All Downloads are FREE. Search and download functionalities are using the official Maven repository.

org.elasticsearch.common.util.concurrent.DynamicExecutors Maven / Gradle / Ivy

There is a newer version: 8.15.1
Show newest version
/*
 * Licensed to Elastic Search and Shay Banon under one
 * or more contributor license agreements.  See the NOTICE file
 * distributed with this work for additional information
 * regarding copyright ownership. Elastic Search licenses this
 * file to you under the Apache License, Version 2.0 (the
 * "License"); you may not use this file except in compliance
 * with the License.  You may obtain a copy of the License at
 *
 *    http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing,
 * software distributed under the License is distributed on an
 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
 * KIND, either express or implied.  See the License for the
 * specific language governing permissions and limitations
 * under the License.
 */

package org.elasticsearch.common.util.concurrent;

import java.util.concurrent.*;

/**
 * @author kimchy (shay.banon)
 */
public class DynamicExecutors {

    /**
     * Creates a thread pool that creates new threads as needed, but will reuse
     * previously constructed threads when they are available. Calls to
     * execute will reuse previously constructed threads if
     * available. If no existing thread is available, a new thread will be
     * created and added to the pool. No more than max threads will
     * be created. Threads that have not been used for a keepAlive
     * timeout are terminated and removed from the cache. Thus, a pool that
     * remains idle for long enough will not consume any resources other than
     * the min specified.
     *
     * @param min           the number of threads to keep in the pool, even if they are
     *                      idle.
     * @param max           the maximum number of threads to allow in the pool.
     * @param keepAliveTime when the number of threads is greater than the min,
     *                      this is the maximum time that excess idle threads will wait
     *                      for new tasks before terminating (in milliseconds).
     * @return the newly created thread pool
     */
    public static ExecutorService newScalingThreadPool(int min, int max, long keepAliveTime) {
        return newScalingThreadPool(min, max, keepAliveTime, Executors.defaultThreadFactory());
    }

    /**
     * Creates a thread pool, same as in
     * {@link #newScalingThreadPool(int, int, long)}, using the provided
     * ThreadFactory to create new threads when needed.
     *
     * @param min           the number of threads to keep in the pool, even if they are
     *                      idle.
     * @param max           the maximum number of threads to allow in the pool.
     * @param keepAliveTime when the number of threads is greater than the min,
     *                      this is the maximum time that excess idle threads will wait
     *                      for new tasks before terminating (in milliseconds).
     * @param threadFactory the factory to use when creating new threads.
     * @return the newly created thread pool
     */
    public static ExecutorService newScalingThreadPool(int min, int max, long keepAliveTime, ThreadFactory threadFactory) {
        DynamicThreadPoolExecutor.DynamicQueue queue = new DynamicThreadPoolExecutor.DynamicQueue();
        ThreadPoolExecutor executor = new DynamicThreadPoolExecutor(min, max, keepAliveTime, TimeUnit.MILLISECONDS, queue, threadFactory);
        executor.setRejectedExecutionHandler(new DynamicThreadPoolExecutor.ForceQueuePolicy());
        queue.setThreadPoolExecutor(executor);
        return executor;
    }

    /**
     * Creates a thread pool similar to that constructed by
     * {@link #newScalingThreadPool(int, int, long)}, but blocks the call to
     * execute if the queue has reached it's capacity, and all
     * max threads are busy handling requests.
     * 

* If the wait time of this queue has elapsed, a * {@link RejectedExecutionException} will be thrown. * * @param min the number of threads to keep in the pool, even if they are * idle. * @param max the maximum number of threads to allow in the pool. * @param keepAliveTime when the number of threads is greater than the min, * this is the maximum time that excess idle threads will wait * for new tasks before terminating (in milliseconds). * @param capacity the fixed capacity of the underlying queue (resembles * backlog). * @param waitTime the wait time (in milliseconds) for space to become * available in the queue. * @return the newly created thread pool */ public static ExecutorService newBlockingThreadPool(int min, int max, long keepAliveTime, int capacity, long waitTime) { return newBlockingThreadPool(min, max, keepAliveTime, capacity, waitTime, Executors.defaultThreadFactory()); } /** * Creates a thread pool, same as in * {@link #newBlockingThreadPool(int, int, long, int, long)}, using the * provided ThreadFactory to create new threads when needed. * * @param min the number of threads to keep in the pool, even if they are * idle. * @param max the maximum number of threads to allow in the pool. * @param keepAliveTime when the number of threads is greater than the min, * this is the maximum time that excess idle threads will wait * for new tasks before terminating (in milliseconds). * @param capacity the fixed capacity of the underlying queue (resembles * backlog). * @param waitTime the wait time (in milliseconds) for space to become * available in the queue. * @param threadFactory the factory to use when creating new threads. * @return the newly created thread pool */ public static ExecutorService newBlockingThreadPool(int min, int max, long keepAliveTime, int capacity, long waitTime, ThreadFactory threadFactory) { DynamicThreadPoolExecutor.DynamicQueue queue = new DynamicThreadPoolExecutor.DynamicQueue(capacity); ThreadPoolExecutor executor = new DynamicThreadPoolExecutor(min, max, keepAliveTime, TimeUnit.MILLISECONDS, queue, threadFactory); executor.setRejectedExecutionHandler(new DynamicThreadPoolExecutor.TimedBlockingPolicy(waitTime)); queue.setThreadPoolExecutor(executor); return executor; } }





© 2015 - 2024 Weber Informatics LLC | Privacy Policy