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Smack IM.
Classes and methods for XMPP-IM (RFC 6121):
Roster, Chat and other functionality.
/**
*
* Copyright 2003-2007 Jive Software.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.jivesoftware.smack.chat;
import java.util.Collections;
import java.util.Set;
import java.util.concurrent.CopyOnWriteArraySet;
import org.jivesoftware.smack.SmackException.NotConnectedException;
import org.jivesoftware.smack.StanzaCollector;
import org.jivesoftware.smack.packet.Message;
import org.jivesoftware.smack.packet.MessageBuilder;
import org.jivesoftware.smack.packet.StanzaBuilder;
import org.jivesoftware.smack.util.StringUtils;
import org.jxmpp.jid.EntityJid;
/**
* A chat is a series of messages sent between two users. Each chat has a unique
* thread ID, which is used to track which messages are part of a particular
* conversation. Some messages are sent without a thread ID, and some clients
* don't send thread IDs at all. Therefore, if a message without a thread ID
* arrives it is routed to the most recently created Chat with the message
* sender.
*
* @author Matt Tucker
* @deprecated use org.jivesoftware.smack.chat2.Chat
from smack-extensions
instead.
*/
@Deprecated
public class Chat {
private final ChatManager chatManager;
private final String threadID;
private final EntityJid participant;
private final Set listeners = new CopyOnWriteArraySet<>();
/**
* Creates a new chat with the specified user and thread ID.
*
* @param chatManager the chatManager the chat will use.
* @param participant the user to chat with.
* @param threadID the thread ID to use.
*/
Chat(ChatManager chatManager, EntityJid participant, String threadID) {
if (StringUtils.isEmpty(threadID)) {
throw new IllegalArgumentException("Thread ID must not be null");
}
this.chatManager = chatManager;
this.participant = participant;
this.threadID = threadID;
}
/**
* Returns the thread id associated with this chat, which corresponds to the
* thread
field of XMPP messages. This method may return null
* if there is no thread ID is associated with this Chat.
*
* @return the thread ID of this chat.
*/
public String getThreadID() {
return threadID;
}
/**
* Returns the name of the user the chat is with.
*
* @return the name of the user the chat is occuring with.
*/
public EntityJid getParticipant() {
return participant;
}
/**
* Sends the specified text as a message to the other chat participant.
* This is a convenience method for:
*
*
* Message message = chat.createMessage();
* message.setBody(messageText);
* chat.sendMessage(message);
*
*
* @param text the text to send.
* @throws NotConnectedException if the XMPP connection is not connected.
* @throws InterruptedException if the calling thread was interrupted.
*/
public void sendMessage(String text) throws NotConnectedException, InterruptedException {
MessageBuilder message = StanzaBuilder.buildMessage()
.setBody(text);
sendMessage(message);
}
/**
* Sends a message to the other chat participant. The thread ID, recipient,
* and message type of the message will automatically set to those of this chat.
*
* @param message the message to send.
* @throws NotConnectedException if the XMPP connection is not connected.
* @throws InterruptedException if the calling thread was interrupted.
*/
public void sendMessage(MessageBuilder message) throws NotConnectedException, InterruptedException {
// Force the recipient, message type, and thread ID since the user elected
// to send the message through this chat object.
message.to(participant);
message.ofType(Message.Type.chat);
message.setThread(threadID);
chatManager.sendMessage(this, message.build());
}
/**
* Sends a message to the other chat participant. The thread ID, recipient,
* and message type of the message will automatically set to those of this chat.
*
* @param message the message to send.
* @throws NotConnectedException if the XMPP connection is not connected.
* @throws InterruptedException if the calling thread was interrupted.
*/
public void sendMessage(Message message) throws NotConnectedException, InterruptedException {
// Force the recipient, message type, and thread ID since the user elected
// to send the message through this chat object.
message.setTo(participant);
message.setType(Message.Type.chat);
message.setThread(threadID);
chatManager.sendMessage(this, message);
}
/**
* Adds a stanza listener that will be notified of any new messages in the
* chat.
*
* @param listener a stanza listener.
*/
public void addMessageListener(ChatMessageListener listener) {
if (listener == null) {
return;
}
// TODO these references should be weak.
listeners.add(listener);
}
public void removeMessageListener(ChatMessageListener listener) {
listeners.remove(listener);
}
/**
* Closes the Chat and removes all references to it from the {@link ChatManager}. The chat will
* be unusable when this method returns, so it's recommend to drop all references to the
* instance right after calling {@link #close()}.
*/
public void close() {
chatManager.closeChat(this);
listeners.clear();
}
/**
* Returns an unmodifiable set of all of the listeners registered with this chat.
*
* @return an unmodifiable set of all of the listeners registered with this chat.
*/
public Set getListeners() {
return Collections.unmodifiableSet(listeners);
}
/**
* Creates a {@link org.jivesoftware.smack.StanzaCollector} which will accumulate the Messages
* for this chat. Always cancel StanzaCollectors when finished with them as they will accumulate
* messages indefinitely.
*
* @return the StanzaCollector which returns Messages for this chat.
*/
public StanzaCollector createCollector() {
return chatManager.createStanzaCollector(this);
}
/**
* Delivers a message directly to this chat, which will add the message
* to the collector and deliver it to all listeners registered with the
* Chat. This is used by the XMPPConnection class to deliver messages
* without a thread ID.
*
* @param message the message.
*/
void deliver(Message message) {
// Because the collector and listeners are expecting a thread ID with
// a specific value, set the thread ID on the message even though it
// probably never had one.
message.setThread(threadID);
for (ChatMessageListener listener : listeners) {
listener.processMessage(this, message);
}
}
@Override
public String toString() {
return "Chat [(participant=" + participant + "), (thread=" + threadID + ")]";
}
@Override
public int hashCode() {
int hash = 1;
hash = hash * 31 + threadID.hashCode();
hash = hash * 31 + participant.hashCode();
return hash;
}
@Override
public boolean equals(Object obj) {
return obj instanceof Chat
&& threadID.equals(((Chat) obj).getThreadID())
&& participant.equals(((Chat) obj).getParticipant());
}
}