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jogamp.opengl.util.glsl.fixedfunc.shaders.mgl_varying.glsl Maven / Gradle / Ivy
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Java™ Binding for the OpenGL® API
#ifndef mgl_varying_glsl
#define mgl_varying_glsl
#include es_precision.glsl
#include mgl_const.glsl
varying vec4 frontColor;
#if MAX_TEXTURE_UNITS > 0
varying vec4 mgl_TexCoords[MAX_TEXTURE_UNITS];
#endif
#endif // mgl_varying_glsl
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