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Java™ Binding for the OpenGL® API
/*
* Copyright (c) 2005 Sun Microsystems, Inc. All Rights Reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* - Redistribution of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
*
* - Redistribution in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* Neither the name of Sun Microsystems, Inc. or the names of
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* This software is provided "AS IS," without a warranty of any kind. ALL
* EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
* INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
* PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
* MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
* ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
* DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
* ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
* DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
* DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
* ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
* SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
*
* You acknowledge that this software is not designed or intended for use
* in the design, construction, operation or maintenance of any nuclear
* facility.
*
* Sun gratefully acknowledges that this software was originally authored
* and developed by Kenneth Bradley Russell and Christopher John Kline.
*/
package com.jogamp.opengl.util.texture.awt;
import java.awt.image.*;
import javax.media.opengl.*;
import com.jogamp.opengl.util.texture.*;
public class AWTTextureIO extends TextureIO {
/**
* Creates a TextureData from the given BufferedImage. Does no
* OpenGL work.
* We assume a desktop GLProfile GL2GL3, otherwise use the other factory.
*
* @param glp the OpenGL Profile this texture data should be
* created for.
* @param image the BufferedImage containing the texture data
* @param mipmap whether mipmaps should be produced for this
* texture by autogenerating them
* @return the texture data from the image
*
* @see #newTextureData(GLProfile, BufferedImage, boolean)
*/
public static TextureData newTextureData(GLProfile glp, BufferedImage image,
boolean mipmap) {
return newTextureDataImpl(glp, image, 0, 0, mipmap);
}
/**
* Creates a TextureData from the given BufferedImage, using the
* specified OpenGL internal format and pixel format for the texture
* which will eventually result. The internalFormat and pixelFormat
* must be specified and may not be zero; to use default values, use
* the variant of this method which does not take these
* arguments. Does no OpenGL work.
*
* @param glp the OpenGL Profile this texture data should be
* created for.
* @param image the BufferedImage containing the texture data
* @param internalFormat the OpenGL internal format of the texture
* which will eventually result from the TextureData
* @param pixelFormat the OpenGL pixel format of the texture
* which will eventually result from the TextureData
* @param mipmap whether mipmaps should be produced for this
* texture either by autogenerating them or
* reading them from the file. Some file formats
* support multiple mipmaps in a single file in
* which case those mipmaps will be used rather
* than generating them.
* @return the texture data from the image
* @throws IllegalArgumentException if either internalFormat or
* pixelFormat was 0
*/
public static TextureData newTextureData(GLProfile glp, BufferedImage image,
int internalFormat,
int pixelFormat,
boolean mipmap) throws IllegalArgumentException {
if ((internalFormat == 0) || (pixelFormat == 0)) {
throw new IllegalArgumentException("internalFormat and pixelFormat must be non-zero");
}
return newTextureDataImpl(glp, image, internalFormat, pixelFormat, mipmap);
}
/**
* Creates an OpenGL texture object from the specified BufferedImage
* using the current OpenGL context.
*
* @param glp the OpenGL Profile this texture data should be
* created for.
* @param image the BufferedImage from which to read the texture data
* @param mipmap whether mipmaps should be produced for this
* texture by autogenerating them
* @throws GLException if no OpenGL context is current or if an
* OpenGL error occurred
*/
public static Texture newTexture(GLProfile glp, BufferedImage image, boolean mipmap) throws GLException {
TextureData data = newTextureData(glp, image, mipmap);
Texture texture = newTexture(data);
data.flush();
return texture;
}
private static TextureData newTextureDataImpl(GLProfile glp,
BufferedImage image,
int internalFormat,
int pixelFormat,
boolean mipmap) {
return new AWTTextureData(glp, internalFormat, pixelFormat, mipmap, image);
}
}