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/*
 * Copyright (C) 2007 The Guava Authors
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package org.glassfish.jersey.internal.guava;

import java.util.NoSuchElementException;

import static org.glassfish.jersey.internal.guava.Preconditions.checkState;

/**
 * This class provides a skeletal implementation of the {@code Iterator}
 * interface, to make this interface easier to implement for certain types of
 * data sources.
 * 

*

{@code Iterator} requires its implementations to support querying the * end-of-data status without changing the iterator's state, using the {@link * #hasNext} method. But many data sources, such as {@link * java.io.Reader#read()}, do not expose this information; the only way to * discover whether there is any data left is by trying to retrieve it. These * types of data sources are ordinarily difficult to write iterators for. But * using this class, one must implement only the {@link #computeNext} method, * and invoke the {@link #endOfData} method when appropriate. *

*

Another example is an iterator that skips over null elements in a backing * iterator. This could be implemented as:

   {@code
 * 

* public static Iterator skipNulls(final Iterator in) { * return new AbstractIterator() { * protected String computeNext() { * while (in.hasNext()) { * String s = in.next(); * if (s != null) { * return s; * } * } * return endOfData(); * } * }; * }}

*

*

This class supports iterators that include null elements. * * @author Kevin Bourrillion * @since 2.0 (imported from Google Collections Library) */ // When making changes to this class, please also update the copy at // org.glassfish.jersey.internal.guava.common.base.AbstractIterator public abstract class AbstractIterator extends UnmodifiableIterator { private State state = State.NOT_READY; private T next; /** * Constructor for use by subclasses. */ AbstractIterator() { } /** * Returns the next element. Note: the implementation must call {@link * #endOfData()} when there are no elements left in the iteration. Failure to * do so could result in an infinite loop. *

*

The initial invocation of {@link #hasNext()} or {@link #next()} calls * this method, as does the first invocation of {@code hasNext} or {@code * next} following each successful call to {@code next}. Once the * implementation either invokes {@code endOfData} or throws an exception, * {@code computeNext} is guaranteed to never be called again. *

*

If this method throws an exception, it will propagate outward to the * {@code hasNext} or {@code next} invocation that invoked this method. Any * further attempts to use the iterator will result in an {@link * IllegalStateException}. *

*

The implementation of this method may not invoke the {@code hasNext}, * {@code next}, or {@link #peek()} methods on this instance; if it does, an * {@code IllegalStateException} will result. * * @return the next element if there was one. If {@code endOfData} was called * during execution, the return value will be ignored. * @throws RuntimeException if any unrecoverable error happens. This exception * will propagate outward to the {@code hasNext()}, {@code next()}, or * {@code peek()} invocation that invoked this method. Any further * attempts to use the iterator will result in an * {@link IllegalStateException}. */ protected abstract T computeNext(); /** * Implementations of {@link #computeNext} must invoke this method when * there are no elements left in the iteration. * * @return {@code null}; a convenience so your {@code computeNext} * implementation can use the simple statement {@code return endOfData();} */ final T endOfData() { state = State.DONE; return null; } @Override public final boolean hasNext() { checkState(state != State.FAILED); switch (state) { case DONE: return false; case READY: return true; default: } return tryToComputeNext(); } private boolean tryToComputeNext() { state = State.FAILED; // temporary pessimism next = computeNext(); if (state != State.DONE) { state = State.READY; return true; } return false; } @Override public final T next() { if (!hasNext()) { throw new NoSuchElementException(); } state = State.NOT_READY; T result = next; next = null; return result; } private enum State { /** * We have computed the next element and haven't returned it yet. */ READY, /** * We haven't yet computed or have already returned the element. */ NOT_READY, /** * We have reached the end of the data and are finished. */ DONE, /** * We've suffered an exception and are kaput. */ FAILED, } }





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