIC: * Adds the given Java class to the receiver's set of read-only classes. * Cannot be called after objects have been registered in the unit of work. */ void addReadOnlyClass(Class theClass); /** * PUBLIC: * Adds the classes in the given Vector to the existing set of read-only classes. * Cannot be called after objects have been registered in the unit of work. */ void addReadOnlyClasses(Collection classes); /** * ADVANCED: * Assign sequence number to the object. * This allows for an object's id to be assigned before commit. * It can be used if the application requires to use the object id before the object exists on the database. * Normally all ids are assigned during the commit automatically. */ void assignSequenceNumber(Object object) throws DatabaseException; /** * ADVANCED: * Assign sequence numbers to all new objects registered in this unit of work, * or any new objects reference by any objects registered. * This allows for an object's id to be assigned before commit. * It can be used if the application requires to use the object id before the object exists on the database. * Normally all ids are assigned during the commit automatically. */ void assignSequenceNumbers() throws DatabaseException; /** * PUBLIC: * Tell the unit of work to begin a transaction now. * By default the unit of work will begin a transaction at commit time. * The default is the recommended approach, however sometimes it is * necessary to start the transaction before commit time. When the * unit of work commits, this transaction will be committed. * * @see #commit() * @see #release() */ void beginEarlyTransaction() throws DatabaseException; /** * PUBLIC: * Commit the unit of work to its parent. * For a nested unit of work this will merge any changes to its objects * with its parents. * For a first level unit of work it will commit all changes to its objects * to the database as a single transaction. If successful the changes to its * objects will be merged to its parent's objects. If the commit fails the database * transaction will be rolledback, and the unit of work will be released. * If the commit is successful the unit of work is released, and a new unit of work * must be acquired if further changes are desired. * * @see #commitAndResumeOnFailure() * @see #commitAndResume() * @see #release() */ void commit() throws DatabaseException, OptimisticLockException; /** * PUBLIC: * Commit the unit of work to its parent. * For a nested unit of work this will merge any changes to its objects * with its parents. * For a first level unit of work it will commit all changes to its objects * to the database as a single transaction. If successful the changes to its * objects will be merged to its parent's objects. If the commit fails the database * transaction will be rolledback, and the unit of work will be released. * The normal commit releases the unit of work, forcing a new one to be acquired if further changes are desired. * The resuming feature allows for the same unit of work (and working copies) to be continued to be used. * * @see #commitAndResumeOnFailure() * @see #commit() * @see #release() */ void commitAndResume() throws DatabaseException, OptimisticLockException; /** * PUBLIC: * Commit the unit of work to its parent. * For a nested unit of work this will merge any changes to its objects * with its parents. * For a first level unit of work it will commit all changes to its objects * to the database as a single transaction. If successful the changes to its * objects will be merged to its parent's objects. If the commit fails the database * transaction will be rolledback, but the unit of work will remain active. * It can then be retried or released. * The normal commit failure releases the unit of work, forcing a new one to be acquired if further changes are desired. * The resuming feature allows for the same unit of work (and working copies) to be continued to be used if an error occurs. * The UnitOfWork will also remain active if the commit is successful. * * @see #commit() * @see #release() */ void commitAndResumeOnFailure() throws DatabaseException, OptimisticLockException; /** * PUBLIC: * Merge the attributes of the clone into the unit of work copy. * This can be used for objects that are returned from the client through * RMI serialization or other serialization mechanisms, because the RMI object will * be a clone this will merge its attributes correctly to preserve object identity * within the unit of work and record its changes. * Everything connected to this object (i.e. the entire object tree where rmiClone * is the root) is also merged. * * @return the registered version for the clone being merged. * @see #mergeClone(Object) * @see #shallowMergeClone(Object) */ Object deepMergeClone(Object rmiClone); /** * PUBLIC: * Revert the object's attributes from the parent. * This reverts everything the object references. * * @return the object reverted. * @see #revertObject(Object) * @see #shallowRevertObject(Object) */ Object deepRevertObject(Object clone); /** * ADVANCED: * Unregister the object with the unit of work. * This can be used to delete an object that was just created and is not yet persistent. * Delete object can also be used, but will result in inserting the object and then deleting it. * The method should be used carefully because it will delete all the reachable parts. */ void deepUnregisterObject(Object clone); /** * PUBLIC: * Delete all of the objects and all of their privately owned parts in the database. * Delete operations are delayed in a unit of work until commit. */ void deleteAllObjects(Collection domainObjects); /** * PUBLIC: * Delete the object and all of their privately owned parts in the database. * Delete operations are delayed in a unit of work until commit. */ Object deleteObject(Object domainObject); /** * ADVANCED: * The unit of work performs validations such as, * ensuring multiple copies of the same object don't exist in the same unit of work, * ensuring deleted objects are not referred after commit, * ensures that objects from the parent cache are not referred in the unit of work cache. * The level of validation can be increased or decreased for debugging purposes or under * advanced situation where the application requires/desires to violate clone identity in the unit of work. * It is strongly suggested that clone identity not be violate in the unit of work. */ void dontPerformValidation(); /** * ADVANCED: * Set optimistic read lock on the object. This feature is override by normal optimistic lock. * when the object is changed in UnitOfWork. The cloneFromUOW must be the clone of from this * UnitOfWork and it must implements version locking or timestamp locking. * The SQL would look like the followings. * * If shouldModifyVersionField is true, * "UPDATE EMPLOYEE SET VERSION = 2 WHERE EMP_ID = 9 AND VERSION = 1" * * If shouldModifyVersionField is false, * "UPDATE EMPLOYEE SET VERSION = 1 WHERE EMP_ID = 9 AND VERSION = 1" */ void forceUpdateToVersionField(Object cloneFromUOW, boolean shouldModifyVersionField); /** * ADVANCED: * This method will calculate the changes for the UnitOfWork. Without assigning sequence numbers. * This is a computationaly intensive operation and should be avoided unless necessary. * A valid changeSet, with sequence numbers can be collected from the UnitOfWork after the commit * is complete by calling unitOfWork.getUnitOfWorkChangeSet(). */ UnitOfWorkChangeSet getCurrentChanges(); /** * ADVANCED: * Return the original version of the object(clone) from the parent's identity map. */ Object getOriginalVersionOfObject(Object workingClone); /** * PUBLIC: * Return the parent. * This is a unit of work if nested, otherwise a database session or client session. */ org.eclipse.persistence.internal.sessions.AbstractSession getParent(); /** * ADVANCED: * Returns the currentChangeSet from the UnitOfWork. * This is only valid after the UnitOfWork has committed successfully */ org.eclipse.persistence.sessions.changesets.UnitOfWorkChangeSet getUnitOfWorkChangeSet(); /** * ADVANCED: * The unit of work performs validations such as, * ensuring multiple copies of the same object don't exist in the same unit of work, * ensuring deleted objects are not referred after commit, * ensures that objects from the parent cache are not referred in the unit of work cache. * The level of validation can be increased or decreased for debugging purposes or under * advanced situation where the application requires/desires to violate clone identity in the unit of work. * It is strongly suggested that clone identity not be violate in the unit of work. */ int getValidationLevel(); /** * ADVANCED: * The Unit of work is capable of preprocessing to determine if any on the clone have been changed. * This is computationally expensive and should be avoided on large object graphs. */ boolean hasChanges(); /** * PUBLIC: * Return if the unit of work is active (has not been released). */ boolean isActive(); /** * PUBLIC: * Checks to see if the specified class is read-only or not in this UnitOfWork. * * @return true if the class is read-only, false otherwise. */ boolean isClassReadOnly(Class theClass); /** * ADVANCED: * Return whether the clone object is already registered. */ boolean isObjectRegistered(Object clone); /** * ADVANCED: * Return if this session is a nested unit of work. */ boolean isNestedUnitOfWork(); /** * PUBLIC: * Merge the attributes of the clone into the unit of work copy. * This can be used for objects that are returned from the client through * RMI serialization (or another serialization mechanism), because the RMI object * will be a clone this will merge its attributes correctly to preserve object * identity within the unit of work and record its changes. * * The object and its private owned parts are merged. * * @return the registered version for the clone being merged. * @see #shallowMergeClone(Object) * @see #deepMergeClone(Object) */ Object mergeClone(Object rmiClone); /** * PUBLIC: * Merge the attributes of the clone into the unit of work copy. * This can be used for objects that are returned from the client through * RMI serialization (or another serialization mechanism), because the RMI object * will be a clone this will merge its attributes correctly to preserve object * identity within the unit of work and record its changes. * * The object and its private owned parts are merged. This will include * references from this clone to independent objects. * * @return the registered version for the clone being merged. * @see #shallowMergeClone(Object) * @see #deepMergeClone(Object) */ Object mergeCloneWithReferences(Object rmiClone); /** * PUBLIC: * Return a new instance of the class registered in this unit of work. * This can be used to ensure that new objects are registered correctly. */ Object newInstance(Class theClass); /** * ADVANCED: * The unit of work performs validations such as, * ensuring multiple copies of the same object don't exist in the same unit of work, * ensuring deleted objects are not referred after commit, * ensures that objects from the parent cache are not referred in the unit of work cache. * The level of validation can be increased or decreased for debugging purposes or under * advanced situation where the application requires/desires to violate clone identity in the unit of work. * It is strongly suggested that clone identity not be violate in the unit of work. */ void performFullValidation(); /** * ADVANCED: * The unit of work performs validations such as, * ensuring multiple copies of the same object don't exist in the same unit of work, * ensuring deleted objects are not referred after commit, * ensures that objects from the parent cache are not referred in the unit of work cache. * The level of validation can be increased or decreased for debugging purposes or under * advanced situation where the application requires/desires to violate clone identity in the unit of work. * It is strongly suggested that clone identity not be violate in the unit of work. */ void performPartialValidation(); /** * PUBLIC: * Print the objects in the unit of work. */ void printRegisteredObjects(); /** * PUBLIC: * Refresh the attributes of the object and of all of its private parts from the database. * The object will be pessimistically locked on the database for the duration of the transaction. * If the object is already locked this method will wait until the lock is released. * A no wait option is available through setting the lock mode. * @see #refreshAndLockObject(Object, short) */ Object refreshAndLockObject(Object object); /** * PUBLIC: * Refresh the attributes of the object and of all of its private parts from the database. * The object will be pessimistically locked on the database for the duration of the transaction. *

Lock Modes: ObjectBuildingQuery.NO_LOCK, LOCK, LOCK_NOWAIT */ Object refreshAndLockObject(Object object, short lockMode); /** * PUBLIC: * Register the objects with the unit of work. * All newly created root domain objects must be registered to be inserted on commit. * Also any existing objects that will be edited and were not read from this unit of work * must also be registered. * Once registered any changes to the objects will be committed to the database on commit. * * @return is the clones of the original objects, the return value must be used for editing, * editing the original is not allowed in the unit of work. */ Vector registerAllObjects(Collection domainObjects); /** * ADVANCED: * Register the existing object with the unit of work. * This is a advanced API that can be used if the application can guaranteed the object exists on the database. * When registerObject is called the unit of work determines existence through the descriptor's doesExist setting. * * @return The clone of the original object, the return value must be used for editing. * Editing the original is not allowed in the unit of work. */ Object registerExistingObject(Object existingObject); /** * ADVANCED: * Register the new object with the unit of work. * This will register the new object without cloning. * Normally the registerObject method should be used for all registration of new and existing objects. * This version of the register method can only be used for new objects. * This method should only be used if a new object is desired to be registered without cloning. * * @see #registerObject(Object) */ Object registerNewObject(Object newObject); /** * PUBLIC: * Register the object with the unit of work. * All newly created root domain objects must be registered to be inserted on commit. * Also any existing objects that will be edited and were not read from this unit of work * must also be registered. * Once registered any changes to the objects will be committed to the database on commit. * * @return the clone of the original object, the return value must be used for editing, * * ** Editing the original is not allowed in the unit of work. ** */ Object registerObject(Object