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/* !---- DO NOT EDIT: This file autogenerated by com/jogamp/gluegen/opengl/GLEmitter.java on Sat Jul 20 20:41:21 CEST 2013 ----! */

package jogamp.opengl.es3;

import java.util.*;
import javax.media.opengl.*;
import javax.media.opengl.fixedfunc.*;
import jogamp.opengl.*;
import javax.media.opengl.GLBase;
import javax.media.opengl.GL;
import javax.media.opengl.GL2ES2;
import javax.media.opengl.GL2ES3;
import javax.media.opengl.GL3ES3;
import javax.media.opengl.GL4ES3;
import javax.media.opengl.GLES3;
import javax.media.opengl.GLArrayData;
import javax.media.opengl.GLUniformData;
import com.jogamp.common.nio.Buffers;
import com.jogamp.opengl.util.GLBuffers;
import java.io.PrintStream;
import com.jogamp.gluegen.runtime.*;
import com.jogamp.common.os.*;
import com.jogamp.common.nio.*;
import java.nio.*;

public class GLES3Impl implements GLBase, GL, GL2ES2, GLES2, GL2ES3, GL3ES3, GL4ES3, GLES3{
  /** Entry point to C language function:  void {@native glActiveTexture}(GLenum texture);  
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_3, GL_ES_VERSION_2_0 */ public void glActiveTexture(int texture) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glActiveTexture; if (__addr_ == 0) { throw new GLException("Method \"glActiveTexture\" not available"); } dispatch_glActiveTexture1(texture, __addr_); } /** Entry point to C language function: void {@native glActiveTexture}(GLenum texture);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_3, GL_ES_VERSION_2_0 */ private native void dispatch_glActiveTexture1(int texture, long procAddress); /** Entry point to C language function: void {@native glAlphaFuncQCOM}(GLenum func, GLclampf ref);
Part of GL_QCOM_alpha_test */ public void glAlphaFuncQCOM(int func, float ref) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glAlphaFuncQCOM; if (__addr_ == 0) { throw new GLException("Method \"glAlphaFuncQCOM\" not available"); } dispatch_glAlphaFuncQCOM1(func, ref, __addr_); } /** Entry point to C language function: void {@native glAlphaFuncQCOM}(GLenum func, GLclampf ref);
Part of GL_QCOM_alpha_test */ private native void dispatch_glAlphaFuncQCOM1(int func, float ref, long procAddress); /** Entry point to C language function: void {@native glAttachShader}(GLuint program, GLuint shader);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glAttachShader(int program, int shader) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glAttachShader; if (__addr_ == 0) { throw new GLException("Method \"glAttachShader\" not available"); } dispatch_glAttachShader1(program, shader, __addr_); } /** Entry point to C language function: void {@native glAttachShader}(GLuint program, GLuint shader);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ private native void dispatch_glAttachShader1(int program, int shader, long procAddress); /** Entry point to C language function: void {@native glBeginPerfMonitorAMD}(GLuint monitor);
Part of GL_AMD_performance_monitor */ public void glBeginPerfMonitorAMD(int monitor) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glBeginPerfMonitorAMD; if (__addr_ == 0) { throw new GLException("Method \"glBeginPerfMonitorAMD\" not available"); } dispatch_glBeginPerfMonitorAMD1(monitor, __addr_); } /** Entry point to C language function: void {@native glBeginPerfMonitorAMD}(GLuint monitor);
Part of GL_AMD_performance_monitor */ private native void dispatch_glBeginPerfMonitorAMD1(int monitor, long procAddress); /** Entry point to C language function: void {@native glBeginQuery}(GLenum target, GLuint id);
Part of GL_ES_VERSION_3_0, GL_VERSION_1_5; GL_EXT_occlusion_query_boolean, GL_EXT_disjoint_timer_query */ public void glBeginQuery(int target, int id) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glBeginQuery; if (__addr_ == 0) { throw new GLException("Method \"glBeginQuery\" not available"); } dispatch_glBeginQuery1(target, id, __addr_); } /** Entry point to C language function: void {@native glBeginQuery}(GLenum target, GLuint id);
Part of GL_ES_VERSION_3_0, GL_VERSION_1_5; GL_EXT_occlusion_query_boolean, GL_EXT_disjoint_timer_query */ private native void dispatch_glBeginQuery1(int target, int id, long procAddress); /** Entry point to C language function: void {@native glBeginTransformFeedback}(GLenum primitiveMode);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 */ public void glBeginTransformFeedback(int primitiveMode) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glBeginTransformFeedback; if (__addr_ == 0) { throw new GLException("Method \"glBeginTransformFeedback\" not available"); } dispatch_glBeginTransformFeedback1(primitiveMode, __addr_); } /** Entry point to C language function: void {@native glBeginTransformFeedback}(GLenum primitiveMode);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 */ private native void dispatch_glBeginTransformFeedback1(int primitiveMode, long procAddress); /** Entry point to C language function: void {@native glBindAttribLocation}(GLuint program, GLuint index, const GLchar * name);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glBindAttribLocation(int program, int index, String name) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glBindAttribLocation; if (__addr_ == 0) { throw new GLException("Method \"glBindAttribLocation\" not available"); } dispatch_glBindAttribLocation1(program, index, name, __addr_); } /** Entry point to C language function: void {@native glBindAttribLocation}(GLuint program, GLuint index, const GLchar * name);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ private native void dispatch_glBindAttribLocation1(int program, int index, String name, long procAddress); /** Entry point to C language function: void {@native glBindBuffer}(GLenum target, GLuint buffer);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_5, GL_ES_VERSION_2_0 */ public void glBindBuffer(int target, int buffer) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glBindBuffer; if (__addr_ == 0) { throw new GLException("Method \"glBindBuffer\" not available"); } dispatch_glBindBuffer1(target, buffer, __addr_); bufferStateTracker.setBoundBufferObject(target, buffer); } /** Entry point to C language function: void {@native glBindBuffer}(GLenum target, GLuint buffer);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_5, GL_ES_VERSION_2_0 */ private native void dispatch_glBindBuffer1(int target, int buffer, long procAddress); /** Entry point to C language function: void {@native glBindBufferBase}(GLenum target, GLuint index, GLuint buffer);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 */ public void glBindBufferBase(int target, int index, int buffer) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glBindBufferBase; if (__addr_ == 0) { throw new GLException("Method \"glBindBufferBase\" not available"); } dispatch_glBindBufferBase1(target, index, buffer, __addr_); } /** Entry point to C language function: void {@native glBindBufferBase}(GLenum target, GLuint index, GLuint buffer);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 */ private native void dispatch_glBindBufferBase1(int target, int index, int buffer, long procAddress); /** Entry point to C language function: void {@native glBindBufferRange}(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 */ public void glBindBufferRange(int target, int index, int buffer, long offset, long size) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glBindBufferRange; if (__addr_ == 0) { throw new GLException("Method \"glBindBufferRange\" not available"); } dispatch_glBindBufferRange1(target, index, buffer, offset, size, __addr_); } /** Entry point to C language function: void {@native glBindBufferRange}(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 */ private native void dispatch_glBindBufferRange1(int target, int index, int buffer, long offset, long size, long procAddress); /** Entry point to C language function: void {@native glBindFramebuffer}(GLenum target, GLuint framebuffer);
Part of GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_ES_VERSION_2_0; GL_OES_framebuffer_object */ public void glBindFramebuffer(int target, int framebuffer) { if( 0 == framebuffer ) { if( GL_FRAMEBUFFER == target || 0x8CA9 /* GL_DRAW_FRAMEBUFFER */ == target ) { framebuffer = _context.getDefaultDrawFramebuffer(); } else if( 0x8CA8 /* GL_READ_FRAMEBUFFER */ == target ) { framebuffer = _context.getDefaultReadFramebuffer(); } } final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glBindFramebuffer; if (__addr_ == 0) { throw new GLException("Method \"glBindFramebuffer\" not available"); } dispatch_glBindFramebuffer1(target, framebuffer, __addr_); _context.setBoundFramebuffer(target, framebuffer); } /** Entry point to C language function: void {@native glBindFramebuffer}(GLenum target, GLuint framebuffer);
Part of GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_ES_VERSION_2_0; GL_OES_framebuffer_object */ private native void dispatch_glBindFramebuffer1(int target, int framebuffer, long procAddress); /** Entry point to C language function: void {@native glBindRenderbuffer}(GLenum target, GLuint renderbuffer);
Part of GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_ES_VERSION_2_0; GL_OES_framebuffer_object */ public void glBindRenderbuffer(int target, int renderbuffer) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glBindRenderbuffer; if (__addr_ == 0) { throw new GLException("Method \"glBindRenderbuffer\" not available"); } dispatch_glBindRenderbuffer1(target, renderbuffer, __addr_); } /** Entry point to C language function: void {@native glBindRenderbuffer}(GLenum target, GLuint renderbuffer);
Part of GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_ES_VERSION_2_0; GL_OES_framebuffer_object */ private native void dispatch_glBindRenderbuffer1(int target, int renderbuffer, long procAddress); /** Entry point to C language function: void {@native glBindSampler}(GLuint unit, GLuint sampler);
Part of GL_ARB_sampler_objects, GL_ES_VERSION_3_0, GL_VERSION_3_3 */ public void glBindSampler(int unit, int sampler) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glBindSampler; if (__addr_ == 0) { throw new GLException("Method \"glBindSampler\" not available"); } dispatch_glBindSampler1(unit, sampler, __addr_); } /** Entry point to C language function: void {@native glBindSampler}(GLuint unit, GLuint sampler);
Part of GL_ARB_sampler_objects, GL_ES_VERSION_3_0, GL_VERSION_3_3 */ private native void dispatch_glBindSampler1(int unit, int sampler, long procAddress); /** Entry point to C language function: void {@native glBindTexture}(GLenum target, GLuint texture);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_ES_VERSION_2_0 */ public void glBindTexture(int target, int texture) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glBindTexture; if (__addr_ == 0) { throw new GLException("Method \"glBindTexture\" not available"); } dispatch_glBindTexture1(target, texture, __addr_); } /** Entry point to C language function: void {@native glBindTexture}(GLenum target, GLuint texture);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_ES_VERSION_2_0 */ private native void dispatch_glBindTexture1(int target, int texture, long procAddress); /** Entry point to C language function: void {@native glBindTransformFeedback}(GLenum target, GLuint id);
Part of GL_ES_VERSION_3_0, GL_VERSION_4_0, GL_ARB_transform_feedback2 */ public void glBindTransformFeedback(int target, int id) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glBindTransformFeedback; if (__addr_ == 0) { throw new GLException("Method \"glBindTransformFeedback\" not available"); } dispatch_glBindTransformFeedback1(target, id, __addr_); } /** Entry point to C language function: void {@native glBindTransformFeedback}(GLenum target, GLuint id);
Part of GL_ES_VERSION_3_0, GL_VERSION_4_0, GL_ARB_transform_feedback2 */ private native void dispatch_glBindTransformFeedback1(int target, int id, long procAddress); /** Entry point to C language function: void {@native glBindVertexArray}(GLuint array);
Part of GL_ES_VERSION_3_0, GL_ARB_vertex_array_object, GL_VERSION_3_0 */ public void glBindVertexArray(int array) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glBindVertexArray; if (__addr_ == 0) { throw new GLException("Method \"glBindVertexArray\" not available"); } dispatch_glBindVertexArray1(array, __addr_); bufferStateTracker.setBoundBufferObject(GL2GL3.GL_VERTEX_ARRAY_BINDING, array); } /** Entry point to C language function: void {@native glBindVertexArray}(GLuint array);
Part of GL_ES_VERSION_3_0, GL_ARB_vertex_array_object, GL_VERSION_3_0 */ private native void dispatch_glBindVertexArray1(int array, long procAddress); /** Entry point to C language function: void {@native glBindVertexArrayOES}(GLuint array);
Part of GL_OES_vertex_array_object */ public void glBindVertexArrayOES(int array) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glBindVertexArrayOES; if (__addr_ == 0) { throw new GLException("Method \"glBindVertexArrayOES\" not available"); } dispatch_glBindVertexArrayOES1(array, __addr_); } /** Entry point to C language function: void {@native glBindVertexArrayOES}(GLuint array);
Part of GL_OES_vertex_array_object */ private native void dispatch_glBindVertexArrayOES1(int array, long procAddress); /** Entry point to C language function: void {@native glBlendColor}(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
Part of GL_VERSION_1_2, GL_ES_VERSION_2_0 */ public void glBlendColor(float red, float green, float blue, float alpha) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glBlendColor; if (__addr_ == 0) { throw new GLException("Method \"glBlendColor\" not available"); } dispatch_glBlendColor1(red, green, blue, alpha, __addr_); } /** Entry point to C language function: void {@native glBlendColor}(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
Part of GL_VERSION_1_2, GL_ES_VERSION_2_0 */ private native void dispatch_glBlendColor1(float red, float green, float blue, float alpha, long procAddress); /** Entry point to C language function: void {@native glBlendEquation}(GLenum mode);
Part of GL_VERSION_1_2, GL_ES_VERSION_2_0; GL_OES_blend_subtract */ public void glBlendEquation(int mode) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glBlendEquation; if (__addr_ == 0) { throw new GLException("Method \"glBlendEquation\" not available"); } dispatch_glBlendEquation1(mode, __addr_); } /** Entry point to C language function: void {@native glBlendEquation}(GLenum mode);
Part of GL_VERSION_1_2, GL_ES_VERSION_2_0; GL_OES_blend_subtract */ private native void dispatch_glBlendEquation1(int mode, long procAddress); /** Entry point to C language function: void {@native glBlendEquationSeparate}(GLenum modeRGB, GLenum modeAlpha);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0; GL_OES_blend_equation_separate */ public void glBlendEquationSeparate(int modeRGB, int modeAlpha) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glBlendEquationSeparate; if (__addr_ == 0) { throw new GLException("Method \"glBlendEquationSeparate\" not available"); } dispatch_glBlendEquationSeparate1(modeRGB, modeAlpha, __addr_); } /** Entry point to C language function: void {@native glBlendEquationSeparate}(GLenum modeRGB, GLenum modeAlpha);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0; GL_OES_blend_equation_separate */ private native void dispatch_glBlendEquationSeparate1(int modeRGB, int modeAlpha, long procAddress); /** Entry point to C language function: void {@native glBlendFunc}(GLenum sfactor, GLenum dfactor);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ public void glBlendFunc(int sfactor, int dfactor) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glBlendFunc; if (__addr_ == 0) { throw new GLException("Method \"glBlendFunc\" not available"); } dispatch_glBlendFunc1(sfactor, dfactor, __addr_); } /** Entry point to C language function: void {@native glBlendFunc}(GLenum sfactor, GLenum dfactor);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ private native void dispatch_glBlendFunc1(int sfactor, int dfactor, long procAddress); /** Entry point to C language function: void {@native glBlendFuncSeparate}(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
Part of GL_VERSION_1_4, GL_ES_VERSION_2_0; GL_OES_blend_func_separate */ public void glBlendFuncSeparate(int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glBlendFuncSeparate; if (__addr_ == 0) { throw new GLException("Method \"glBlendFuncSeparate\" not available"); } dispatch_glBlendFuncSeparate1(srcRGB, dstRGB, srcAlpha, dstAlpha, __addr_); } /** Entry point to C language function: void {@native glBlendFuncSeparate}(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
Part of GL_VERSION_1_4, GL_ES_VERSION_2_0; GL_OES_blend_func_separate */ private native void dispatch_glBlendFuncSeparate1(int srcRGB, int dstRGB, int srcAlpha, int dstAlpha, long procAddress); /** Entry point to C language function: void {@native glBlitFramebuffer}(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_3_0, GL_VERSION_3_0; GL_EXT_framebuffer_blit */ public void glBlitFramebuffer(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glBlitFramebuffer; if (__addr_ == 0) { throw new GLException("Method \"glBlitFramebuffer\" not available"); } dispatch_glBlitFramebuffer1(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter, __addr_); } /** Entry point to C language function: void {@native glBlitFramebuffer}(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_3_0, GL_VERSION_3_0; GL_EXT_framebuffer_blit */ private native void dispatch_glBlitFramebuffer1(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter, long procAddress); /** Entry point to C language function: void {@native glBlitFramebufferANGLE}(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
Part of GL_ANGLE_framebuffer_blit */ public void glBlitFramebufferANGLE(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glBlitFramebufferANGLE; if (__addr_ == 0) { throw new GLException("Method \"glBlitFramebufferANGLE\" not available"); } dispatch_glBlitFramebufferANGLE1(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter, __addr_); } /** Entry point to C language function: void {@native glBlitFramebufferANGLE}(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
Part of GL_ANGLE_framebuffer_blit */ private native void dispatch_glBlitFramebufferANGLE1(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter, long procAddress); /** Entry point to C language function: void {@native glBlitFramebufferNV}(int srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
Part of GL_NV_framebuffer_blit */ public void glBlitFramebufferNV(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glBlitFramebufferNV; if (__addr_ == 0) { throw new GLException("Method \"glBlitFramebufferNV\" not available"); } dispatch_glBlitFramebufferNV1(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter, __addr_); } /** Entry point to C language function: void {@native glBlitFramebufferNV}(int srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
Part of GL_NV_framebuffer_blit */ private native void dispatch_glBlitFramebufferNV1(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter, long procAddress); /** Entry point to C language function: void {@native glBufferData}(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_5, GL_ES_VERSION_2_0 @param data a direct or array-backed {@link java.nio.Buffer} */ public void glBufferData(int target, long size, Buffer data, int usage) { final boolean data_is_direct = Buffers.isDirect(data); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glBufferData; if (__addr_ == 0) { throw new GLException("Method \"glBufferData\" not available"); } dispatch_glBufferData1(target, size, data_is_direct ? data : Buffers.getArray(data), data_is_direct ? Buffers.getDirectBufferByteOffset(data) : Buffers.getIndirectBufferByteOffset(data), data_is_direct, usage, __addr_); bufferSizeTracker.setBufferSize(bufferStateTracker, target, this, size); } /** Entry point to C language function: void {@native glBufferData}(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_5, GL_ES_VERSION_2_0 @param data a direct or array-backed {@link java.nio.Buffer} */ private native void dispatch_glBufferData1(int target, long size, Object data, int data_byte_offset, boolean data_is_direct, int usage, long procAddress); /** Entry point to C language function: void {@native glBufferSubData}(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_5, GL_ES_VERSION_2_0 @param data a direct or array-backed {@link java.nio.Buffer} */ public void glBufferSubData(int target, long offset, long size, Buffer data) { final boolean data_is_direct = Buffers.isDirect(data); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glBufferSubData; if (__addr_ == 0) { throw new GLException("Method \"glBufferSubData\" not available"); } dispatch_glBufferSubData1(target, offset, size, data_is_direct ? data : Buffers.getArray(data), data_is_direct ? Buffers.getDirectBufferByteOffset(data) : Buffers.getIndirectBufferByteOffset(data), data_is_direct, __addr_); } /** Entry point to C language function: void {@native glBufferSubData}(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_5, GL_ES_VERSION_2_0 @param data a direct or array-backed {@link java.nio.Buffer} */ private native void dispatch_glBufferSubData1(int target, long offset, long size, Object data, int data_byte_offset, boolean data_is_direct, long procAddress); /** Entry point to C language function: GLenum {@native glCheckFramebufferStatus}(GLenum target);
Part of GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_ES_VERSION_2_0; GL_OES_framebuffer_object */ public int glCheckFramebufferStatus(int target) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glCheckFramebufferStatus; if (__addr_ == 0) { throw new GLException("Method \"glCheckFramebufferStatus\" not available"); } return dispatch_glCheckFramebufferStatus1(target, __addr_); } /** Entry point to C language function: GLenum {@native glCheckFramebufferStatus}(GLenum target);
Part of GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_ES_VERSION_2_0; GL_OES_framebuffer_object */ private native int dispatch_glCheckFramebufferStatus1(int target, long procAddress); /** Entry point to C language function: void {@native glClear}(GLbitfield mask);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ public void glClear(int mask) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glClear; if (__addr_ == 0) { throw new GLException("Method \"glClear\" not available"); } dispatch_glClear1(mask, __addr_); } /** Entry point to C language function: void {@native glClear}(GLbitfield mask);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ private native void dispatch_glClear1(int mask, long procAddress); /** Entry point to C language function: void {@native glClearBufferfi}(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 */ public void glClearBufferfi(int buffer, int drawbuffer, float depth, int stencil) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glClearBufferfi; if (__addr_ == 0) { throw new GLException("Method \"glClearBufferfi\" not available"); } dispatch_glClearBufferfi1(buffer, drawbuffer, depth, stencil, __addr_); } /** Entry point to C language function: void {@native glClearBufferfi}(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 */ private native void dispatch_glClearBufferfi1(int buffer, int drawbuffer, float depth, int stencil, long procAddress); /** Entry point to C language function: void {@native glClearBufferfv}(GLenum buffer, GLint drawbuffer, const GLfloat * value);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 @param value a direct or array-backed {@link java.nio.FloatBuffer} */ public void glClearBufferfv(int buffer, int drawbuffer, FloatBuffer value) { final boolean value_is_direct = Buffers.isDirect(value); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glClearBufferfv; if (__addr_ == 0) { throw new GLException("Method \"glClearBufferfv\" not available"); } dispatch_glClearBufferfv1(buffer, drawbuffer, value_is_direct ? value : Buffers.getArray(value), value_is_direct ? Buffers.getDirectBufferByteOffset(value) : Buffers.getIndirectBufferByteOffset(value), value_is_direct, __addr_); } /** Entry point to C language function: void {@native glClearBufferfv}(GLenum buffer, GLint drawbuffer, const GLfloat * value);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 @param value a direct or array-backed {@link java.nio.FloatBuffer} */ private native void dispatch_glClearBufferfv1(int buffer, int drawbuffer, Object value, int value_byte_offset, boolean value_is_direct, long procAddress); /** Entry point to C language function: void {@native glClearBufferfv}(GLenum buffer, GLint drawbuffer, const GLfloat * value);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 */ public void glClearBufferfv(int buffer, int drawbuffer, float[] value, int value_offset) { if(value != null && value.length <= value_offset) throw new GLException("array offset argument \"value_offset\" (" + value_offset + ") equals or exceeds array length (" + value.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glClearBufferfv; if (__addr_ == 0) { throw new GLException("Method \"glClearBufferfv\" not available"); } dispatch_glClearBufferfv1(buffer, drawbuffer, value, Buffers.SIZEOF_FLOAT * value_offset, false, __addr_); } /** Entry point to C language function: void {@native glClearBufferiv}(GLenum buffer, GLint drawbuffer, const GLint * value);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 @param value a direct or array-backed {@link java.nio.IntBuffer} */ public void glClearBufferiv(int buffer, int drawbuffer, IntBuffer value) { final boolean value_is_direct = Buffers.isDirect(value); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glClearBufferiv; if (__addr_ == 0) { throw new GLException("Method \"glClearBufferiv\" not available"); } dispatch_glClearBufferiv1(buffer, drawbuffer, value_is_direct ? value : Buffers.getArray(value), value_is_direct ? Buffers.getDirectBufferByteOffset(value) : Buffers.getIndirectBufferByteOffset(value), value_is_direct, __addr_); } /** Entry point to C language function: void {@native glClearBufferiv}(GLenum buffer, GLint drawbuffer, const GLint * value);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 @param value a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glClearBufferiv1(int buffer, int drawbuffer, Object value, int value_byte_offset, boolean value_is_direct, long procAddress); /** Entry point to C language function: void {@native glClearBufferiv}(GLenum buffer, GLint drawbuffer, const GLint * value);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 */ public void glClearBufferiv(int buffer, int drawbuffer, int[] value, int value_offset) { if(value != null && value.length <= value_offset) throw new GLException("array offset argument \"value_offset\" (" + value_offset + ") equals or exceeds array length (" + value.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glClearBufferiv; if (__addr_ == 0) { throw new GLException("Method \"glClearBufferiv\" not available"); } dispatch_glClearBufferiv1(buffer, drawbuffer, value, Buffers.SIZEOF_INT * value_offset, false, __addr_); } /** Entry point to C language function: void {@native glClearBufferuiv}(GLenum buffer, GLint drawbuffer, const GLuint * value);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 @param value a direct or array-backed {@link java.nio.IntBuffer} */ public void glClearBufferuiv(int buffer, int drawbuffer, IntBuffer value) { final boolean value_is_direct = Buffers.isDirect(value); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glClearBufferuiv; if (__addr_ == 0) { throw new GLException("Method \"glClearBufferuiv\" not available"); } dispatch_glClearBufferuiv1(buffer, drawbuffer, value_is_direct ? value : Buffers.getArray(value), value_is_direct ? Buffers.getDirectBufferByteOffset(value) : Buffers.getIndirectBufferByteOffset(value), value_is_direct, __addr_); } /** Entry point to C language function: void {@native glClearBufferuiv}(GLenum buffer, GLint drawbuffer, const GLuint * value);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 @param value a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glClearBufferuiv1(int buffer, int drawbuffer, Object value, int value_byte_offset, boolean value_is_direct, long procAddress); /** Entry point to C language function: void {@native glClearBufferuiv}(GLenum buffer, GLint drawbuffer, const GLuint * value);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 */ public void glClearBufferuiv(int buffer, int drawbuffer, int[] value, int value_offset) { if(value != null && value.length <= value_offset) throw new GLException("array offset argument \"value_offset\" (" + value_offset + ") equals or exceeds array length (" + value.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glClearBufferuiv; if (__addr_ == 0) { throw new GLException("Method \"glClearBufferuiv\" not available"); } dispatch_glClearBufferuiv1(buffer, drawbuffer, value, Buffers.SIZEOF_INT * value_offset, false, __addr_); } /** Entry point to C language function: void {@native glClearColor}(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0, GL_VERSION_ES_CM */ public void glClearColor(float red, float green, float blue, float alpha) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glClearColor; if (__addr_ == 0) { throw new GLException("Method \"glClearColor\" not available"); } dispatch_glClearColor1(red, green, blue, alpha, __addr_); } /** Entry point to C language function: void {@native glClearColor}(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0, GL_VERSION_ES_CM */ private native void dispatch_glClearColor1(float red, float green, float blue, float alpha, long procAddress); /** Entry point to C language function: void {@native glClearDepthf}(GLfloat depth);
Part of GL_ARB_ES2_compatibility, GL_ES_VERSION_2_0, GL_VERSION_ES_CM; GL_OES_single_precision */ public void glClearDepthf(float depth) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glClearDepthf; if (__addr_ == 0) { throw new GLException("Method \"glClearDepthf\" not available"); } dispatch_glClearDepthf1(depth, __addr_); } /** Entry point to C language function: void {@native glClearDepthf}(GLfloat depth);
Part of GL_ARB_ES2_compatibility, GL_ES_VERSION_2_0, GL_VERSION_ES_CM; GL_OES_single_precision */ private native void dispatch_glClearDepthf1(float depth, long procAddress); /** Entry point to C language function: void {@native glClearStencil}(GLint s);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ public void glClearStencil(int s) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glClearStencil; if (__addr_ == 0) { throw new GLException("Method \"glClearStencil\" not available"); } dispatch_glClearStencil1(s, __addr_); } /** Entry point to C language function: void {@native glClearStencil}(GLint s);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ private native void dispatch_glClearStencil1(int s, long procAddress); /** Entry point to C language function: GLenum {@native glClientWaitSync}(GLsync sync, GLbitfield flags, GLuint64 timeout);
Part of GL_ARB_sync, GL_ES_VERSION_3_0, GL_VERSION_3_2 */ public int glClientWaitSync(long sync, int flags, long timeout) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glClientWaitSync; if (__addr_ == 0) { throw new GLException("Method \"glClientWaitSync\" not available"); } return dispatch_glClientWaitSync1(sync, flags, timeout, __addr_); } /** Entry point to C language function: GLenum {@native glClientWaitSync}(GLsync sync, GLbitfield flags, GLuint64 timeout);
Part of GL_ARB_sync, GL_ES_VERSION_3_0, GL_VERSION_3_2 */ private native int dispatch_glClientWaitSync1(long sync, int flags, long timeout, long procAddress); /** Entry point to C language function: void {@native glColorMask}(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ public void glColorMask(boolean red, boolean green, boolean blue, boolean alpha) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glColorMask; if (__addr_ == 0) { throw new GLException("Method \"glColorMask\" not available"); } dispatch_glColorMask1(red, green, blue, alpha, __addr_); } /** Entry point to C language function: void {@native glColorMask}(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ private native void dispatch_glColorMask1(boolean red, boolean green, boolean blue, boolean alpha, long procAddress); /** Entry point to C language function: void {@native glCompileShader}(GLuint shader);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glCompileShader(int shader) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glCompileShader; if (__addr_ == 0) { throw new GLException("Method \"glCompileShader\" not available"); } dispatch_glCompileShader1(shader, __addr_); } /** Entry point to C language function: void {@native glCompileShader}(GLuint shader);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ private native void dispatch_glCompileShader1(int shader, long procAddress); /** Entry point to C language function: void {@native glCompressedTexImage2D}(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_3, GL_ES_VERSION_2_0 @param data a direct or array-backed {@link java.nio.Buffer} */ public void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, Buffer data) { checkUnpackPBODisabled(true); final boolean data_is_direct = Buffers.isDirect(data); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glCompressedTexImage2D; if (__addr_ == 0) { throw new GLException("Method \"glCompressedTexImage2D\" not available"); } dispatch_glCompressedTexImage2D1(target, level, internalformat, width, height, border, imageSize, data_is_direct ? data : Buffers.getArray(data), data_is_direct ? Buffers.getDirectBufferByteOffset(data) : Buffers.getIndirectBufferByteOffset(data), data_is_direct, __addr_); } /** Entry point to C language function: void {@native glCompressedTexImage2D}(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_3, GL_ES_VERSION_2_0 @param data a direct or array-backed {@link java.nio.Buffer} */ private native void dispatch_glCompressedTexImage2D1(int target, int level, int internalformat, int width, int height, int border, int imageSize, Object data, int data_byte_offset, boolean data_is_direct, long procAddress); /** Entry point to C language function: void {@native glCompressedTexImage2D}(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_3, GL_ES_VERSION_2_0 */ public void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, long data_buffer_offset) { checkUnpackPBOEnabled(true); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glCompressedTexImage2D; if (__addr_ == 0) { throw new GLException("Method \"glCompressedTexImage2D\" not available"); } dispatch_glCompressedTexImage2D1(target, level, internalformat, width, height, border, imageSize, data_buffer_offset, __addr_); } /** Entry point to C language function: void {@native glCompressedTexImage2D}(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_3, GL_ES_VERSION_2_0 */ private native void dispatch_glCompressedTexImage2D1(int target, int level, int internalformat, int width, int height, int border, int imageSize, long data_buffer_offset, long procAddress); /** Entry point to C language function: void {@native glCompressedTexImage3D}(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_ES_VERSION_3_0, GL_VERSION_1_3; GL_OES_texture_3D @param data a direct or array-backed {@link java.nio.Buffer} */ public void glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, Buffer data) { checkUnpackPBODisabled(true); final boolean data_is_direct = Buffers.isDirect(data); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glCompressedTexImage3D; if (__addr_ == 0) { throw new GLException("Method \"glCompressedTexImage3D\" not available"); } dispatch_glCompressedTexImage3D1(target, level, internalformat, width, height, depth, border, imageSize, data_is_direct ? data : Buffers.getArray(data), data_is_direct ? Buffers.getDirectBufferByteOffset(data) : Buffers.getIndirectBufferByteOffset(data), data_is_direct, __addr_); } /** Entry point to C language function: void {@native glCompressedTexImage3D}(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_ES_VERSION_3_0, GL_VERSION_1_3; GL_OES_texture_3D @param data a direct or array-backed {@link java.nio.Buffer} */ private native void dispatch_glCompressedTexImage3D1(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, Object data, int data_byte_offset, boolean data_is_direct, long procAddress); /** Entry point to C language function: void {@native glCompressedTexImage3D}(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_ES_VERSION_3_0, GL_VERSION_1_3; GL_OES_texture_3D */ public void glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data_buffer_offset) { checkUnpackPBOEnabled(true); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glCompressedTexImage3D; if (__addr_ == 0) { throw new GLException("Method \"glCompressedTexImage3D\" not available"); } dispatch_glCompressedTexImage3D1(target, level, internalformat, width, height, depth, border, imageSize, data_buffer_offset, __addr_); } /** Entry point to C language function: void {@native glCompressedTexImage3D}(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data);
Part of GL_ES_VERSION_3_0, GL_VERSION_1_3; GL_OES_texture_3D */ private native void dispatch_glCompressedTexImage3D1(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data_buffer_offset, long procAddress); /** Entry point to C language function: void {@native glCompressedTexSubImage2D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_3, GL_ES_VERSION_2_0 @param data a direct or array-backed {@link java.nio.Buffer} */ public void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Buffer data) { checkUnpackPBODisabled(true); final boolean data_is_direct = Buffers.isDirect(data); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glCompressedTexSubImage2D; if (__addr_ == 0) { throw new GLException("Method \"glCompressedTexSubImage2D\" not available"); } dispatch_glCompressedTexSubImage2D1(target, level, xoffset, yoffset, width, height, format, imageSize, data_is_direct ? data : Buffers.getArray(data), data_is_direct ? Buffers.getDirectBufferByteOffset(data) : Buffers.getIndirectBufferByteOffset(data), data_is_direct, __addr_); } /** Entry point to C language function: void {@native glCompressedTexSubImage2D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_3, GL_ES_VERSION_2_0 @param data a direct or array-backed {@link java.nio.Buffer} */ private native void dispatch_glCompressedTexSubImage2D1(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, Object data, int data_byte_offset, boolean data_is_direct, long procAddress); /** Entry point to C language function: void {@native glCompressedTexSubImage2D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_3, GL_ES_VERSION_2_0 */ public void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data_buffer_offset) { checkUnpackPBOEnabled(true); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glCompressedTexSubImage2D; if (__addr_ == 0) { throw new GLException("Method \"glCompressedTexSubImage2D\" not available"); } dispatch_glCompressedTexSubImage2D1(target, level, xoffset, yoffset, width, height, format, imageSize, data_buffer_offset, __addr_); } /** Entry point to C language function: void {@native glCompressedTexSubImage2D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_3, GL_ES_VERSION_2_0 */ private native void dispatch_glCompressedTexSubImage2D1(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data_buffer_offset, long procAddress); /** Entry point to C language function: void {@native glCompressedTexSubImage3D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_ES_VERSION_3_0, GL_VERSION_1_3; GL_OES_texture_3D @param data a direct or array-backed {@link java.nio.Buffer} */ public void glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, Buffer data) { checkUnpackPBODisabled(true); final boolean data_is_direct = Buffers.isDirect(data); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glCompressedTexSubImage3D; if (__addr_ == 0) { throw new GLException("Method \"glCompressedTexSubImage3D\" not available"); } dispatch_glCompressedTexSubImage3D1(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data_is_direct ? data : Buffers.getArray(data), data_is_direct ? Buffers.getDirectBufferByteOffset(data) : Buffers.getIndirectBufferByteOffset(data), data_is_direct, __addr_); } /** Entry point to C language function: void {@native glCompressedTexSubImage3D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_ES_VERSION_3_0, GL_VERSION_1_3; GL_OES_texture_3D @param data a direct or array-backed {@link java.nio.Buffer} */ private native void dispatch_glCompressedTexSubImage3D1(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, Object data, int data_byte_offset, boolean data_is_direct, long procAddress); /** Entry point to C language function: void {@native glCompressedTexSubImage3D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_ES_VERSION_3_0, GL_VERSION_1_3; GL_OES_texture_3D */ public void glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data_buffer_offset) { checkUnpackPBOEnabled(true); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glCompressedTexSubImage3D; if (__addr_ == 0) { throw new GLException("Method \"glCompressedTexSubImage3D\" not available"); } dispatch_glCompressedTexSubImage3D1(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data_buffer_offset, __addr_); } /** Entry point to C language function: void {@native glCompressedTexSubImage3D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data);
