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/*
* JBoss, Home of Professional Open Source
* Copyright 2011 Red Hat Inc. and/or its affiliates and other contributors
* as indicated by the @author tags. All rights reserved.
* See the copyright.txt in the distribution for a
* full listing of individual contributors.
*
* This copyrighted material is made available to anyone wishing to use,
* modify, copy, or redistribute it subject to the terms and conditions
* of the GNU Lesser General Public License, v. 2.1.
* This program is distributed in the hope that it will be useful, but WITHOUT A
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
* You should have received a copy of the GNU Lesser General Public License,
* v.2.1 along with this distribution; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston,
* MA 02110-1301, USA.
*/
package org.jboss.gwt.flow.client;
import com.google.gwt.core.client.Scheduler;
/**
* Flow control functions for GWT.
* Integrates with the default GWT scheduling mechanism.
*
* @author Heiko Braun
*/
public class Async {
private final static Object EMPTY_CONTEXT = new Object();
private final Progress progress;
public Async() {
this(new Progress.Nop());
}
public Async(final Progress progress) {
this.progress = progress;
}
/**
* Convenience method to executes a single function. Use this method if you have implemented your business logic
* across different functions, but just want to execute a single function.
*/
public void single(final C context, Outcome outcome, final Function function) {
SingletonControl ctrl = new SingletonControl(context, outcome);
progress.reset(1);
function.execute(ctrl);
}
/**
* Run an array of functions in series, each one running once the previous function has completed.
* If any functions in the series pass an error to its callback,
* no more functions are run and outcome for the series is immediately called with the value of the error.
*/
@SuppressWarnings("unchecked")
public void series(final Outcome outcome, final Function... functions) {
_series(null, outcome, functions); // generic signature problem, hence null
}
/**
* Runs an array of functions in series, working on a shared context.
* However, if any of the functions pass an error to the callback,
* the next function is not executed and the outcome is immediately called with the error.
*/
@SafeVarargs
public final void waterfall(final C context, final Outcome outcome, final Function... functions) {
_series(context, outcome, functions);
}
@SafeVarargs
@SuppressWarnings("unchecked")
private final void _series(C context, final Outcome outcome, final Function... functions) {
final C finalContext = context != null ? context : (C) EMPTY_CONTEXT;
final SequentialControl ctrl = new SequentialControl(finalContext, functions);
// reset progress
progress.reset(functions.length);
// select first function and start
ctrl.proceed();
Scheduler.get().scheduleIncremental(new Scheduler.RepeatingCommand() {
@Override
public boolean execute() {
if (ctrl.isDrained()) {
// schedule deferred so that 'return false' executes first!
Scheduler.get().scheduleDeferred(new Scheduler.ScheduledCommand() {
@Override
public void execute() {
progress.finish();
outcome.onSuccess(finalContext);
}
});
return false;
} else if (ctrl.isAborted()) {
// schedule deferred so that 'return false' executes first!
Scheduler.get().scheduleDeferred(new Scheduler.ScheduledCommand() {
@Override
public void execute() {
progress.finish();
outcome.onFailure(finalContext);
}
});
return false;
} else {
ctrl.nextUnlessPending();
return true;
}
}
});
}
/**
* Run an array of functions in parallel, without waiting until the previous function has completed.
* If any of the functions pass an error to its callback, the outcome is immediately called with the value of the
* error.
*/
@SuppressWarnings("unchecked")
public void parallel(C context, final Outcome outcome, final Function... functions) {
final C finalContext = context != null ? context : (C) EMPTY_CONTEXT;
final CountingControl ctrl = new CountingControl(finalContext, functions);
progress.reset(functions.length);
Scheduler.get().scheduleIncremental(new Scheduler.RepeatingCommand() {
@Override
public boolean execute() {
if (ctrl.isAborted() || ctrl.allFinished()) {
// schedule deferred so that 'return false' executes first!