domainObject); /** * PUBLIC: * Release the unit of work. * This terminates this unit of work. * Because the unit of work operates on its own object space (clones) no work is required. * The unit of work should no longer be used or referenced by the application beyond this point * so that it can garbage collect. * * @see #commit() */ @Override void release(); /** * PUBLIC: * Empties the set of read-only classes. * It is illegal to call this method on nested UnitOfWork objects. A nested UnitOfWork * cannot have a subset of its parent's set of read-only classes. */ void removeAllReadOnlyClasses(); /** * ADVANCED: * Remove optimistic read lock from the object * See forceUpdateToVersionField(Object) */ void removeForceUpdateToVersionField(Object cloneFromUOW); /** * PUBLIC: * Removes a Class from the receiver's set of read-only classes. * It is illegal to try to send this method to a nested UnitOfWork. */ void removeReadOnlyClass(Class theClass); /** * PUBLIC: * Revert all changes made to any registered object. * Clear all deleted and new objects. * Revert should not be confused with release which it the normal compliment to commit. * Revert is more similar to commit and resume, however reverts all changes and resumes. * If you do not require to resume the unit of work release should be used instead. * * @see #commitAndResume() * @see #release() */ void revertAndResume(); /** * PUBLIC: * Revert the object's attributes from the parent. * This also reverts the object privately-owned parts. * * @return the object reverted. * @see #shallowRevertObject(Object) * @see #deepRevertObject(Object) */ Object revertObject(Object clone); /** * ADVANCED: * By default new objects are not cached until the exist on the database. * Occasionally if mergeClone is used on new objects and is required to allow multiple merges * on the same new object, then if the new objects are not cached, each mergeClone will be * interpreted as a different new object. * By setting new objects to be cached mergeClone can be performed multiple times before commit. * New objects cannot be cached unless they have a valid assigned primary key before being registered. * New object with non-null invalid primary keys such as 0 or '' can cause problems and should not be used with this option. */ void setShouldNewObjectsBeCached(boolean shouldNewObjectsBeCached); /** * ADVANCED: * By default deletes are performed last in a unit of work. * Sometimes you may want to have the deletes performed before other actions. */ void setShouldPerformDeletesFirst(boolean shouldPerformDeletesFirst); /** * ADVANCED: * Conforming queries can be set to provide different levels of detail about the * exceptions they encounter * There are two levels:
* DO_NOT_THROW_CONFORM_EXCEPTIONS = 0;
* THROW_ALL_CONFORM_EXCEPTIONS = 1; */ void setShouldThrowConformExceptions(int shouldThrowExceptions); /** * ADVANCED: * The unit of work performs validations such as, * ensuring multiple copies of the same object don't exist in the same unit of work, * ensuring deleted objects are not referred after commit, * ensures that objects from the parent cache are not referred in the unit of work cache. * The level of validation can be increased or decreased for debugging purposes or under * advanced situation where the application requires/desires to violate clone identity in the unit of work. * It is strongly suggested that clone identity not be violate in the unit of work. */ void setValidationLevel(int validationLevel); /** * PUBLIC: * Merge the attributes of the clone into the unit of work copy. * This can be used for objects that are returned from the client through * RMI serialization (or other serialization mechanisms), because the RMI object will * be a clone this will merge its attributes correctly to preserve object identity * within the unit of work and record its changes. * * Only direct attributes are merged. * * @return the registered version for the clone being merged. * @see #mergeClone(Object) * @see #deepMergeClone(Object) */ Object shallowMergeClone(Object rmiClone); /** * PUBLIC: * Revert the object's attributes from the parent. * This only reverts the object's direct attributes. * * @return the object reverted. * @see #revertObject(Object) * @see #deepRevertObject(Object) */ Object shallowRevertObject(Object clone); /** * ADVANCED: * Unregister the object with the unit of work. * This can be used to delete an object that was just created and is not yet persistent. * Delete object can also be used, but will result in inserting the object and then deleting it. * The method will only unregister the clone, none of its parts. */ void shallowUnregisterObject(Object clone); /** * ADVANCED: * By default new objects are not cached until the exist on the database. * Occasionally if mergeClone is used on new objects and is required to allow multiple merges * on the same new object, then if the new objects are not cached, each mergeClone will be * interpreted as a different new