Part of GL_ES_VERSION_3_0, GL_VERSION_1_3; GL_OES_texture_3D */ private native void dispatch_glCompressedTexSubImage3D1(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data_buffer_offset, long procAddress); /** Entry point to C language function: void {@native glCopyBufferSubData}(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
Part of GL_ES_VERSION_3_0, GL_ARB_copy_buffer, GL_VERSION_3_1 */ public void glCopyBufferSubData(int readTarget, int writeTarget, long readOffset, long writeOffset, long size) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glCopyBufferSubData; if (__addr_ == 0) { throw new GLException("Method \"glCopyBufferSubData\" not available"); } dispatch_glCopyBufferSubData1(readTarget, writeTarget, readOffset, writeOffset, size, __addr_); } /** Entry point to C language function: void {@native glCopyBufferSubData}(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
Part of GL_ES_VERSION_3_0, GL_ARB_copy_buffer, GL_VERSION_3_1 */ private native void dispatch_glCopyBufferSubData1(int readTarget, int writeTarget, long readOffset, long writeOffset, long size, long procAddress); /** Entry point to C language function: void {@native glCopyTexImage2D}(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_ES_VERSION_2_0 */ public void glCopyTexImage2D(int target, int level, int internalformat, int x, int y, int width, int height, int border) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glCopyTexImage2D; if (__addr_ == 0) { throw new GLException("Method \"glCopyTexImage2D\" not available"); } dispatch_glCopyTexImage2D1(target, level, internalformat, x, y, width, height, border, __addr_); } /** Entry point to C language function: void {@native glCopyTexImage2D}(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_ES_VERSION_2_0 */ private native void dispatch_glCopyTexImage2D1(int target, int level, int internalformat, int x, int y, int width, int height, int border, long procAddress); /** Entry point to C language function: void {@native glCopyTexSubImage2D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_ES_VERSION_2_0 */ public void glCopyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glCopyTexSubImage2D; if (__addr_ == 0) { throw new GLException("Method \"glCopyTexSubImage2D\" not available"); } dispatch_glCopyTexSubImage2D1(target, level, xoffset, yoffset, x, y, width, height, __addr_); } /** Entry point to C language function: void {@native glCopyTexSubImage2D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_ES_VERSION_2_0 */ private native void dispatch_glCopyTexSubImage2D1(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height, long procAddress); /** Entry point to C language function: void {@native glCopyTexSubImage3D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_1_2, GL_ES_VERSION_3_0; GL_OES_texture_3D */ public void glCopyTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glCopyTexSubImage3D; if (__addr_ == 0) { throw new GLException("Method \"glCopyTexSubImage3D\" not available"); } dispatch_glCopyTexSubImage3D1(target, level, xoffset, yoffset, zoffset, x, y, width, height, __addr_); } /** Entry point to C language function: void {@native glCopyTexSubImage3D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_1_2, GL_ES_VERSION_3_0; GL_OES_texture_3D */ private native void dispatch_glCopyTexSubImage3D1(int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height, long procAddress); /** Entry point to C language function: void {@native glCopyTextureLevelsAPPLE}(GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
Part of GL_APPLE_copy_texture_levels */ public void glCopyTextureLevelsAPPLE(int destinationTexture, int sourceTexture, int sourceBaseLevel, int sourceLevelCount) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glCopyTextureLevelsAPPLE; if (__addr_ == 0) { throw new GLException("Method \"glCopyTextureLevelsAPPLE\" not available"); } dispatch_glCopyTextureLevelsAPPLE1(destinationTexture, sourceTexture, sourceBaseLevel, sourceLevelCount, __addr_); } /** Entry point to C language function: void {@native glCopyTextureLevelsAPPLE}(GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
Part of GL_APPLE_copy_texture_levels */ private native void dispatch_glCopyTextureLevelsAPPLE1(int destinationTexture, int sourceTexture, int sourceBaseLevel, int sourceLevelCount, long procAddress); /** Entry point to C language function: void {@native glCoverageMaskNV}(GLboolean mask);
Part of GL_NV_coverage_sample */ public void glCoverageMaskNV(boolean mask) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glCoverageMaskNV; if (__addr_ == 0) { throw new GLException("Method \"glCoverageMaskNV\" not available"); } dispatch_glCoverageMaskNV1(mask, __addr_); } /** Entry point to C language function: void {@native glCoverageMaskNV}(GLboolean mask);
Part of GL_NV_coverage_sample */ private native void dispatch_glCoverageMaskNV1(boolean mask, long procAddress); /** Entry point to C language function: void {@native glCoverageOperationNV}(GLenum operation);
Part of GL_NV_coverage_sample */ public void glCoverageOperationNV(int operation) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glCoverageOperationNV; if (__addr_ == 0) { throw new GLException("Method \"glCoverageOperationNV\" not available"); } dispatch_glCoverageOperationNV1(operation, __addr_); } /** Entry point to C language function: void {@native glCoverageOperationNV}(GLenum operation);
Part of GL_NV_coverage_sample */ private native void dispatch_glCoverageOperationNV1(int operation, long procAddress); /** Entry point to C language function: GLuint {@native glCreateProgram}(void);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public int glCreateProgram() { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glCreateProgram; if (__addr_ == 0) { throw new GLException("Method \"glCreateProgram\" not available"); } return dispatch_glCreateProgram1(__addr_); } /** Entry point to C language function: GLuint {@native glCreateProgram}(void);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ private native int dispatch_glCreateProgram1(long procAddress); /** Entry point to C language function: GLuint {@native glCreateShader}(GLenum type);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public int glCreateShader(int type) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glCreateShader; if (__addr_ == 0) { throw new GLException("Method \"glCreateShader\" not available"); } return dispatch_glCreateShader1(type, __addr_); } /** Entry point to C language function: GLuint {@native glCreateShader}(GLenum type);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ private native int dispatch_glCreateShader1(int type, long procAddress); /** Entry point to C language function: void {@native glCullFace}(GLenum mode);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ public void glCullFace(int mode) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glCullFace; if (__addr_ == 0) { throw new GLException("Method \"glCullFace\" not available"); } dispatch_glCullFace1(mode, __addr_); } /** Entry point to C language function: void {@native glCullFace}(GLenum mode);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ private native void dispatch_glCullFace1(int mode, long procAddress); /** Entry point to C language function: void {@native glDebugMessageControl}(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);
Part of GL_VERSION_4_3, GL_KHR_debug; GL_ARB_debug_output; GL_KHR_debug @param ids a direct or array-backed {@link java.nio.IntBuffer} */ public void glDebugMessageControl(int source, int type, int severity, int count, IntBuffer ids, boolean enabled) { final boolean ids_is_direct = Buffers.isDirect(ids); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDebugMessageControl; if (__addr_ == 0) { throw new GLException("Method \"glDebugMessageControl\" not available"); } dispatch_glDebugMessageControl1(source, type, severity, count, ids_is_direct ? ids : Buffers.getArray(ids), ids_is_direct ? Buffers.getDirectBufferByteOffset(ids) : Buffers.getIndirectBufferByteOffset(ids), ids_is_direct, enabled, __addr_); } /** Entry point to C language function: void {@native glDebugMessageControl}(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);
Part of GL_VERSION_4_3, GL_KHR_debug; GL_ARB_debug_output; GL_KHR_debug @param ids a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glDebugMessageControl1(int source, int type, int severity, int count, Object ids, int ids_byte_offset, boolean ids_is_direct, boolean enabled, long procAddress); /** Entry point to C language function: void {@native glDebugMessageControl}(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled);
Part of GL_VERSION_4_3, GL_KHR_debug; GL_ARB_debug_output; GL_KHR_debug */ public void glDebugMessageControl(int source, int type, int severity, int count, int[] ids, int ids_offset, boolean enabled) { if(ids != null && ids.length <= ids_offset) throw new GLException("array offset argument \"ids_offset\" (" + ids_offset + ") equals or exceeds array length (" + ids.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDebugMessageControl; if (__addr_ == 0) { throw new GLException("Method \"glDebugMessageControl\" not available"); } dispatch_glDebugMessageControl1(source, type, severity, count, ids, Buffers.SIZEOF_INT * ids_offset, false, enabled, __addr_); } /** Entry point to C language function: void {@native glDebugMessageInsert}(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf);
Part of GL_VERSION_4_3, GL_KHR_debug; GL_ARB_debug_output; GL_KHR_debug */ public void glDebugMessageInsert(int source, int type, int id, int severity, int length, String buf) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDebugMessageInsert; if (__addr_ == 0) { throw new GLException("Method \"glDebugMessageInsert\" not available"); } dispatch_glDebugMessageInsert1(source, type, id, severity, length, buf, __addr_); } /** Entry point to C language function: void {@native glDebugMessageInsert}(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf);
Part of GL_VERSION_4_3, GL_KHR_debug; GL_ARB_debug_output; GL_KHR_debug */ private native void dispatch_glDebugMessageInsert1(int source, int type, int id, int severity, int length, String buf, long procAddress); /** Entry point to C language function: void {@native glDeleteBuffers}(GLsizei n, const GLuint * buffers);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_5, GL_ES_VERSION_2_0 @param buffers a direct or array-backed {@link java.nio.IntBuffer} */ public void glDeleteBuffers(int n, IntBuffer buffers) { Buffers.rangeCheck(buffers, n); final boolean buffers_is_direct = Buffers.isDirect(buffers); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDeleteBuffers; if (__addr_ == 0) { throw new GLException("Method \"glDeleteBuffers\" not available"); } dispatch_glDeleteBuffers1(n, buffers_is_direct ? buffers : Buffers.getArray(buffers), buffers_is_direct ? Buffers.getDirectBufferByteOffset(buffers) : Buffers.getIndirectBufferByteOffset(buffers), buffers_is_direct, __addr_); } /** Entry point to C language function: void {@native glDeleteBuffers}(GLsizei n, const GLuint * buffers);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_5, GL_ES_VERSION_2_0 @param buffers a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glDeleteBuffers1(int n, Object buffers, int buffers_byte_offset, boolean buffers_is_direct, long procAddress); /** Entry point to C language function: void {@native glDeleteBuffers}(GLsizei n, const GLuint * buffers);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_5, GL_ES_VERSION_2_0 */ public void glDeleteBuffers(int n, int[] buffers, int buffers_offset) { Buffers.rangeCheck(buffers, buffers_offset, n); if(buffers != null && buffers.length <= buffers_offset) throw new GLException("array offset argument \"buffers_offset\" (" + buffers_offset + ") equals or exceeds array length (" + buffers.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDeleteBuffers; if (__addr_ == 0) { throw new GLException("Method \"glDeleteBuffers\" not available"); } dispatch_glDeleteBuffers1(n, buffers, Buffers.SIZEOF_INT * buffers_offset, false, __addr_); } /** Entry point to C language function: void {@native glDeleteFencesNV}(GLsizei, const GLuint * );
Part of GL_NV_fence @param arg1 a direct or array-backed {@link java.nio.IntBuffer} */ public void glDeleteFencesNV(int arg0, IntBuffer arg1) { Buffers.rangeCheck(arg1, arg0); final boolean arg1_is_direct = Buffers.isDirect(arg1); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDeleteFencesNV; if (__addr_ == 0) { throw new GLException("Method \"glDeleteFencesNV\" not available"); } dispatch_glDeleteFencesNV1(arg0, arg1_is_direct ? arg1 : Buffers.getArray(arg1), arg1_is_direct ? Buffers.getDirectBufferByteOffset(arg1) : Buffers.getIndirectBufferByteOffset(arg1), arg1_is_direct, __addr_); } /** Entry point to C language function: void {@native glDeleteFencesNV}(GLsizei, const GLuint * );
Part of GL_NV_fence @param arg1 a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glDeleteFencesNV1(int arg0, Object arg1, int arg1_byte_offset, boolean arg1_is_direct, long procAddress); /** Entry point to C language function: void {@native glDeleteFencesNV}(GLsizei, const GLuint * );
Part of GL_NV_fence */ public void glDeleteFencesNV(int arg0, int[] arg1, int arg1_offset) { Buffers.rangeCheck(arg1, arg1_offset, arg0); if(arg1 != null && arg1.length <= arg1_offset) throw new GLException("array offset argument \"arg1_offset\" (" + arg1_offset + ") equals or exceeds array length (" + arg1.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDeleteFencesNV; if (__addr_ == 0) { throw new GLException("Method \"glDeleteFencesNV\" not available"); } dispatch_glDeleteFencesNV1(arg0, arg1, Buffers.SIZEOF_INT * arg1_offset, false, __addr_); } /** Entry point to C language function: void {@native glDeleteFramebuffers}(GLsizei n, const GLuint * framebuffers);
Part of GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_ES_VERSION_2_0; GL_OES_framebuffer_object @param framebuffers a direct or array-backed {@link java.nio.IntBuffer} */ public void glDeleteFramebuffers(int n, IntBuffer framebuffers) { final boolean framebuffers_is_direct = Buffers.isDirect(framebuffers); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDeleteFramebuffers; if (__addr_ == 0) { throw new GLException("Method \"glDeleteFramebuffers\" not available"); } dispatch_glDeleteFramebuffers1(n, framebuffers_is_direct ? framebuffers : Buffers.getArray(framebuffers), framebuffers_is_direct ? Buffers.getDirectBufferByteOffset(framebuffers) : Buffers.getIndirectBufferByteOffset(framebuffers), framebuffers_is_direct, __addr_); } /** Entry point to C language function: void {@native glDeleteFramebuffers}(GLsizei n, const GLuint * framebuffers);
Part of GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_ES_VERSION_2_0; GL_OES_framebuffer_object @param framebuffers a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glDeleteFramebuffers1(int n, Object framebuffers, int framebuffers_byte_offset, boolean framebuffers_is_direct, long procAddress); /** Entry point to C language function: void {@native glDeleteFramebuffers}(GLsizei n, const GLuint * framebuffers);
Part of GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_ES_VERSION_2_0; GL_OES_framebuffer_object */ public void glDeleteFramebuffers(int n, int[] framebuffers, int framebuffers_offset) { if(framebuffers != null && framebuffers.length <= framebuffers_offset) throw new GLException("array offset argument \"framebuffers_offset\" (" + framebuffers_offset + ") equals or exceeds array length (" + framebuffers.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDeleteFramebuffers; if (__addr_ == 0) { throw new GLException("Method \"glDeleteFramebuffers\" not available"); } dispatch_glDeleteFramebuffers1(n, framebuffers, Buffers.SIZEOF_INT * framebuffers_offset, false, __addr_); } /** Entry point to C language function: void {@native glDeletePerfMonitorsAMD}(GLsizei n, GLuint * monitors);
Part of GL_AMD_performance_monitor @param monitors a direct or array-backed {@link java.nio.IntBuffer} */ public void glDeletePerfMonitorsAMD(int n, IntBuffer monitors) { final boolean monitors_is_direct = Buffers.isDirect(monitors); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDeletePerfMonitorsAMD; if (__addr_ == 0) { throw new GLException("Method \"glDeletePerfMonitorsAMD\" not available"); } dispatch_glDeletePerfMonitorsAMD1(n, monitors_is_direct ? monitors : Buffers.getArray(monitors), monitors_is_direct ? Buffers.getDirectBufferByteOffset(monitors) : Buffers.getIndirectBufferByteOffset(monitors), monitors_is_direct, __addr_); } /** Entry point to C language function: void {@native glDeletePerfMonitorsAMD}(GLsizei n, GLuint * monitors);
Part of GL_AMD_performance_monitor @param monitors a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glDeletePerfMonitorsAMD1(int n, Object monitors, int monitors_byte_offset, boolean monitors_is_direct, long procAddress); /** Entry point to C language function: void {@native glDeletePerfMonitorsAMD}(GLsizei n, GLuint * monitors);
Part of GL_AMD_performance_monitor */ public void glDeletePerfMonitorsAMD(int n, int[] monitors, int monitors_offset) { if(monitors != null && monitors.length <= monitors_offset) throw new GLException("array offset argument \"monitors_offset\" (" + monitors_offset + ") equals or exceeds array length (" + monitors.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDeletePerfMonitorsAMD; if (__addr_ == 0) { throw new GLException("Method \"glDeletePerfMonitorsAMD\" not available"); } dispatch_glDeletePerfMonitorsAMD1(n, monitors, Buffers.SIZEOF_INT * monitors_offset, false, __addr_); } /** Entry point to C language function: void {@native glDeleteProgram}(GLuint program);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glDeleteProgram(int program) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDeleteProgram; if (__addr_ == 0) { throw new GLException("Method \"glDeleteProgram\" not available"); } dispatch_glDeleteProgram1(program, __addr_); } /** Entry point to C language function: void {@native glDeleteProgram}(GLuint program);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ private native void dispatch_glDeleteProgram1(int program, long procAddress); /** Entry point to C language function: void {@native glDeleteQueries}(GLsizei n, const GLuint * ids);
Part of GL_ES_VERSION_3_0, GL_VERSION_1_5; GL_EXT_occlusion_query_boolean, GL_EXT_disjoint_timer_query @param ids a direct or array-backed {@link java.nio.IntBuffer} */ public void glDeleteQueries(int n, IntBuffer ids) { Buffers.rangeCheck(ids, n); final boolean ids_is_direct = Buffers.isDirect(ids); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDeleteQueries; if (__addr_ == 0) { throw new GLException("Method \"glDeleteQueries\" not available"); } dispatch_glDeleteQueries1(n, ids_is_direct ? ids : Buffers.getArray(ids), ids_is_direct ? Buffers.getDirectBufferByteOffset(ids) : Buffers.getIndirectBufferByteOffset(ids), ids_is_direct, __addr_); } /** Entry point to C language function: void {@native glDeleteQueries}(GLsizei n, const GLuint * ids);
Part of GL_ES_VERSION_3_0, GL_VERSION_1_5; GL_EXT_occlusion_query_boolean, GL_EXT_disjoint_timer_query @param ids a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glDeleteQueries1(int n, Object ids, int ids_byte_offset, boolean ids_is_direct, long procAddress); /** Entry point to C language function: void {@native glDeleteQueries}(GLsizei n, const GLuint * ids);
Part of GL_ES_VERSION_3_0, GL_VERSION_1_5; GL_EXT_occlusion_query_boolean, GL_EXT_disjoint_timer_query */ public void glDeleteQueries(int n, int[] ids, int ids_offset) { Buffers.rangeCheck(ids, ids_offset, n); if(ids != null && ids.length <= ids_offset) throw new GLException("array offset argument \"ids_offset\" (" + ids_offset + ") equals or exceeds array length (" + ids.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDeleteQueries; if (__addr_ == 0) { throw new GLException("Method \"glDeleteQueries\" not available"); } dispatch_glDeleteQueries1(n, ids, Buffers.SIZEOF_INT * ids_offset, false, __addr_); } /** Entry point to C language function: void {@native glDeleteRenderbuffers}(GLsizei n, const GLuint * renderbuffers);
Part of GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_ES_VERSION_2_0; GL_OES_framebuffer_object @param renderbuffers a direct or array-backed {@link java.nio.IntBuffer} */ public void glDeleteRenderbuffers(int n, IntBuffer renderbuffers) { final boolean renderbuffers_is_direct = Buffers.isDirect(renderbuffers); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDeleteRenderbuffers; if (__addr_ == 0) { throw new GLException("Method \"glDeleteRenderbuffers\" not available"); } dispatch_glDeleteRenderbuffers1(n, renderbuffers_is_direct ? renderbuffers : Buffers.getArray(renderbuffers), renderbuffers_is_direct ? Buffers.getDirectBufferByteOffset(renderbuffers) : Buffers.getIndirectBufferByteOffset(renderbuffers), renderbuffers_is_direct, __addr_); } /** Entry point to C language function: void {@native glDeleteRenderbuffers}(GLsizei n, const GLuint * renderbuffers);
Part of GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_ES_VERSION_2_0; GL_OES_framebuffer_object @param renderbuffers a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glDeleteRenderbuffers1(int n, Object renderbuffers, int renderbuffers_byte_offset, boolean renderbuffers_is_direct, long procAddress); /** Entry point to C language function: void {@native glDeleteRenderbuffers}(GLsizei n, const GLuint * renderbuffers);
Part of GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_ES_VERSION_2_0; GL_OES_framebuffer_object */ public void glDeleteRenderbuffers(int n, int[] renderbuffers, int renderbuffers_offset) { if(renderbuffers != null && renderbuffers.length <= renderbuffers_offset) throw new GLException("array offset argument \"renderbuffers_offset\" (" + renderbuffers_offset + ") equals or exceeds array length (" + renderbuffers.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDeleteRenderbuffers; if (__addr_ == 0) { throw new GLException("Method \"glDeleteRenderbuffers\" not available"); } dispatch_glDeleteRenderbuffers1(n, renderbuffers, Buffers.SIZEOF_INT * renderbuffers_offset, false, __addr_); } /** Entry point to C language function: void {@native glDeleteSamplers}(GLsizei count, const GLuint * samplers);
Part of GL_ARB_sampler_objects, GL_ES_VERSION_3_0, GL_VERSION_3_3 @param samplers a direct or array-backed {@link java.nio.IntBuffer} */ public void glDeleteSamplers(int count, IntBuffer samplers) { final boolean samplers_is_direct = Buffers.isDirect(samplers); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDeleteSamplers; if (__addr_ == 0) { throw new GLException("Method \"glDeleteSamplers\" not available"); } dispatch_glDeleteSamplers1(count, samplers_is_direct ? samplers : Buffers.getArray(samplers), samplers_is_direct ? Buffers.getDirectBufferByteOffset(samplers) : Buffers.getIndirectBufferByteOffset(samplers), samplers_is_direct, __addr_); } /** Entry point to C language function: void {@native glDeleteSamplers}(GLsizei count, const GLuint * samplers);
Part of GL_ARB_sampler_objects, GL_ES_VERSION_3_0, GL_VERSION_3_3 @param samplers a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glDeleteSamplers1(int count, Object samplers, int samplers_byte_offset, boolean samplers_is_direct, long procAddress); /** Entry point to C language function: void {@native glDeleteSamplers}(GLsizei count, const GLuint * samplers);
Part of GL_ARB_sampler_objects, GL_ES_VERSION_3_0, GL_VERSION_3_3 */ public void glDeleteSamplers(int count, int[] samplers, int samplers_offset) { if(samplers != null && samplers.length <= samplers_offset) throw new GLException("array offset argument \"samplers_offset\" (" + samplers_offset + ") equals or exceeds array length (" + samplers.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDeleteSamplers; if (__addr_ == 0) { throw new GLException("Method \"glDeleteSamplers\" not available"); } dispatch_glDeleteSamplers1(count, samplers, Buffers.SIZEOF_INT * samplers_offset, false, __addr_); } /** Entry point to C language function: void {@native glDeleteShader}(GLuint shader);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glDeleteShader(int shader) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDeleteShader; if (__addr_ == 0) { throw new GLException("Method \"glDeleteShader\" not available"); } dispatch_glDeleteShader1(shader, __addr_); } /** Entry point to C language function: void {@native glDeleteShader}(GLuint shader);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ private native void dispatch_glDeleteShader1(int shader, long procAddress); /** Entry point to C language function: void {@native glDeleteSync}(GLsync sync);
Part of GL_ARB_sync, GL_ES_VERSION_3_0, GL_VERSION_3_2 */ public void glDeleteSync(long sync) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDeleteSync; if (__addr_ == 0) { throw new GLException("Method \"glDeleteSync\" not available"); } dispatch_glDeleteSync1(sync, __addr_); } /** Entry point to C language function: void {@native glDeleteSync}(GLsync sync);
Part of GL_ARB_sync, GL_ES_VERSION_3_0, GL_VERSION_3_2 */ private native void dispatch_glDeleteSync1(long sync, long procAddress); /** Entry point to C language function: void {@native glDeleteTextures}(GLsizei n, const GLuint * textures);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_ES_VERSION_2_0 @param textures a direct or array-backed {@link java.nio.IntBuffer} */ public void glDeleteTextures(int n, IntBuffer textures) { Buffers.rangeCheck(textures, n); final boolean textures_is_direct = Buffers.isDirect(textures); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDeleteTextures; if (__addr_ == 0) { throw new GLException("Method \"glDeleteTextures\" not available"); } dispatch_glDeleteTextures1(n, textures_is_direct ? textures : Buffers.getArray(textures), textures_is_direct ? Buffers.getDirectBufferByteOffset(textures) : Buffers.getIndirectBufferByteOffset(textures), textures_is_direct, __addr_); } /** Entry point to C language function: void {@native glDeleteTextures}(GLsizei n, const GLuint * textures);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_ES_VERSION_2_0 @param textures a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glDeleteTextures1(int n, Object textures, int textures_byte_offset, boolean textures_is_direct, long procAddress); /** Entry point to C language function: void {@native glDeleteTextures}(GLsizei n, const GLuint * textures);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_ES_VERSION_2_0 */ public void glDeleteTextures(int n, int[] textures, int textures_offset) { Buffers.rangeCheck(textures, textures_offset, n); if(textures != null && textures.length <= textures_offset) throw new GLException("array offset argument \"textures_offset\" (" + textures_offset + ") equals or exceeds array length (" + textures.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDeleteTextures; if (__addr_ == 0) { throw new GLException("Method \"glDeleteTextures\" not available"); } dispatch_glDeleteTextures1(n, textures, Buffers.SIZEOF_INT * textures_offset, false, __addr_); } /** Entry point to C language function: void {@native glDeleteTransformFeedbacks}(GLsizei n, const GLuint * ids);
Part of GL_ES_VERSION_3_0, GL_VERSION_4_0, GL_ARB_transform_feedback2 @param ids a direct or array-backed {@link java.nio.IntBuffer} */ public void glDeleteTransformFeedbacks(int n, IntBuffer ids) { final boolean ids_is_direct = Buffers.isDirect(ids); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDeleteTransformFeedbacks; if (__addr_ == 0) { throw new GLException("Method \"glDeleteTransformFeedbacks\" not available"); } dispatch_glDeleteTransformFeedbacks1(n, ids_is_direct ? ids : Buffers.getArray(ids), ids_is_direct ? Buffers.getDirectBufferByteOffset(ids) : Buffers.getIndirectBufferByteOffset(ids), ids_is_direct, __addr_); } /** Entry point to C language function: void {@native glDeleteTransformFeedbacks}(GLsizei n, const GLuint * ids);
Part of GL_ES_VERSION_3_0, GL_VERSION_4_0, GL_ARB_transform_feedback2 @param ids a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glDeleteTransformFeedbacks1(int n, Object ids, int ids_byte_offset, boolean ids_is_direct, long procAddress); /** Entry point to C language function: void {@native glDeleteTransformFeedbacks}(GLsizei n, const GLuint * ids);
Part of GL_ES_VERSION_3_0, GL_VERSION_4_0, GL_ARB_transform_feedback2 */ public void glDeleteTransformFeedbacks(int n, int[] ids, int ids_offset) { if(ids != null && ids.length <= ids_offset) throw new GLException("array offset argument \"ids_offset\" (" + ids_offset + ") equals or exceeds array length (" + ids.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDeleteTransformFeedbacks; if (__addr_ == 0) { throw new GLException("Method \"glDeleteTransformFeedbacks\" not available"); } dispatch_glDeleteTransformFeedbacks1(n, ids, Buffers.SIZEOF_INT * ids_offset, false, __addr_); } /** Entry point to C language function: void {@native glDeleteVertexArrays}(GLsizei n, const GLuint * arrays);
Part of GL_ES_VERSION_3_0, GL_ARB_vertex_array_object, GL_VERSION_3_0 @param arrays a direct or array-backed {@link java.nio.IntBuffer} */ public void glDeleteVertexArrays(int n, IntBuffer arrays) { final boolean arrays_is_direct = Buffers.isDirect(arrays); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDeleteVertexArrays; if (__addr_ == 0) { throw new GLException("Method \"glDeleteVertexArrays\" not available"); } dispatch_glDeleteVertexArrays1(n, arrays_is_direct ? arrays : Buffers.getArray(arrays), arrays_is_direct ? Buffers.getDirectBufferByteOffset(arrays) : Buffers.getIndirectBufferByteOffset(arrays), arrays_is_direct, __addr_); } /** Entry point to C language function: void {@native glDeleteVertexArrays}(GLsizei n, const GLuint * arrays);
Part of GL_ES_VERSION_3_0, GL_ARB_vertex_array_object, GL_VERSION_3_0 @param arrays a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glDeleteVertexArrays1(int n, Object arrays, int arrays_byte_offset, boolean arrays_is_direct, long procAddress); /** Entry point to C language function: void {@native glDeleteVertexArrays}(GLsizei n, const GLuint * arrays);
Part of GL_ES_VERSION_3_0, GL_ARB_vertex_array_object, GL_VERSION_3_0 */ public void glDeleteVertexArrays(int n, int[] arrays, int arrays_offset) { if(arrays != null && arrays.length <= arrays_offset) throw new GLException("array offset argument \"arrays_offset\" (" + arrays_offset + ") equals or exceeds array length (" + arrays.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDeleteVertexArrays; if (__addr_ == 0) { throw new GLException("Method \"glDeleteVertexArrays\" not available"); } dispatch_glDeleteVertexArrays1(n, arrays, Buffers.SIZEOF_INT * arrays_offset, false, __addr_); } /** Entry point to C language function: void {@native glDeleteVertexArraysOES}(GLsizei n, const GLuint * arrays);
Part of GL_OES_vertex_array_object @param arrays a direct or array-backed {@link java.nio.IntBuffer} */ public void glDeleteVertexArraysOES(int n, IntBuffer arrays) { final boolean arrays_is_direct = Buffers.isDirect(arrays); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDeleteVertexArraysOES; if (__addr_ == 0) { throw new GLException("Method \"glDeleteVertexArraysOES\" not available"); } dispatch_glDeleteVertexArraysOES1(n, arrays_is_direct ? arrays : Buffers.getArray(arrays), arrays_is_direct ? Buffers.getDirectBufferByteOffset(arrays) : Buffers.getIndirectBufferByteOffset(arrays), arrays_is_direct, __addr_); } /** Entry point to C language function: void {@native glDeleteVertexArraysOES}(GLsizei n, const GLuint * arrays);
Part of GL_OES_vertex_array_object @param arrays a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glDeleteVertexArraysOES1(int n, Object arrays, int arrays_byte_offset, boolean arrays_is_direct, long procAddress); /** Entry point to C language function: void {@native glDeleteVertexArraysOES}(GLsizei n, const GLuint * arrays);
Part of GL_OES_vertex_array_object */ public void glDeleteVertexArraysOES(int n, int[] arrays, int arrays_offset) { if(arrays != null && arrays.length <= arrays_offset) throw new GLException("array offset argument \"arrays_offset\" (" + arrays_offset + ") equals or exceeds array length (" + arrays.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDeleteVertexArraysOES; if (__addr_ == 0) { throw new GLException("Method \"glDeleteVertexArraysOES\" not available"); } dispatch_glDeleteVertexArraysOES1(n, arrays, Buffers.SIZEOF_INT * arrays_offset, false, __addr_); } /** Entry point to C language function: void {@native glDepthFunc}(GLenum func);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ public void glDepthFunc(int func) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDepthFunc; if (__addr_ == 0) { throw new GLException("Method \"glDepthFunc\" not available"); } dispatch_glDepthFunc1(func, __addr_); } /** Entry point to C language function: void {@native glDepthFunc}(GLenum func);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ private native void dispatch_glDepthFunc1(int func, long procAddress); /** Entry point to C language function: void {@native glDepthMask}(GLboolean flag);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ public void glDepthMask(boolean flag) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDepthMask; if (__addr_ == 0) { throw new GLException("Method \"glDepthMask\" not available"); } dispatch_glDepthMask1(flag, __addr_); } /** Entry point to C language function: void {@native glDepthMask}(GLboolean flag);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ private native void dispatch_glDepthMask1(boolean flag, long procAddress); /** Entry point to C language function: void {@native glDepthRangef}(GLfloat zNear, GLfloat zFar);
Part of GL_ARB_ES2_compatibility, GL_ES_VERSION_2_0, GL_VERSION_ES_CM; GL_OES_single_precision */ public void glDepthRangef(float zNear, float zFar) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDepthRangef; if (__addr_ == 0) { throw new GLException("Method \"glDepthRangef\" not available"); } dispatch_glDepthRangef1(zNear, zFar, __addr_); } /** Entry point to C language function: void {@native glDepthRangef}(GLfloat zNear, GLfloat zFar);
Part of GL_ARB_ES2_compatibility, GL_ES_VERSION_2_0, GL_VERSION_ES_CM; GL_OES_single_precision */ private native void dispatch_glDepthRangef1(float zNear, float zFar, long procAddress); /** Entry point to C language function: void {@native glDetachShader}(GLuint program, GLuint shader);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glDetachShader(int program, int shader) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDetachShader; if (__addr_ == 0) { throw new GLException("Method \"glDetachShader\" not available"); } dispatch_glDetachShader1(program, shader, __addr_); } /** Entry point to C language function: void {@native glDetachShader}(GLuint program, GLuint shader);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ private native void dispatch_glDetachShader1(int program, int shader, long procAddress); /** Entry point to C language function: void {@native glDisable}(GLenum cap);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ public void glDisable(int cap) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDisable; if (__addr_ == 0) { throw new GLException("Method \"glDisable\" not available"); } dispatch_glDisable1(cap, __addr_); } /** Entry point to C language function: void {@native glDisable}(GLenum cap);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ private native void dispatch_glDisable1(int cap, long procAddress); /** Entry point to C language function: void {@native glDisableDriverControlQCOM}(GLuint driverControl);
Part of GL_QCOM_driver_control */ public void glDisableDriverControlQCOM(int driverControl) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDisableDriverControlQCOM; if (__addr_ == 0) { throw new GLException("Method \"glDisableDriverControlQCOM\" not available"); } dispatch_glDisableDriverControlQCOM1(driverControl, __addr_); } /** Entry point to C language function: void {@native glDisableDriverControlQCOM}(GLuint driverControl);
Part of GL_QCOM_driver_control */ private native void dispatch_glDisableDriverControlQCOM1(int driverControl, long procAddress); /** Entry point to C language function: void {@native glDisableVertexAttribArray}(GLuint index);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glDisableVertexAttribArray(int index) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDisableVertexAttribArray; if (__addr_ == 0) { throw new GLException("Method \"glDisableVertexAttribArray\" not available"); } dispatch_glDisableVertexAttribArray1(index, __addr_); } /** Entry point to C language function: void {@native glDisableVertexAttribArray}(GLuint index);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ private native void dispatch_glDisableVertexAttribArray1(int index, long procAddress); /** Entry point to C language function: void {@native glDiscardFramebufferEXT}(GLenum target, GLsizei numAttachments, const GLenum * attachments);
Part of GL_EXT_discard_framebuffer @param attachments a direct or array-backed {@link java.nio.IntBuffer} */ public void glDiscardFramebufferEXT(int target, int numAttachments, IntBuffer attachments) { final boolean attachments_is_direct = Buffers.isDirect(attachments); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDiscardFramebufferEXT; if (__addr_ == 0) { throw new GLException("Method \"glDiscardFramebufferEXT\" not available"); } dispatch_glDiscardFramebufferEXT1(target, numAttachments, attachments_is_direct ? attachments : Buffers.getArray(attachments), attachments_is_direct ? Buffers.getDirectBufferByteOffset(attachments) : Buffers.getIndirectBufferByteOffset(attachments), attachments_is_direct, __addr_); } /** Entry point to C language function: void {@native glDiscardFramebufferEXT}(GLenum target, GLsizei numAttachments, const GLenum * attachments);
Part of GL_EXT_discard_framebuffer @param attachments a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glDiscardFramebufferEXT1(int target, int numAttachments, Object attachments, int attachments_byte_offset, boolean attachments_is_direct, long procAddress); /** Entry point to C language function: void {@native glDiscardFramebufferEXT}(GLenum target, GLsizei numAttachments, const GLenum * attachments);
