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SWT is an open source widget toolkit for Java designed to provide efficient, portable access to the user-interface facilities of the operating systems on which it is implemented.

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/*******************************************************************************
 * Copyright (c) 2000, 2011 IBM Corporation and others.
 * All rights reserved. This program and the accompanying materials
 * are made available under the terms of the Eclipse Public License v1.0
 * which accompanies this distribution, and is available at
 * http://www.eclipse.org/legal/epl-v10.html
 *
 * Contributors:
 *     IBM Corporation - initial API and implementation
 *******************************************************************************/
package org.eclipse.swt.graphics;


import org.eclipse.swt.internal.SerializableCompatibility;

/**
 * Instances of this class represent places on the (x, y)
 * coordinate plane.
 * 

* The coordinate space for rectangles and points is considered * to have increasing values downward and to the right from its * origin making this the normal, computer graphics oriented notion * of (x, y) coordinates rather than the strict mathematical one. *

*

* The hashCode() method in this class uses the values of the public * fields to compute the hash value. When storing instances of the * class in hashed collections, do not modify these fields after the * object has been inserted. *

*

* Application code does not need to explicitly release the * resources managed by each instance when those instances are no longer * required, and thus no dispose() method is provided. *

* * @see Rectangle * @see Sample code and further information */ public final class Point implements SerializableCompatibility { /** * the x coordinate of the point */ public int x; /** * the y coordinate of the point */ public int y; static final long serialVersionUID = 3257002163938146354L; /** * Constructs a new point with the given x and y coordinates. * * @param x the x coordinate of the new point * @param y the y coordinate of the new point */ public Point (int x, int y) { this.x = x; this.y = y; } /** * Compares the argument to the receiver, and returns true * if they represent the same object using a class * specific comparison. * * @param object the object to compare with this object * @return true if the object is the same as this object and false otherwise * * @see #hashCode() */ public boolean equals (Object object) { if (object == this) return true; if (!(object instanceof Point)) return false; Point p = (Point)object; return (p.x == this.x) && (p.y == this.y); } /** * Returns an integer hash code for the receiver. Any two * objects that return true when passed to * equals must return the same value for this * method. * * @return the receiver's hash * * @see #equals(Object) */ public int hashCode () { return x ^ y; } /** * Returns a string containing a concise, human-readable * description of the receiver. * * @return a string representation of the point */ public String toString () { return "Point {" + x + ", " + y + "}"; //$NON-NLS-1$ //$NON-NLS-2$ //$NON-NLS-3$ } }




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