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Lets-Plot Kotlin API without dependencies.
/*
* Copyright (c) 2023 JetBrains s.r.o.
* Use of this source code is governed by the MIT license that can be found in the LICENSE file.
*
* This file has been modified by JetBrains : Java code has been converted to Kotlin code.
*
* THE FOLLOWING IS THE COPYRIGHT OF THE ORIGINAL DOCUMENT:
*
* Copyright (c) 2009-2012, Hernán J. González.
* Licensed under the Apache License, Version 2.0.
*
* The original PNGJ library is written in Java and can be found here: [PNGJ](https://github.com/leonbloy/pngj).
*/
package org.jetbrains.letsPlot.util.pngj
import org.jetbrains.letsPlot.util.pngj.chunks.ChunkHelper
import org.jetbrains.letsPlot.util.pngj.chunks.ChunkRaw
import kotlin.jvm.JvmOverloads
/**
* Outputs a sequence of IDAT-like chunk, that is filled progressively until the
* max chunk length is reached (or until flush())
*/
internal class IdatChunkWriter @JvmOverloads constructor(private val outputStream: OutputPngStream, maxChunkLength: Int = 0) {
private val maxChunkLen: Int
/**
* You can write directly to this buffer, using [.getOffset] and
* [.getAvailLen]. You should call [.incrementOffset]
* inmediately after.
*/
var buf: ByteArray
private set
var offset = 0
private set
var availLen: Int
private set
private var totalBytesWriten: Long = 0 // including header+crc
private var chunksWriten = 0
private val chunkId: ByteArray
get() = ChunkHelper.b_IDAT
/**
* Writes a chhunk if there is more than minLenToWrite.
*
* This is normally called internally, but can be called explicitly to force
* flush.
*/
private fun flush() {
if (offset > 0 && offset >= minLenToWrite()) {
val c = ChunkRaw(offset, chunkId, false)
c.data = buf
c.writeChunk(outputStream)
totalBytesWriten += c.len + 12
chunksWriten++
offset = 0
availLen = maxChunkLen
postReset()
}
}
/** triggers an flush+reset if appropiate */
fun incrementOffset(n: Int) {
offset += n
availLen -= n
if (availLen < 0) throw PngjOutputException("Anomalous situation")
if (availLen == 0) {
flush()
}
}
/**
* this should rarely be used, the normal way (to avoid double copying) is
* to get the buffer and write directly to it
*/
fun write(b: ByteArray, o: Int, len: Int) {
@Suppress("NAME_SHADOWING")
var o = o
@Suppress("NAME_SHADOWING")
var len = len
while (len > 0) {
val n = if (len <= availLen) len else availLen
arraycopy(b, o, buf, offset, n)
incrementOffset(n)
len -= n
o += n
}
}
/** this will be called after reset */
private fun postReset() {
// fdat could override this (and minLenToWrite) to add a prefix
}
private fun minLenToWrite(): Int {
return 1
}
fun close() {
flush()
offset = 0
}
companion object {
private const val MAX_LEN_DEFAULT = 32768 // 32K rather arbitrary - data only
}
init {
maxChunkLen = if (maxChunkLength > 0) maxChunkLength else MAX_LEN_DEFAULT
buf = ByteArray(maxChunkLen)
availLen = maxChunkLen - offset
postReset()
}
}