Part of GL_EXT_discard_framebuffer */ public void glDiscardFramebufferEXT(int target, int numAttachments, int[] attachments, int attachments_offset) { if(attachments != null && attachments.length <= attachments_offset) throw new GLException("array offset argument \"attachments_offset\" (" + attachments_offset + ") equals or exceeds array length (" + attachments.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDiscardFramebufferEXT; if (__addr_ == 0) { throw new GLException("Method \"glDiscardFramebufferEXT\" not available"); } dispatch_glDiscardFramebufferEXT1(target, numAttachments, attachments, Buffers.SIZEOF_INT * attachments_offset, false, __addr_); } /** Entry point to C language function: void {@native glDrawArrays}(GLenum mode, GLint first, GLsizei count);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_ES_VERSION_2_0 */ public void glDrawArrays(int mode, int first, int count) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDrawArrays; if (__addr_ == 0) { throw new GLException("Method \"glDrawArrays\" not available"); } dispatch_glDrawArrays1(mode, first, count, __addr_); } /** Entry point to C language function: void {@native glDrawArrays}(GLenum mode, GLint first, GLsizei count);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_ES_VERSION_2_0 */ private native void dispatch_glDrawArrays1(int mode, int first, int count, long procAddress); /** Entry point to C language function: void {@native glDrawArraysInstanced}(GLenum mode, GLint first, GLsizei count, GLsizei instanceCount);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_1; GL_ARB_draw_instanced */ public void glDrawArraysInstanced(int mode, int first, int count, int instanceCount) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDrawArraysInstanced; if (__addr_ == 0) { throw new GLException("Method \"glDrawArraysInstanced\" not available"); } dispatch_glDrawArraysInstanced1(mode, first, count, instanceCount, __addr_); } /** Entry point to C language function: void {@native glDrawArraysInstanced}(GLenum mode, GLint first, GLsizei count, GLsizei instanceCount);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_1; GL_ARB_draw_instanced */ private native void dispatch_glDrawArraysInstanced1(int mode, int first, int count, int instanceCount, long procAddress); /** Entry point to C language function: void {@native glDrawArraysInstancedANGLE}(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
Part of GL_ANGLE_instanced_arrays */ public void glDrawArraysInstancedANGLE(int mode, int first, int count, int primcount) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDrawArraysInstancedANGLE; if (__addr_ == 0) { throw new GLException("Method \"glDrawArraysInstancedANGLE\" not available"); } dispatch_glDrawArraysInstancedANGLE1(mode, first, count, primcount, __addr_); } /** Entry point to C language function: void {@native glDrawArraysInstancedANGLE}(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
Part of GL_ANGLE_instanced_arrays */ private native void dispatch_glDrawArraysInstancedANGLE1(int mode, int first, int count, int primcount, long procAddress); /** Entry point to C language function: void {@native glDrawArraysInstancedNV}(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
Part of GL_NV_draw_instanced */ public void glDrawArraysInstancedNV(int mode, int first, int count, int primcount) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDrawArraysInstancedNV; if (__addr_ == 0) { throw new GLException("Method \"glDrawArraysInstancedNV\" not available"); } dispatch_glDrawArraysInstancedNV1(mode, first, count, primcount, __addr_); } /** Entry point to C language function: void {@native glDrawArraysInstancedNV}(GLenum mode, GLint first, GLsizei count, GLsizei primcount);
Part of GL_NV_draw_instanced */ private native void dispatch_glDrawArraysInstancedNV1(int mode, int first, int count, int primcount, long procAddress); /** Entry point to C language function: void {@native glDrawBuffers}(GLsizei n, const GLenum * bufs);
Part of GL_ES_VERSION_3_0, GL_VERSION_2_0; GL_EXT_draw_buffersGL_NV_draw_buffers @param bufs a direct or array-backed {@link java.nio.IntBuffer} */ public void glDrawBuffers(int n, IntBuffer bufs) { final boolean bufs_is_direct = Buffers.isDirect(bufs); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDrawBuffers; if (__addr_ == 0) { throw new GLException("Method \"glDrawBuffers\" not available"); } dispatch_glDrawBuffers1(n, bufs_is_direct ? bufs : Buffers.getArray(bufs), bufs_is_direct ? Buffers.getDirectBufferByteOffset(bufs) : Buffers.getIndirectBufferByteOffset(bufs), bufs_is_direct, __addr_); } /** Entry point to C language function: void {@native glDrawBuffers}(GLsizei n, const GLenum * bufs);
Part of GL_ES_VERSION_3_0, GL_VERSION_2_0; GL_EXT_draw_buffersGL_NV_draw_buffers @param bufs a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glDrawBuffers1(int n, Object bufs, int bufs_byte_offset, boolean bufs_is_direct, long procAddress); /** Entry point to C language function: void {@native glDrawBuffers}(GLsizei n, const GLenum * bufs);
Part of GL_ES_VERSION_3_0, GL_VERSION_2_0; GL_EXT_draw_buffersGL_NV_draw_buffers */ public void glDrawBuffers(int n, int[] bufs, int bufs_offset) { if(bufs != null && bufs.length <= bufs_offset) throw new GLException("array offset argument \"bufs_offset\" (" + bufs_offset + ") equals or exceeds array length (" + bufs.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDrawBuffers; if (__addr_ == 0) { throw new GLException("Method \"glDrawBuffers\" not available"); } dispatch_glDrawBuffers1(n, bufs, Buffers.SIZEOF_INT * bufs_offset, false, __addr_); } /** Entry point to C language function: void {@native glDrawBuffersIndexedEXT}(GLint n, const GLenum * location, const GLint * indices);
Part of GL_EXT_multiview_draw_buffers @param location a direct or array-backed {@link java.nio.IntBuffer} @param indices a direct or array-backed {@link java.nio.IntBuffer} */ public void glDrawBuffersIndexedEXT(int n, IntBuffer location, IntBuffer indices) { final boolean location_is_direct = Buffers.isDirect(location); final boolean indices_is_direct = Buffers.isDirect(indices); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDrawBuffersIndexedEXT; if (__addr_ == 0) { throw new GLException("Method \"glDrawBuffersIndexedEXT\" not available"); } dispatch_glDrawBuffersIndexedEXT1(n, location_is_direct ? location : Buffers.getArray(location), location_is_direct ? Buffers.getDirectBufferByteOffset(location) : Buffers.getIndirectBufferByteOffset(location), location_is_direct, indices_is_direct ? indices : Buffers.getArray(indices), indices_is_direct ? Buffers.getDirectBufferByteOffset(indices) : Buffers.getIndirectBufferByteOffset(indices), indices_is_direct, __addr_); } /** Entry point to C language function: void {@native glDrawBuffersIndexedEXT}(GLint n, const GLenum * location, const GLint * indices);
Part of GL_EXT_multiview_draw_buffers @param location a direct or array-backed {@link java.nio.IntBuffer} @param indices a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glDrawBuffersIndexedEXT1(int n, Object location, int location_byte_offset, boolean location_is_direct, Object indices, int indices_byte_offset, boolean indices_is_direct, long procAddress); /** Entry point to C language function: void {@native glDrawBuffersIndexedEXT}(GLint n, const GLenum * location, const GLint * indices);
Part of GL_EXT_multiview_draw_buffers */ public void glDrawBuffersIndexedEXT(int n, int[] location, int location_offset, int[] indices, int indices_offset) { if(location != null && location.length <= location_offset) throw new GLException("array offset argument \"location_offset\" (" + location_offset + ") equals or exceeds array length (" + location.length + ")"); if(indices != null && indices.length <= indices_offset) throw new GLException("array offset argument \"indices_offset\" (" + indices_offset + ") equals or exceeds array length (" + indices.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDrawBuffersIndexedEXT; if (__addr_ == 0) { throw new GLException("Method \"glDrawBuffersIndexedEXT\" not available"); } dispatch_glDrawBuffersIndexedEXT1(n, location, Buffers.SIZEOF_INT * location_offset, false, indices, Buffers.SIZEOF_INT * indices_offset, false, __addr_); } /** Entry point to C language function: void {@native glDrawElements}(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_ES_VERSION_2_0 @param indices a direct or array-backed {@link java.nio.Buffer} */ public void glDrawElements(int mode, int count, int type, Buffer indices) { checkElementVBODisabled(true); Buffers.rangeCheck(indices, count); final boolean indices_is_direct = Buffers.isDirect(indices); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDrawElements; if (__addr_ == 0) { throw new GLException("Method \"glDrawElements\" not available"); } dispatch_glDrawElements1(mode, count, type, indices_is_direct ? indices : Buffers.getArray(indices), indices_is_direct ? Buffers.getDirectBufferByteOffset(indices) : Buffers.getIndirectBufferByteOffset(indices), indices_is_direct, __addr_); } /** Entry point to C language function: void {@native glDrawElements}(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_ES_VERSION_2_0 @param indices a direct or array-backed {@link java.nio.Buffer} */ private native void dispatch_glDrawElements1(int mode, int count, int type, Object indices, int indices_byte_offset, boolean indices_is_direct, long procAddress); /** Entry point to C language function: void {@native glDrawElements}(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_ES_VERSION_2_0 */ public void glDrawElements(int mode, int count, int type, long indices_buffer_offset) { checkElementVBOEnabled(true); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDrawElements; if (__addr_ == 0) { throw new GLException("Method \"glDrawElements\" not available"); } dispatch_glDrawElements1(mode, count, type, indices_buffer_offset, __addr_); } /** Entry point to C language function: void {@native glDrawElements}(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_ES_VERSION_2_0 */ private native void dispatch_glDrawElements1(int mode, int count, int type, long indices_buffer_offset, long procAddress); /** Entry point to C language function: void {@native glDrawElementsInstanced}(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei instanceCount);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_1; GL_ARB_draw_instanced @param indices a direct or array-backed {@link java.nio.Buffer} */ public void glDrawElementsInstanced(int mode, int count, int type, Buffer indices, int instanceCount) { checkElementVBODisabled(true); Buffers.rangeCheck(indices, count); final boolean indices_is_direct = Buffers.isDirect(indices); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDrawElementsInstanced; if (__addr_ == 0) { throw new GLException("Method \"glDrawElementsInstanced\" not available"); } dispatch_glDrawElementsInstanced1(mode, count, type, indices_is_direct ? indices : Buffers.getArray(indices), indices_is_direct ? Buffers.getDirectBufferByteOffset(indices) : Buffers.getIndirectBufferByteOffset(indices), indices_is_direct, instanceCount, __addr_); } /** Entry point to C language function: void {@native glDrawElementsInstanced}(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei instanceCount);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_1; GL_ARB_draw_instanced @param indices a direct or array-backed {@link java.nio.Buffer} */ private native void dispatch_glDrawElementsInstanced1(int mode, int count, int type, Object indices, int indices_byte_offset, boolean indices_is_direct, int instanceCount, long procAddress); /** Entry point to C language function: void {@native glDrawElementsInstanced}(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei instanceCount);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_1; GL_ARB_draw_instanced */ public void glDrawElementsInstanced(int mode, int count, int type, long indices_buffer_offset, int instanceCount) { checkElementVBOEnabled(true); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDrawElementsInstanced; if (__addr_ == 0) { throw new GLException("Method \"glDrawElementsInstanced\" not available"); } dispatch_glDrawElementsInstanced1(mode, count, type, indices_buffer_offset, instanceCount, __addr_); } /** Entry point to C language function: void {@native glDrawElementsInstanced}(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei instanceCount);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_1; GL_ARB_draw_instanced */ private native void dispatch_glDrawElementsInstanced1(int mode, int count, int type, long indices_buffer_offset, int instanceCount, long procAddress); /** Entry point to C language function: void {@native glDrawElementsInstancedANGLE}(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount);
Part of GL_ANGLE_instanced_arrays @param indices a direct or array-backed {@link java.nio.Buffer} */ public void glDrawElementsInstancedANGLE(int mode, int count, int type, Buffer indices, int primcount) { final boolean indices_is_direct = Buffers.isDirect(indices); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDrawElementsInstancedANGLE; if (__addr_ == 0) { throw new GLException("Method \"glDrawElementsInstancedANGLE\" not available"); } dispatch_glDrawElementsInstancedANGLE1(mode, count, type, indices_is_direct ? indices : Buffers.getArray(indices), indices_is_direct ? Buffers.getDirectBufferByteOffset(indices) : Buffers.getIndirectBufferByteOffset(indices), indices_is_direct, primcount, __addr_); } /** Entry point to C language function: void {@native glDrawElementsInstancedANGLE}(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount);
Part of GL_ANGLE_instanced_arrays @param indices a direct or array-backed {@link java.nio.Buffer} */ private native void dispatch_glDrawElementsInstancedANGLE1(int mode, int count, int type, Object indices, int indices_byte_offset, boolean indices_is_direct, int primcount, long procAddress); /** Entry point to C language function: void {@native glDrawElementsInstancedNV}(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount);
Part of GL_NV_draw_instanced @param indices a direct or array-backed {@link java.nio.Buffer} */ public void glDrawElementsInstancedNV(int mode, int count, int type, Buffer indices, int primcount) { final boolean indices_is_direct = Buffers.isDirect(indices); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDrawElementsInstancedNV; if (__addr_ == 0) { throw new GLException("Method \"glDrawElementsInstancedNV\" not available"); } dispatch_glDrawElementsInstancedNV1(mode, count, type, indices_is_direct ? indices : Buffers.getArray(indices), indices_is_direct ? Buffers.getDirectBufferByteOffset(indices) : Buffers.getIndirectBufferByteOffset(indices), indices_is_direct, primcount, __addr_); } /** Entry point to C language function: void {@native glDrawElementsInstancedNV}(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount);
Part of GL_NV_draw_instanced @param indices a direct or array-backed {@link java.nio.Buffer} */ private native void dispatch_glDrawElementsInstancedNV1(int mode, int count, int type, Object indices, int indices_byte_offset, boolean indices_is_direct, int primcount, long procAddress); /** Entry point to C language function: void {@native glDrawRangeElements}(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices);
Part of GL_VERSION_1_2, GL_ES_VERSION_3_0 @param indices a direct or array-backed {@link java.nio.Buffer} */ public void glDrawRangeElements(int mode, int start, int end, int count, int type, Buffer indices) { checkElementVBODisabled(true); Buffers.rangeCheck(indices, count); final boolean indices_is_direct = Buffers.isDirect(indices); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDrawRangeElements; if (__addr_ == 0) { throw new GLException("Method \"glDrawRangeElements\" not available"); } dispatch_glDrawRangeElements1(mode, start, end, count, type, indices_is_direct ? indices : Buffers.getArray(indices), indices_is_direct ? Buffers.getDirectBufferByteOffset(indices) : Buffers.getIndirectBufferByteOffset(indices), indices_is_direct, __addr_); } /** Entry point to C language function: void {@native glDrawRangeElements}(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices);
Part of GL_VERSION_1_2, GL_ES_VERSION_3_0 @param indices a direct or array-backed {@link java.nio.Buffer} */ private native void dispatch_glDrawRangeElements1(int mode, int start, int end, int count, int type, Object indices, int indices_byte_offset, boolean indices_is_direct, long procAddress); /** Entry point to C language function: void {@native glDrawRangeElements}(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices);
Part of GL_VERSION_1_2, GL_ES_VERSION_3_0 */ public void glDrawRangeElements(int mode, int start, int end, int count, int type, long indices_buffer_offset) { checkElementVBOEnabled(true); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glDrawRangeElements; if (__addr_ == 0) { throw new GLException("Method \"glDrawRangeElements\" not available"); } dispatch_glDrawRangeElements1(mode, start, end, count, type, indices_buffer_offset, __addr_); } /** Entry point to C language function: void {@native glDrawRangeElements}(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices);
Part of GL_VERSION_1_2, GL_ES_VERSION_3_0 */ private native void dispatch_glDrawRangeElements1(int mode, int start, int end, int count, int type, long indices_buffer_offset, long procAddress); /** Entry point to C language function: void {@native glEGLImageTargetRenderbufferStorageOES}(GLenum target, GLeglImageOES image);
Part of GL_OES_EGL_image */ public void glEGLImageTargetRenderbufferStorageOES(int target, long image) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glEGLImageTargetRenderbufferStorageOES; if (__addr_ == 0) { throw new GLException("Method \"glEGLImageTargetRenderbufferStorageOES\" not available"); } dispatch_glEGLImageTargetRenderbufferStorageOES1(target, image, __addr_); } /** Entry point to C language function: void {@native glEGLImageTargetRenderbufferStorageOES}(GLenum target, GLeglImageOES image);
Part of GL_OES_EGL_image */ private native void dispatch_glEGLImageTargetRenderbufferStorageOES1(int target, long image, long procAddress); /** Entry point to C language function: void {@native glEGLImageTargetTexture2DOES}(GLenum target, GLeglImageOES image);
Part of GL_OES_EGL_image */ public void glEGLImageTargetTexture2DOES(int target, long image) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glEGLImageTargetTexture2DOES; if (__addr_ == 0) { throw new GLException("Method \"glEGLImageTargetTexture2DOES\" not available"); } dispatch_glEGLImageTargetTexture2DOES1(target, image, __addr_); } /** Entry point to C language function: void {@native glEGLImageTargetTexture2DOES}(GLenum target, GLeglImageOES image);
Part of GL_OES_EGL_image */ private native void dispatch_glEGLImageTargetTexture2DOES1(int target, long image, long procAddress); /** Entry point to C language function: void {@native glEnable}(GLenum cap);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ public void glEnable(int cap) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glEnable; if (__addr_ == 0) { throw new GLException("Method \"glEnable\" not available"); } dispatch_glEnable1(cap, __addr_); } /** Entry point to C language function: void {@native glEnable}(GLenum cap);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ private native void dispatch_glEnable1(int cap, long procAddress); /** Entry point to C language function: void {@native glEnableDriverControlQCOM}(GLuint driverControl);
Part of GL_QCOM_driver_control */ public void glEnableDriverControlQCOM(int driverControl) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glEnableDriverControlQCOM; if (__addr_ == 0) { throw new GLException("Method \"glEnableDriverControlQCOM\" not available"); } dispatch_glEnableDriverControlQCOM1(driverControl, __addr_); } /** Entry point to C language function: void {@native glEnableDriverControlQCOM}(GLuint driverControl);
Part of GL_QCOM_driver_control */ private native void dispatch_glEnableDriverControlQCOM1(int driverControl, long procAddress); /** Entry point to C language function: void {@native glEnableVertexAttribArray}(GLuint index);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glEnableVertexAttribArray(int index) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glEnableVertexAttribArray; if (__addr_ == 0) { throw new GLException("Method \"glEnableVertexAttribArray\" not available"); } dispatch_glEnableVertexAttribArray1(index, __addr_); } /** Entry point to C language function: void {@native glEnableVertexAttribArray}(GLuint index);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ private native void dispatch_glEnableVertexAttribArray1(int index, long procAddress); /** Entry point to C language function: void {@native glEndPerfMonitorAMD}(GLuint monitor);
Part of GL_AMD_performance_monitor */ public void glEndPerfMonitorAMD(int monitor) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glEndPerfMonitorAMD; if (__addr_ == 0) { throw new GLException("Method \"glEndPerfMonitorAMD\" not available"); } dispatch_glEndPerfMonitorAMD1(monitor, __addr_); } /** Entry point to C language function: void {@native glEndPerfMonitorAMD}(GLuint monitor);
Part of GL_AMD_performance_monitor */ private native void dispatch_glEndPerfMonitorAMD1(int monitor, long procAddress); /** Entry point to C language function: void {@native glEndQuery}(GLenum target);
Part of GL_ES_VERSION_3_0, GL_VERSION_1_5; GL_EXT_occlusion_query_boolean, GL_EXT_disjoint_timer_query */ public void glEndQuery(int target) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glEndQuery; if (__addr_ == 0) { throw new GLException("Method \"glEndQuery\" not available"); } dispatch_glEndQuery1(target, __addr_); } /** Entry point to C language function: void {@native glEndQuery}(GLenum target);
Part of GL_ES_VERSION_3_0, GL_VERSION_1_5; GL_EXT_occlusion_query_boolean, GL_EXT_disjoint_timer_query */ private native void dispatch_glEndQuery1(int target, long procAddress); /** Entry point to C language function: void {@native glEndTilingQCOM}(GLbitfield preserveMask);
Part of GL_QCOM_tiled_rendering */ public void glEndTilingQCOM(int preserveMask) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glEndTilingQCOM; if (__addr_ == 0) { throw new GLException("Method \"glEndTilingQCOM\" not available"); } dispatch_glEndTilingQCOM1(preserveMask, __addr_); } /** Entry point to C language function: void {@native glEndTilingQCOM}(GLbitfield preserveMask);
Part of GL_QCOM_tiled_rendering */ private native void dispatch_glEndTilingQCOM1(int preserveMask, long procAddress); /** Entry point to C language function: void {@native glEndTransformFeedback}(void);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 */ public void glEndTransformFeedback() { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glEndTransformFeedback; if (__addr_ == 0) { throw new GLException("Method \"glEndTransformFeedback\" not available"); } dispatch_glEndTransformFeedback1(__addr_); } /** Entry point to C language function: void {@native glEndTransformFeedback}(void);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 */ private native void dispatch_glEndTransformFeedback1(long procAddress); /** Entry point to C language function: void {@native glExtGetBufferPointervQCOM}(GLenum target, GLvoid * * params);
Part of GL_QCOM_extended_get @param params a direct only {@link com.jogamp.common.nio.PointerBuffer} */ public void glExtGetBufferPointervQCOM(int target, PointerBuffer params) { if (!Buffers.isDirect(params)) throw new GLException("Argument \"params\" is not a direct buffer"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glExtGetBufferPointervQCOM; if (__addr_ == 0) { throw new GLException("Method \"glExtGetBufferPointervQCOM\" not available"); } dispatch_glExtGetBufferPointervQCOM0(target, params != null ? params.getBuffer() : null, Buffers.getDirectBufferByteOffset(params), __addr_); } /** Entry point to C language function: void {@native glExtGetBufferPointervQCOM}(GLenum target, GLvoid * * params);
Part of GL_QCOM_extended_get @param params a direct only {@link com.jogamp.common.nio.PointerBuffer} */ private native void dispatch_glExtGetBufferPointervQCOM0(int target, Object params, int params_byte_offset, long procAddress); /** Entry point to C language function: void {@native glExtGetBuffersQCOM}(GLuint * buffers, GLint maxBuffers, GLint * numBuffers);
Part of GL_QCOM_extended_get @param buffers a direct or array-backed {@link java.nio.IntBuffer} @param numBuffers a direct or array-backed {@link java.nio.IntBuffer} */ public void glExtGetBuffersQCOM(IntBuffer buffers, int maxBuffers, IntBuffer numBuffers) { final boolean buffers_is_direct = Buffers.isDirect(buffers); final boolean numBuffers_is_direct = Buffers.isDirect(numBuffers); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glExtGetBuffersQCOM; if (__addr_ == 0) { throw new GLException("Method \"glExtGetBuffersQCOM\" not available"); } dispatch_glExtGetBuffersQCOM1(buffers_is_direct ? buffers : Buffers.getArray(buffers), buffers_is_direct ? Buffers.getDirectBufferByteOffset(buffers) : Buffers.getIndirectBufferByteOffset(buffers), buffers_is_direct, maxBuffers, numBuffers_is_direct ? numBuffers : Buffers.getArray(numBuffers), numBuffers_is_direct ? Buffers.getDirectBufferByteOffset(numBuffers) : Buffers.getIndirectBufferByteOffset(numBuffers), numBuffers_is_direct, __addr_); } /** Entry point to C language function: void {@native glExtGetBuffersQCOM}(GLuint * buffers, GLint maxBuffers, GLint * numBuffers);
Part of GL_QCOM_extended_get @param buffers a direct or array-backed {@link java.nio.IntBuffer} @param numBuffers a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glExtGetBuffersQCOM1(Object buffers, int buffers_byte_offset, boolean buffers_is_direct, int maxBuffers, Object numBuffers, int numBuffers_byte_offset, boolean numBuffers_is_direct, long procAddress); /** Entry point to C language function: void {@native glExtGetBuffersQCOM}(GLuint * buffers, GLint maxBuffers, GLint * numBuffers);
Part of GL_QCOM_extended_get */ public void glExtGetBuffersQCOM(int[] buffers, int buffers_offset, int maxBuffers, int[] numBuffers, int numBuffers_offset) { if(buffers != null && buffers.length <= buffers_offset) throw new GLException("array offset argument \"buffers_offset\" (" + buffers_offset + ") equals or exceeds array length (" + buffers.length + ")"); if(numBuffers != null && numBuffers.length <= numBuffers_offset) throw new GLException("array offset argument \"numBuffers_offset\" (" + numBuffers_offset + ") equals or exceeds array length (" + numBuffers.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glExtGetBuffersQCOM; if (__addr_ == 0) { throw new GLException("Method \"glExtGetBuffersQCOM\" not available"); } dispatch_glExtGetBuffersQCOM1(buffers, Buffers.SIZEOF_INT * buffers_offset, false, maxBuffers, numBuffers, Buffers.SIZEOF_INT * numBuffers_offset, false, __addr_); } /** Entry point to C language function: void {@native glExtGetFramebuffersQCOM}(GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers);
Part of GL_QCOM_extended_get @param framebuffers a direct or array-backed {@link java.nio.IntBuffer} @param numFramebuffers a direct or array-backed {@link java.nio.IntBuffer} */ public void glExtGetFramebuffersQCOM(IntBuffer framebuffers, int maxFramebuffers, IntBuffer numFramebuffers) { final boolean framebuffers_is_direct = Buffers.isDirect(framebuffers); final boolean numFramebuffers_is_direct = Buffers.isDirect(numFramebuffers); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glExtGetFramebuffersQCOM; if (__addr_ == 0) { throw new GLException("Method \"glExtGetFramebuffersQCOM\" not available"); } dispatch_glExtGetFramebuffersQCOM1(framebuffers_is_direct ? framebuffers : Buffers.getArray(framebuffers), framebuffers_is_direct ? Buffers.getDirectBufferByteOffset(framebuffers) : Buffers.getIndirectBufferByteOffset(framebuffers), framebuffers_is_direct, maxFramebuffers, numFramebuffers_is_direct ? numFramebuffers : Buffers.getArray(numFramebuffers), numFramebuffers_is_direct ? Buffers.getDirectBufferByteOffset(numFramebuffers) : Buffers.getIndirectBufferByteOffset(numFramebuffers), numFramebuffers_is_direct, __addr_); } /** Entry point to C language function: void {@native glExtGetFramebuffersQCOM}(GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers);
Part of GL_QCOM_extended_get @param framebuffers a direct or array-backed {@link java.nio.IntBuffer} @param numFramebuffers a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glExtGetFramebuffersQCOM1(Object framebuffers, int framebuffers_byte_offset, boolean framebuffers_is_direct, int maxFramebuffers, Object numFramebuffers, int numFramebuffers_byte_offset, boolean numFramebuffers_is_direct, long procAddress); /** Entry point to C language function: void {@native glExtGetFramebuffersQCOM}(GLuint * framebuffers, GLint maxFramebuffers, GLint * numFramebuffers);
Part of GL_QCOM_extended_get */ public void glExtGetFramebuffersQCOM(int[] framebuffers, int framebuffers_offset, int maxFramebuffers, int[] numFramebuffers, int numFramebuffers_offset) { if(framebuffers != null && framebuffers.length <= framebuffers_offset) throw new GLException("array offset argument \"framebuffers_offset\" (" + framebuffers_offset + ") equals or exceeds array length (" + framebuffers.length + ")"); if(numFramebuffers != null && numFramebuffers.length <= numFramebuffers_offset) throw new GLException("array offset argument \"numFramebuffers_offset\" (" + numFramebuffers_offset + ") equals or exceeds array length (" + numFramebuffers.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glExtGetFramebuffersQCOM; if (__addr_ == 0) { throw new GLException("Method \"glExtGetFramebuffersQCOM\" not available"); } dispatch_glExtGetFramebuffersQCOM1(framebuffers, Buffers.SIZEOF_INT * framebuffers_offset, false, maxFramebuffers, numFramebuffers, Buffers.SIZEOF_INT * numFramebuffers_offset, false, __addr_); } /** Entry point to C language function: void {@native glExtGetProgramBinarySourceQCOM}(GLuint program, GLenum shadertype, GLchar * source, GLint * length);
Part of GL_QCOM_extended_get2 @param source a direct or array-backed {@link java.nio.ByteBuffer} @param length a direct or array-backed {@link java.nio.IntBuffer} */ public void glExtGetProgramBinarySourceQCOM(int program, int shadertype, ByteBuffer source, IntBuffer length) { final boolean source_is_direct = Buffers.isDirect(source); final boolean length_is_direct = Buffers.isDirect(length); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glExtGetProgramBinarySourceQCOM; if (__addr_ == 0) { throw new GLException("Method \"glExtGetProgramBinarySourceQCOM\" not available"); } dispatch_glExtGetProgramBinarySourceQCOM1(program, shadertype, source_is_direct ? source : Buffers.getArray(source), source_is_direct ? Buffers.getDirectBufferByteOffset(source) : Buffers.getIndirectBufferByteOffset(source), source_is_direct, length_is_direct ? length : Buffers.getArray(length), length_is_direct ? Buffers.getDirectBufferByteOffset(length) : Buffers.getIndirectBufferByteOffset(length), length_is_direct, __addr_); } /** Entry point to C language function: void {@native glExtGetProgramBinarySourceQCOM}(GLuint program, GLenum shadertype, GLchar * source, GLint * length);
Part of GL_QCOM_extended_get2 @param source a direct or array-backed {@link java.nio.ByteBuffer} @param length a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glExtGetProgramBinarySourceQCOM1(int program, int shadertype, Object source, int source_byte_offset, boolean source_is_direct, Object length, int length_byte_offset, boolean length_is_direct, long procAddress); /** Entry point to C language function: void {@native glExtGetProgramBinarySourceQCOM}(GLuint program, GLenum shadertype, GLchar * source, GLint * length);
Part of GL_QCOM_extended_get2 */ public void glExtGetProgramBinarySourceQCOM(int program, int shadertype, byte[] source, int source_offset, int[] length, int length_offset) { if(source != null && source.length <= source_offset) throw new GLException("array offset argument \"source_offset\" (" + source_offset + ") equals or exceeds array length (" + source.length + ")"); if(length != null && length.length <= length_offset) throw new GLException("array offset argument \"length_offset\" (" + length_offset + ") equals or exceeds array length (" + length.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glExtGetProgramBinarySourceQCOM; if (__addr_ == 0) { throw new GLException("Method \"glExtGetProgramBinarySourceQCOM\" not available"); } dispatch_glExtGetProgramBinarySourceQCOM1(program, shadertype, source, source_offset, false, length, Buffers.SIZEOF_INT * length_offset, false, __addr_); } /** Entry point to C language function: void {@native glExtGetProgramsQCOM}(GLuint * programs, GLint maxPrograms, GLint * numPrograms);
Part of GL_QCOM_extended_get2 @param programs a direct or array-backed {@link java.nio.IntBuffer} @param numPrograms a direct or array-backed {@link java.nio.IntBuffer} */ public void glExtGetProgramsQCOM(IntBuffer programs, int maxPrograms, IntBuffer numPrograms) { final boolean programs_is_direct = Buffers.isDirect(programs); final boolean numPrograms_is_direct = Buffers.isDirect(numPrograms); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glExtGetProgramsQCOM; if (__addr_ == 0) { throw new GLException("Method \"glExtGetProgramsQCOM\" not available"); } dispatch_glExtGetProgramsQCOM1(programs_is_direct ? programs : Buffers.getArray(programs), programs_is_direct ? Buffers.getDirectBufferByteOffset(programs) : Buffers.getIndirectBufferByteOffset(programs), programs_is_direct, maxPrograms, numPrograms_is_direct ? numPrograms : Buffers.getArray(numPrograms), numPrograms_is_direct ? Buffers.getDirectBufferByteOffset(numPrograms) : Buffers.getIndirectBufferByteOffset(numPrograms), numPrograms_is_direct, __addr_); } /** Entry point to C language function: void {@native glExtGetProgramsQCOM}(GLuint * programs, GLint maxPrograms, GLint * numPrograms);
Part of GL_QCOM_extended_get2 @param programs a direct or array-backed {@link java.nio.IntBuffer} @param numPrograms a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glExtGetProgramsQCOM1(Object programs, int programs_byte_offset, boolean programs_is_direct, int maxPrograms, Object numPrograms, int numPrograms_byte_offset, boolean numPrograms_is_direct, long procAddress); /** Entry point to C language function: void {@native glExtGetProgramsQCOM}(GLuint * programs, GLint maxPrograms, GLint * numPrograms);
Part of GL_QCOM_extended_get2 */ public void glExtGetProgramsQCOM(int[] programs, int programs_offset, int maxPrograms, int[] numPrograms, int numPrograms_offset) { if(programs != null && programs.length <= programs_offset) throw new GLException("array offset argument \"programs_offset\" (" + programs_offset + ") equals or exceeds array length (" + programs.length + ")"); if(numPrograms != null && numPrograms.length <= numPrograms_offset) throw new GLException("array offset argument \"numPrograms_offset\" (" + numPrograms_offset + ") equals or exceeds array length (" + numPrograms.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glExtGetProgramsQCOM; if (__addr_ == 0) { throw new GLException("Method \"glExtGetProgramsQCOM\" not available"); } dispatch_glExtGetProgramsQCOM1(programs, Buffers.SIZEOF_INT * programs_offset, false, maxPrograms, numPrograms, Buffers.SIZEOF_INT * numPrograms_offset, false, __addr_); } /** Entry point to C language function: void {@native glExtGetRenderbuffersQCOM}(GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers);
Part of GL_QCOM_extended_get @param renderbuffers a direct or array-backed {@link java.nio.IntBuffer} @param numRenderbuffers a direct or array-backed {@link java.nio.IntBuffer} */ public void glExtGetRenderbuffersQCOM(IntBuffer renderbuffers, int maxRenderbuffers, IntBuffer numRenderbuffers) { final boolean renderbuffers_is_direct = Buffers.isDirect(renderbuffers); final boolean numRenderbuffers_is_direct = Buffers.isDirect(numRenderbuffers); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glExtGetRenderbuffersQCOM; if (__addr_ == 0) { throw new GLException("Method \"glExtGetRenderbuffersQCOM\" not available"); } dispatch_glExtGetRenderbuffersQCOM1(renderbuffers_is_direct ? renderbuffers : Buffers.getArray(renderbuffers), renderbuffers_is_direct ? Buffers.getDirectBufferByteOffset(renderbuffers) : Buffers.getIndirectBufferByteOffset(renderbuffers), renderbuffers_is_direct, maxRenderbuffers, numRenderbuffers_is_direct ? numRenderbuffers : Buffers.getArray(numRenderbuffers), numRenderbuffers_is_direct ? Buffers.getDirectBufferByteOffset(numRenderbuffers) : Buffers.getIndirectBufferByteOffset(numRenderbuffers), numRenderbuffers_is_direct, __addr_); } /** Entry point to C language function: void {@native glExtGetRenderbuffersQCOM}(GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers);
Part of GL_QCOM_extended_get @param renderbuffers a direct or array-backed {@link java.nio.IntBuffer} @param numRenderbuffers a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glExtGetRenderbuffersQCOM1(Object renderbuffers, int renderbuffers_byte_offset, boolean renderbuffers_is_direct, int maxRenderbuffers, Object numRenderbuffers, int numRenderbuffers_byte_offset, boolean numRenderbuffers_is_direct, long procAddress); /** Entry point to C language function: void {@native glExtGetRenderbuffersQCOM}(GLuint * renderbuffers, GLint maxRenderbuffers, GLint * numRenderbuffers);
Part of GL_QCOM_extended_get */ public void glExtGetRenderbuffersQCOM(int[] renderbuffers, int renderbuffers_offset, int maxRenderbuffers, int[] numRenderbuffers, int numRenderbuffers_offset) { if(renderbuffers != null && renderbuffers.length <= renderbuffers_offset) throw new GLException("array offset argument \"renderbuffers_offset\" (" + renderbuffers_offset + ") equals or exceeds array length (" + renderbuffers.length + ")"); if(numRenderbuffers != null && numRenderbuffers.length <= numRenderbuffers_offset) throw new GLException("array offset argument \"numRenderbuffers_offset\" (" + numRenderbuffers_offset + ") equals or exceeds array length (" + numRenderbuffers.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glExtGetRenderbuffersQCOM; if (__addr_ == 0) { throw new GLException("Method \"glExtGetRenderbuffersQCOM\" not available"); } dispatch_glExtGetRenderbuffersQCOM1(renderbuffers, Buffers.SIZEOF_INT * renderbuffers_offset, false, maxRenderbuffers, numRenderbuffers, Buffers.SIZEOF_INT * numRenderbuffers_offset, false, __addr_); } /** Entry point to C language function: void {@native glExtGetShadersQCOM}(GLuint * shaders, GLint maxShaders, GLint * numShaders);
Part of GL_QCOM_extended_get2 @param shaders a direct or array-backed {@link java.nio.IntBuffer} @param numShaders a direct or array-backed {@link java.nio.IntBuffer} */ public void glExtGetShadersQCOM(IntBuffer shaders, int maxShaders, IntBuffer numShaders) { final boolean shaders_is_direct = Buffers.isDirect(shaders); final boolean numShaders_is_direct = Buffers.isDirect(numShaders); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glExtGetShadersQCOM; if (__addr_ == 0) { throw new GLException("Method \"glExtGetShadersQCOM\" not available"); } dispatch_glExtGetShadersQCOM1(shaders_is_direct ? shaders : Buffers.getArray(shaders), shaders_is_direct ? Buffers.getDirectBufferByteOffset(shaders) : Buffers.getIndirectBufferByteOffset(shaders), shaders_is_direct, maxShaders, numShaders_is_direct ? numShaders : Buffers.getArray(numShaders), numShaders_is_direct ? Buffers.getDirectBufferByteOffset(numShaders) : Buffers.getIndirectBufferByteOffset(numShaders), numShaders_is_direct, __addr_); } /** Entry point to C language function: void {@native glExtGetShadersQCOM}(GLuint * shaders, GLint maxShaders, GLint * numShaders);
Part of GL_QCOM_extended_get2 @param shaders a direct or array-backed {@link java.nio.IntBuffer} @param numShaders a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glExtGetShadersQCOM1(Object shaders, int shaders_byte_offset, boolean shaders_is_direct, int maxShaders, Object numShaders, int numShaders_byte_offset, boolean numShaders_is_direct, long procAddress); /** Entry point to C language function: void {@native glExtGetShadersQCOM}(GLuint * shaders, GLint maxShaders, GLint * numShaders);
Part of GL_QCOM_extended_get2 */ public void glExtGetShadersQCOM(int[] shaders, int shaders_offset, int maxShaders, int[] numShaders, int numShaders_offset) { if(shaders != null && shaders.length <= shaders_offset) throw new GLException("array offset argument \"shaders_offset\" (" + shaders_offset + ") equals or exceeds array length (" + shaders.length + ")"); if(numShaders != null && numShaders.length <= numShaders_offset) throw new GLException("array offset argument \"numShaders_offset\" (" + numShaders_offset + ") equals or exceeds array length (" + numShaders.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glExtGetShadersQCOM; if (__addr_ == 0) { throw new GLException("Method \"glExtGetShadersQCOM\" not available"); } dispatch_glExtGetShadersQCOM1(shaders, Buffers.SIZEOF_INT * shaders_offset, false, maxShaders, numShaders, Buffers.SIZEOF_INT * numShaders_offset, false, __addr_); } /** Entry point to C language function: void {@native glExtGetTexLevelParameterivQCOM}(GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params);