Scheduler.get().scheduleDeferred(new Scheduler.ScheduledCommand() {
@Override
@SuppressWarnings("unchecked")
public void execute() {
if (ctrl.isAborted()) {
progress.finish();
outcome.onFailure(finalContext);
} else {
progress.finish();
outcome.onSuccess(finalContext);
}
}
});
return false;
} else {
// one after the other until all are active
ctrl.next();
return true;
}
}
});
}
/**
* Repeatedly call function, while condition is met. Calls the callback when stopped, or an error occurs.
*/
public void whilst(Precondition condition, final Outcome outcome, final Function function) {
whilst(condition, outcome, function, -1);
}
/**
* Same as {@link #whilst(Precondition, Outcome, Function)} but waits {@code period} millis between calls to
* {@code function}.
*
* @param period any value below 100 is ignored!
*/
public void whilst(Precondition condition, final Outcome outcome, final Function function, int period) {
final GuardedControl ctrl = new GuardedControl(condition);
progress.reset();
Scheduler.RepeatingCommand repeatingCommand = new Scheduler.RepeatingCommand() {
@Override
@SuppressWarnings("unchecked")
public boolean execute() {
if (!ctrl.shouldProceed()) {
// schedule deferred so that 'return false' executes first!
Scheduler.get().scheduleDeferred(new Scheduler.ScheduledCommand() {
@Override
public void execute() {
if (ctrl.isAborted()) {
progress.finish();
outcome.onFailure(EMPTY_CONTEXT);
} else {
progress.finish();
outcome.onSuccess(EMPTY_CONTEXT);
}
}
});
return false;
} else {
function.execute(ctrl);
progress.tick();
return true;
}
}
};
if (period > 100) {
Scheduler.get().scheduleFixedPeriod(repeatingCommand, period);
} else {
Scheduler.get().scheduleIncremental(repeatingCommand);
}
}
private class SingletonControl implements Control {
private final C context;
private final Outcome outcome;
public SingletonControl(final C context, Outcome outcome) {
this.context = context;
this.outcome = outcome;
}
@Override
public void proceed() {
progress.finish();
outcome.onSuccess(context);
}
@Override
public void abort() {
progress.finish();
outcome.onFailure(context);
}
@Override
public C getContext() {
return context;
}
}
private class SequentialControl implements Control {
private final C context;
private final Function[] functions;
private Function next;
private int index;
private boolean drained;
private boolean aborted;
private boolean pending;
@SafeVarargs
SequentialControl(final C context, final Function... functions) {
this.context = context;
this.functions = functions;
}
@Override
public C getContext() {
return context;
}
@Override
public void proceed() {
if (index > 0) {
// start ticking *after* the first function has finished
progress.tick();
}
if (index >= functions.length) {
next = null;
drained = true;
} else {
next = functions[index];
index++;
}
this.pending = false;
}
@Override
public void abort() {
this.aborted = true;
this.pending = false;
}
public boolean isAborted() {
return aborted;
}
public boolean isDrained() {
return drained;
}
public void nextUnlessPending() {
if (!pending) {
pending = true;
next.execute(this);
}
}
}
private class CountingControl implements Control {
private final C context;
private final Function[] functions;
protected boolean aborted;
private int index;
private int finished;
@SafeVarargs
CountingControl(final C context, Function... functions) {
this.context = context;
this.functions = functions;
}
@Override
public C getContext() {
return context;
}
@SuppressWarnings("unchecked")
public void next() {
if (index < functions.length) {
functions[index].execute(this);
index++;
}
}
@Override
public void proceed() {
if (index > 0) {
// start ticking *after* the first function has finished
progress.tick();
}
increment();
}
private void increment() {
++finished;
}
@Override
public void abort() {
increment();
aborted = true;
}
public boolean isAborted() {
return aborted;
}
public boolean allFinished() {
return finished >= functions.length;
}
}
private class GuardedControl implements Control {
private final Precondition condition;
private boolean aborted;
GuardedControl(Precondition condition) {
this.condition = condition;
}
@Override
public void proceed() {
// ignore
}
public boolean shouldProceed() {
return condition.isMet() && !aborted;
}
@Override
public void abort() {
this.aborted = true;
}
public boolean isAborted() {
return aborted;
}
@Override
public Object getContext() {
return EMPTY_CONTEXT;
}
}
}