object. * By setting new objects to be cached mergeClone can be performed multiple times before commit. * New objects cannot be cached unless they have a valid assigned primary key before being registered. * New object with non-null invalid primary keys such as 0 or '' can cause problems and should not be used with this option. */ boolean shouldNewObjectsBeCached(); /** * ADVANCED: * By default all objects are inserted and updated in the database before * any object is deleted. If this flag is set to true, deletes will be * performed before inserts and updates */ boolean shouldPerformDeletesFirst(); /** * ADVANCED: * The unit of work performs validations such as, * ensuring multiple copies of the same object don't exist in the same unit of work, * ensuring deleted objects are not referred after commit, * ensures that objects from the parent cache are not referred in the unit of work cache. * The level of validation can be increased or decreased for debugging purposes or under * advanced situation where the application requires/desires to violate clone identity in the unit of work. * It is strongly suggested that clone identity not be violate in the unit of work. */ boolean shouldPerformFullValidation(); /** * ADVANCED: * The unit of work performs validations such as, * ensuring multiple copies of the same object don't exist in the same unit of work, * ensuring deleted objects are not referred after commit, * ensures that objects from the parent cache are not referred in the unit of work cache. * The level of validation can be increased or decreased for debugging purposes or under * advanced situation where the application requires/desires to violate clone identity in the unit of work. * It is strongly suggested that clone identity not be violate in the unit of work. */ boolean shouldPerformNoValidation(); /** * ADVANCED: * The unit of work performs validations such as, * ensuring multiple copies of the same object don't exist in the same unit of work, * ensuring deleted objects are not referred after commit, * ensures that objects from the parent cache are not referred in the unit of work cache. * The level of validation can be increased or decreased for debugging purposes or under * advanced situation where the application requires/desires to violate clone identity in the unit of work. * It is strongly suggested that clone identity not be violate in the unit of work. */ boolean shouldPerformPartialValidation(); /** * ADVANCED: * Unregister the object with the unit of work. * This can be used to delete an object that was just created and is not yet persistent. * Delete object can also be used, but will result in inserting the object and then deleting it. * The method will only unregister private owned parts */ void unregisterObject(Object clone); /** * ADVANCED: * This can be used to help debugging an object-space corruption. * An object-space corruption is when your application has incorrectly related a clone to an original object. * This method will validate that all registered objects are in a correct state and throw * an error if not, it will contain the full stack of object references in the error message. * If you call this method after each register or change you perform it will pin-point where the error was made. */ void validateObjectSpace(); /** * ADVANCED: Writes all changes now before commit(). * The commit process will begin and all changes will be written out to the datastore, but the datastore transaction will not * be committed, nor will changes be merged into the global cache. *

* A subsequent commit (on UnitOfWork or global transaction) will be required to finalize the commit process. *

* As the commit process has begun any attempt to register objects, or execute object-level queries will * generate an exception. Report queries, non-caching queries, and data read/modify queries are allowed. *

* On exception any global transaction will be rolled marked or marked rollback only. No recovery of this UnitOfWork will be possible. *

* Can only be called once. It can not be used to write out changes in an incremental fashion. *

* Use to partially commit a transaction outside of a JTA transaction's callbacks. Allows you to get back any exception directly. *

* Use to commit a UnitOfWork in two stages. */ void writeChanges(); /** * Get an instance, whose state may be lazily fetched. * If the requested instance does not exist in the database, null is returned, or the object will fail when accessed. * The instance will be lazy when it does not exist in the cache, and supports fetch groups. * @param primaryKey - The primary key of the object, either as a List, singleton, IdClass or an instance of the object. */ Object getReference(Class theClass, Object primaryKey); /** * ADVANCED: * Return the commit order. */ CommitOrderType getCommitOrder(); /** * ADVANCED: * Set the commit order. */ void setCommitOrder(CommitOrderType order); }





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