Part of GL_QCOM_extended_get @param params a direct or array-backed {@link java.nio.IntBuffer} */ public void glExtGetTexLevelParameterivQCOM(int texture, int face, int level, int pname, IntBuffer params) { final boolean params_is_direct = Buffers.isDirect(params); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glExtGetTexLevelParameterivQCOM; if (__addr_ == 0) { throw new GLException("Method \"glExtGetTexLevelParameterivQCOM\" not available"); } dispatch_glExtGetTexLevelParameterivQCOM1(texture, face, level, pname, params_is_direct ? params : Buffers.getArray(params), params_is_direct ? Buffers.getDirectBufferByteOffset(params) : Buffers.getIndirectBufferByteOffset(params), params_is_direct, __addr_); } /** Entry point to C language function: void {@native glExtGetTexLevelParameterivQCOM}(GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params);
Part of GL_QCOM_extended_get @param params a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glExtGetTexLevelParameterivQCOM1(int texture, int face, int level, int pname, Object params, int params_byte_offset, boolean params_is_direct, long procAddress); /** Entry point to C language function: void {@native glExtGetTexLevelParameterivQCOM}(GLuint texture, GLenum face, GLint level, GLenum pname, GLint * params);
Part of GL_QCOM_extended_get */ public void glExtGetTexLevelParameterivQCOM(int texture, int face, int level, int pname, int[] params, int params_offset) { if(params != null && params.length <= params_offset) throw new GLException("array offset argument \"params_offset\" (" + params_offset + ") equals or exceeds array length (" + params.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glExtGetTexLevelParameterivQCOM; if (__addr_ == 0) { throw new GLException("Method \"glExtGetTexLevelParameterivQCOM\" not available"); } dispatch_glExtGetTexLevelParameterivQCOM1(texture, face, level, pname, params, Buffers.SIZEOF_INT * params_offset, false, __addr_); } /** Entry point to C language function: void {@native glExtGetTexSubImageQCOM}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid * texels);
Part of GL_QCOM_extended_get @param texels a direct or array-backed {@link java.nio.Buffer} */ public void glExtGetTexSubImageQCOM(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer texels) { final boolean texels_is_direct = Buffers.isDirect(texels); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glExtGetTexSubImageQCOM; if (__addr_ == 0) { throw new GLException("Method \"glExtGetTexSubImageQCOM\" not available"); } dispatch_glExtGetTexSubImageQCOM1(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, texels_is_direct ? texels : Buffers.getArray(texels), texels_is_direct ? Buffers.getDirectBufferByteOffset(texels) : Buffers.getIndirectBufferByteOffset(texels), texels_is_direct, __addr_); } /** Entry point to C language function: void {@native glExtGetTexSubImageQCOM}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid * texels);
Part of GL_QCOM_extended_get @param texels a direct or array-backed {@link java.nio.Buffer} */ private native void dispatch_glExtGetTexSubImageQCOM1(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Object texels, int texels_byte_offset, boolean texels_is_direct, long procAddress); /** Entry point to C language function: void {@native glExtGetTexturesQCOM}(GLuint * textures, GLint maxTextures, GLint * numTextures);
Part of GL_QCOM_extended_get @param textures a direct or array-backed {@link java.nio.IntBuffer} @param numTextures a direct or array-backed {@link java.nio.IntBuffer} */ public void glExtGetTexturesQCOM(IntBuffer textures, int maxTextures, IntBuffer numTextures) { final boolean textures_is_direct = Buffers.isDirect(textures); final boolean numTextures_is_direct = Buffers.isDirect(numTextures); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glExtGetTexturesQCOM; if (__addr_ == 0) { throw new GLException("Method \"glExtGetTexturesQCOM\" not available"); } dispatch_glExtGetTexturesQCOM1(textures_is_direct ? textures : Buffers.getArray(textures), textures_is_direct ? Buffers.getDirectBufferByteOffset(textures) : Buffers.getIndirectBufferByteOffset(textures), textures_is_direct, maxTextures, numTextures_is_direct ? numTextures : Buffers.getArray(numTextures), numTextures_is_direct ? Buffers.getDirectBufferByteOffset(numTextures) : Buffers.getIndirectBufferByteOffset(numTextures), numTextures_is_direct, __addr_); } /** Entry point to C language function: void {@native glExtGetTexturesQCOM}(GLuint * textures, GLint maxTextures, GLint * numTextures);
Part of GL_QCOM_extended_get @param textures a direct or array-backed {@link java.nio.IntBuffer} @param numTextures a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glExtGetTexturesQCOM1(Object textures, int textures_byte_offset, boolean textures_is_direct, int maxTextures, Object numTextures, int numTextures_byte_offset, boolean numTextures_is_direct, long procAddress); /** Entry point to C language function: void {@native glExtGetTexturesQCOM}(GLuint * textures, GLint maxTextures, GLint * numTextures);
Part of GL_QCOM_extended_get */ public void glExtGetTexturesQCOM(int[] textures, int textures_offset, int maxTextures, int[] numTextures, int numTextures_offset) { if(textures != null && textures.length <= textures_offset) throw new GLException("array offset argument \"textures_offset\" (" + textures_offset + ") equals or exceeds array length (" + textures.length + ")"); if(numTextures != null && numTextures.length <= numTextures_offset) throw new GLException("array offset argument \"numTextures_offset\" (" + numTextures_offset + ") equals or exceeds array length (" + numTextures.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glExtGetTexturesQCOM; if (__addr_ == 0) { throw new GLException("Method \"glExtGetTexturesQCOM\" not available"); } dispatch_glExtGetTexturesQCOM1(textures, Buffers.SIZEOF_INT * textures_offset, false, maxTextures, numTextures, Buffers.SIZEOF_INT * numTextures_offset, false, __addr_); } /** Entry point to C language function: GLboolean {@native glExtIsProgramBinaryQCOM}(GLuint program);
Part of GL_QCOM_extended_get2 */ public boolean glExtIsProgramBinaryQCOM(int program) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glExtIsProgramBinaryQCOM; if (__addr_ == 0) { throw new GLException("Method \"glExtIsProgramBinaryQCOM\" not available"); } return dispatch_glExtIsProgramBinaryQCOM1(program, __addr_); } /** Entry point to C language function: GLboolean {@native glExtIsProgramBinaryQCOM}(GLuint program);
Part of GL_QCOM_extended_get2 */ private native boolean dispatch_glExtIsProgramBinaryQCOM1(int program, long procAddress); /** Entry point to C language function: void {@native glExtTexObjectStateOverrideiQCOM}(GLenum target, GLenum pname, GLint param);
Part of GL_QCOM_extended_get */ public void glExtTexObjectStateOverrideiQCOM(int target, int pname, int param) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glExtTexObjectStateOverrideiQCOM; if (__addr_ == 0) { throw new GLException("Method \"glExtTexObjectStateOverrideiQCOM\" not available"); } dispatch_glExtTexObjectStateOverrideiQCOM1(target, pname, param, __addr_); } /** Entry point to C language function: void {@native glExtTexObjectStateOverrideiQCOM}(GLenum target, GLenum pname, GLint param);
Part of GL_QCOM_extended_get */ private native void dispatch_glExtTexObjectStateOverrideiQCOM1(int target, int pname, int param, long procAddress); /** Entry point to C language function: GLsync {@native glFenceSync}(GLenum condition, GLbitfield flags);
Part of GL_ARB_sync, GL_ES_VERSION_3_0, GL_VERSION_3_2 */ public long glFenceSync(int condition, int flags) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glFenceSync; if (__addr_ == 0) { throw new GLException("Method \"glFenceSync\" not available"); } return dispatch_glFenceSync1(condition, flags, __addr_); } /** Entry point to C language function: GLsync {@native glFenceSync}(GLenum condition, GLbitfield flags);
Part of GL_ARB_sync, GL_ES_VERSION_3_0, GL_VERSION_3_2 */ private native long dispatch_glFenceSync1(int condition, int flags, long procAddress); /** Entry point to C language function: void {@native glFinish}(void);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ public void glFinish() { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glFinish; if (__addr_ == 0) { throw new GLException("Method \"glFinish\" not available"); } dispatch_glFinish1(__addr_); } /** Entry point to C language function: void {@native glFinish}(void);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ private native void dispatch_glFinish1(long procAddress); /** Entry point to C language function: void {@native glFinishFenceNV}(GLuint);
Part of GL_NV_fence */ public void glFinishFenceNV(int arg0) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glFinishFenceNV; if (__addr_ == 0) { throw new GLException("Method \"glFinishFenceNV\" not available"); } dispatch_glFinishFenceNV1(arg0, __addr_); } /** Entry point to C language function: void {@native glFinishFenceNV}(GLuint);
Part of GL_NV_fence */ private native void dispatch_glFinishFenceNV1(int arg0, long procAddress); /** Entry point to C language function: void {@native glFlush}(void);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ public void glFlush() { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glFlush; if (__addr_ == 0) { throw new GLException("Method \"glFlush\" not available"); } dispatch_glFlush1(__addr_); } /** Entry point to C language function: void {@native glFlush}(void);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ private native void dispatch_glFlush1(long procAddress); /** Entry point to C language function: void {@native glFlushMappedBufferRange}(GLenum target, GLintptr offset, GLsizeiptr length);
Part of GL_ES_VERSION_3_0, GL_ARB_map_buffer_range, GL_VERSION_3_0; GL_EXT_map_buffer_rangeGL_APPLE_flush_buffer_range */ public void glFlushMappedBufferRange(int target, long offset, long length) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glFlushMappedBufferRange; if (__addr_ == 0) { throw new GLException("Method \"glFlushMappedBufferRange\" not available"); } dispatch_glFlushMappedBufferRange1(target, offset, length, __addr_); } /** Entry point to C language function: void {@native glFlushMappedBufferRange}(GLenum target, GLintptr offset, GLsizeiptr length);
Part of GL_ES_VERSION_3_0, GL_ARB_map_buffer_range, GL_VERSION_3_0; GL_EXT_map_buffer_rangeGL_APPLE_flush_buffer_range */ private native void dispatch_glFlushMappedBufferRange1(int target, long offset, long length, long procAddress); /** Entry point to C language function: void {@native glFramebufferRenderbuffer}(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
Part of GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_ES_VERSION_2_0; GL_OES_framebuffer_object */ public void glFramebufferRenderbuffer(int target, int attachment, int renderbuffertarget, int renderbuffer) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glFramebufferRenderbuffer; if (__addr_ == 0) { throw new GLException("Method \"glFramebufferRenderbuffer\" not available"); } dispatch_glFramebufferRenderbuffer1(target, attachment, renderbuffertarget, renderbuffer, __addr_); } /** Entry point to C language function: void {@native glFramebufferRenderbuffer}(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
Part of GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_ES_VERSION_2_0; GL_OES_framebuffer_object */ private native void dispatch_glFramebufferRenderbuffer1(int target, int attachment, int renderbuffertarget, int renderbuffer, long procAddress); /** Entry point to C language function: void {@native glFramebufferTexture2D}(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
Part of GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_ES_VERSION_2_0; GL_OES_framebuffer_object */ public void glFramebufferTexture2D(int target, int attachment, int textarget, int texture, int level) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glFramebufferTexture2D; if (__addr_ == 0) { throw new GLException("Method \"glFramebufferTexture2D\" not available"); } dispatch_glFramebufferTexture2D1(target, attachment, textarget, texture, level, __addr_); } /** Entry point to C language function: void {@native glFramebufferTexture2D}(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
Part of GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_ES_VERSION_2_0; GL_OES_framebuffer_object */ private native void dispatch_glFramebufferTexture2D1(int target, int attachment, int textarget, int texture, int level, long procAddress); /** Entry point to C language function: void {@native glFramebufferTexture2DMultisampleEXT}(GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
Part of GL_EXT_multisampled_render_to_texture */ public void glFramebufferTexture2DMultisampleEXT(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glFramebufferTexture2DMultisampleEXT; if (__addr_ == 0) { throw new GLException("Method \"glFramebufferTexture2DMultisampleEXT\" not available"); } dispatch_glFramebufferTexture2DMultisampleEXT1(arg0, arg1, arg2, arg3, arg4, arg5, __addr_); } /** Entry point to C language function: void {@native glFramebufferTexture2DMultisampleEXT}(GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
Part of GL_EXT_multisampled_render_to_texture */ private native void dispatch_glFramebufferTexture2DMultisampleEXT1(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long procAddress); /** Entry point to C language function: void {@native glFramebufferTexture2DMultisampleIMG}(GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
Part of GL_IMG_multisampled_render_to_texture */ public void glFramebufferTexture2DMultisampleIMG(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glFramebufferTexture2DMultisampleIMG; if (__addr_ == 0) { throw new GLException("Method \"glFramebufferTexture2DMultisampleIMG\" not available"); } dispatch_glFramebufferTexture2DMultisampleIMG1(arg0, arg1, arg2, arg3, arg4, arg5, __addr_); } /** Entry point to C language function: void {@native glFramebufferTexture2DMultisampleIMG}(GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
Part of GL_IMG_multisampled_render_to_texture */ private native void dispatch_glFramebufferTexture2DMultisampleIMG1(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, long procAddress); /** Entry point to C language function: void {@native glFramebufferTexture3D}(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
Part of GL_ARB_framebuffer_object, GL_VERSION_3_0; GL_OES_texture_3D */ public void glFramebufferTexture3D(int target, int attachment, int textarget, int texture, int level, int zoffset) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glFramebufferTexture3D; if (__addr_ == 0) { throw new GLException("Method \"glFramebufferTexture3D\" not available"); } dispatch_glFramebufferTexture3D1(target, attachment, textarget, texture, level, zoffset, __addr_); } /** Entry point to C language function: void {@native glFramebufferTexture3D}(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
Part of GL_ARB_framebuffer_object, GL_VERSION_3_0; GL_OES_texture_3D */ private native void dispatch_glFramebufferTexture3D1(int target, int attachment, int textarget, int texture, int level, int zoffset, long procAddress); /** Entry point to C language function: void {@native glFramebufferTextureLayer}(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_3_0, GL_VERSION_3_0 */ public void glFramebufferTextureLayer(int target, int attachment, int texture, int level, int layer) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glFramebufferTextureLayer; if (__addr_ == 0) { throw new GLException("Method \"glFramebufferTextureLayer\" not available"); } dispatch_glFramebufferTextureLayer1(target, attachment, texture, level, layer, __addr_); } /** Entry point to C language function: void {@native glFramebufferTextureLayer}(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_3_0, GL_VERSION_3_0 */ private native void dispatch_glFramebufferTextureLayer1(int target, int attachment, int texture, int level, int layer, long procAddress); /** Entry point to C language function: void {@native glFrontFace}(GLenum mode);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ public void glFrontFace(int mode) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glFrontFace; if (__addr_ == 0) { throw new GLException("Method \"glFrontFace\" not available"); } dispatch_glFrontFace1(mode, __addr_); } /** Entry point to C language function: void {@native glFrontFace}(GLenum mode);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ private native void dispatch_glFrontFace1(int mode, long procAddress); /** Entry point to C language function: void {@native glGenBuffers}(GLsizei n, GLuint * buffers);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_5, GL_ES_VERSION_2_0 @param buffers a direct or array-backed {@link java.nio.IntBuffer} */ public void glGenBuffers(int n, IntBuffer buffers) { Buffers.rangeCheck(buffers, n); final boolean buffers_is_direct = Buffers.isDirect(buffers); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGenBuffers; if (__addr_ == 0) { throw new GLException("Method \"glGenBuffers\" not available"); } dispatch_glGenBuffers1(n, buffers_is_direct ? buffers : Buffers.getArray(buffers), buffers_is_direct ? Buffers.getDirectBufferByteOffset(buffers) : Buffers.getIndirectBufferByteOffset(buffers), buffers_is_direct, __addr_); } /** Entry point to C language function: void {@native glGenBuffers}(GLsizei n, GLuint * buffers);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_5, GL_ES_VERSION_2_0 @param buffers a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glGenBuffers1(int n, Object buffers, int buffers_byte_offset, boolean buffers_is_direct, long procAddress); /** Entry point to C language function: void {@native glGenBuffers}(GLsizei n, GLuint * buffers);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_5, GL_ES_VERSION_2_0 */ public void glGenBuffers(int n, int[] buffers, int buffers_offset) { Buffers.rangeCheck(buffers, buffers_offset, n); if(buffers != null && buffers.length <= buffers_offset) throw new GLException("array offset argument \"buffers_offset\" (" + buffers_offset + ") equals or exceeds array length (" + buffers.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGenBuffers; if (__addr_ == 0) { throw new GLException("Method \"glGenBuffers\" not available"); } dispatch_glGenBuffers1(n, buffers, Buffers.SIZEOF_INT * buffers_offset, false, __addr_); } /** Entry point to C language function: void {@native glGenFencesNV}(GLsizei, GLuint * );
Part of GL_NV_fence @param arg1 a direct or array-backed {@link java.nio.IntBuffer} */ public void glGenFencesNV(int arg0, IntBuffer arg1) { Buffers.rangeCheck(arg1, arg0); final boolean arg1_is_direct = Buffers.isDirect(arg1); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGenFencesNV; if (__addr_ == 0) { throw new GLException("Method \"glGenFencesNV\" not available"); } dispatch_glGenFencesNV1(arg0, arg1_is_direct ? arg1 : Buffers.getArray(arg1), arg1_is_direct ? Buffers.getDirectBufferByteOffset(arg1) : Buffers.getIndirectBufferByteOffset(arg1), arg1_is_direct, __addr_); } /** Entry point to C language function: void {@native glGenFencesNV}(GLsizei, GLuint * );
Part of GL_NV_fence @param arg1 a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glGenFencesNV1(int arg0, Object arg1, int arg1_byte_offset, boolean arg1_is_direct, long procAddress); /** Entry point to C language function: void {@native glGenFencesNV}(GLsizei, GLuint * );
Part of GL_NV_fence */ public void glGenFencesNV(int arg0, int[] arg1, int arg1_offset) { Buffers.rangeCheck(arg1, arg1_offset, arg0); if(arg1 != null && arg1.length <= arg1_offset) throw new GLException("array offset argument \"arg1_offset\" (" + arg1_offset + ") equals or exceeds array length (" + arg1.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGenFencesNV; if (__addr_ == 0) { throw new GLException("Method \"glGenFencesNV\" not available"); } dispatch_glGenFencesNV1(arg0, arg1, Buffers.SIZEOF_INT * arg1_offset, false, __addr_); } /** Entry point to C language function: void {@native glGenFramebuffers}(GLsizei n, GLuint * framebuffers);
Part of GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_ES_VERSION_2_0; GL_OES_framebuffer_object @param framebuffers a direct or array-backed {@link java.nio.IntBuffer} */ public void glGenFramebuffers(int n, IntBuffer framebuffers) { final boolean framebuffers_is_direct = Buffers.isDirect(framebuffers); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGenFramebuffers; if (__addr_ == 0) { throw new GLException("Method \"glGenFramebuffers\" not available"); } dispatch_glGenFramebuffers1(n, framebuffers_is_direct ? framebuffers : Buffers.getArray(framebuffers), framebuffers_is_direct ? Buffers.getDirectBufferByteOffset(framebuffers) : Buffers.getIndirectBufferByteOffset(framebuffers), framebuffers_is_direct, __addr_); } /** Entry point to C language function: void {@native glGenFramebuffers}(GLsizei n, GLuint * framebuffers);
Part of GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_ES_VERSION_2_0; GL_OES_framebuffer_object @param framebuffers a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glGenFramebuffers1(int n, Object framebuffers, int framebuffers_byte_offset, boolean framebuffers_is_direct, long procAddress); /** Entry point to C language function: void {@native glGenFramebuffers}(GLsizei n, GLuint * framebuffers);
Part of GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_ES_VERSION_2_0; GL_OES_framebuffer_object */ public void glGenFramebuffers(int n, int[] framebuffers, int framebuffers_offset) { if(framebuffers != null && framebuffers.length <= framebuffers_offset) throw new GLException("array offset argument \"framebuffers_offset\" (" + framebuffers_offset + ") equals or exceeds array length (" + framebuffers.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGenFramebuffers; if (__addr_ == 0) { throw new GLException("Method \"glGenFramebuffers\" not available"); } dispatch_glGenFramebuffers1(n, framebuffers, Buffers.SIZEOF_INT * framebuffers_offset, false, __addr_); } /** Entry point to C language function: void {@native glGenPerfMonitorsAMD}(GLsizei n, GLuint * monitors);
Part of GL_AMD_performance_monitor @param monitors a direct or array-backed {@link java.nio.IntBuffer} */ public void glGenPerfMonitorsAMD(int n, IntBuffer monitors) { final boolean monitors_is_direct = Buffers.isDirect(monitors); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGenPerfMonitorsAMD; if (__addr_ == 0) { throw new GLException("Method \"glGenPerfMonitorsAMD\" not available"); } dispatch_glGenPerfMonitorsAMD1(n, monitors_is_direct ? monitors : Buffers.getArray(monitors), monitors_is_direct ? Buffers.getDirectBufferByteOffset(monitors) : Buffers.getIndirectBufferByteOffset(monitors), monitors_is_direct, __addr_); } /** Entry point to C language function: void {@native glGenPerfMonitorsAMD}(GLsizei n, GLuint * monitors);
Part of GL_AMD_performance_monitor @param monitors a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glGenPerfMonitorsAMD1(int n, Object monitors, int monitors_byte_offset, boolean monitors_is_direct, long procAddress); /** Entry point to C language function: void {@native glGenPerfMonitorsAMD}(GLsizei n, GLuint * monitors);
Part of GL_AMD_performance_monitor */ public void glGenPerfMonitorsAMD(int n, int[] monitors, int monitors_offset) { if(monitors != null && monitors.length <= monitors_offset) throw new GLException("array offset argument \"monitors_offset\" (" + monitors_offset + ") equals or exceeds array length (" + monitors.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGenPerfMonitorsAMD; if (__addr_ == 0) { throw new GLException("Method \"glGenPerfMonitorsAMD\" not available"); } dispatch_glGenPerfMonitorsAMD1(n, monitors, Buffers.SIZEOF_INT * monitors_offset, false, __addr_); } /** Entry point to C language function: void {@native glGenQueries}(GLsizei n, GLuint * ids);
Part of GL_ES_VERSION_3_0, GL_VERSION_1_5; GL_EXT_occlusion_query_boolean, GL_EXT_disjoint_timer_query @param ids a direct or array-backed {@link java.nio.IntBuffer} */ public void glGenQueries(int n, IntBuffer ids) { Buffers.rangeCheck(ids, n); final boolean ids_is_direct = Buffers.isDirect(ids); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGenQueries; if (__addr_ == 0) { throw new GLException("Method \"glGenQueries\" not available"); } dispatch_glGenQueries1(n, ids_is_direct ? ids : Buffers.getArray(ids), ids_is_direct ? Buffers.getDirectBufferByteOffset(ids) : Buffers.getIndirectBufferByteOffset(ids), ids_is_direct, __addr_); } /** Entry point to C language function: void {@native glGenQueries}(GLsizei n, GLuint * ids);
Part of GL_ES_VERSION_3_0, GL_VERSION_1_5; GL_EXT_occlusion_query_boolean, GL_EXT_disjoint_timer_query @param ids a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glGenQueries1(int n, Object ids, int ids_byte_offset, boolean ids_is_direct, long procAddress); /** Entry point to C language function: void {@native glGenQueries}(GLsizei n, GLuint * ids);
Part of GL_ES_VERSION_3_0, GL_VERSION_1_5; GL_EXT_occlusion_query_boolean, GL_EXT_disjoint_timer_query */ public void glGenQueries(int n, int[] ids, int ids_offset) { Buffers.rangeCheck(ids, ids_offset, n); if(ids != null && ids.length <= ids_offset) throw new GLException("array offset argument \"ids_offset\" (" + ids_offset + ") equals or exceeds array length (" + ids.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGenQueries; if (__addr_ == 0) { throw new GLException("Method \"glGenQueries\" not available"); } dispatch_glGenQueries1(n, ids, Buffers.SIZEOF_INT * ids_offset, false, __addr_); } /** Entry point to C language function: void {@native glGenRenderbuffers}(GLsizei n, GLuint * renderbuffers);
Part of GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_ES_VERSION_2_0; GL_OES_framebuffer_object @param renderbuffers a direct or array-backed {@link java.nio.IntBuffer} */ public void glGenRenderbuffers(int n, IntBuffer renderbuffers) { final boolean renderbuffers_is_direct = Buffers.isDirect(renderbuffers); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGenRenderbuffers; if (__addr_ == 0) { throw new GLException("Method \"glGenRenderbuffers\" not available"); } dispatch_glGenRenderbuffers1(n, renderbuffers_is_direct ? renderbuffers : Buffers.getArray(renderbuffers), renderbuffers_is_direct ? Buffers.getDirectBufferByteOffset(renderbuffers) : Buffers.getIndirectBufferByteOffset(renderbuffers), renderbuffers_is_direct, __addr_); } /** Entry point to C language function: void {@native glGenRenderbuffers}(GLsizei n, GLuint * renderbuffers);
Part of GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_ES_VERSION_2_0; GL_OES_framebuffer_object @param renderbuffers a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glGenRenderbuffers1(int n, Object renderbuffers, int renderbuffers_byte_offset, boolean renderbuffers_is_direct, long procAddress); /** Entry point to C language function: void {@native glGenRenderbuffers}(GLsizei n, GLuint * renderbuffers);
Part of GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_ES_VERSION_2_0; GL_OES_framebuffer_object */ public void glGenRenderbuffers(int n, int[] renderbuffers, int renderbuffers_offset) { if(renderbuffers != null && renderbuffers.length <= renderbuffers_offset) throw new GLException("array offset argument \"renderbuffers_offset\" (" + renderbuffers_offset + ") equals or exceeds array length (" + renderbuffers.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGenRenderbuffers; if (__addr_ == 0) { throw new GLException("Method \"glGenRenderbuffers\" not available"); } dispatch_glGenRenderbuffers1(n, renderbuffers, Buffers.SIZEOF_INT * renderbuffers_offset, false, __addr_); } /** Entry point to C language function: void {@native glGenSamplers}(GLsizei count, GLuint * samplers);
Part of GL_ARB_sampler_objects, GL_ES_VERSION_3_0, GL_VERSION_3_3 @param samplers a direct or array-backed {@link java.nio.IntBuffer} */ public void glGenSamplers(int count, IntBuffer samplers) { final boolean samplers_is_direct = Buffers.isDirect(samplers); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGenSamplers; if (__addr_ == 0) { throw new GLException("Method \"glGenSamplers\" not available"); } dispatch_glGenSamplers1(count, samplers_is_direct ? samplers : Buffers.getArray(samplers), samplers_is_direct ? Buffers.getDirectBufferByteOffset(samplers) : Buffers.getIndirectBufferByteOffset(samplers), samplers_is_direct, __addr_); } /** Entry point to C language function: void {@native glGenSamplers}(GLsizei count, GLuint * samplers);
Part of GL_ARB_sampler_objects, GL_ES_VERSION_3_0, GL_VERSION_3_3 @param samplers a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glGenSamplers1(int count, Object samplers, int samplers_byte_offset, boolean samplers_is_direct, long procAddress); /** Entry point to C language function: void {@native glGenSamplers}(GLsizei count, GLuint * samplers);
Part of GL_ARB_sampler_objects, GL_ES_VERSION_3_0, GL_VERSION_3_3 */ public void glGenSamplers(int count, int[] samplers, int samplers_offset) { if(samplers != null && samplers.length <= samplers_offset) throw new GLException("array offset argument \"samplers_offset\" (" + samplers_offset + ") equals or exceeds array length (" + samplers.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGenSamplers; if (__addr_ == 0) { throw new GLException("Method \"glGenSamplers\" not available"); } dispatch_glGenSamplers1(count, samplers, Buffers.SIZEOF_INT * samplers_offset, false, __addr_); } /** Entry point to C language function: void {@native glGenTextures}(GLsizei n, GLuint * textures);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_ES_VERSION_2_0 @param textures a direct or array-backed {@link java.nio.IntBuffer} */ public void glGenTextures(int n, IntBuffer textures) { Buffers.rangeCheck(textures, n); final boolean textures_is_direct = Buffers.isDirect(textures); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGenTextures; if (__addr_ == 0) { throw new GLException("Method \"glGenTextures\" not available"); } dispatch_glGenTextures1(n, textures_is_direct ? textures : Buffers.getArray(textures), textures_is_direct ? Buffers.getDirectBufferByteOffset(textures) : Buffers.getIndirectBufferByteOffset(textures), textures_is_direct, __addr_); } /** Entry point to C language function: void {@native glGenTextures}(GLsizei n, GLuint * textures);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_ES_VERSION_2_0 @param textures a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glGenTextures1(int n, Object textures, int textures_byte_offset, boolean textures_is_direct, long procAddress); /** Entry point to C language function: void {@native glGenTextures}(GLsizei n, GLuint * textures);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_ES_VERSION_2_0 */ public void glGenTextures(int n, int[] textures, int textures_offset) { Buffers.rangeCheck(textures, textures_offset, n); if(textures != null && textures.length <= textures_offset) throw new GLException("array offset argument \"textures_offset\" (" + textures_offset + ") equals or exceeds array length (" + textures.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGenTextures; if (__addr_ == 0) { throw new GLException("Method \"glGenTextures\" not available"); } dispatch_glGenTextures1(n, textures, Buffers.SIZEOF_INT * textures_offset, false, __addr_); } /** Entry point to C language function: void {@native glGenTransformFeedbacks}(GLsizei n, GLuint * ids);
Part of GL_ES_VERSION_3_0, GL_VERSION_4_0, GL_ARB_transform_feedback2 @param ids a direct or array-backed {@link java.nio.IntBuffer} */ public void glGenTransformFeedbacks(int n, IntBuffer ids) { final boolean ids_is_direct = Buffers.isDirect(ids); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGenTransformFeedbacks; if (__addr_ == 0) { throw new GLException("Method \"glGenTransformFeedbacks\" not available"); } dispatch_glGenTransformFeedbacks1(n, ids_is_direct ? ids : Buffers.getArray(ids), ids_is_direct ? Buffers.getDirectBufferByteOffset(ids) : Buffers.getIndirectBufferByteOffset(ids), ids_is_direct, __addr_); } /** Entry point to C language function: void {@native glGenTransformFeedbacks}(GLsizei n, GLuint * ids);
Part of GL_ES_VERSION_3_0, GL_VERSION_4_0, GL_ARB_transform_feedback2 @param ids a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glGenTransformFeedbacks1(int n, Object ids, int ids_byte_offset, boolean ids_is_direct, long procAddress); /** Entry point to C language function: void {@native glGenTransformFeedbacks}(GLsizei n, GLuint * ids);
Part of GL_ES_VERSION_3_0, GL_VERSION_4_0, GL_ARB_transform_feedback2 */ public void glGenTransformFeedbacks(int n, int[] ids, int ids_offset) { if(ids != null && ids.length <= ids_offset) throw new GLException("array offset argument \"ids_offset\" (" + ids_offset + ") equals or exceeds array length (" + ids.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGenTransformFeedbacks; if (__addr_ == 0) { throw new GLException("Method \"glGenTransformFeedbacks\" not available"); } dispatch_glGenTransformFeedbacks1(n, ids, Buffers.SIZEOF_INT * ids_offset, false, __addr_); } /** Entry point to C language function: void {@native glGenVertexArrays}(GLsizei n, GLuint * arrays);
Part of GL_ES_VERSION_3_0, GL_ARB_vertex_array_object, GL_VERSION_3_0 @param arrays a direct or array-backed {@link java.nio.IntBuffer} */ public void glGenVertexArrays(int n, IntBuffer arrays) { final boolean arrays_is_direct = Buffers.isDirect(arrays); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGenVertexArrays; if (__addr_ == 0) { throw new GLException("Method \"glGenVertexArrays\" not available"); } dispatch_glGenVertexArrays1(n, arrays_is_direct ? arrays : Buffers.getArray(arrays), arrays_is_direct ? Buffers.getDirectBufferByteOffset(arrays) : Buffers.getIndirectBufferByteOffset(arrays), arrays_is_direct, __addr_); } /** Entry point to C language function: void {@native glGenVertexArrays}(GLsizei n, GLuint * arrays);
Part of GL_ES_VERSION_3_0, GL_ARB_vertex_array_object, GL_VERSION_3_0 @param arrays a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glGenVertexArrays1(int n, Object arrays, int arrays_byte_offset, boolean arrays_is_direct, long procAddress); /** Entry point to C language function: void {@native glGenVertexArrays}(GLsizei n, GLuint * arrays);
Part of GL_ES_VERSION_3_0, GL_ARB_vertex_array_object, GL_VERSION_3_0 */ public void glGenVertexArrays(int n, int[] arrays, int arrays_offset) { if(arrays != null && arrays.length <= arrays_offset) throw new GLException("array offset argument \"arrays_offset\" (" + arrays_offset + ") equals or exceeds array length (" + arrays.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGenVertexArrays; if (__addr_ == 0) { throw new GLException("Method \"glGenVertexArrays\" not available"); } dispatch_glGenVertexArrays1(n, arrays, Buffers.SIZEOF_INT * arrays_offset, false, __addr_); } /** Entry point to C language function: void {@native glGenVertexArraysOES}(GLsizei n, GLuint * arrays);
Part of GL_OES_vertex_array_object @param arrays a direct or array-backed {@link java.nio.IntBuffer} */ public void glGenVertexArraysOES(int n, IntBuffer arrays) { final boolean arrays_is_direct = Buffers.isDirect(arrays); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGenVertexArraysOES; if (__addr_ == 0) { throw new GLException("Method \"glGenVertexArraysOES\" not available"); } dispatch_glGenVertexArraysOES1(n, arrays_is_direct ? arrays : Buffers.getArray(arrays), arrays_is_direct ? Buffers.getDirectBufferByteOffset(arrays) : Buffers.getIndirectBufferByteOffset(arrays), arrays_is_direct, __addr_); } /** Entry point to C language function: void {@native glGenVertexArraysOES}(GLsizei n, GLuint * arrays);
Part of GL_OES_vertex_array_object @param arrays a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glGenVertexArraysOES1(int n, Object arrays, int arrays_byte_offset, boolean arrays_is_direct, long procAddress); /** Entry point to C language function: void {@native glGenVertexArraysOES}(GLsizei n, GLuint * arrays);
Part of GL_OES_vertex_array_object */ public void glGenVertexArraysOES(int n, int[] arrays, int arrays_offset) { if(arrays != null && arrays.length <= arrays_offset) throw new GLException("array offset argument \"arrays_offset\" (" + arrays_offset + ") equals or exceeds array length (" + arrays.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGenVertexArraysOES; if (__addr_ == 0) { throw new GLException("Method \"glGenVertexArraysOES\" not available"); } dispatch_glGenVertexArraysOES1(n, arrays, Buffers.SIZEOF_INT * arrays_offset, false, __addr_); } /** Entry point to C language function: void {@native glGenerateMipmap}(GLenum target);
Part of GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_ES_VERSION_2_0; GL_OES_framebuffer_object */ public void glGenerateMipmap(int target) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGenerateMipmap; if (__addr_ == 0) { throw new GLException("Method \"glGenerateMipmap\" not available"); } dispatch_glGenerateMipmap1(target, __addr_); } /** Entry point to C language function: void {@native glGenerateMipmap}(GLenum target);
