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/*
* JCuda - Java bindings for NVIDIA CUDA driver and runtime API
*
* Copyright (c) 2009-2015 Marco Hutter - http://www.jcuda.org
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
package jcuda.runtime;
import jcuda.NativePointerObject;
/**
* Java port of a textureReference.
*
* Most comments are taken from the CUDA reference manual or CUDA
* programming guide.
*/
public class textureReference extends NativePointerObject
{
/**
* Specifies whether texture coordinates are normalized or not. If it is
* non-zero, all elements in the texture are addressed with texture coordinates in
* the range [0,1] rather than in the range [0,width-1], [0,height-1], or
* [0,depth-1] where width, height, and depth are the texture sizes;
*/
public int normalized;
/**
* Specifies the filtering mode, that is how the value returned when
* fetching the texture is computed based on the input texture coordinates.
* filterMode is equal to cudaFilterModePoint or
* cudaFilterModeLinear; if it is cudaFilterModePoint, the returned
* value is the texel whose texture coordinates are the closest to the input texture
* coordinates; if it is cudaFilterModeLinear, the returned value is the linear
* interpolation of the two (for a one-dimensional texture), four (for a
* two-dimensional texture), or eight (for a three-dimensional texture) texels whose
* texture coordinates are the closest to the input texture coordinates;
* cudaFilterModeLinear is only valid for returned values of floating-point
* type;
*
* @see jcuda.runtime.cudaTextureFilterMode
*/
public int filterMode;
/**
* Specifies the addressing mode, that is how out-of-range texture
* coordinates are handled. addressMode is an array of size three whose first,
* second, and third elements specify the addressing mode for the first, second, and
* third texture coordinates, respectively; the addressing mode is equal to either
* cudaAddressModeClamp, in which case out-of-range texture coordinates are
* clamped to the valid range, or cudaAddressModeWrap, in which case out-of range
* texture coordinates are wrapped to the valid range;
* cudaAddressModeWrap is only supported for normalized texture coordinates;
*
* @see jcuda.runtime.cudaTextureAddressMode
*/
public int addressMode[] = new int[3];
/**
* Describes the format of the value that is returned when fetching
* the texture.
*
* @see jcuda.runtime.cudaChannelFormatDesc
*/
public cudaChannelFormatDesc channelDesc;
/**
* Perform sRGB->linear conversion during texture read
*/
public int sRGB;
/**
* Limit to the anisotropy ratio
*/
public int maxAnisotropy;
/**
* Mipmap filter mode
*
* @see cudaTextureFilterMode
*/
public int mipmapFilterMode;
/**
* Offset applied to the supplied mipmap level
*/
public float mipmapLevelBias;
/**
* Lower end of the mipmap level range to clamp access to
*/
public float minMipmapLevelClamp;
/**
* Upper end of the mipmap level range to clamp access to
*/
public float maxMipmapLevelClamp;
/**
* Creates a new, uninitialized textureReference
*/
public textureReference()
{
}
/**
* Returns a String representation of this object.
*
* @return A String representation of this object.
*/
@Override
public String toString()
{
return "textureReference[" +
"nativePointer=0x"+Long.toHexString(getNativePointer())+","+
"normalized="+normalized+","+
"filterMode="+cudaTextureFilterMode.stringFor(filterMode)+","+
"addressMode=["+
cudaTextureAddressMode.stringFor(addressMode[0])+","+
cudaTextureAddressMode.stringFor(addressMode[1])+","+
cudaTextureAddressMode.stringFor(addressMode[2])+"]"+","+
"channelDesc="+channelDesc+","+
"sRGB="+sRGB+","+
"maxAnisotropy="+maxAnisotropy+","+
"mipmapFilterMode="+cudaTextureFilterMode.stringFor(mipmapFilterMode)+","+
"mipmapLevelBias="+mipmapLevelBias+","+
"minMipmapLevelClamp="+minMipmapLevelClamp+","+
"maxMipmapLevelClamp="+maxMipmapLevelClamp+"]";
}
}