Part of GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_ES_VERSION_2_0; GL_OES_framebuffer_object */ private native void dispatch_glGenerateMipmap1(int target, long procAddress); /** Entry point to C language function: void {@native glGetActiveAttrib}(GLuint program, GLuint index, GLsizei bufsize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param length a direct or array-backed {@link java.nio.IntBuffer} @param size a direct or array-backed {@link java.nio.IntBuffer} @param type a direct or array-backed {@link java.nio.IntBuffer} @param name a direct or array-backed {@link java.nio.ByteBuffer} */ public void glGetActiveAttrib(int program, int index, int bufsize, IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name) { final boolean length_is_direct = Buffers.isDirect(length); final boolean size_is_direct = Buffers.isDirect(size); final boolean type_is_direct = Buffers.isDirect(type); final boolean name_is_direct = Buffers.isDirect(name); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetActiveAttrib; if (__addr_ == 0) { throw new GLException("Method \"glGetActiveAttrib\" not available"); } dispatch_glGetActiveAttrib1(program, index, bufsize, length_is_direct ? length : Buffers.getArray(length), length_is_direct ? Buffers.getDirectBufferByteOffset(length) : Buffers.getIndirectBufferByteOffset(length), length_is_direct, size_is_direct ? size : Buffers.getArray(size), size_is_direct ? Buffers.getDirectBufferByteOffset(size) : Buffers.getIndirectBufferByteOffset(size), size_is_direct, type_is_direct ? type : Buffers.getArray(type), type_is_direct ? Buffers.getDirectBufferByteOffset(type) : Buffers.getIndirectBufferByteOffset(type), type_is_direct, name_is_direct ? name : Buffers.getArray(name), name_is_direct ? Buffers.getDirectBufferByteOffset(name) : Buffers.getIndirectBufferByteOffset(name), name_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetActiveAttrib}(GLuint program, GLuint index, GLsizei bufsize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param length a direct or array-backed {@link java.nio.IntBuffer} @param size a direct or array-backed {@link java.nio.IntBuffer} @param type a direct or array-backed {@link java.nio.IntBuffer} @param name a direct or array-backed {@link java.nio.ByteBuffer} */ private native void dispatch_glGetActiveAttrib1(int program, int index, int bufsize, Object length, int length_byte_offset, boolean length_is_direct, Object size, int size_byte_offset, boolean size_is_direct, Object type, int type_byte_offset, boolean type_is_direct, Object name, int name_byte_offset, boolean name_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetActiveAttrib}(GLuint program, GLuint index, GLsizei bufsize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glGetActiveAttrib(int program, int index, int bufsize, int[] length, int length_offset, int[] size, int size_offset, int[] type, int type_offset, byte[] name, int name_offset) { if(length != null && length.length <= length_offset) throw new GLException("array offset argument \"length_offset\" (" + length_offset + ") equals or exceeds array length (" + length.length + ")"); if(size != null && size.length <= size_offset) throw new GLException("array offset argument \"size_offset\" (" + size_offset + ") equals or exceeds array length (" + size.length + ")"); if(type != null && type.length <= type_offset) throw new GLException("array offset argument \"type_offset\" (" + type_offset + ") equals or exceeds array length (" + type.length + ")"); if(name != null && name.length <= name_offset) throw new GLException("array offset argument \"name_offset\" (" + name_offset + ") equals or exceeds array length (" + name.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetActiveAttrib; if (__addr_ == 0) { throw new GLException("Method \"glGetActiveAttrib\" not available"); } dispatch_glGetActiveAttrib1(program, index, bufsize, length, Buffers.SIZEOF_INT * length_offset, false, size, Buffers.SIZEOF_INT * size_offset, false, type, Buffers.SIZEOF_INT * type_offset, false, name, name_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetActiveUniform}(GLuint program, GLuint index, GLsizei bufsize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param length a direct or array-backed {@link java.nio.IntBuffer} @param size a direct or array-backed {@link java.nio.IntBuffer} @param type a direct or array-backed {@link java.nio.IntBuffer} @param name a direct or array-backed {@link java.nio.ByteBuffer} */ public void glGetActiveUniform(int program, int index, int bufsize, IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name) { final boolean length_is_direct = Buffers.isDirect(length); final boolean size_is_direct = Buffers.isDirect(size); final boolean type_is_direct = Buffers.isDirect(type); final boolean name_is_direct = Buffers.isDirect(name); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetActiveUniform; if (__addr_ == 0) { throw new GLException("Method \"glGetActiveUniform\" not available"); } dispatch_glGetActiveUniform1(program, index, bufsize, length_is_direct ? length : Buffers.getArray(length), length_is_direct ? Buffers.getDirectBufferByteOffset(length) : Buffers.getIndirectBufferByteOffset(length), length_is_direct, size_is_direct ? size : Buffers.getArray(size), size_is_direct ? Buffers.getDirectBufferByteOffset(size) : Buffers.getIndirectBufferByteOffset(size), size_is_direct, type_is_direct ? type : Buffers.getArray(type), type_is_direct ? Buffers.getDirectBufferByteOffset(type) : Buffers.getIndirectBufferByteOffset(type), type_is_direct, name_is_direct ? name : Buffers.getArray(name), name_is_direct ? Buffers.getDirectBufferByteOffset(name) : Buffers.getIndirectBufferByteOffset(name), name_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetActiveUniform}(GLuint program, GLuint index, GLsizei bufsize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param length a direct or array-backed {@link java.nio.IntBuffer} @param size a direct or array-backed {@link java.nio.IntBuffer} @param type a direct or array-backed {@link java.nio.IntBuffer} @param name a direct or array-backed {@link java.nio.ByteBuffer} */ private native void dispatch_glGetActiveUniform1(int program, int index, int bufsize, Object length, int length_byte_offset, boolean length_is_direct, Object size, int size_byte_offset, boolean size_is_direct, Object type, int type_byte_offset, boolean type_is_direct, Object name, int name_byte_offset, boolean name_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetActiveUniform}(GLuint program, GLuint index, GLsizei bufsize, GLsizei * length, GLint * size, GLenum * type, GLchar * name);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glGetActiveUniform(int program, int index, int bufsize, int[] length, int length_offset, int[] size, int size_offset, int[] type, int type_offset, byte[] name, int name_offset) { if(length != null && length.length <= length_offset) throw new GLException("array offset argument \"length_offset\" (" + length_offset + ") equals or exceeds array length (" + length.length + ")"); if(size != null && size.length <= size_offset) throw new GLException("array offset argument \"size_offset\" (" + size_offset + ") equals or exceeds array length (" + size.length + ")"); if(type != null && type.length <= type_offset) throw new GLException("array offset argument \"type_offset\" (" + type_offset + ") equals or exceeds array length (" + type.length + ")"); if(name != null && name.length <= name_offset) throw new GLException("array offset argument \"name_offset\" (" + name_offset + ") equals or exceeds array length (" + name.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetActiveUniform; if (__addr_ == 0) { throw new GLException("Method \"glGetActiveUniform\" not available"); } dispatch_glGetActiveUniform1(program, index, bufsize, length, Buffers.SIZEOF_INT * length_offset, false, size, Buffers.SIZEOF_INT * size_offset, false, type, Buffers.SIZEOF_INT * type_offset, false, name, name_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetActiveUniformBlockName}(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName);
Part of GL_ES_VERSION_3_0, GL_ARB_uniform_buffer_object, GL_VERSION_3_1 @param length a direct or array-backed {@link java.nio.IntBuffer} @param uniformBlockName a direct or array-backed {@link java.nio.ByteBuffer} */ public void glGetActiveUniformBlockName(int program, int uniformBlockIndex, int bufSize, IntBuffer length, ByteBuffer uniformBlockName) { final boolean length_is_direct = Buffers.isDirect(length); final boolean uniformBlockName_is_direct = Buffers.isDirect(uniformBlockName); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetActiveUniformBlockName; if (__addr_ == 0) { throw new GLException("Method \"glGetActiveUniformBlockName\" not available"); } dispatch_glGetActiveUniformBlockName1(program, uniformBlockIndex, bufSize, length_is_direct ? length : Buffers.getArray(length), length_is_direct ? Buffers.getDirectBufferByteOffset(length) : Buffers.getIndirectBufferByteOffset(length), length_is_direct, uniformBlockName_is_direct ? uniformBlockName : Buffers.getArray(uniformBlockName), uniformBlockName_is_direct ? Buffers.getDirectBufferByteOffset(uniformBlockName) : Buffers.getIndirectBufferByteOffset(uniformBlockName), uniformBlockName_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetActiveUniformBlockName}(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName);
Part of GL_ES_VERSION_3_0, GL_ARB_uniform_buffer_object, GL_VERSION_3_1 @param length a direct or array-backed {@link java.nio.IntBuffer} @param uniformBlockName a direct or array-backed {@link java.nio.ByteBuffer} */ private native void dispatch_glGetActiveUniformBlockName1(int program, int uniformBlockIndex, int bufSize, Object length, int length_byte_offset, boolean length_is_direct, Object uniformBlockName, int uniformBlockName_byte_offset, boolean uniformBlockName_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetActiveUniformBlockName}(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName);
Part of GL_ES_VERSION_3_0, GL_ARB_uniform_buffer_object, GL_VERSION_3_1 */ public void glGetActiveUniformBlockName(int program, int uniformBlockIndex, int bufSize, int[] length, int length_offset, byte[] uniformBlockName, int uniformBlockName_offset) { if(length != null && length.length <= length_offset) throw new GLException("array offset argument \"length_offset\" (" + length_offset + ") equals or exceeds array length (" + length.length + ")"); if(uniformBlockName != null && uniformBlockName.length <= uniformBlockName_offset) throw new GLException("array offset argument \"uniformBlockName_offset\" (" + uniformBlockName_offset + ") equals or exceeds array length (" + uniformBlockName.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetActiveUniformBlockName; if (__addr_ == 0) { throw new GLException("Method \"glGetActiveUniformBlockName\" not available"); } dispatch_glGetActiveUniformBlockName1(program, uniformBlockIndex, bufSize, length, Buffers.SIZEOF_INT * length_offset, false, uniformBlockName, uniformBlockName_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetActiveUniformBlockiv}(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params);
Part of GL_ES_VERSION_3_0, GL_ARB_uniform_buffer_object, GL_VERSION_3_1 @param params a direct or array-backed {@link java.nio.IntBuffer} */ public void glGetActiveUniformBlockiv(int program, int uniformBlockIndex, int pname, IntBuffer params) { final boolean params_is_direct = Buffers.isDirect(params); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetActiveUniformBlockiv; if (__addr_ == 0) { throw new GLException("Method \"glGetActiveUniformBlockiv\" not available"); } dispatch_glGetActiveUniformBlockiv1(program, uniformBlockIndex, pname, params_is_direct ? params : Buffers.getArray(params), params_is_direct ? Buffers.getDirectBufferByteOffset(params) : Buffers.getIndirectBufferByteOffset(params), params_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetActiveUniformBlockiv}(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params);
Part of GL_ES_VERSION_3_0, GL_ARB_uniform_buffer_object, GL_VERSION_3_1 @param params a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glGetActiveUniformBlockiv1(int program, int uniformBlockIndex, int pname, Object params, int params_byte_offset, boolean params_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetActiveUniformBlockiv}(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params);
Part of GL_ES_VERSION_3_0, GL_ARB_uniform_buffer_object, GL_VERSION_3_1 */ public void glGetActiveUniformBlockiv(int program, int uniformBlockIndex, int pname, int[] params, int params_offset) { if(params != null && params.length <= params_offset) throw new GLException("array offset argument \"params_offset\" (" + params_offset + ") equals or exceeds array length (" + params.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetActiveUniformBlockiv; if (__addr_ == 0) { throw new GLException("Method \"glGetActiveUniformBlockiv\" not available"); } dispatch_glGetActiveUniformBlockiv1(program, uniformBlockIndex, pname, params, Buffers.SIZEOF_INT * params_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetActiveUniformsiv}(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params);
Part of GL_ES_VERSION_3_0, GL_ARB_uniform_buffer_object, GL_VERSION_3_1 @param uniformIndices a direct or array-backed {@link java.nio.IntBuffer} @param params a direct or array-backed {@link java.nio.IntBuffer} */ public void glGetActiveUniformsiv(int program, int uniformCount, IntBuffer uniformIndices, int pname, IntBuffer params) { final boolean uniformIndices_is_direct = Buffers.isDirect(uniformIndices); final boolean params_is_direct = Buffers.isDirect(params); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetActiveUniformsiv; if (__addr_ == 0) { throw new GLException("Method \"glGetActiveUniformsiv\" not available"); } dispatch_glGetActiveUniformsiv1(program, uniformCount, uniformIndices_is_direct ? uniformIndices : Buffers.getArray(uniformIndices), uniformIndices_is_direct ? Buffers.getDirectBufferByteOffset(uniformIndices) : Buffers.getIndirectBufferByteOffset(uniformIndices), uniformIndices_is_direct, pname, params_is_direct ? params : Buffers.getArray(params), params_is_direct ? Buffers.getDirectBufferByteOffset(params) : Buffers.getIndirectBufferByteOffset(params), params_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetActiveUniformsiv}(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params);
Part of GL_ES_VERSION_3_0, GL_ARB_uniform_buffer_object, GL_VERSION_3_1 @param uniformIndices a direct or array-backed {@link java.nio.IntBuffer} @param params a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glGetActiveUniformsiv1(int program, int uniformCount, Object uniformIndices, int uniformIndices_byte_offset, boolean uniformIndices_is_direct, int pname, Object params, int params_byte_offset, boolean params_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetActiveUniformsiv}(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params);
Part of GL_ES_VERSION_3_0, GL_ARB_uniform_buffer_object, GL_VERSION_3_1 */ public void glGetActiveUniformsiv(int program, int uniformCount, int[] uniformIndices, int uniformIndices_offset, int pname, int[] params, int params_offset) { if(uniformIndices != null && uniformIndices.length <= uniformIndices_offset) throw new GLException("array offset argument \"uniformIndices_offset\" (" + uniformIndices_offset + ") equals or exceeds array length (" + uniformIndices.length + ")"); if(params != null && params.length <= params_offset) throw new GLException("array offset argument \"params_offset\" (" + params_offset + ") equals or exceeds array length (" + params.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetActiveUniformsiv; if (__addr_ == 0) { throw new GLException("Method \"glGetActiveUniformsiv\" not available"); } dispatch_glGetActiveUniformsiv1(program, uniformCount, uniformIndices, Buffers.SIZEOF_INT * uniformIndices_offset, false, pname, params, Buffers.SIZEOF_INT * params_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetAttachedShaders}(GLuint program, GLsizei maxcount, GLsizei * count, GLuint * shaders);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param count a direct or array-backed {@link java.nio.IntBuffer} @param shaders a direct or array-backed {@link java.nio.IntBuffer} */ public void glGetAttachedShaders(int program, int maxcount, IntBuffer count, IntBuffer shaders) { final boolean count_is_direct = Buffers.isDirect(count); final boolean shaders_is_direct = Buffers.isDirect(shaders); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetAttachedShaders; if (__addr_ == 0) { throw new GLException("Method \"glGetAttachedShaders\" not available"); } dispatch_glGetAttachedShaders1(program, maxcount, count_is_direct ? count : Buffers.getArray(count), count_is_direct ? Buffers.getDirectBufferByteOffset(count) : Buffers.getIndirectBufferByteOffset(count), count_is_direct, shaders_is_direct ? shaders : Buffers.getArray(shaders), shaders_is_direct ? Buffers.getDirectBufferByteOffset(shaders) : Buffers.getIndirectBufferByteOffset(shaders), shaders_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetAttachedShaders}(GLuint program, GLsizei maxcount, GLsizei * count, GLuint * shaders);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param count a direct or array-backed {@link java.nio.IntBuffer} @param shaders a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glGetAttachedShaders1(int program, int maxcount, Object count, int count_byte_offset, boolean count_is_direct, Object shaders, int shaders_byte_offset, boolean shaders_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetAttachedShaders}(GLuint program, GLsizei maxcount, GLsizei * count, GLuint * shaders);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glGetAttachedShaders(int program, int maxcount, int[] count, int count_offset, int[] shaders, int shaders_offset) { if(count != null && count.length <= count_offset) throw new GLException("array offset argument \"count_offset\" (" + count_offset + ") equals or exceeds array length (" + count.length + ")"); if(shaders != null && shaders.length <= shaders_offset) throw new GLException("array offset argument \"shaders_offset\" (" + shaders_offset + ") equals or exceeds array length (" + shaders.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetAttachedShaders; if (__addr_ == 0) { throw new GLException("Method \"glGetAttachedShaders\" not available"); } dispatch_glGetAttachedShaders1(program, maxcount, count, Buffers.SIZEOF_INT * count_offset, false, shaders, Buffers.SIZEOF_INT * shaders_offset, false, __addr_); } /** Entry point to C language function: GLint {@native glGetAttribLocation}(GLuint program, const GLchar * name);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public int glGetAttribLocation(int program, String name) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetAttribLocation; if (__addr_ == 0) { throw new GLException("Method \"glGetAttribLocation\" not available"); } return dispatch_glGetAttribLocation1(program, name, __addr_); } /** Entry point to C language function: GLint {@native glGetAttribLocation}(GLuint program, const GLchar * name);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ private native int dispatch_glGetAttribLocation1(int program, String name, long procAddress); /** Entry point to C language function: void {@native glGetBooleanv}(GLenum pname, GLboolean * params);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 @param params a direct or array-backed {@link java.nio.ByteBuffer} */ public void glGetBooleanv(int pname, ByteBuffer params) { final boolean params_is_direct = Buffers.isDirect(params); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetBooleanv; if (__addr_ == 0) { throw new GLException("Method \"glGetBooleanv\" not available"); } dispatch_glGetBooleanv1(pname, params_is_direct ? params : Buffers.getArray(params), params_is_direct ? Buffers.getDirectBufferByteOffset(params) : Buffers.getIndirectBufferByteOffset(params), params_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetBooleanv}(GLenum pname, GLboolean * params);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 @param params a direct or array-backed {@link java.nio.ByteBuffer} */ private native void dispatch_glGetBooleanv1(int pname, Object params, int params_byte_offset, boolean params_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetBooleanv}(GLenum pname, GLboolean * params);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ public void glGetBooleanv(int pname, byte[] params, int params_offset) { if(params != null && params.length <= params_offset) throw new GLException("array offset argument \"params_offset\" (" + params_offset + ") equals or exceeds array length (" + params.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetBooleanv; if (__addr_ == 0) { throw new GLException("Method \"glGetBooleanv\" not available"); } dispatch_glGetBooleanv1(pname, params, params_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetBufferParameteri64v}(GLenum target, GLenum pname, GLint64 * params);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_2 @param params a direct or array-backed {@link java.nio.LongBuffer} */ public void glGetBufferParameteri64v(int target, int pname, LongBuffer params) { final boolean params_is_direct = Buffers.isDirect(params); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetBufferParameteri64v; if (__addr_ == 0) { throw new GLException("Method \"glGetBufferParameteri64v\" not available"); } dispatch_glGetBufferParameteri64v1(target, pname, params_is_direct ? params : Buffers.getArray(params), params_is_direct ? Buffers.getDirectBufferByteOffset(params) : Buffers.getIndirectBufferByteOffset(params), params_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetBufferParameteri64v}(GLenum target, GLenum pname, GLint64 * params);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_2 @param params a direct or array-backed {@link java.nio.LongBuffer} */ private native void dispatch_glGetBufferParameteri64v1(int target, int pname, Object params, int params_byte_offset, boolean params_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetBufferParameteri64v}(GLenum target, GLenum pname, GLint64 * params);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_2 */ public void glGetBufferParameteri64v(int target, int pname, long[] params, int params_offset) { if(params != null && params.length <= params_offset) throw new GLException("array offset argument \"params_offset\" (" + params_offset + ") equals or exceeds array length (" + params.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetBufferParameteri64v; if (__addr_ == 0) { throw new GLException("Method \"glGetBufferParameteri64v\" not available"); } dispatch_glGetBufferParameteri64v1(target, pname, params, Buffers.SIZEOF_LONG * params_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetBufferParameteriv}(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_5, GL_ES_VERSION_2_0 @param params a direct or array-backed {@link java.nio.IntBuffer} */ public void glGetBufferParameteriv(int target, int pname, IntBuffer params) { final boolean params_is_direct = Buffers.isDirect(params); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetBufferParameteriv; if (__addr_ == 0) { throw new GLException("Method \"glGetBufferParameteriv\" not available"); } dispatch_glGetBufferParameteriv1(target, pname, params_is_direct ? params : Buffers.getArray(params), params_is_direct ? Buffers.getDirectBufferByteOffset(params) : Buffers.getIndirectBufferByteOffset(params), params_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetBufferParameteriv}(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_5, GL_ES_VERSION_2_0 @param params a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glGetBufferParameteriv1(int target, int pname, Object params, int params_byte_offset, boolean params_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetBufferParameteriv}(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_5, GL_ES_VERSION_2_0 */ public void glGetBufferParameteriv(int target, int pname, int[] params, int params_offset) { if(params != null && params.length <= params_offset) throw new GLException("array offset argument \"params_offset\" (" + params_offset + ") equals or exceeds array length (" + params.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetBufferParameteriv; if (__addr_ == 0) { throw new GLException("Method \"glGetBufferParameteriv\" not available"); } dispatch_glGetBufferParameteriv1(target, pname, params, Buffers.SIZEOF_INT * params_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetBufferPointerv}(GLenum target, GLenum pname, GLvoid * * params);
Part of GL_ES_VERSION_3_0, GL_VERSION_1_5; GL_OES_mapbuffer @param params a direct or array-backed {@link com.jogamp.common.nio.PointerBuffer} */ public void glGetBufferPointerv(int target, int pname, PointerBuffer params) { final boolean params_is_direct = Buffers.isDirect(params); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetBufferPointerv; if (__addr_ == 0) { throw new GLException("Method \"glGetBufferPointerv\" not available"); } dispatch_glGetBufferPointerv1(target, pname, params_is_direct ? ( params != null ? params.getBuffer() : null ) : Buffers.getArray(params), params_is_direct ? Buffers.getDirectBufferByteOffset(params) : Buffers.getIndirectBufferByteOffset(params), params_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetBufferPointerv}(GLenum target, GLenum pname, GLvoid * * params);
Part of GL_ES_VERSION_3_0, GL_VERSION_1_5; GL_OES_mapbuffer @param params a direct or array-backed {@link com.jogamp.common.nio.PointerBuffer} */ private native void dispatch_glGetBufferPointerv1(int target, int pname, Object params, int params_byte_offset, boolean params_is_direct, long procAddress); /** Entry point to C language function: GLuint {@native glGetDebugMessageLog}(GLuint count, GLsizei bufsize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog);
Part of GL_VERSION_4_3, GL_KHR_debug; GL_ARB_debug_output; GL_KHR_debug @param sources a direct or array-backed {@link java.nio.IntBuffer} @param types a direct or array-backed {@link java.nio.IntBuffer} @param ids a direct or array-backed {@link java.nio.IntBuffer} @param severities a direct or array-backed {@link java.nio.IntBuffer} @param lengths a direct or array-backed {@link java.nio.IntBuffer} @param messageLog a direct or array-backed {@link java.nio.ByteBuffer} */ public int glGetDebugMessageLog(int count, int bufsize, IntBuffer sources, IntBuffer types, IntBuffer ids, IntBuffer severities, IntBuffer lengths, ByteBuffer messageLog) { final boolean sources_is_direct = Buffers.isDirect(sources); final boolean types_is_direct = Buffers.isDirect(types); final boolean ids_is_direct = Buffers.isDirect(ids); final boolean severities_is_direct = Buffers.isDirect(severities); final boolean lengths_is_direct = Buffers.isDirect(lengths); final boolean messageLog_is_direct = Buffers.isDirect(messageLog); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetDebugMessageLog; if (__addr_ == 0) { throw new GLException("Method \"glGetDebugMessageLog\" not available"); } return dispatch_glGetDebugMessageLog1(count, bufsize, sources_is_direct ? sources : Buffers.getArray(sources), sources_is_direct ? Buffers.getDirectBufferByteOffset(sources) : Buffers.getIndirectBufferByteOffset(sources), sources_is_direct, types_is_direct ? types : Buffers.getArray(types), types_is_direct ? Buffers.getDirectBufferByteOffset(types) : Buffers.getIndirectBufferByteOffset(types), types_is_direct, ids_is_direct ? ids : Buffers.getArray(ids), ids_is_direct ? Buffers.getDirectBufferByteOffset(ids) : Buffers.getIndirectBufferByteOffset(ids), ids_is_direct, severities_is_direct ? severities : Buffers.getArray(severities), severities_is_direct ? Buffers.getDirectBufferByteOffset(severities) : Buffers.getIndirectBufferByteOffset(severities), severities_is_direct, lengths_is_direct ? lengths : Buffers.getArray(lengths), lengths_is_direct ? Buffers.getDirectBufferByteOffset(lengths) : Buffers.getIndirectBufferByteOffset(lengths), lengths_is_direct, messageLog_is_direct ? messageLog : Buffers.getArray(messageLog), messageLog_is_direct ? Buffers.getDirectBufferByteOffset(messageLog) : Buffers.getIndirectBufferByteOffset(messageLog), messageLog_is_direct, __addr_); } /** Entry point to C language function: GLuint {@native glGetDebugMessageLog}(GLuint count, GLsizei bufsize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog);
Part of GL_VERSION_4_3, GL_KHR_debug; GL_ARB_debug_output; GL_KHR_debug @param sources a direct or array-backed {@link java.nio.IntBuffer} @param types a direct or array-backed {@link java.nio.IntBuffer} @param ids a direct or array-backed {@link java.nio.IntBuffer} @param severities a direct or array-backed {@link java.nio.IntBuffer} @param lengths a direct or array-backed {@link java.nio.IntBuffer} @param messageLog a direct or array-backed {@link java.nio.ByteBuffer} */ private native int dispatch_glGetDebugMessageLog1(int count, int bufsize, Object sources, int sources_byte_offset, boolean sources_is_direct, Object types, int types_byte_offset, boolean types_is_direct, Object ids, int ids_byte_offset, boolean ids_is_direct, Object severities, int severities_byte_offset, boolean severities_is_direct, Object lengths, int lengths_byte_offset, boolean lengths_is_direct, Object messageLog, int messageLog_byte_offset, boolean messageLog_is_direct, long procAddress); /** Entry point to C language function: GLuint {@native glGetDebugMessageLog}(GLuint count, GLsizei bufsize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog);
Part of GL_VERSION_4_3, GL_KHR_debug; GL_ARB_debug_output; GL_KHR_debug */ public int glGetDebugMessageLog(int count, int bufsize, int[] sources, int sources_offset, int[] types, int types_offset, int[] ids, int ids_offset, int[] severities, int severities_offset, int[] lengths, int lengths_offset, byte[] messageLog, int messageLog_offset) { if(sources != null && sources.length <= sources_offset) throw new GLException("array offset argument \"sources_offset\" (" + sources_offset + ") equals or exceeds array length (" + sources.length + ")"); if(types != null && types.length <= types_offset) throw new GLException("array offset argument \"types_offset\" (" + types_offset + ") equals or exceeds array length (" + types.length + ")"); if(ids != null && ids.length <= ids_offset) throw new GLException("array offset argument \"ids_offset\" (" + ids_offset + ") equals or exceeds array length (" + ids.length + ")"); if(severities != null && severities.length <= severities_offset) throw new GLException("array offset argument \"severities_offset\" (" + severities_offset + ") equals or exceeds array length (" + severities.length + ")"); if(lengths != null && lengths.length <= lengths_offset) throw new GLException("array offset argument \"lengths_offset\" (" + lengths_offset + ") equals or exceeds array length (" + lengths.length + ")"); if(messageLog != null && messageLog.length <= messageLog_offset) throw new GLException("array offset argument \"messageLog_offset\" (" + messageLog_offset + ") equals or exceeds array length (" + messageLog.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetDebugMessageLog; if (__addr_ == 0) { throw new GLException("Method \"glGetDebugMessageLog\" not available"); } return dispatch_glGetDebugMessageLog1(count, bufsize, sources, Buffers.SIZEOF_INT * sources_offset, false, types, Buffers.SIZEOF_INT * types_offset, false, ids, Buffers.SIZEOF_INT * ids_offset, false, severities, Buffers.SIZEOF_INT * severities_offset, false, lengths, Buffers.SIZEOF_INT * lengths_offset, false, messageLog, messageLog_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetDriverControlStringQCOM}(GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString);
Part of GL_QCOM_driver_control @param length a direct or array-backed {@link java.nio.IntBuffer} @param driverControlString a direct or array-backed {@link java.nio.ByteBuffer} */ public void glGetDriverControlStringQCOM(int driverControl, int bufSize, IntBuffer length, ByteBuffer driverControlString) { final boolean length_is_direct = Buffers.isDirect(length); final boolean driverControlString_is_direct = Buffers.isDirect(driverControlString); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetDriverControlStringQCOM; if (__addr_ == 0) { throw new GLException("Method \"glGetDriverControlStringQCOM\" not available"); } dispatch_glGetDriverControlStringQCOM1(driverControl, bufSize, length_is_direct ? length : Buffers.getArray(length), length_is_direct ? Buffers.getDirectBufferByteOffset(length) : Buffers.getIndirectBufferByteOffset(length), length_is_direct, driverControlString_is_direct ? driverControlString : Buffers.getArray(driverControlString), driverControlString_is_direct ? Buffers.getDirectBufferByteOffset(driverControlString) : Buffers.getIndirectBufferByteOffset(driverControlString), driverControlString_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetDriverControlStringQCOM}(GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString);
Part of GL_QCOM_driver_control @param length a direct or array-backed {@link java.nio.IntBuffer} @param driverControlString a direct or array-backed {@link java.nio.ByteBuffer} */ private native void dispatch_glGetDriverControlStringQCOM1(int driverControl, int bufSize, Object length, int length_byte_offset, boolean length_is_direct, Object driverControlString, int driverControlString_byte_offset, boolean driverControlString_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetDriverControlStringQCOM}(GLuint driverControl, GLsizei bufSize, GLsizei * length, GLchar * driverControlString);
Part of GL_QCOM_driver_control */ public void glGetDriverControlStringQCOM(int driverControl, int bufSize, int[] length, int length_offset, byte[] driverControlString, int driverControlString_offset) { if(length != null && length.length <= length_offset) throw new GLException("array offset argument \"length_offset\" (" + length_offset + ") equals or exceeds array length (" + length.length + ")"); if(driverControlString != null && driverControlString.length <= driverControlString_offset) throw new GLException("array offset argument \"driverControlString_offset\" (" + driverControlString_offset + ") equals or exceeds array length (" + driverControlString.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetDriverControlStringQCOM; if (__addr_ == 0) { throw new GLException("Method \"glGetDriverControlStringQCOM\" not available"); } dispatch_glGetDriverControlStringQCOM1(driverControl, bufSize, length, Buffers.SIZEOF_INT * length_offset, false, driverControlString, driverControlString_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetDriverControlsQCOM}(GLint * num, GLsizei size, GLuint * driverControls);
Part of GL_QCOM_driver_control @param num a direct or array-backed {@link java.nio.IntBuffer} @param driverControls a direct or array-backed {@link java.nio.IntBuffer} */ public void glGetDriverControlsQCOM(IntBuffer num, int size, IntBuffer driverControls) { final boolean num_is_direct = Buffers.isDirect(num); final boolean driverControls_is_direct = Buffers.isDirect(driverControls); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetDriverControlsQCOM; if (__addr_ == 0) { throw new GLException("Method \"glGetDriverControlsQCOM\" not available"); } dispatch_glGetDriverControlsQCOM1(num_is_direct ? num : Buffers.getArray(num), num_is_direct ? Buffers.getDirectBufferByteOffset(num) : Buffers.getIndirectBufferByteOffset(num), num_is_direct, size, driverControls_is_direct ? driverControls : Buffers.getArray(driverControls), driverControls_is_direct ? Buffers.getDirectBufferByteOffset(driverControls) : Buffers.getIndirectBufferByteOffset(driverControls), driverControls_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetDriverControlsQCOM}(GLint * num, GLsizei size, GLuint * driverControls);
Part of GL_QCOM_driver_control @param num a direct or array-backed {@link java.nio.IntBuffer} @param driverControls a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glGetDriverControlsQCOM1(Object num, int num_byte_offset, boolean num_is_direct, int size, Object driverControls, int driverControls_byte_offset, boolean driverControls_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetDriverControlsQCOM}(GLint * num, GLsizei size, GLuint * driverControls);
Part of GL_QCOM_driver_control */ public void glGetDriverControlsQCOM(int[] num, int num_offset, int size, int[] driverControls, int driverControls_offset) { if(num != null && num.length <= num_offset) throw new GLException("array offset argument \"num_offset\" (" + num_offset + ") equals or exceeds array length (" + num.length + ")"); if(driverControls != null && driverControls.length <= driverControls_offset) throw new GLException("array offset argument \"driverControls_offset\" (" + driverControls_offset + ") equals or exceeds array length (" + driverControls.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetDriverControlsQCOM; if (__addr_ == 0) { throw new GLException("Method \"glGetDriverControlsQCOM\" not available"); } dispatch_glGetDriverControlsQCOM1(num, Buffers.SIZEOF_INT * num_offset, false, size, driverControls, Buffers.SIZEOF_INT * driverControls_offset, false, __addr_); } /** Entry point to C language function: GLenum {@native glGetError}(void);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ public int glGetError() { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetError; if (__addr_ == 0) { throw new GLException("Method \"glGetError\" not available"); } return dispatch_glGetError1(__addr_); } /** Entry point to C language function: GLenum {@native glGetError}(void);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ private native int dispatch_glGetError1(long procAddress); /** Entry point to C language function: void {@native glGetFenceivNV}(GLuint, GLenum, GLint * );
Part of GL_NV_fence @param arg2 a direct or array-backed {@link java.nio.IntBuffer} */ public void glGetFenceivNV(int arg0, int arg1, IntBuffer arg2) { final boolean arg2_is_direct = Buffers.isDirect(arg2); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetFenceivNV; if (__addr_ == 0) { throw new GLException("Method \"glGetFenceivNV\" not available"); } dispatch_glGetFenceivNV1(arg0, arg1, arg2_is_direct ? arg2 : Buffers.getArray(arg2), arg2_is_direct ? Buffers.getDirectBufferByteOffset(arg2) : Buffers.getIndirectBufferByteOffset(arg2), arg2_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetFenceivNV}(GLuint, GLenum, GLint * );
Part of GL_NV_fence @param arg2 a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glGetFenceivNV1(int arg0, int arg1, Object arg2, int arg2_byte_offset, boolean arg2_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetFenceivNV}(GLuint, GLenum, GLint * );
Part of GL_NV_fence */ public void glGetFenceivNV(int arg0, int arg1, int[] arg2, int arg2_offset) { if(arg2 != null && arg2.length <= arg2_offset) throw new GLException("array offset argument \"arg2_offset\" (" + arg2_offset + ") equals or exceeds array length (" + arg2.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetFenceivNV; if (__addr_ == 0) { throw new GLException("Method \"glGetFenceivNV\" not available"); } dispatch_glGetFenceivNV1(arg0, arg1, arg2, Buffers.SIZEOF_INT * arg2_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetFloatv}(GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0, GL_VERSION_ES_CM @param params a direct or array-backed {@link java.nio.FloatBuffer} */ public void glGetFloatv(int pname, FloatBuffer params) { final boolean params_is_direct = Buffers.isDirect(params); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetFloatv; if (__addr_ == 0) { throw new GLException("Method \"glGetFloatv\" not available"); } dispatch_glGetFloatv1(pname, params_is_direct ? params : Buffers.getArray(params), params_is_direct ? Buffers.getDirectBufferByteOffset(params) : Buffers.getIndirectBufferByteOffset(params), params_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetFloatv}(GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0, GL_VERSION_ES_CM @param params a direct or array-backed {@link java.nio.FloatBuffer} */ private native void dispatch_glGetFloatv1(int pname, Object params, int params_byte_offset, boolean params_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetFloatv}(GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0, GL_VERSION_ES_CM */ public void glGetFloatv(int pname, float[] params, int params_offset) { if(params != null && params.length <= params_offset) throw new GLException("array offset argument \"params_offset\" (" + params_offset + ") equals or exceeds array length (" + params.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetFloatv; if (__addr_ == 0) { throw new GLException("Method \"glGetFloatv\" not available"); } dispatch_glGetFloatv1(pname, params, Buffers.SIZEOF_FLOAT * params_offset, false, __addr_); } /** Entry point to C language function: GLint {@native glGetFragDataLocation}(GLuint program, const GLchar * name);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0; GL_EXT_gpu_shader4 */ public int glGetFragDataLocation(int program, String name) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetFragDataLocation; if (__addr_ == 0) { throw new GLException("Method \"glGetFragDataLocation\" not available"); } return dispatch_glGetFragDataLocation1(program, name, __addr_); } /** Entry point to C language function: GLint {@native glGetFragDataLocation}(GLuint program, const GLchar * name);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0; GL_EXT_gpu_shader4 */ private native int dispatch_glGetFragDataLocation1(int program, String name, long procAddress); /** Entry point to C language function: void {@native glGetFramebufferAttachmentParameteriv}(GLenum target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_ES_VERSION_2_0; GL_OES_framebuffer_object @param params a direct or array-backed {@link java.nio.IntBuffer} */ public void glGetFramebufferAttachmentParameteriv(int target, int attachment, int pname, IntBuffer params) { final boolean params_is_direct = Buffers.isDirect(params); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetFramebufferAttachmentParameteriv; if (__addr_ == 0) { throw new GLException("Method \"glGetFramebufferAttachmentParameteriv\" not available"); } dispatch_glGetFramebufferAttachmentParameteriv1(target, attachment, pname, params_is_direct ? params : Buffers.getArray(params), params_is_direct ? Buffers.getDirectBufferByteOffset(params) : Buffers.getIndirectBufferByteOffset(params), params_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetFramebufferAttachmentParameteriv}(GLenum target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_ES_VERSION_2_0; GL_OES_framebuffer_object @param params a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glGetFramebufferAttachmentParameteriv1(int target, int attachment, int pname, Object params, int params_byte_offset, boolean params_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetFramebufferAttachmentParameteriv}(GLenum target, GLenum attachment, GLenum pname, GLint * params);
Part of GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_ES_VERSION_2_0; GL_OES_framebuffer_object */ public void glGetFramebufferAttachmentParameteriv(int target, int attachment, int pname, int[] params, int params_offset) { if(params != null && params.length <= params_offset) throw new GLException("array offset argument \"params_offset\" (" + params_offset + ") equals or exceeds array length (" + params.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetFramebufferAttachmentParameteriv; if (__addr_ == 0) { throw new GLException("Method \"glGetFramebufferAttachmentParameteriv\" not available"); } dispatch_glGetFramebufferAttachmentParameteriv1(target, attachment, pname, params, Buffers.SIZEOF_INT * params_offset, false, __addr_); } /** Entry point to C language function: GLenum {@native glGetGraphicsResetStatus}(void);
Part of GL_ARB_robustness; GL_EXT_robustness */ public int glGetGraphicsResetStatus() { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetGraphicsResetStatus; if (__addr_ == 0) { throw new GLException("Method \"glGetGraphicsResetStatus\" not available"); } return dispatch_glGetGraphicsResetStatus1(__addr_); } /** Entry point to C language function: GLenum {@native glGetGraphicsResetStatus}(void);
Part of GL_ARB_robustness; GL_EXT_robustness */ private native int dispatch_glGetGraphicsResetStatus1(long procAddress); /** Entry point to C language function: void {@native glGetInteger64i_v}(GLenum target, GLuint index, GLint64 * data);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_2 @param data a direct or array-backed {@link java.nio.LongBuffer} */ public void glGetInteger64i_v(int target, int index, LongBuffer data) { final boolean data_is_direct = Buffers.isDirect(data); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetInteger64i_v; if (__addr_ == 0) { throw new GLException("Method \"glGetInteger64i_v\" not available"); } dispatch_glGetInteger64i_v1(target, index, data_is_direct ? data : Buffers.getArray(data), data_is_direct ? Buffers.getDirectBufferByteOffset(data) : Buffers.getIndirectBufferByteOffset(data), data_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetInteger64i_v}(GLenum target, GLuint index, GLint64 * data);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_2 @param data a direct or array-backed {@link java.nio.LongBuffer} */ private native void dispatch_glGetInteger64i_v1(int target, int index, Object data, int data_byte_offset, boolean data_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetInteger64i_v}(GLenum target, GLuint index, GLint64 * data);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_2 */ public void glGetInteger64i_v(int target, int index, long[] data, int data_offset) { if(data != null && data.length <= data_offset) throw new GLException("array offset argument \"data_offset\" (" + data_offset + ") equals or exceeds array length (" + data.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetInteger64i_v; if (__addr_ == 0) { throw new GLException("Method \"glGetInteger64i_v\" not available"); } dispatch_glGetInteger64i_v1(target, index, data, Buffers.SIZEOF_LONG * data_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetInteger64v}(GLenum pname, GLint64 * params);
Part of GL_ARB_sync, GL_ES_VERSION_3_0, GL_VERSION_3_2 @param params a direct or array-backed {@link java.nio.LongBuffer} */ public void glGetInteger64v(int pname, LongBuffer params) { final boolean params_is_direct = Buffers.isDirect(params); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetInteger64v; if (__addr_ == 0) { throw new GLException("Method \"glGetInteger64v\" not available"); } dispatch_glGetInteger64v1(pname, params_is_direct ? params : Buffers.getArray(params), params_is_direct ? Buffers.getDirectBufferByteOffset(params) : Buffers.getIndirectBufferByteOffset(params), params_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetInteger64v}(GLenum pname, GLint64 * params);
Part of GL_ARB_sync, GL_ES_VERSION_3_0, GL_VERSION_3_2 @param params a direct or array-backed {@link java.nio.LongBuffer} */ private native void dispatch_glGetInteger64v1(int pname, Object params, int params_byte_offset, boolean params_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetInteger64v}(GLenum pname, GLint64 * params);
Part of GL_ARB_sync, GL_ES_VERSION_3_0, GL_VERSION_3_2 */ public void glGetInteger64v(int pname, long[] params, int params_offset) { if(params != null && params.length <= params_offset) throw new GLException("array offset argument \"params_offset\" (" + params_offset + ") equals or exceeds array length (" + params.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetInteger64v; if (__addr_ == 0) { throw new GLException("Method \"glGetInteger64v\" not available"); } dispatch_glGetInteger64v1(pname, params, Buffers.SIZEOF_LONG * params_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetIntegeri_v}(GLenum target, GLuint index, GLint * data);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 @param data a direct or array-backed {@link java.nio.IntBuffer} */ public void glGetIntegeri_v(int target, int index, IntBuffer data) { final boolean data_is_direct = Buffers.isDirect(data); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetIntegeri_v; if (__addr_ == 0) { throw new GLException("Method \"glGetIntegeri_v\" not available"); } dispatch_glGetIntegeri_v1(target, index, data_is_direct ? data : Buffers.getArray(data), data_is_direct ? Buffers.getDirectBufferByteOffset(data) : Buffers.getIndirectBufferByteOffset(data), data_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetIntegeri_v}(GLenum target, GLuint index, GLint * data);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 @param data a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glGetIntegeri_v1(int target, int index, Object data, int data_byte_offset, boolean data_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetIntegeri_v}(GLenum target, GLuint index, GLint * data);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 */ public void glGetIntegeri_v(int target, int index, int[] data, int data_offset) { if(data != null && data.length <= data_offset) throw new GLException("array offset argument \"data_offset\" (" + data_offset + ") equals or exceeds array length (" + data.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetIntegeri_v; if (__addr_ == 0) { throw new GLException("Method \"glGetIntegeri_v\" not available"); } dispatch_glGetIntegeri_v1(target, index, data, Buffers.SIZEOF_INT * data_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetIntegeri_vEXT}(GLenum target, GLuint index, GLint * data);
Part of GL_EXT_multiview_draw_buffers @param data a direct or array-backed {@link java.nio.IntBuffer} */ public void glGetIntegeri_vEXT(int target, int index, IntBuffer data) { final boolean data_is_direct = Buffers.isDirect(data); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetIntegeri_vEXT; if (__addr_ == 0) { throw new GLException("Method \"glGetIntegeri_vEXT\" not available"); } dispatch_glGetIntegeri_vEXT1(target, index, data_is_direct ? data : Buffers.getArray(data), data_is_direct ? Buffers.getDirectBufferByteOffset(data) : Buffers.getIndirectBufferByteOffset(data), data_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetIntegeri_vEXT}(GLenum target, GLuint index, GLint * data);
Part of GL_EXT_multiview_draw_buffers @param data a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glGetIntegeri_vEXT1(int target, int index, Object data, int data_byte_offset, boolean data_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetIntegeri_vEXT}(GLenum target, GLuint index, GLint * data);
Part of GL_EXT_multiview_draw_buffers */ public void glGetIntegeri_vEXT(int target, int index, int[] data, int data_offset) { if(data != null && data.length <= data_offset) throw new GLException("array offset argument \"data_offset\" (" + data_offset + ") equals or exceeds array length (" + data.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetIntegeri_vEXT; if (__addr_ == 0) { throw new GLException("Method \"glGetIntegeri_vEXT\" not available"); } dispatch_glGetIntegeri_vEXT1(target, index, data, Buffers.SIZEOF_INT * data_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetIntegerv}(GLenum pname, GLint * params);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 @param params a direct or array-backed {@link java.nio.IntBuffer} */ public void glGetIntegerv(int pname, IntBuffer params) { if ( glStateTracker.getInt(pname, params, params_offset) ) { return; } final boolean params_is_direct = Buffers.isDirect(params); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetIntegerv; if (__addr_ == 0) { throw new GLException("Method \"glGetIntegerv\" not available"); } dispatch_glGetIntegerv1(pname, params_is_direct ? params : Buffers.getArray(params), params_is_direct ? Buffers.getDirectBufferByteOffset(params) : Buffers.getIndirectBufferByteOffset(params), params_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetIntegerv}(GLenum pname, GLint * params);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 @param params a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glGetIntegerv1(int pname, Object params, int params_byte_offset, boolean params_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetIntegerv}(GLenum pname, GLint * params);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ public void glGetIntegerv(int pname, int[] params, int params_offset) { if ( glStateTracker.getInt(pname, params, params_offset) ) { return; } if(params != null && params.length <= params_offset) throw new GLException("array offset argument \"params_offset\" (" + params_offset + ") equals or exceeds array length (" + params.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetIntegerv; if (__addr_ == 0) { throw new GLException("Method \"glGetIntegerv\" not available"); } dispatch_glGetIntegerv1(pname, params, Buffers.SIZEOF_INT * params_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetInternalformativ}(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params);
Part of GL_ES_VERSION_3_0, GL_ARB_internalformat_query @param params a direct or array-backed {@link java.nio.IntBuffer} */ public void glGetInternalformativ(int target, int internalformat, int pname, int bufSize, IntBuffer params) { final boolean params_is_direct = Buffers.isDirect(params); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetInternalformativ; if (__addr_ == 0) { throw new GLException("Method \"glGetInternalformativ\" not available"); } dispatch_glGetInternalformativ1(target, internalformat, pname, bufSize, params_is_direct ? params : Buffers.getArray(params), params_is_direct ? Buffers.getDirectBufferByteOffset(params) : Buffers.getIndirectBufferByteOffset(params), params_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetInternalformativ}(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params);
Part of GL_ES_VERSION_3_0, GL_ARB_internalformat_query @param params a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glGetInternalformativ1(int target, int internalformat, int pname, int bufSize, Object params, int params_byte_offset, boolean params_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetInternalformativ}(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint * params);
Part of GL_ES_VERSION_3_0, GL_ARB_internalformat_query */ public void glGetInternalformativ(int target, int internalformat, int pname, int bufSize, int[] params, int params_offset) { if(params != null && params.length <= params_offset) throw new GLException("array offset argument \"params_offset\" (" + params_offset + ") equals or exceeds array length (" + params.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetInternalformativ; if (__addr_ == 0) { throw new GLException("Method \"glGetInternalformativ\" not available"); } dispatch_glGetInternalformativ1(target, internalformat, pname, bufSize, params, Buffers.SIZEOF_INT * params_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetObjectLabelEXT}(GLenum type, GLuint object, GLsizei bufSize, GLsizei * length, GLchar * label);
Part of GL_EXT_debug_label @param length a direct or array-backed {@link java.nio.IntBuffer} @param label a direct or array-backed {@link java.nio.ByteBuffer} */ public void glGetObjectLabelEXT(int type, int object, int bufSize, IntBuffer length, ByteBuffer label) { final boolean length_is_direct = Buffers.isDirect(length); final boolean label_is_direct = Buffers.isDirect(label); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetObjectLabelEXT; if (__addr_ == 0) { throw new GLException("Method \"glGetObjectLabelEXT\" not available"); } dispatch_glGetObjectLabelEXT1(type, object, bufSize, length_is_direct ? length : Buffers.getArray(length), length_is_direct ? Buffers.getDirectBufferByteOffset(length) : Buffers.getIndirectBufferByteOffset(length), length_is_direct, label_is_direct ? label : Buffers.getArray(label), label_is_direct ? Buffers.getDirectBufferByteOffset(label) : Buffers.getIndirectBufferByteOffset(label), label_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetObjectLabelEXT}(GLenum type, GLuint object, GLsizei bufSize, GLsizei * length, GLchar * label);
Part of GL_EXT_debug_label @param length a direct or array-backed {@link java.nio.IntBuffer} @param label a direct or array-backed {@link java.nio.ByteBuffer} */ private native void dispatch_glGetObjectLabelEXT1(int type, int object, int bufSize, Object length, int length_byte_offset, boolean length_is_direct, Object label, int label_byte_offset, boolean label_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetObjectLabelEXT}(GLenum type, GLuint object, GLsizei bufSize, GLsizei * length, GLchar * label);
Part of GL_EXT_debug_label */ public void glGetObjectLabelEXT(int type, int object, int bufSize, int[] length, int length_offset, byte[] label, int label_offset) { if(length != null && length.length <= length_offset) throw new GLException("array offset argument \"length_offset\" (" + length_offset + ") equals or exceeds array length (" + length.length + ")"); if(label != null && label.length <= label_offset) throw new GLException("array offset argument \"label_offset\" (" + label_offset + ") equals or exceeds array length (" + label.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetObjectLabelEXT; if (__addr_ == 0) { throw new GLException("Method \"glGetObjectLabelEXT\" not available"); } dispatch_glGetObjectLabelEXT1(type, object, bufSize, length, Buffers.SIZEOF_INT * length_offset, false, label, label_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetObjectLabel}(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label);
Part of GL_VERSION_4_3, GL_KHR_debug; GL_KHR_debug @param length a direct or array-backed {@link java.nio.IntBuffer} @param label a direct or array-backed {@link java.nio.ByteBuffer} */ public void glGetObjectLabel(int identifier, int name, int bufSize, IntBuffer length, ByteBuffer label) { final boolean length_is_direct = Buffers.isDirect(length); final boolean label_is_direct = Buffers.isDirect(label); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetObjectLabel; if (__addr_ == 0) { throw new GLException("Method \"glGetObjectLabel\" not available"); } dispatch_glGetObjectLabel1(identifier, name, bufSize, length_is_direct ? length : Buffers.getArray(length), length_is_direct ? Buffers.getDirectBufferByteOffset(length) : Buffers.getIndirectBufferByteOffset(length), length_is_direct, label_is_direct ? label : Buffers.getArray(label), label_is_direct ? Buffers.getDirectBufferByteOffset(label) : Buffers.getIndirectBufferByteOffset(label), label_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetObjectLabel}(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label);
Part of GL_VERSION_4_3, GL_KHR_debug; GL_KHR_debug @param length a direct or array-backed {@link java.nio.IntBuffer} @param label a direct or array-backed {@link java.nio.ByteBuffer} */ private native void dispatch_glGetObjectLabel1(int identifier, int name, int bufSize, Object length, int length_byte_offset, boolean length_is_direct, Object label, int label_byte_offset, boolean label_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetObjectLabel}(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label);
Part of GL_VERSION_4_3, GL_KHR_debug; GL_KHR_debug */ public void glGetObjectLabel(int identifier, int name, int bufSize, int[] length, int length_offset, byte[] label, int label_offset) { if(length != null && length.length <= length_offset) throw new GLException("array offset argument \"length_offset\" (" + length_offset + ") equals or exceeds array length (" + length.length + ")"); if(label != null && label.length <= label_offset) throw new GLException("array offset argument \"label_offset\" (" + label_offset + ") equals or exceeds array length (" + label.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetObjectLabel; if (__addr_ == 0) { throw new GLException("Method \"glGetObjectLabel\" not available"); } dispatch_glGetObjectLabel1(identifier, name, bufSize, length, Buffers.SIZEOF_INT * length_offset, false, label, label_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetObjectPtrLabel}(const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label);
Part of GL_VERSION_4_3, GL_KHR_debug; GL_KHR_debug @param ptr a direct or array-backed {@link java.nio.Buffer} @param length a direct or array-backed {@link java.nio.IntBuffer} @param label a direct or array-backed {@link java.nio.ByteBuffer} */ public void glGetObjectPtrLabel(Buffer ptr, int bufSize, IntBuffer length, ByteBuffer label) { final boolean ptr_is_direct = Buffers.isDirect(ptr); final boolean length_is_direct = Buffers.isDirect(length); final boolean label_is_direct = Buffers.isDirect(label); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetObjectPtrLabel; if (__addr_ == 0) { throw new GLException("Method \"glGetObjectPtrLabel\" not available"); } dispatch_glGetObjectPtrLabel1(ptr_is_direct ? ptr : Buffers.getArray(ptr), ptr_is_direct ? Buffers.getDirectBufferByteOffset(ptr) : Buffers.getIndirectBufferByteOffset(ptr), ptr_is_direct, bufSize, length_is_direct ? length : Buffers.getArray(length), length_is_direct ? Buffers.getDirectBufferByteOffset(length) : Buffers.getIndirectBufferByteOffset(length), length_is_direct, label_is_direct ? label : Buffers.getArray(label), label_is_direct ? Buffers.getDirectBufferByteOffset(label) : Buffers.getIndirectBufferByteOffset(label), label_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetObjectPtrLabel}(const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label);
Part of GL_VERSION_4_3, GL_KHR_debug; GL_KHR_debug @param ptr a direct or array-backed {@link java.nio.Buffer} @param length a direct or array-backed {@link java.nio.IntBuffer} @param label a direct or array-backed {@link java.nio.ByteBuffer} */ private native void dispatch_glGetObjectPtrLabel1(Object ptr, int ptr_byte_offset, boolean ptr_is_direct, int bufSize, Object length, int length_byte_offset, boolean length_is_direct, Object label, int label_byte_offset, boolean label_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetObjectPtrLabel}(const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label);
Part of GL_VERSION_4_3, GL_KHR_debug; GL_KHR_debug @param ptr a direct or array-backed {@link java.nio.Buffer} */ public void glGetObjectPtrLabel(Buffer ptr, int bufSize, int[] length, int length_offset, byte[] label, int label_offset) { final boolean ptr_is_direct = Buffers.isDirect(ptr); if(length != null && length.length <= length_offset) throw new GLException("array offset argument \"length_offset\" (" + length_offset + ") equals or exceeds array length (" + length.length + ")"); if(label != null && label.length <= label_offset) throw new GLException("array offset argument \"label_offset\" (" + label_offset + ") equals or exceeds array length (" + label.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetObjectPtrLabel; if (__addr_ == 0) { throw new GLException("Method \"glGetObjectPtrLabel\" not available"); } dispatch_glGetObjectPtrLabel1(ptr_is_direct ? ptr : Buffers.getArray(ptr), ptr_is_direct ? Buffers.getDirectBufferByteOffset(ptr) : Buffers.getIndirectBufferByteOffset(ptr), ptr_is_direct, bufSize, length, Buffers.SIZEOF_INT * length_offset, false, label, label_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetPerfMonitorCounterDataAMD}(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten);
Part of GL_AMD_performance_monitor @param data a direct or array-backed {@link java.nio.IntBuffer} @param bytesWritten a direct or array-backed {@link java.nio.IntBuffer} */ public void glGetPerfMonitorCounterDataAMD(int monitor, int pname, int dataSize, IntBuffer data, IntBuffer bytesWritten) { final boolean data_is_direct = Buffers.isDirect(data); final boolean bytesWritten_is_direct = Buffers.isDirect(bytesWritten); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetPerfMonitorCounterDataAMD; if (__addr_ == 0) { throw new GLException("Method \"glGetPerfMonitorCounterDataAMD\" not available"); } dispatch_glGetPerfMonitorCounterDataAMD1(monitor, pname, dataSize, data_is_direct ? data : Buffers.getArray(data), data_is_direct ? Buffers.getDirectBufferByteOffset(data) : Buffers.getIndirectBufferByteOffset(data), data_is_direct, bytesWritten_is_direct ? bytesWritten : Buffers.getArray(bytesWritten), bytesWritten_is_direct ? Buffers.getDirectBufferByteOffset(bytesWritten) : Buffers.getIndirectBufferByteOffset(bytesWritten), bytesWritten_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetPerfMonitorCounterDataAMD}(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten);
Part of GL_AMD_performance_monitor @param data a direct or array-backed {@link java.nio.IntBuffer} @param bytesWritten a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glGetPerfMonitorCounterDataAMD1(int monitor, int pname, int dataSize, Object data, int data_byte_offset, boolean data_is_direct, Object bytesWritten, int bytesWritten_byte_offset, boolean bytesWritten_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetPerfMonitorCounterDataAMD}(GLuint monitor, GLenum pname, GLsizei dataSize, GLuint * data, GLint * bytesWritten);
Part of GL_AMD_performance_monitor */ public void glGetPerfMonitorCounterDataAMD(int monitor, int pname, int dataSize, int[] data, int data_offset, int[] bytesWritten, int bytesWritten_offset) { if(data != null && data.length <= data_offset) throw new GLException("array offset argument \"data_offset\" (" + data_offset + ") equals or exceeds array length (" + data.length + ")"); if(bytesWritten != null && bytesWritten.length <= bytesWritten_offset) throw new GLException("array offset argument \"bytesWritten_offset\" (" + bytesWritten_offset + ") equals or exceeds array length (" + bytesWritten.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetPerfMonitorCounterDataAMD; if (__addr_ == 0) { throw new GLException("Method \"glGetPerfMonitorCounterDataAMD\" not available"); } dispatch_glGetPerfMonitorCounterDataAMD1(monitor, pname, dataSize, data, Buffers.SIZEOF_INT * data_offset, false, bytesWritten, Buffers.SIZEOF_INT * bytesWritten_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetPerfMonitorCounterInfoAMD}(GLuint group, GLuint counter, GLenum pname, GLvoid * data);
Part of GL_AMD_performance_monitor @param data a direct or array-backed {@link java.nio.Buffer} */ public void glGetPerfMonitorCounterInfoAMD(int group, int counter, int pname, Buffer data) { final boolean data_is_direct = Buffers.isDirect(data); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetPerfMonitorCounterInfoAMD; if (__addr_ == 0) { throw new GLException("Method \"glGetPerfMonitorCounterInfoAMD\" not available"); } dispatch_glGetPerfMonitorCounterInfoAMD1(group, counter, pname, data_is_direct ? data : Buffers.getArray(data), data_is_direct ? Buffers.getDirectBufferByteOffset(data) : Buffers.getIndirectBufferByteOffset(data), data_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetPerfMonitorCounterInfoAMD}(GLuint group, GLuint counter, GLenum pname, GLvoid * data);
Part of GL_AMD_performance_monitor @param data a direct or array-backed {@link java.nio.Buffer} */ private native void dispatch_glGetPerfMonitorCounterInfoAMD1(int group, int counter, int pname, Object data, int data_byte_offset, boolean data_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetPerfMonitorCounterStringAMD}(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString);
Part of GL_AMD_performance_monitor @param length a direct or array-backed {@link java.nio.IntBuffer} @param counterString a direct or array-backed {@link java.nio.ByteBuffer} */ public void glGetPerfMonitorCounterStringAMD(int group, int counter, int bufSize, IntBuffer length, ByteBuffer counterString) { final boolean length_is_direct = Buffers.isDirect(length); final boolean counterString_is_direct = Buffers.isDirect(counterString); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetPerfMonitorCounterStringAMD; if (__addr_ == 0) { throw new GLException("Method \"glGetPerfMonitorCounterStringAMD\" not available"); } dispatch_glGetPerfMonitorCounterStringAMD1(group, counter, bufSize, length_is_direct ? length : Buffers.getArray(length), length_is_direct ? Buffers.getDirectBufferByteOffset(length) : Buffers.getIndirectBufferByteOffset(length), length_is_direct, counterString_is_direct ? counterString : Buffers.getArray(counterString), counterString_is_direct ? Buffers.getDirectBufferByteOffset(counterString) : Buffers.getIndirectBufferByteOffset(counterString), counterString_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetPerfMonitorCounterStringAMD}(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString);
Part of GL_AMD_performance_monitor @param length a direct or array-backed {@link java.nio.IntBuffer} @param counterString a direct or array-backed {@link java.nio.ByteBuffer} */ private native void dispatch_glGetPerfMonitorCounterStringAMD1(int group, int counter, int bufSize, Object length, int length_byte_offset, boolean length_is_direct, Object counterString, int counterString_byte_offset, boolean counterString_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetPerfMonitorCounterStringAMD}(GLuint group, GLuint counter, GLsizei bufSize, GLsizei * length, GLchar * counterString);
Part of GL_AMD_performance_monitor */ public void glGetPerfMonitorCounterStringAMD(int group, int counter, int bufSize, int[] length, int length_offset, byte[] counterString, int counterString_offset) { if(length != null && length.length <= length_offset) throw new GLException("array offset argument \"length_offset\" (" + length_offset + ") equals or exceeds array length (" + length.length + ")"); if(counterString != null && counterString.length <= counterString_offset) throw new GLException("array offset argument \"counterString_offset\" (" + counterString_offset + ") equals or exceeds array length (" + counterString.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetPerfMonitorCounterStringAMD; if (__addr_ == 0) { throw new GLException("Method \"glGetPerfMonitorCounterStringAMD\" not available"); } dispatch_glGetPerfMonitorCounterStringAMD1(group, counter, bufSize, length, Buffers.SIZEOF_INT * length_offset, false, counterString, counterString_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetPerfMonitorCountersAMD}(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei counterSize, GLuint * counters);
Part of GL_AMD_performance_monitor @param numCounters a direct or array-backed {@link java.nio.IntBuffer} @param maxActiveCounters a direct or array-backed {@link java.nio.IntBuffer} @param counters a direct or array-backed {@link java.nio.IntBuffer} */ public void glGetPerfMonitorCountersAMD(int group, IntBuffer numCounters, IntBuffer maxActiveCounters, int counterSize, IntBuffer counters) { final boolean numCounters_is_direct = Buffers.isDirect(numCounters); final boolean maxActiveCounters_is_direct = Buffers.isDirect(maxActiveCounters); final boolean counters_is_direct = Buffers.isDirect(counters); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetPerfMonitorCountersAMD; if (__addr_ == 0) { throw new GLException("Method \"glGetPerfMonitorCountersAMD\" not available"); } dispatch_glGetPerfMonitorCountersAMD1(group, numCounters_is_direct ? numCounters : Buffers.getArray(numCounters), numCounters_is_direct ? Buffers.getDirectBufferByteOffset(numCounters) : Buffers.getIndirectBufferByteOffset(numCounters), numCounters_is_direct, maxActiveCounters_is_direct ? maxActiveCounters : Buffers.getArray(maxActiveCounters), maxActiveCounters_is_direct ? Buffers.getDirectBufferByteOffset(maxActiveCounters) : Buffers.getIndirectBufferByteOffset(maxActiveCounters), maxActiveCounters_is_direct, counterSize, counters_is_direct ? counters : Buffers.getArray(counters), counters_is_direct ? Buffers.getDirectBufferByteOffset(counters) : Buffers.getIndirectBufferByteOffset(counters), counters_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetPerfMonitorCountersAMD}(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei counterSize, GLuint * counters);
Part of GL_AMD_performance_monitor @param numCounters a direct or array-backed {@link java.nio.IntBuffer} @param maxActiveCounters a direct or array-backed {@link java.nio.IntBuffer} @param counters a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glGetPerfMonitorCountersAMD1(int group, Object numCounters, int numCounters_byte_offset, boolean numCounters_is_direct, Object maxActiveCounters, int maxActiveCounters_byte_offset, boolean maxActiveCounters_is_direct, int counterSize, Object counters, int counters_byte_offset, boolean counters_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetPerfMonitorCountersAMD}(GLuint group, GLint * numCounters, GLint * maxActiveCounters, GLsizei counterSize, GLuint * counters);
Part of GL_AMD_performance_monitor */ public void glGetPerfMonitorCountersAMD(int group, int[] numCounters, int numCounters_offset, int[] maxActiveCounters, int maxActiveCounters_offset, int counterSize, int[] counters, int counters_offset) { if(numCounters != null && numCounters.length <= numCounters_offset) throw new GLException("array offset argument \"numCounters_offset\" (" + numCounters_offset + ") equals or exceeds array length (" + numCounters.length + ")"); if(maxActiveCounters != null && maxActiveCounters.length <= maxActiveCounters_offset) throw new GLException("array offset argument \"maxActiveCounters_offset\" (" + maxActiveCounters_offset + ") equals or exceeds array length (" + maxActiveCounters.length + ")"); if(counters != null && counters.length <= counters_offset) throw new GLException("array offset argument \"counters_offset\" (" + counters_offset + ") equals or exceeds array length (" + counters.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetPerfMonitorCountersAMD; if (__addr_ == 0) { throw new GLException("Method \"glGetPerfMonitorCountersAMD\" not available"); } dispatch_glGetPerfMonitorCountersAMD1(group, numCounters, Buffers.SIZEOF_INT * numCounters_offset, false, maxActiveCounters, Buffers.SIZEOF_INT * maxActiveCounters_offset, false, counterSize, counters, Buffers.SIZEOF_INT * counters_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetPerfMonitorGroupStringAMD}(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString);
Part of GL_AMD_performance_monitor @param length a direct or array-backed {@link java.nio.IntBuffer} @param groupString a direct or array-backed {@link java.nio.ByteBuffer} */ public void glGetPerfMonitorGroupStringAMD(int group, int bufSize, IntBuffer length, ByteBuffer groupString) { final boolean length_is_direct = Buffers.isDirect(length); final boolean groupString_is_direct = Buffers.isDirect(groupString); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetPerfMonitorGroupStringAMD; if (__addr_ == 0) { throw new GLException("Method \"glGetPerfMonitorGroupStringAMD\" not available"); } dispatch_glGetPerfMonitorGroupStringAMD1(group, bufSize, length_is_direct ? length : Buffers.getArray(length), length_is_direct ? Buffers.getDirectBufferByteOffset(length) : Buffers.getIndirectBufferByteOffset(length), length_is_direct, groupString_is_direct ? groupString : Buffers.getArray(groupString), groupString_is_direct ? Buffers.getDirectBufferByteOffset(groupString) : Buffers.getIndirectBufferByteOffset(groupString), groupString_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetPerfMonitorGroupStringAMD}(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString);
Part of GL_AMD_performance_monitor @param length a direct or array-backed {@link java.nio.IntBuffer} @param groupString a direct or array-backed {@link java.nio.ByteBuffer} */ private native void dispatch_glGetPerfMonitorGroupStringAMD1(int group, int bufSize, Object length, int length_byte_offset, boolean length_is_direct, Object groupString, int groupString_byte_offset, boolean groupString_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetPerfMonitorGroupStringAMD}(GLuint group, GLsizei bufSize, GLsizei * length, GLchar * groupString);
Part of GL_AMD_performance_monitor */ public void glGetPerfMonitorGroupStringAMD(int group, int bufSize, int[] length, int length_offset, byte[] groupString, int groupString_offset) { if(length != null && length.length <= length_offset) throw new GLException("array offset argument \"length_offset\" (" + length_offset + ") equals or exceeds array length (" + length.length + ")"); if(groupString != null && groupString.length <= groupString_offset) throw new GLException("array offset argument \"groupString_offset\" (" + groupString_offset + ") equals or exceeds array length (" + groupString.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetPerfMonitorGroupStringAMD; if (__addr_ == 0) { throw new GLException("Method \"glGetPerfMonitorGroupStringAMD\" not available"); } dispatch_glGetPerfMonitorGroupStringAMD1(group, bufSize, length, Buffers.SIZEOF_INT * length_offset, false, groupString, groupString_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetPerfMonitorGroupsAMD}(GLint * numGroups, GLsizei groupsSize, GLuint * groups);
Part of GL_AMD_performance_monitor @param numGroups a direct or array-backed {@link java.nio.IntBuffer} @param groups a direct or array-backed {@link java.nio.IntBuffer} */ public void glGetPerfMonitorGroupsAMD(IntBuffer numGroups, int groupsSize, IntBuffer groups) { final boolean numGroups_is_direct = Buffers.isDirect(numGroups); final boolean groups_is_direct = Buffers.isDirect(groups); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetPerfMonitorGroupsAMD; if (__addr_ == 0) { throw new GLException("Method \"glGetPerfMonitorGroupsAMD\" not available"); } dispatch_glGetPerfMonitorGroupsAMD1(numGroups_is_direct ? numGroups : Buffers.getArray(numGroups), numGroups_is_direct ? Buffers.getDirectBufferByteOffset(numGroups) : Buffers.getIndirectBufferByteOffset(numGroups), numGroups_is_direct, groupsSize, groups_is_direct ? groups : Buffers.getArray(groups), groups_is_direct ? Buffers.getDirectBufferByteOffset(groups) : Buffers.getIndirectBufferByteOffset(groups), groups_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetPerfMonitorGroupsAMD}(GLint * numGroups, GLsizei groupsSize, GLuint * groups);
Part of GL_AMD_performance_monitor @param numGroups a direct or array-backed {@link java.nio.IntBuffer} @param groups a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glGetPerfMonitorGroupsAMD1(Object numGroups, int numGroups_byte_offset, boolean numGroups_is_direct, int groupsSize, Object groups, int groups_byte_offset, boolean groups_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetPerfMonitorGroupsAMD}(GLint * numGroups, GLsizei groupsSize, GLuint * groups);
Part of GL_AMD_performance_monitor */ public void glGetPerfMonitorGroupsAMD(int[] numGroups, int numGroups_offset, int groupsSize, int[] groups, int groups_offset) { if(numGroups != null && numGroups.length <= numGroups_offset) throw new GLException("array offset argument \"numGroups_offset\" (" + numGroups_offset + ") equals or exceeds array length (" + numGroups.length + ")"); if(groups != null && groups.length <= groups_offset) throw new GLException("array offset argument \"groups_offset\" (" + groups_offset + ") equals or exceeds array length (" + groups.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetPerfMonitorGroupsAMD; if (__addr_ == 0) { throw new GLException("Method \"glGetPerfMonitorGroupsAMD\" not available"); } dispatch_glGetPerfMonitorGroupsAMD1(numGroups, Buffers.SIZEOF_INT * numGroups_offset, false, groupsSize, groups, Buffers.SIZEOF_INT * groups_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetPointerv}(GLenum pname, void * * params);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_1; GL_KHR_debug @param params a direct or array-backed {@link com.jogamp.common.nio.PointerBuffer} */ public void glGetPointerv(int pname, PointerBuffer params) { final boolean params_is_direct = Buffers.isDirect(params); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetPointerv; if (__addr_ == 0) { throw new GLException("Method \"glGetPointerv\" not available"); } dispatch_glGetPointerv1(pname, params_is_direct ? ( params != null ? params.getBuffer() : null ) : Buffers.getArray(params), params_is_direct ? Buffers.getDirectBufferByteOffset(params) : Buffers.getIndirectBufferByteOffset(params), params_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetPointerv}(GLenum pname, void * * params);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_1; GL_KHR_debug @param params a direct or array-backed {@link com.jogamp.common.nio.PointerBuffer} */ private native void dispatch_glGetPointerv1(int pname, Object params, int params_byte_offset, boolean params_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetProgramBinary}(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, GLvoid * binary);
Part of GL_ES_VERSION_3_0, GL_VERSION_4_1, GL_ARB_get_program_binary @param length a direct or array-backed {@link java.nio.IntBuffer} @param binaryFormat a direct or array-backed {@link java.nio.IntBuffer} @param binary a direct or array-backed {@link java.nio.Buffer} */ public void glGetProgramBinary(int program, int bufSize, IntBuffer length, IntBuffer binaryFormat, Buffer binary) { final boolean length_is_direct = Buffers.isDirect(length); final boolean binaryFormat_is_direct = Buffers.isDirect(binaryFormat); final boolean binary_is_direct = Buffers.isDirect(binary); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetProgramBinary; if (__addr_ == 0) { throw new GLException("Method \"glGetProgramBinary\" not available"); } dispatch_glGetProgramBinary1(program, bufSize, length_is_direct ? length : Buffers.getArray(length), length_is_direct ? Buffers.getDirectBufferByteOffset(length) : Buffers.getIndirectBufferByteOffset(length), length_is_direct, binaryFormat_is_direct ? binaryFormat : Buffers.getArray(binaryFormat), binaryFormat_is_direct ? Buffers.getDirectBufferByteOffset(binaryFormat) : Buffers.getIndirectBufferByteOffset(binaryFormat), binaryFormat_is_direct, binary_is_direct ? binary : Buffers.getArray(binary), binary_is_direct ? Buffers.getDirectBufferByteOffset(binary) : Buffers.getIndirectBufferByteOffset(binary), binary_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetProgramBinary}(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, GLvoid * binary);
Part of GL_ES_VERSION_3_0, GL_VERSION_4_1, GL_ARB_get_program_binary @param length a direct or array-backed {@link java.nio.IntBuffer} @param binaryFormat a direct or array-backed {@link java.nio.IntBuffer} @param binary a direct or array-backed {@link java.nio.Buffer} */ private native void dispatch_glGetProgramBinary1(int program, int bufSize, Object length, int length_byte_offset, boolean length_is_direct, Object binaryFormat, int binaryFormat_byte_offset, boolean binaryFormat_is_direct, Object binary, int binary_byte_offset, boolean binary_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetProgramBinary}(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, GLvoid * binary);
Part of GL_ES_VERSION_3_0, GL_VERSION_4_1, GL_ARB_get_program_binary @param binary a direct or array-backed {@link java.nio.Buffer} */ public void glGetProgramBinary(int program, int bufSize, int[] length, int length_offset, int[] binaryFormat, int binaryFormat_offset, Buffer binary) { if(length != null && length.length <= length_offset) throw new GLException("array offset argument \"length_offset\" (" + length_offset + ") equals or exceeds array length (" + length.length + ")"); if(binaryFormat != null && binaryFormat.length <= binaryFormat_offset) throw new GLException("array offset argument \"binaryFormat_offset\" (" + binaryFormat_offset + ") equals or exceeds array length (" + binaryFormat.length + ")"); final boolean binary_is_direct = Buffers.isDirect(binary); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetProgramBinary; if (__addr_ == 0) { throw new GLException("Method \"glGetProgramBinary\" not available"); } dispatch_glGetProgramBinary1(program, bufSize, length, Buffers.SIZEOF_INT * length_offset, false, binaryFormat, Buffers.SIZEOF_INT * binaryFormat_offset, false, binary_is_direct ? binary : Buffers.getArray(binary), binary_is_direct ? Buffers.getDirectBufferByteOffset(binary) : Buffers.getIndirectBufferByteOffset(binary), binary_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetProgramInfoLog}(GLuint program, GLsizei bufsize, GLsizei * length, GLchar * infolog);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param length a direct or array-backed {@link java.nio.IntBuffer} @param infolog a direct or array-backed {@link java.nio.ByteBuffer} */ public void glGetProgramInfoLog(int program, int bufsize, IntBuffer length, ByteBuffer infolog) { final boolean length_is_direct = Buffers.isDirect(length); final boolean infolog_is_direct = Buffers.isDirect(infolog); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetProgramInfoLog; if (__addr_ == 0) { throw new GLException("Method \"glGetProgramInfoLog\" not available"); } dispatch_glGetProgramInfoLog1(program, bufsize, length_is_direct ? length : Buffers.getArray(length), length_is_direct ? Buffers.getDirectBufferByteOffset(length) : Buffers.getIndirectBufferByteOffset(length), length_is_direct, infolog_is_direct ? infolog : Buffers.getArray(infolog), infolog_is_direct ? Buffers.getDirectBufferByteOffset(infolog) : Buffers.getIndirectBufferByteOffset(infolog), infolog_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetProgramInfoLog}(GLuint program, GLsizei bufsize, GLsizei * length, GLchar * infolog);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param length a direct or array-backed {@link java.nio.IntBuffer} @param infolog a direct or array-backed {@link java.nio.ByteBuffer} */ private native void dispatch_glGetProgramInfoLog1(int program, int bufsize, Object length, int length_byte_offset, boolean length_is_direct, Object infolog, int infolog_byte_offset, boolean infolog_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetProgramInfoLog}(GLuint program, GLsizei bufsize, GLsizei * length, GLchar * infolog);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glGetProgramInfoLog(int program, int bufsize, int[] length, int length_offset, byte[] infolog, int infolog_offset) { if(length != null && length.length <= length_offset) throw new GLException("array offset argument \"length_offset\" (" + length_offset + ") equals or exceeds array length (" + length.length + ")"); if(infolog != null && infolog.length <= infolog_offset) throw new GLException("array offset argument \"infolog_offset\" (" + infolog_offset + ") equals or exceeds array length (" + infolog.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetProgramInfoLog; if (__addr_ == 0) { throw new GLException("Method \"glGetProgramInfoLog\" not available"); } dispatch_glGetProgramInfoLog1(program, bufsize, length, Buffers.SIZEOF_INT * length_offset, false, infolog, infolog_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetProgramiv}(GLuint program, GLenum pname, GLint * params);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param params a direct or array-backed {@link java.nio.IntBuffer} */ public void glGetProgramiv(int program, int pname, IntBuffer params) { final boolean params_is_direct = Buffers.isDirect(params); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetProgramiv; if (__addr_ == 0) { throw new GLException("Method \"glGetProgramiv\" not available"); } dispatch_glGetProgramiv1(program, pname, params_is_direct ? params : Buffers.getArray(params), params_is_direct ? Buffers.getDirectBufferByteOffset(params) : Buffers.getIndirectBufferByteOffset(params), params_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetProgramiv}(GLuint program, GLenum pname, GLint * params);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param params a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glGetProgramiv1(int program, int pname, Object params, int params_byte_offset, boolean params_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetProgramiv}(GLuint program, GLenum pname, GLint * params);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glGetProgramiv(int program, int pname, int[] params, int params_offset) { if(params != null && params.length <= params_offset) throw new GLException("array offset argument \"params_offset\" (" + params_offset + ") equals or exceeds array length (" + params.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetProgramiv; if (__addr_ == 0) { throw new GLException("Method \"glGetProgramiv\" not available"); } dispatch_glGetProgramiv1(program, pname, params, Buffers.SIZEOF_INT * params_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetQueryObjecti64vEXT}(GLuint id, GLenum pname, GLint64 * params);
Part of GL_EXT_timer_query, GL_EXT_disjoint_timer_query @param params a direct or array-backed {@link java.nio.LongBuffer} */ public void glGetQueryObjecti64vEXT(int id, int pname, LongBuffer params) { final boolean params_is_direct = Buffers.isDirect(params); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetQueryObjecti64vEXT; if (__addr_ == 0) { throw new GLException("Method \"glGetQueryObjecti64vEXT\" not available"); } dispatch_glGetQueryObjecti64vEXT1(id, pname, params_is_direct ? params : Buffers.getArray(params), params_is_direct ? Buffers.getDirectBufferByteOffset(params) : Buffers.getIndirectBufferByteOffset(params), params_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetQueryObjecti64vEXT}(GLuint id, GLenum pname, GLint64 * params);
Part of GL_EXT_timer_query, GL_EXT_disjoint_timer_query @param params a direct or array-backed {@link java.nio.LongBuffer} */ private native void dispatch_glGetQueryObjecti64vEXT1(int id, int pname, Object params, int params_byte_offset, boolean params_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetQueryObjecti64vEXT}(GLuint id, GLenum pname, GLint64 * params);
Part of GL_EXT_timer_query, GL_EXT_disjoint_timer_query */ public void glGetQueryObjecti64vEXT(int id, int pname, long[] params, int params_offset) { if(params != null && params.length <= params_offset) throw new GLException("array offset argument \"params_offset\" (" + params_offset + ") equals or exceeds array length (" + params.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetQueryObjecti64vEXT; if (__addr_ == 0) { throw new GLException("Method \"glGetQueryObjecti64vEXT\" not available"); } dispatch_glGetQueryObjecti64vEXT1(id, pname, params, Buffers.SIZEOF_LONG * params_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetQueryObjectivEXT}(GLuint id, GLenum pname, GLint * params);
Part of GL_EXT_disjoint_timer_query @param params a direct or array-backed {@link java.nio.IntBuffer} */ public void glGetQueryObjectivEXT(int id, int pname, IntBuffer params) { final boolean params_is_direct = Buffers.isDirect(params); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetQueryObjectivEXT; if (__addr_ == 0) { throw new GLException("Method \"glGetQueryObjectivEXT\" not available"); } dispatch_glGetQueryObjectivEXT1(id, pname, params_is_direct ? params : Buffers.getArray(params), params_is_direct ? Buffers.getDirectBufferByteOffset(params) : Buffers.getIndirectBufferByteOffset(params), params_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetQueryObjectivEXT}(GLuint id, GLenum pname, GLint * params);
Part of GL_EXT_disjoint_timer_query @param params a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glGetQueryObjectivEXT1(int id, int pname, Object params, int params_byte_offset, boolean params_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetQueryObjectivEXT}(GLuint id, GLenum pname, GLint * params);
Part of GL_EXT_disjoint_timer_query */ public void glGetQueryObjectivEXT(int id, int pname, int[] params, int params_offset) { if(params != null && params.length <= params_offset) throw new GLException("array offset argument \"params_offset\" (" + params_offset + ") equals or exceeds array length (" + params.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetQueryObjectivEXT; if (__addr_ == 0) { throw new GLException("Method \"glGetQueryObjectivEXT\" not available"); } dispatch_glGetQueryObjectivEXT1(id, pname, params, Buffers.SIZEOF_INT * params_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetQueryObjectui64vEXT}(GLuint id, GLenum pname, GLuint64 * params);
Part of GL_EXT_timer_query, GL_EXT_disjoint_timer_query @param params a direct or array-backed {@link java.nio.LongBuffer} */ public void glGetQueryObjectui64vEXT(int id, int pname, LongBuffer params) { final boolean params_is_direct = Buffers.isDirect(params); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetQueryObjectui64vEXT; if (__addr_ == 0) { throw new GLException("Method \"glGetQueryObjectui64vEXT\" not available"); } dispatch_glGetQueryObjectui64vEXT1(id, pname, params_is_direct ? params : Buffers.getArray(params), params_is_direct ? Buffers.getDirectBufferByteOffset(params) : Buffers.getIndirectBufferByteOffset(params), params_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetQueryObjectui64vEXT}(GLuint id, GLenum pname, GLuint64 * params);
Part of GL_EXT_timer_query, GL_EXT_disjoint_timer_query @param params a direct or array-backed {@link java.nio.LongBuffer} */ private native void dispatch_glGetQueryObjectui64vEXT1(int id, int pname, Object params, int params_byte_offset, boolean params_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetQueryObjectui64vEXT}(GLuint id, GLenum pname, GLuint64 * params);
Part of GL_EXT_timer_query, GL_EXT_disjoint_timer_query */ public void glGetQueryObjectui64vEXT(int id, int pname, long[] params, int params_offset) { if(params != null && params.length <= params_offset) throw new GLException("array offset argument \"params_offset\" (" + params_offset + ") equals or exceeds array length (" + params.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetQueryObjectui64vEXT; if (__addr_ == 0) { throw new GLException("Method \"glGetQueryObjectui64vEXT\" not available"); } dispatch_glGetQueryObjectui64vEXT1(id, pname, params, Buffers.SIZEOF_LONG * params_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetQueryObjectuiv}(GLuint id, GLenum pname, GLuint * params);
Part of GL_ES_VERSION_3_0, GL_VERSION_1_5; GL_EXT_occlusion_query_boolean, GL_EXT_disjoint_timer_query @param params a direct or array-backed {@link java.nio.IntBuffer} */ public void glGetQueryObjectuiv(int id, int pname, IntBuffer params) { final boolean params_is_direct = Buffers.isDirect(params); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetQueryObjectuiv; if (__addr_ == 0) { throw new GLException("Method \"glGetQueryObjectuiv\" not available"); } dispatch_glGetQueryObjectuiv1(id, pname, params_is_direct ? params : Buffers.getArray(params), params_is_direct ? Buffers.getDirectBufferByteOffset(params) : Buffers.getIndirectBufferByteOffset(params), params_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetQueryObjectuiv}(GLuint id, GLenum pname, GLuint * params);
Part of GL_ES_VERSION_3_0, GL_VERSION_1_5; GL_EXT_occlusion_query_boolean, GL_EXT_disjoint_timer_query @param params a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glGetQueryObjectuiv1(int id, int pname, Object params, int params_byte_offset, boolean params_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetQueryObjectuiv}(GLuint id, GLenum pname, GLuint * params);
Part of GL_ES_VERSION_3_0, GL_VERSION_1_5; GL_EXT_occlusion_query_boolean, GL_EXT_disjoint_timer_query */ public void glGetQueryObjectuiv(int id, int pname, int[] params, int params_offset) { if(params != null && params.length <= params_offset) throw new GLException("array offset argument \"params_offset\" (" + params_offset + ") equals or exceeds array length (" + params.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetQueryObjectuiv; if (__addr_ == 0) { throw new GLException("Method \"glGetQueryObjectuiv\" not available"); } dispatch_glGetQueryObjectuiv1(id, pname, params, Buffers.SIZEOF_INT * params_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetQueryiv}(GLenum target, GLenum pname, GLint * params);
Part of GL_ES_VERSION_3_0, GL_VERSION_1_5; GL_EXT_occlusion_query_boolean, GL_EXT_disjoint_timer_query @param params a direct or array-backed {@link java.nio.IntBuffer} */ public void glGetQueryiv(int target, int pname, IntBuffer params) { final boolean params_is_direct = Buffers.isDirect(params); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetQueryiv; if (__addr_ == 0) { throw new GLException("Method \"glGetQueryiv\" not available"); } dispatch_glGetQueryiv1(target, pname, params_is_direct ? params : Buffers.getArray(params), params_is_direct ? Buffers.getDirectBufferByteOffset(params) : Buffers.getIndirectBufferByteOffset(params), params_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetQueryiv}(GLenum target, GLenum pname, GLint * params);
Part of GL_ES_VERSION_3_0, GL_VERSION_1_5; GL_EXT_occlusion_query_boolean, GL_EXT_disjoint_timer_query @param params a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glGetQueryiv1(int target, int pname, Object params, int params_byte_offset, boolean params_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetQueryiv}(GLenum target, GLenum pname, GLint * params);
Part of GL_ES_VERSION_3_0, GL_VERSION_1_5; GL_EXT_occlusion_query_boolean, GL_EXT_disjoint_timer_query */ public void glGetQueryiv(int target, int pname, int[] params, int params_offset) { if(params != null && params.length <= params_offset) throw new GLException("array offset argument \"params_offset\" (" + params_offset + ") equals or exceeds array length (" + params.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetQueryiv; if (__addr_ == 0) { throw new GLException("Method \"glGetQueryiv\" not available"); } dispatch_glGetQueryiv1(target, pname, params, Buffers.SIZEOF_INT * params_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetRenderbufferParameteriv}(GLenum target, GLenum pname, GLint * params);
Part of GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_ES_VERSION_2_0; GL_OES_framebuffer_object @param params a direct or array-backed {@link java.nio.IntBuffer} */ public void glGetRenderbufferParameteriv(int target, int pname, IntBuffer params) { final boolean params_is_direct = Buffers.isDirect(params); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetRenderbufferParameteriv; if (__addr_ == 0) { throw new GLException("Method \"glGetRenderbufferParameteriv\" not available"); } dispatch_glGetRenderbufferParameteriv1(target, pname, params_is_direct ? params : Buffers.getArray(params), params_is_direct ? Buffers.getDirectBufferByteOffset(params) : Buffers.getIndirectBufferByteOffset(params), params_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetRenderbufferParameteriv}(GLenum target, GLenum pname, GLint * params);
Part of GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_ES_VERSION_2_0; GL_OES_framebuffer_object @param params a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glGetRenderbufferParameteriv1(int target, int pname, Object params, int params_byte_offset, boolean params_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetRenderbufferParameteriv}(GLenum target, GLenum pname, GLint * params);
Part of GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_ES_VERSION_2_0; GL_OES_framebuffer_object */ public void glGetRenderbufferParameteriv(int target, int pname, int[] params, int params_offset) { if(params != null && params.length <= params_offset) throw new GLException("array offset argument \"params_offset\" (" + params_offset + ") equals or exceeds array length (" + params.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetRenderbufferParameteriv; if (__addr_ == 0) { throw new GLException("Method \"glGetRenderbufferParameteriv\" not available"); } dispatch_glGetRenderbufferParameteriv1(target, pname, params, Buffers.SIZEOF_INT * params_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetSamplerParameterfv}(GLuint sampler, GLenum pname, GLfloat * params);
Part of GL_ARB_sampler_objects, GL_ES_VERSION_3_0, GL_VERSION_3_3 @param params a direct or array-backed {@link java.nio.FloatBuffer} */ public void glGetSamplerParameterfv(int sampler, int pname, FloatBuffer params) { final boolean params_is_direct = Buffers.isDirect(params); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetSamplerParameterfv; if (__addr_ == 0) { throw new GLException("Method \"glGetSamplerParameterfv\" not available"); } dispatch_glGetSamplerParameterfv1(sampler, pname, params_is_direct ? params : Buffers.getArray(params), params_is_direct ? Buffers.getDirectBufferByteOffset(params) : Buffers.getIndirectBufferByteOffset(params), params_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetSamplerParameterfv}(GLuint sampler, GLenum pname, GLfloat * params);
Part of GL_ARB_sampler_objects, GL_ES_VERSION_3_0, GL_VERSION_3_3 @param params a direct or array-backed {@link java.nio.FloatBuffer} */ private native void dispatch_glGetSamplerParameterfv1(int sampler, int pname, Object params, int params_byte_offset, boolean params_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetSamplerParameterfv}(GLuint sampler, GLenum pname, GLfloat * params);
Part of GL_ARB_sampler_objects, GL_ES_VERSION_3_0, GL_VERSION_3_3 */ public void glGetSamplerParameterfv(int sampler, int pname, float[] params, int params_offset) { if(params != null && params.length <= params_offset) throw new GLException("array offset argument \"params_offset\" (" + params_offset + ") equals or exceeds array length (" + params.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetSamplerParameterfv; if (__addr_ == 0) { throw new GLException("Method \"glGetSamplerParameterfv\" not available"); } dispatch_glGetSamplerParameterfv1(sampler, pname, params, Buffers.SIZEOF_FLOAT * params_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetSamplerParameteriv}(GLuint sampler, GLenum pname, GLint * params);
Part of GL_ARB_sampler_objects, GL_ES_VERSION_3_0, GL_VERSION_3_3 @param params a direct or array-backed {@link java.nio.IntBuffer} */ public void glGetSamplerParameteriv(int sampler, int pname, IntBuffer params) { final boolean params_is_direct = Buffers.isDirect(params); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetSamplerParameteriv; if (__addr_ == 0) { throw new GLException("Method \"glGetSamplerParameteriv\" not available"); } dispatch_glGetSamplerParameteriv1(sampler, pname, params_is_direct ? params : Buffers.getArray(params), params_is_direct ? Buffers.getDirectBufferByteOffset(params) : Buffers.getIndirectBufferByteOffset(params), params_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetSamplerParameteriv}(GLuint sampler, GLenum pname, GLint * params);
Part of GL_ARB_sampler_objects, GL_ES_VERSION_3_0, GL_VERSION_3_3 @param params a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glGetSamplerParameteriv1(int sampler, int pname, Object params, int params_byte_offset, boolean params_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetSamplerParameteriv}(GLuint sampler, GLenum pname, GLint * params);
Part of GL_ARB_sampler_objects, GL_ES_VERSION_3_0, GL_VERSION_3_3 */ public void glGetSamplerParameteriv(int sampler, int pname, int[] params, int params_offset) { if(params != null && params.length <= params_offset) throw new GLException("array offset argument \"params_offset\" (" + params_offset + ") equals or exceeds array length (" + params.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetSamplerParameteriv; if (__addr_ == 0) { throw new GLException("Method \"glGetSamplerParameteriv\" not available"); } dispatch_glGetSamplerParameteriv1(sampler, pname, params, Buffers.SIZEOF_INT * params_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetShaderInfoLog}(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * infolog);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param length a direct or array-backed {@link java.nio.IntBuffer} @param infolog a direct or array-backed {@link java.nio.ByteBuffer} */ public void glGetShaderInfoLog(int shader, int bufsize, IntBuffer length, ByteBuffer infolog) { final boolean length_is_direct = Buffers.isDirect(length); final boolean infolog_is_direct = Buffers.isDirect(infolog); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetShaderInfoLog; if (__addr_ == 0) { throw new GLException("Method \"glGetShaderInfoLog\" not available"); } dispatch_glGetShaderInfoLog1(shader, bufsize, length_is_direct ? length : Buffers.getArray(length), length_is_direct ? Buffers.getDirectBufferByteOffset(length) : Buffers.getIndirectBufferByteOffset(length), length_is_direct, infolog_is_direct ? infolog : Buffers.getArray(infolog), infolog_is_direct ? Buffers.getDirectBufferByteOffset(infolog) : Buffers.getIndirectBufferByteOffset(infolog), infolog_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetShaderInfoLog}(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * infolog);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param length a direct or array-backed {@link java.nio.IntBuffer} @param infolog a direct or array-backed {@link java.nio.ByteBuffer} */ private native void dispatch_glGetShaderInfoLog1(int shader, int bufsize, Object length, int length_byte_offset, boolean length_is_direct, Object infolog, int infolog_byte_offset, boolean infolog_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetShaderInfoLog}(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * infolog);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glGetShaderInfoLog(int shader, int bufsize, int[] length, int length_offset, byte[] infolog, int infolog_offset) { if(length != null && length.length <= length_offset) throw new GLException("array offset argument \"length_offset\" (" + length_offset + ") equals or exceeds array length (" + length.length + ")"); if(infolog != null && infolog.length <= infolog_offset) throw new GLException("array offset argument \"infolog_offset\" (" + infolog_offset + ") equals or exceeds array length (" + infolog.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetShaderInfoLog; if (__addr_ == 0) { throw new GLException("Method \"glGetShaderInfoLog\" not available"); } dispatch_glGetShaderInfoLog1(shader, bufsize, length, Buffers.SIZEOF_INT * length_offset, false, infolog, infolog_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetShaderPrecisionFormat}(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision);
Part of GL_ARB_ES2_compatibility, GL_ES_VERSION_2_0 @param range a direct or array-backed {@link java.nio.IntBuffer} @param precision a direct or array-backed {@link java.nio.IntBuffer} */ public void glGetShaderPrecisionFormat(int shadertype, int precisiontype, IntBuffer range, IntBuffer precision) { if ( !_context.isGLES2Compatible() ) { throw new GLException("Method \"glGetShaderPrecisionFormat\" not available"); } final boolean range_is_direct = Buffers.isDirect(range); final boolean precision_is_direct = Buffers.isDirect(precision); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetShaderPrecisionFormat; if (__addr_ == 0) { throw new GLException("Method \"glGetShaderPrecisionFormat\" not available"); } dispatch_glGetShaderPrecisionFormat1(shadertype, precisiontype, range_is_direct ? range : Buffers.getArray(range), range_is_direct ? Buffers.getDirectBufferByteOffset(range) : Buffers.getIndirectBufferByteOffset(range), range_is_direct, precision_is_direct ? precision : Buffers.getArray(precision), precision_is_direct ? Buffers.getDirectBufferByteOffset(precision) : Buffers.getIndirectBufferByteOffset(precision), precision_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetShaderPrecisionFormat}(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision);
Part of GL_ARB_ES2_compatibility, GL_ES_VERSION_2_0 @param range a direct or array-backed {@link java.nio.IntBuffer} @param precision a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glGetShaderPrecisionFormat1(int shadertype, int precisiontype, Object range, int range_byte_offset, boolean range_is_direct, Object precision, int precision_byte_offset, boolean precision_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetShaderPrecisionFormat}(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision);
Part of GL_ARB_ES2_compatibility, GL_ES_VERSION_2_0 */ public void glGetShaderPrecisionFormat(int shadertype, int precisiontype, int[] range, int range_offset, int[] precision, int precision_offset) { if ( !_context.isGLES2Compatible() ) { throw new GLException("Method \"glGetShaderPrecisionFormat\" not available"); } if(range != null && range.length <= range_offset) throw new GLException("array offset argument \"range_offset\" (" + range_offset + ") equals or exceeds array length (" + range.length + ")"); if(precision != null && precision.length <= precision_offset) throw new GLException("array offset argument \"precision_offset\" (" + precision_offset + ") equals or exceeds array length (" + precision.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetShaderPrecisionFormat; if (__addr_ == 0) { throw new GLException("Method \"glGetShaderPrecisionFormat\" not available"); } dispatch_glGetShaderPrecisionFormat1(shadertype, precisiontype, range, Buffers.SIZEOF_INT * range_offset, false, precision, Buffers.SIZEOF_INT * precision_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetShaderSource}(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param length a direct or array-backed {@link java.nio.IntBuffer} @param source a direct or array-backed {@link java.nio.ByteBuffer} */ public void glGetShaderSource(int shader, int bufsize, IntBuffer length, ByteBuffer source) { final boolean length_is_direct = Buffers.isDirect(length); final boolean source_is_direct = Buffers.isDirect(source); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetShaderSource; if (__addr_ == 0) { throw new GLException("Method \"glGetShaderSource\" not available"); } dispatch_glGetShaderSource1(shader, bufsize, length_is_direct ? length : Buffers.getArray(length), length_is_direct ? Buffers.getDirectBufferByteOffset(length) : Buffers.getIndirectBufferByteOffset(length), length_is_direct, source_is_direct ? source : Buffers.getArray(source), source_is_direct ? Buffers.getDirectBufferByteOffset(source) : Buffers.getIndirectBufferByteOffset(source), source_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetShaderSource}(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param length a direct or array-backed {@link java.nio.IntBuffer} @param source a direct or array-backed {@link java.nio.ByteBuffer} */ private native void dispatch_glGetShaderSource1(int shader, int bufsize, Object length, int length_byte_offset, boolean length_is_direct, Object source, int source_byte_offset, boolean source_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetShaderSource}(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glGetShaderSource(int shader, int bufsize, int[] length, int length_offset, byte[] source, int source_offset) { if(length != null && length.length <= length_offset) throw new GLException("array offset argument \"length_offset\" (" + length_offset + ") equals or exceeds array length (" + length.length + ")"); if(source != null && source.length <= source_offset) throw new GLException("array offset argument \"source_offset\" (" + source_offset + ") equals or exceeds array length (" + source.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetShaderSource; if (__addr_ == 0) { throw new GLException("Method \"glGetShaderSource\" not available"); } dispatch_glGetShaderSource1(shader, bufsize, length, Buffers.SIZEOF_INT * length_offset, false, source, source_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetShaderiv}(GLuint shader, GLenum pname, GLint * params);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param params a direct or array-backed {@link java.nio.IntBuffer} */ public void glGetShaderiv(int shader, int pname, IntBuffer params) { final boolean params_is_direct = Buffers.isDirect(params); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetShaderiv; if (__addr_ == 0) { throw new GLException("Method \"glGetShaderiv\" not available"); } dispatch_glGetShaderiv1(shader, pname, params_is_direct ? params : Buffers.getArray(params), params_is_direct ? Buffers.getDirectBufferByteOffset(params) : Buffers.getIndirectBufferByteOffset(params), params_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetShaderiv}(GLuint shader, GLenum pname, GLint * params);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param params a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glGetShaderiv1(int shader, int pname, Object params, int params_byte_offset, boolean params_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetShaderiv}(GLuint shader, GLenum pname, GLint * params);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glGetShaderiv(int shader, int pname, int[] params, int params_offset) { if(params != null && params.length <= params_offset) throw new GLException("array offset argument \"params_offset\" (" + params_offset + ") equals or exceeds array length (" + params.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetShaderiv; if (__addr_ == 0) { throw new GLException("Method \"glGetShaderiv\" not available"); } dispatch_glGetShaderiv1(shader, pname, params, Buffers.SIZEOF_INT * params_offset, false, __addr_); } /** Entry point to C language function: const GLubyte * {@native glGetString}(GLenum name);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ public String glGetString(int name) { if(_context.isExtensionCacheInitialized()) { if(GL.GL_EXTENSIONS==name) { return _context.getGLExtensionsString(); } /* else if(GL.GL_VERSION==name) { return _context.getGLVersion(); } */ } final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetString; if (__addr_ == 0) { throw new GLException("Method \"glGetString\" not available"); } return dispatch_glGetString1(name, __addr_); } /** Entry point to C language function: const GLubyte * {@native glGetString}(GLenum name);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ private native String dispatch_glGetString1(int name, long procAddress); /** Entry point to C language function: const GLubyte * {@native glGetStringi}(GLenum name, GLuint index);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 */ public String glGetStringi(int name, int index) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetStringi; if (__addr_ == 0) { throw new GLException("Method \"glGetStringi\" not available"); } return dispatch_glGetStringi1(name, index, __addr_); } /** Entry point to C language function: const GLubyte * {@native glGetStringi}(GLenum name, GLuint index);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 */ private native String dispatch_glGetStringi1(int name, int index, long procAddress); /** Entry point to C language function: void {@native glGetSynciv}(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values);
Part of GL_ARB_sync, GL_ES_VERSION_3_0, GL_VERSION_3_2 @param length a direct or array-backed {@link java.nio.IntBuffer} @param values a direct or array-backed {@link java.nio.IntBuffer} */ public void glGetSynciv(long sync, int pname, int bufSize, IntBuffer length, IntBuffer values) { final boolean length_is_direct = Buffers.isDirect(length); final boolean values_is_direct = Buffers.isDirect(values); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetSynciv; if (__addr_ == 0) { throw new GLException("Method \"glGetSynciv\" not available"); } dispatch_glGetSynciv1(sync, pname, bufSize, length_is_direct ? length : Buffers.getArray(length), length_is_direct ? Buffers.getDirectBufferByteOffset(length) : Buffers.getIndirectBufferByteOffset(length), length_is_direct, values_is_direct ? values : Buffers.getArray(values), values_is_direct ? Buffers.getDirectBufferByteOffset(values) : Buffers.getIndirectBufferByteOffset(values), values_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetSynciv}(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values);
Part of GL_ARB_sync, GL_ES_VERSION_3_0, GL_VERSION_3_2 @param length a direct or array-backed {@link java.nio.IntBuffer} @param values a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glGetSynciv1(long sync, int pname, int bufSize, Object length, int length_byte_offset, boolean length_is_direct, Object values, int values_byte_offset, boolean values_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetSynciv}(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values);
Part of GL_ARB_sync, GL_ES_VERSION_3_0, GL_VERSION_3_2 */ public void glGetSynciv(long sync, int pname, int bufSize, int[] length, int length_offset, int[] values, int values_offset) { if(length != null && length.length <= length_offset) throw new GLException("array offset argument \"length_offset\" (" + length_offset + ") equals or exceeds array length (" + length.length + ")"); if(values != null && values.length <= values_offset) throw new GLException("array offset argument \"values_offset\" (" + values_offset + ") equals or exceeds array length (" + values.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetSynciv; if (__addr_ == 0) { throw new GLException("Method \"glGetSynciv\" not available"); } dispatch_glGetSynciv1(sync, pname, bufSize, length, Buffers.SIZEOF_INT * length_offset, false, values, Buffers.SIZEOF_INT * values_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetTexParameterfv}(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0, GL_VERSION_ES_CM @param params a direct or array-backed {@link java.nio.FloatBuffer} */ public void glGetTexParameterfv(int target, int pname, FloatBuffer params) { final boolean params_is_direct = Buffers.isDirect(params); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetTexParameterfv; if (__addr_ == 0) { throw new GLException("Method \"glGetTexParameterfv\" not available"); } dispatch_glGetTexParameterfv1(target, pname, params_is_direct ? params : Buffers.getArray(params), params_is_direct ? Buffers.getDirectBufferByteOffset(params) : Buffers.getIndirectBufferByteOffset(params), params_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetTexParameterfv}(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0, GL_VERSION_ES_CM @param params a direct or array-backed {@link java.nio.FloatBuffer} */ private native void dispatch_glGetTexParameterfv1(int target, int pname, Object params, int params_byte_offset, boolean params_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetTexParameterfv}(GLenum target, GLenum pname, GLfloat * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0, GL_VERSION_ES_CM */ public void glGetTexParameterfv(int target, int pname, float[] params, int params_offset) { if(params != null && params.length <= params_offset) throw new GLException("array offset argument \"params_offset\" (" + params_offset + ") equals or exceeds array length (" + params.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetTexParameterfv; if (__addr_ == 0) { throw new GLException("Method \"glGetTexParameterfv\" not available"); } dispatch_glGetTexParameterfv1(target, pname, params, Buffers.SIZEOF_FLOAT * params_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetTexParameteriv}(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 @param params a direct or array-backed {@link java.nio.IntBuffer} */ public void glGetTexParameteriv(int target, int pname, IntBuffer params) { final boolean params_is_direct = Buffers.isDirect(params); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetTexParameteriv; if (__addr_ == 0) { throw new GLException("Method \"glGetTexParameteriv\" not available"); } dispatch_glGetTexParameteriv1(target, pname, params_is_direct ? params : Buffers.getArray(params), params_is_direct ? Buffers.getDirectBufferByteOffset(params) : Buffers.getIndirectBufferByteOffset(params), params_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetTexParameteriv}(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 @param params a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glGetTexParameteriv1(int target, int pname, Object params, int params_byte_offset, boolean params_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetTexParameteriv}(GLenum target, GLenum pname, GLint * params);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ public void glGetTexParameteriv(int target, int pname, int[] params, int params_offset) { if(params != null && params.length <= params_offset) throw new GLException("array offset argument \"params_offset\" (" + params_offset + ") equals or exceeds array length (" + params.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetTexParameteriv; if (__addr_ == 0) { throw new GLException("Method \"glGetTexParameteriv\" not available"); } dispatch_glGetTexParameteriv1(target, pname, params, Buffers.SIZEOF_INT * params_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetTransformFeedbackVarying}(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 @param length a direct or array-backed {@link java.nio.IntBuffer} @param size a direct or array-backed {@link java.nio.IntBuffer} @param type a direct or array-backed {@link java.nio.IntBuffer} @param name a direct or array-backed {@link java.nio.ByteBuffer} */ public void glGetTransformFeedbackVarying(int program, int index, int bufSize, IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name) { final boolean length_is_direct = Buffers.isDirect(length); final boolean size_is_direct = Buffers.isDirect(size); final boolean type_is_direct = Buffers.isDirect(type); final boolean name_is_direct = Buffers.isDirect(name); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetTransformFeedbackVarying; if (__addr_ == 0) { throw new GLException("Method \"glGetTransformFeedbackVarying\" not available"); } dispatch_glGetTransformFeedbackVarying1(program, index, bufSize, length_is_direct ? length : Buffers.getArray(length), length_is_direct ? Buffers.getDirectBufferByteOffset(length) : Buffers.getIndirectBufferByteOffset(length), length_is_direct, size_is_direct ? size : Buffers.getArray(size), size_is_direct ? Buffers.getDirectBufferByteOffset(size) : Buffers.getIndirectBufferByteOffset(size), size_is_direct, type_is_direct ? type : Buffers.getArray(type), type_is_direct ? Buffers.getDirectBufferByteOffset(type) : Buffers.getIndirectBufferByteOffset(type), type_is_direct, name_is_direct ? name : Buffers.getArray(name), name_is_direct ? Buffers.getDirectBufferByteOffset(name) : Buffers.getIndirectBufferByteOffset(name), name_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetTransformFeedbackVarying}(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 @param length a direct or array-backed {@link java.nio.IntBuffer} @param size a direct or array-backed {@link java.nio.IntBuffer} @param type a direct or array-backed {@link java.nio.IntBuffer} @param name a direct or array-backed {@link java.nio.ByteBuffer} */ private native void dispatch_glGetTransformFeedbackVarying1(int program, int index, int bufSize, Object length, int length_byte_offset, boolean length_is_direct, Object size, int size_byte_offset, boolean size_is_direct, Object type, int type_byte_offset, boolean type_is_direct, Object name, int name_byte_offset, boolean name_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetTransformFeedbackVarying}(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 */ public void glGetTransformFeedbackVarying(int program, int index, int bufSize, int[] length, int length_offset, int[] size, int size_offset, int[] type, int type_offset, byte[] name, int name_offset) { if(length != null && length.length <= length_offset) throw new GLException("array offset argument \"length_offset\" (" + length_offset + ") equals or exceeds array length (" + length.length + ")"); if(size != null && size.length <= size_offset) throw new GLException("array offset argument \"size_offset\" (" + size_offset + ") equals or exceeds array length (" + size.length + ")"); if(type != null && type.length <= type_offset) throw new GLException("array offset argument \"type_offset\" (" + type_offset + ") equals or exceeds array length (" + type.length + ")"); if(name != null && name.length <= name_offset) throw new GLException("array offset argument \"name_offset\" (" + name_offset + ") equals or exceeds array length (" + name.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetTransformFeedbackVarying; if (__addr_ == 0) { throw new GLException("Method \"glGetTransformFeedbackVarying\" not available"); } dispatch_glGetTransformFeedbackVarying1(program, index, bufSize, length, Buffers.SIZEOF_INT * length_offset, false, size, Buffers.SIZEOF_INT * size_offset, false, type, Buffers.SIZEOF_INT * type_offset, false, name, name_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetTranslatedShaderSourceANGLE}(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source);
Part of GL_ANGLE_translated_shader_source @param length a direct or array-backed {@link java.nio.IntBuffer} @param source a direct or array-backed {@link java.nio.ByteBuffer} */ public void glGetTranslatedShaderSourceANGLE(int shader, int bufsize, IntBuffer length, ByteBuffer source) { final boolean length_is_direct = Buffers.isDirect(length); final boolean source_is_direct = Buffers.isDirect(source); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetTranslatedShaderSourceANGLE; if (__addr_ == 0) { throw new GLException("Method \"glGetTranslatedShaderSourceANGLE\" not available"); } dispatch_glGetTranslatedShaderSourceANGLE1(shader, bufsize, length_is_direct ? length : Buffers.getArray(length), length_is_direct ? Buffers.getDirectBufferByteOffset(length) : Buffers.getIndirectBufferByteOffset(length), length_is_direct, source_is_direct ? source : Buffers.getArray(source), source_is_direct ? Buffers.getDirectBufferByteOffset(source) : Buffers.getIndirectBufferByteOffset(source), source_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetTranslatedShaderSourceANGLE}(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source);
Part of GL_ANGLE_translated_shader_source @param length a direct or array-backed {@link java.nio.IntBuffer} @param source a direct or array-backed {@link java.nio.ByteBuffer} */ private native void dispatch_glGetTranslatedShaderSourceANGLE1(int shader, int bufsize, Object length, int length_byte_offset, boolean length_is_direct, Object source, int source_byte_offset, boolean source_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetTranslatedShaderSourceANGLE}(GLuint shader, GLsizei bufsize, GLsizei * length, GLchar * source);
Part of GL_ANGLE_translated_shader_source */ public void glGetTranslatedShaderSourceANGLE(int shader, int bufsize, int[] length, int length_offset, byte[] source, int source_offset) { if(length != null && length.length <= length_offset) throw new GLException("array offset argument \"length_offset\" (" + length_offset + ") equals or exceeds array length (" + length.length + ")"); if(source != null && source.length <= source_offset) throw new GLException("array offset argument \"source_offset\" (" + source_offset + ") equals or exceeds array length (" + source.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetTranslatedShaderSourceANGLE; if (__addr_ == 0) { throw new GLException("Method \"glGetTranslatedShaderSourceANGLE\" not available"); } dispatch_glGetTranslatedShaderSourceANGLE1(shader, bufsize, length, Buffers.SIZEOF_INT * length_offset, false, source, source_offset, false, __addr_); } /** Entry point to C language function: GLuint {@native glGetUniformBlockIndex}(GLuint program, const GLchar * uniformBlockName);
Part of GL_ES_VERSION_3_0, GL_ARB_uniform_buffer_object, GL_VERSION_3_1 */ public int glGetUniformBlockIndex(int program, String uniformBlockName) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetUniformBlockIndex; if (__addr_ == 0) { throw new GLException("Method \"glGetUniformBlockIndex\" not available"); } return dispatch_glGetUniformBlockIndex1(program, uniformBlockName, __addr_); } /** Entry point to C language function: GLuint {@native glGetUniformBlockIndex}(GLuint program, const GLchar * uniformBlockName);
Part of GL_ES_VERSION_3_0, GL_ARB_uniform_buffer_object, GL_VERSION_3_1 */ private native int dispatch_glGetUniformBlockIndex1(int program, String uniformBlockName, long procAddress); /** Entry point to C language function: void {@native glGetUniformIndices}(GLuint program, GLsizei uniformCount, const GLchar * const * uniformNames, GLuint * uniformIndices);
Part of GL_ES_VERSION_3_0, GL_ARB_uniform_buffer_object, GL_VERSION_3_1 @param uniformIndices a direct or array-backed {@link java.nio.IntBuffer} */ public void glGetUniformIndices(int program, int uniformCount, String[] uniformNames, IntBuffer uniformIndices) { final boolean uniformIndices_is_direct = Buffers.isDirect(uniformIndices); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetUniformIndices; if (__addr_ == 0) { throw new GLException("Method \"glGetUniformIndices\" not available"); } dispatch_glGetUniformIndices1(program, uniformCount, uniformNames, uniformIndices_is_direct ? uniformIndices : Buffers.getArray(uniformIndices), uniformIndices_is_direct ? Buffers.getDirectBufferByteOffset(uniformIndices) : Buffers.getIndirectBufferByteOffset(uniformIndices), uniformIndices_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetUniformIndices}(GLuint program, GLsizei uniformCount, const GLchar * const * uniformNames, GLuint * uniformIndices);
Part of GL_ES_VERSION_3_0, GL_ARB_uniform_buffer_object, GL_VERSION_3_1 @param uniformIndices a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glGetUniformIndices1(int program, int uniformCount, String[] uniformNames, Object uniformIndices, int uniformIndices_byte_offset, boolean uniformIndices_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetUniformIndices}(GLuint program, GLsizei uniformCount, const GLchar * const * uniformNames, GLuint * uniformIndices);
Part of GL_ES_VERSION_3_0, GL_ARB_uniform_buffer_object, GL_VERSION_3_1 */ public void glGetUniformIndices(int program, int uniformCount, String[] uniformNames, int[] uniformIndices, int uniformIndices_offset) { if(uniformIndices != null && uniformIndices.length <= uniformIndices_offset) throw new GLException("array offset argument \"uniformIndices_offset\" (" + uniformIndices_offset + ") equals or exceeds array length (" + uniformIndices.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetUniformIndices; if (__addr_ == 0) { throw new GLException("Method \"glGetUniformIndices\" not available"); } dispatch_glGetUniformIndices1(program, uniformCount, uniformNames, uniformIndices, Buffers.SIZEOF_INT * uniformIndices_offset, false, __addr_); } /** Entry point to C language function: GLint {@native glGetUniformLocation}(GLuint program, const GLchar * name);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public int glGetUniformLocation(int program, String name) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetUniformLocation; if (__addr_ == 0) { throw new GLException("Method \"glGetUniformLocation\" not available"); } return dispatch_glGetUniformLocation1(program, name, __addr_); } /** Entry point to C language function: GLint {@native glGetUniformLocation}(GLuint program, const GLchar * name);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ private native int dispatch_glGetUniformLocation1(int program, String name, long procAddress); /** Entry point to C language function: void {@native glGetUniformfv}(GLuint program, GLint location, GLfloat * params);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param params a direct or array-backed {@link java.nio.FloatBuffer} */ public void glGetUniformfv(int program, int location, FloatBuffer params) { final boolean params_is_direct = Buffers.isDirect(params); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetUniformfv; if (__addr_ == 0) { throw new GLException("Method \"glGetUniformfv\" not available"); } dispatch_glGetUniformfv1(program, location, params_is_direct ? params : Buffers.getArray(params), params_is_direct ? Buffers.getDirectBufferByteOffset(params) : Buffers.getIndirectBufferByteOffset(params), params_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetUniformfv}(GLuint program, GLint location, GLfloat * params);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param params a direct or array-backed {@link java.nio.FloatBuffer} */ private native void dispatch_glGetUniformfv1(int program, int location, Object params, int params_byte_offset, boolean params_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetUniformfv}(GLuint program, GLint location, GLfloat * params);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glGetUniformfv(int program, int location, float[] params, int params_offset) { if(params != null && params.length <= params_offset) throw new GLException("array offset argument \"params_offset\" (" + params_offset + ") equals or exceeds array length (" + params.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetUniformfv; if (__addr_ == 0) { throw new GLException("Method \"glGetUniformfv\" not available"); } dispatch_glGetUniformfv1(program, location, params, Buffers.SIZEOF_FLOAT * params_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetUniformiv}(GLuint program, GLint location, GLint * params);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param params a direct or array-backed {@link java.nio.IntBuffer} */ public void glGetUniformiv(int program, int location, IntBuffer params) { final boolean params_is_direct = Buffers.isDirect(params); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetUniformiv; if (__addr_ == 0) { throw new GLException("Method \"glGetUniformiv\" not available"); } dispatch_glGetUniformiv1(program, location, params_is_direct ? params : Buffers.getArray(params), params_is_direct ? Buffers.getDirectBufferByteOffset(params) : Buffers.getIndirectBufferByteOffset(params), params_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetUniformiv}(GLuint program, GLint location, GLint * params);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param params a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glGetUniformiv1(int program, int location, Object params, int params_byte_offset, boolean params_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetUniformiv}(GLuint program, GLint location, GLint * params);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glGetUniformiv(int program, int location, int[] params, int params_offset) { if(params != null && params.length <= params_offset) throw new GLException("array offset argument \"params_offset\" (" + params_offset + ") equals or exceeds array length (" + params.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetUniformiv; if (__addr_ == 0) { throw new GLException("Method \"glGetUniformiv\" not available"); } dispatch_glGetUniformiv1(program, location, params, Buffers.SIZEOF_INT * params_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetUniformuiv}(GLuint program, GLint location, GLuint * params);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0; GL_EXT_gpu_shader4 @param params a direct or array-backed {@link java.nio.IntBuffer} */ public void glGetUniformuiv(int program, int location, IntBuffer params) { final boolean params_is_direct = Buffers.isDirect(params); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetUniformuiv; if (__addr_ == 0) { throw new GLException("Method \"glGetUniformuiv\" not available"); } dispatch_glGetUniformuiv1(program, location, params_is_direct ? params : Buffers.getArray(params), params_is_direct ? Buffers.getDirectBufferByteOffset(params) : Buffers.getIndirectBufferByteOffset(params), params_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetUniformuiv}(GLuint program, GLint location, GLuint * params);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0; GL_EXT_gpu_shader4 @param params a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glGetUniformuiv1(int program, int location, Object params, int params_byte_offset, boolean params_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetUniformuiv}(GLuint program, GLint location, GLuint * params);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0; GL_EXT_gpu_shader4 */ public void glGetUniformuiv(int program, int location, int[] params, int params_offset) { if(params != null && params.length <= params_offset) throw new GLException("array offset argument \"params_offset\" (" + params_offset + ") equals or exceeds array length (" + params.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetUniformuiv; if (__addr_ == 0) { throw new GLException("Method \"glGetUniformuiv\" not available"); } dispatch_glGetUniformuiv1(program, location, params, Buffers.SIZEOF_INT * params_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetVertexAttribIiv}(GLuint index, GLenum pname, GLint * params);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 @param params a direct or array-backed {@link java.nio.IntBuffer} */ public void glGetVertexAttribIiv(int index, int pname, IntBuffer params) { final boolean params_is_direct = Buffers.isDirect(params); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetVertexAttribIiv; if (__addr_ == 0) { throw new GLException("Method \"glGetVertexAttribIiv\" not available"); } dispatch_glGetVertexAttribIiv1(index, pname, params_is_direct ? params : Buffers.getArray(params), params_is_direct ? Buffers.getDirectBufferByteOffset(params) : Buffers.getIndirectBufferByteOffset(params), params_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetVertexAttribIiv}(GLuint index, GLenum pname, GLint * params);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 @param params a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glGetVertexAttribIiv1(int index, int pname, Object params, int params_byte_offset, boolean params_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetVertexAttribIiv}(GLuint index, GLenum pname, GLint * params);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 */ public void glGetVertexAttribIiv(int index, int pname, int[] params, int params_offset) { if(params != null && params.length <= params_offset) throw new GLException("array offset argument \"params_offset\" (" + params_offset + ") equals or exceeds array length (" + params.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetVertexAttribIiv; if (__addr_ == 0) { throw new GLException("Method \"glGetVertexAttribIiv\" not available"); } dispatch_glGetVertexAttribIiv1(index, pname, params, Buffers.SIZEOF_INT * params_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetVertexAttribIuiv}(GLuint index, GLenum pname, GLuint * params);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 @param params a direct or array-backed {@link java.nio.IntBuffer} */ public void glGetVertexAttribIuiv(int index, int pname, IntBuffer params) { final boolean params_is_direct = Buffers.isDirect(params); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetVertexAttribIuiv; if (__addr_ == 0) { throw new GLException("Method \"glGetVertexAttribIuiv\" not available"); } dispatch_glGetVertexAttribIuiv1(index, pname, params_is_direct ? params : Buffers.getArray(params), params_is_direct ? Buffers.getDirectBufferByteOffset(params) : Buffers.getIndirectBufferByteOffset(params), params_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetVertexAttribIuiv}(GLuint index, GLenum pname, GLuint * params);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 @param params a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glGetVertexAttribIuiv1(int index, int pname, Object params, int params_byte_offset, boolean params_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetVertexAttribIuiv}(GLuint index, GLenum pname, GLuint * params);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 */ public void glGetVertexAttribIuiv(int index, int pname, int[] params, int params_offset) { if(params != null && params.length <= params_offset) throw new GLException("array offset argument \"params_offset\" (" + params_offset + ") equals or exceeds array length (" + params.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetVertexAttribIuiv; if (__addr_ == 0) { throw new GLException("Method \"glGetVertexAttribIuiv\" not available"); } dispatch_glGetVertexAttribIuiv1(index, pname, params, Buffers.SIZEOF_INT * params_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetVertexAttribfv}(GLuint index, GLenum pname, GLfloat * params);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param params a direct or array-backed {@link java.nio.FloatBuffer} */ public void glGetVertexAttribfv(int index, int pname, FloatBuffer params) { final boolean params_is_direct = Buffers.isDirect(params); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetVertexAttribfv; if (__addr_ == 0) { throw new GLException("Method \"glGetVertexAttribfv\" not available"); } dispatch_glGetVertexAttribfv1(index, pname, params_is_direct ? params : Buffers.getArray(params), params_is_direct ? Buffers.getDirectBufferByteOffset(params) : Buffers.getIndirectBufferByteOffset(params), params_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetVertexAttribfv}(GLuint index, GLenum pname, GLfloat * params);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param params a direct or array-backed {@link java.nio.FloatBuffer} */ private native void dispatch_glGetVertexAttribfv1(int index, int pname, Object params, int params_byte_offset, boolean params_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetVertexAttribfv}(GLuint index, GLenum pname, GLfloat * params);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glGetVertexAttribfv(int index, int pname, float[] params, int params_offset) { if(params != null && params.length <= params_offset) throw new GLException("array offset argument \"params_offset\" (" + params_offset + ") equals or exceeds array length (" + params.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetVertexAttribfv; if (__addr_ == 0) { throw new GLException("Method \"glGetVertexAttribfv\" not available"); } dispatch_glGetVertexAttribfv1(index, pname, params, Buffers.SIZEOF_FLOAT * params_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetVertexAttribiv}(GLuint index, GLenum pname, GLint * params);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param params a direct or array-backed {@link java.nio.IntBuffer} */ public void glGetVertexAttribiv(int index, int pname, IntBuffer params) { final boolean params_is_direct = Buffers.isDirect(params); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetVertexAttribiv; if (__addr_ == 0) { throw new GLException("Method \"glGetVertexAttribiv\" not available"); } dispatch_glGetVertexAttribiv1(index, pname, params_is_direct ? params : Buffers.getArray(params), params_is_direct ? Buffers.getDirectBufferByteOffset(params) : Buffers.getIndirectBufferByteOffset(params), params_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetVertexAttribiv}(GLuint index, GLenum pname, GLint * params);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param params a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glGetVertexAttribiv1(int index, int pname, Object params, int params_byte_offset, boolean params_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetVertexAttribiv}(GLuint index, GLenum pname, GLint * params);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glGetVertexAttribiv(int index, int pname, int[] params, int params_offset) { if(params != null && params.length <= params_offset) throw new GLException("array offset argument \"params_offset\" (" + params_offset + ") equals or exceeds array length (" + params.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetVertexAttribiv; if (__addr_ == 0) { throw new GLException("Method \"glGetVertexAttribiv\" not available"); } dispatch_glGetVertexAttribiv1(index, pname, params, Buffers.SIZEOF_INT * params_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetnUniformfv}(GLuint program, GLint location, GLsizei bufSize, float * params);
Part of GL_ARB_robustness; GL_EXT_robustness @param params a direct or array-backed {@link java.nio.FloatBuffer} */ public void glGetnUniformfv(int program, int location, int bufSize, FloatBuffer params) { final boolean params_is_direct = Buffers.isDirect(params); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetnUniformfv; if (__addr_ == 0) { throw new GLException("Method \"glGetnUniformfv\" not available"); } dispatch_glGetnUniformfv1(program, location, bufSize, params_is_direct ? params : Buffers.getArray(params), params_is_direct ? Buffers.getDirectBufferByteOffset(params) : Buffers.getIndirectBufferByteOffset(params), params_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetnUniformfv}(GLuint program, GLint location, GLsizei bufSize, float * params);
Part of GL_ARB_robustness; GL_EXT_robustness @param params a direct or array-backed {@link java.nio.FloatBuffer} */ private native void dispatch_glGetnUniformfv1(int program, int location, int bufSize, Object params, int params_byte_offset, boolean params_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetnUniformfv}(GLuint program, GLint location, GLsizei bufSize, float * params);
Part of GL_ARB_robustness; GL_EXT_robustness */ public void glGetnUniformfv(int program, int location, int bufSize, float[] params, int params_offset) { if(params != null && params.length <= params_offset) throw new GLException("array offset argument \"params_offset\" (" + params_offset + ") equals or exceeds array length (" + params.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetnUniformfv; if (__addr_ == 0) { throw new GLException("Method \"glGetnUniformfv\" not available"); } dispatch_glGetnUniformfv1(program, location, bufSize, params, Buffers.SIZEOF_FLOAT * params_offset, false, __addr_); } /** Entry point to C language function: void {@native glGetnUniformiv}(GLuint program, GLint location, GLsizei bufSize, GLint * params);
Part of GL_ARB_robustness; GL_EXT_robustness @param params a direct or array-backed {@link java.nio.IntBuffer} */ public void glGetnUniformiv(int program, int location, int bufSize, IntBuffer params) { final boolean params_is_direct = Buffers.isDirect(params); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetnUniformiv; if (__addr_ == 0) { throw new GLException("Method \"glGetnUniformiv\" not available"); } dispatch_glGetnUniformiv1(program, location, bufSize, params_is_direct ? params : Buffers.getArray(params), params_is_direct ? Buffers.getDirectBufferByteOffset(params) : Buffers.getIndirectBufferByteOffset(params), params_is_direct, __addr_); } /** Entry point to C language function: void {@native glGetnUniformiv}(GLuint program, GLint location, GLsizei bufSize, GLint * params);
Part of GL_ARB_robustness; GL_EXT_robustness @param params a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glGetnUniformiv1(int program, int location, int bufSize, Object params, int params_byte_offset, boolean params_is_direct, long procAddress); /** Entry point to C language function: void {@native glGetnUniformiv}(GLuint program, GLint location, GLsizei bufSize, GLint * params);
Part of GL_ARB_robustness; GL_EXT_robustness */ public void glGetnUniformiv(int program, int location, int bufSize, int[] params, int params_offset) { if(params != null && params.length <= params_offset) throw new GLException("array offset argument \"params_offset\" (" + params_offset + ") equals or exceeds array length (" + params.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glGetnUniformiv; if (__addr_ == 0) { throw new GLException("Method \"glGetnUniformiv\" not available"); } dispatch_glGetnUniformiv1(program, location, bufSize, params, Buffers.SIZEOF_INT * params_offset, false, __addr_); } /** Entry point to C language function: void {@native glHint}(GLenum target, GLenum mode);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ public void glHint(int target, int mode) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glHint; if (__addr_ == 0) { throw new GLException("Method \"glHint\" not available"); } dispatch_glHint1(target, mode, __addr_); } /** Entry point to C language function: void {@native glHint}(GLenum target, GLenum mode);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ private native void dispatch_glHint1(int target, int mode, long procAddress); /** Entry point to C language function: void {@native glInsertEventMarkerEXT}(GLsizei length, const GLchar * marker);
Part of GL_EXT_debug_marker @param marker a direct or array-backed {@link java.nio.ByteBuffer} */ public void glInsertEventMarkerEXT(int length, ByteBuffer marker) { final boolean marker_is_direct = Buffers.isDirect(marker); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glInsertEventMarkerEXT; if (__addr_ == 0) { throw new GLException("Method \"glInsertEventMarkerEXT\" not available"); } dispatch_glInsertEventMarkerEXT1(length, marker_is_direct ? marker : Buffers.getArray(marker), marker_is_direct ? Buffers.getDirectBufferByteOffset(marker) : Buffers.getIndirectBufferByteOffset(marker), marker_is_direct, __addr_); } /** Entry point to C language function: void {@native glInsertEventMarkerEXT}(GLsizei length, const GLchar * marker);
Part of GL_EXT_debug_marker @param marker a direct or array-backed {@link java.nio.ByteBuffer} */ private native void dispatch_glInsertEventMarkerEXT1(int length, Object marker, int marker_byte_offset, boolean marker_is_direct, long procAddress); /** Entry point to C language function: void {@native glInsertEventMarkerEXT}(GLsizei length, const GLchar * marker);
Part of GL_EXT_debug_marker */ public void glInsertEventMarkerEXT(int length, byte[] marker, int marker_offset) { if(marker != null && marker.length <= marker_offset) throw new GLException("array offset argument \"marker_offset\" (" + marker_offset + ") equals or exceeds array length (" + marker.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glInsertEventMarkerEXT; if (__addr_ == 0) { throw new GLException("Method \"glInsertEventMarkerEXT\" not available"); } dispatch_glInsertEventMarkerEXT1(length, marker, marker_offset, false, __addr_); } /** Entry point to C language function: void {@native glInvalidateFramebuffer}(GLenum target, GLsizei numAttachments, const GLenum * attachments);
Part of GL_ES_VERSION_3_0, GL_ARB_invalidate_subdata, GL_VERSION_4_3 @param attachments a direct or array-backed {@link java.nio.IntBuffer} */ public void glInvalidateFramebuffer(int target, int numAttachments, IntBuffer attachments) { final boolean attachments_is_direct = Buffers.isDirect(attachments); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glInvalidateFramebuffer; if (__addr_ == 0) { throw new GLException("Method \"glInvalidateFramebuffer\" not available"); } dispatch_glInvalidateFramebuffer1(target, numAttachments, attachments_is_direct ? attachments : Buffers.getArray(attachments), attachments_is_direct ? Buffers.getDirectBufferByteOffset(attachments) : Buffers.getIndirectBufferByteOffset(attachments), attachments_is_direct, __addr_); } /** Entry point to C language function: void {@native glInvalidateFramebuffer}(GLenum target, GLsizei numAttachments, const GLenum * attachments);
Part of GL_ES_VERSION_3_0, GL_ARB_invalidate_subdata, GL_VERSION_4_3 @param attachments a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glInvalidateFramebuffer1(int target, int numAttachments, Object attachments, int attachments_byte_offset, boolean attachments_is_direct, long procAddress); /** Entry point to C language function: void {@native glInvalidateFramebuffer}(GLenum target, GLsizei numAttachments, const GLenum * attachments);
Part of GL_ES_VERSION_3_0, GL_ARB_invalidate_subdata, GL_VERSION_4_3 */ public void glInvalidateFramebuffer(int target, int numAttachments, int[] attachments, int attachments_offset) { if(attachments != null && attachments.length <= attachments_offset) throw new GLException("array offset argument \"attachments_offset\" (" + attachments_offset + ") equals or exceeds array length (" + attachments.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glInvalidateFramebuffer; if (__addr_ == 0) { throw new GLException("Method \"glInvalidateFramebuffer\" not available"); } dispatch_glInvalidateFramebuffer1(target, numAttachments, attachments, Buffers.SIZEOF_INT * attachments_offset, false, __addr_); } /** Entry point to C language function: void {@native glInvalidateSubFramebuffer}(GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_ES_VERSION_3_0, GL_ARB_invalidate_subdata, GL_VERSION_4_3 @param attachments a direct or array-backed {@link java.nio.IntBuffer} */ public void glInvalidateSubFramebuffer(int target, int numAttachments, IntBuffer attachments, int x, int y, int width, int height) { final boolean attachments_is_direct = Buffers.isDirect(attachments); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glInvalidateSubFramebuffer; if (__addr_ == 0) { throw new GLException("Method \"glInvalidateSubFramebuffer\" not available"); } dispatch_glInvalidateSubFramebuffer1(target, numAttachments, attachments_is_direct ? attachments : Buffers.getArray(attachments), attachments_is_direct ? Buffers.getDirectBufferByteOffset(attachments) : Buffers.getIndirectBufferByteOffset(attachments), attachments_is_direct, x, y, width, height, __addr_); } /** Entry point to C language function: void {@native glInvalidateSubFramebuffer}(GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_ES_VERSION_3_0, GL_ARB_invalidate_subdata, GL_VERSION_4_3 @param attachments a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glInvalidateSubFramebuffer1(int target, int numAttachments, Object attachments, int attachments_byte_offset, boolean attachments_is_direct, int x, int y, int width, int height, long procAddress); /** Entry point to C language function: void {@native glInvalidateSubFramebuffer}(GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_ES_VERSION_3_0, GL_ARB_invalidate_subdata, GL_VERSION_4_3 */ public void glInvalidateSubFramebuffer(int target, int numAttachments, int[] attachments, int attachments_offset, int x, int y, int width, int height) { if(attachments != null && attachments.length <= attachments_offset) throw new GLException("array offset argument \"attachments_offset\" (" + attachments_offset + ") equals or exceeds array length (" + attachments.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glInvalidateSubFramebuffer; if (__addr_ == 0) { throw new GLException("Method \"glInvalidateSubFramebuffer\" not available"); } dispatch_glInvalidateSubFramebuffer1(target, numAttachments, attachments, Buffers.SIZEOF_INT * attachments_offset, false, x, y, width, height, __addr_); } /** Entry point to C language function: GLboolean {@native glIsBuffer}(GLuint buffer);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_5, GL_ES_VERSION_2_0 */ public boolean glIsBuffer(int buffer) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glIsBuffer; if (__addr_ == 0) { throw new GLException("Method \"glIsBuffer\" not available"); } return dispatch_glIsBuffer1(buffer, __addr_); } /** Entry point to C language function: GLboolean {@native glIsBuffer}(GLuint buffer);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_5, GL_ES_VERSION_2_0 */ private native boolean dispatch_glIsBuffer1(int buffer, long procAddress); /** Entry point to C language function: GLboolean {@native glIsEnabled}(GLenum cap);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_NV_vertex_buffer_unified_memory, GL_ES_VERSION_2_0 */ public boolean glIsEnabled(int cap) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glIsEnabled; if (__addr_ == 0) { throw new GLException("Method \"glIsEnabled\" not available"); } return dispatch_glIsEnabled1(cap, __addr_); } /** Entry point to C language function: GLboolean {@native glIsEnabled}(GLenum cap);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_NV_vertex_buffer_unified_memory, GL_ES_VERSION_2_0 */ private native boolean dispatch_glIsEnabled1(int cap, long procAddress); /** Entry point to C language function: GLboolean {@native glIsFenceNV}(GLuint);
Part of GL_NV_fence */ public boolean glIsFenceNV(int arg0) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glIsFenceNV; if (__addr_ == 0) { throw new GLException("Method \"glIsFenceNV\" not available"); } return dispatch_glIsFenceNV1(arg0, __addr_); } /** Entry point to C language function: GLboolean {@native glIsFenceNV}(GLuint);
Part of GL_NV_fence */ private native boolean dispatch_glIsFenceNV1(int arg0, long procAddress); /** Entry point to C language function: GLboolean {@native glIsFramebuffer}(GLuint framebuffer);
Part of GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_ES_VERSION_2_0; GL_OES_framebuffer_object */ public boolean glIsFramebuffer(int framebuffer) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glIsFramebuffer; if (__addr_ == 0) { throw new GLException("Method \"glIsFramebuffer\" not available"); } return dispatch_glIsFramebuffer1(framebuffer, __addr_); } /** Entry point to C language function: GLboolean {@native glIsFramebuffer}(GLuint framebuffer);
Part of GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_ES_VERSION_2_0; GL_OES_framebuffer_object */ private native boolean dispatch_glIsFramebuffer1(int framebuffer, long procAddress); /** Entry point to C language function: GLboolean {@native glIsProgram}(GLuint program);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public boolean glIsProgram(int program) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glIsProgram; if (__addr_ == 0) { throw new GLException("Method \"glIsProgram\" not available"); } return dispatch_glIsProgram1(program, __addr_); } /** Entry point to C language function: GLboolean {@native glIsProgram}(GLuint program);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ private native boolean dispatch_glIsProgram1(int program, long procAddress); /** Entry point to C language function: GLboolean {@native glIsQuery}(GLuint id);
Part of GL_ES_VERSION_3_0, GL_VERSION_1_5; GL_EXT_occlusion_query_boolean, GL_EXT_disjoint_timer_query */ public boolean glIsQuery(int id) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glIsQuery; if (__addr_ == 0) { throw new GLException("Method \"glIsQuery\" not available"); } return dispatch_glIsQuery1(id, __addr_); } /** Entry point to C language function: GLboolean {@native glIsQuery}(GLuint id);
Part of GL_ES_VERSION_3_0, GL_VERSION_1_5; GL_EXT_occlusion_query_boolean, GL_EXT_disjoint_timer_query */ private native boolean dispatch_glIsQuery1(int id, long procAddress); /** Entry point to C language function: GLboolean {@native glIsRenderbuffer}(GLuint renderbuffer);
Part of GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_ES_VERSION_2_0; GL_OES_framebuffer_object */ public boolean glIsRenderbuffer(int renderbuffer) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glIsRenderbuffer; if (__addr_ == 0) { throw new GLException("Method \"glIsRenderbuffer\" not available"); } return dispatch_glIsRenderbuffer1(renderbuffer, __addr_); } /** Entry point to C language function: GLboolean {@native glIsRenderbuffer}(GLuint renderbuffer);
Part of GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_ES_VERSION_2_0; GL_OES_framebuffer_object */ private native boolean dispatch_glIsRenderbuffer1(int renderbuffer, long procAddress); /** Entry point to C language function: GLboolean {@native glIsSampler}(GLuint sampler);
Part of GL_ARB_sampler_objects, GL_ES_VERSION_3_0, GL_VERSION_3_3 */ public boolean glIsSampler(int sampler) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glIsSampler; if (__addr_ == 0) { throw new GLException("Method \"glIsSampler\" not available"); } return dispatch_glIsSampler1(sampler, __addr_); } /** Entry point to C language function: GLboolean {@native glIsSampler}(GLuint sampler);
Part of GL_ARB_sampler_objects, GL_ES_VERSION_3_0, GL_VERSION_3_3 */ private native boolean dispatch_glIsSampler1(int sampler, long procAddress); /** Entry point to C language function: GLboolean {@native glIsShader}(GLuint shader);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public boolean glIsShader(int shader) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glIsShader; if (__addr_ == 0) { throw new GLException("Method \"glIsShader\" not available"); } return dispatch_glIsShader1(shader, __addr_); } /** Entry point to C language function: GLboolean {@native glIsShader}(GLuint shader);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ private native boolean dispatch_glIsShader1(int shader, long procAddress); /** Entry point to C language function: GLboolean {@native glIsSync}(GLsync sync);
Part of GL_ARB_sync, GL_ES_VERSION_3_0, GL_VERSION_3_2 */ public boolean glIsSync(long sync) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glIsSync; if (__addr_ == 0) { throw new GLException("Method \"glIsSync\" not available"); } return dispatch_glIsSync1(sync, __addr_); } /** Entry point to C language function: GLboolean {@native glIsSync}(GLsync sync);
Part of GL_ARB_sync, GL_ES_VERSION_3_0, GL_VERSION_3_2 */ private native boolean dispatch_glIsSync1(long sync, long procAddress); /** Entry point to C language function: GLboolean {@native glIsTexture}(GLuint texture);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_ES_VERSION_2_0 */ public boolean glIsTexture(int texture) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glIsTexture; if (__addr_ == 0) { throw new GLException("Method \"glIsTexture\" not available"); } return dispatch_glIsTexture1(texture, __addr_); } /** Entry point to C language function: GLboolean {@native glIsTexture}(GLuint texture);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_ES_VERSION_2_0 */ private native boolean dispatch_glIsTexture1(int texture, long procAddress); /** Entry point to C language function: GLboolean {@native glIsTransformFeedback}(GLuint id);
Part of GL_ES_VERSION_3_0, GL_VERSION_4_0, GL_ARB_transform_feedback2 */ public boolean glIsTransformFeedback(int id) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glIsTransformFeedback; if (__addr_ == 0) { throw new GLException("Method \"glIsTransformFeedback\" not available"); } return dispatch_glIsTransformFeedback1(id, __addr_); } /** Entry point to C language function: GLboolean {@native glIsTransformFeedback}(GLuint id);
Part of GL_ES_VERSION_3_0, GL_VERSION_4_0, GL_ARB_transform_feedback2 */ private native boolean dispatch_glIsTransformFeedback1(int id, long procAddress); /** Entry point to C language function: GLboolean {@native glIsVertexArray}(GLuint array);
Part of GL_ES_VERSION_3_0, GL_ARB_vertex_array_object, GL_VERSION_3_0 */ public boolean glIsVertexArray(int array) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glIsVertexArray; if (__addr_ == 0) { throw new GLException("Method \"glIsVertexArray\" not available"); } return dispatch_glIsVertexArray1(array, __addr_); } /** Entry point to C language function: GLboolean {@native glIsVertexArray}(GLuint array);
Part of GL_ES_VERSION_3_0, GL_ARB_vertex_array_object, GL_VERSION_3_0 */ private native boolean dispatch_glIsVertexArray1(int array, long procAddress); /** Entry point to C language function: GLboolean {@native glIsVertexArrayOES}(GLuint array);
Part of GL_OES_vertex_array_object */ public boolean glIsVertexArrayOES(int array) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glIsVertexArrayOES; if (__addr_ == 0) { throw new GLException("Method \"glIsVertexArrayOES\" not available"); } return dispatch_glIsVertexArrayOES1(array, __addr_); } /** Entry point to C language function: GLboolean {@native glIsVertexArrayOES}(GLuint array);
Part of GL_OES_vertex_array_object */ private native boolean dispatch_glIsVertexArrayOES1(int array, long procAddress); /** Entry point to C language function: void {@native glLabelObjectEXT}(GLenum type, GLuint object, GLsizei length, const GLchar * label);
Part of GL_EXT_debug_label @param label a direct or array-backed {@link java.nio.ByteBuffer} */ public void glLabelObjectEXT(int type, int object, int length, ByteBuffer label) { final boolean label_is_direct = Buffers.isDirect(label); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glLabelObjectEXT; if (__addr_ == 0) { throw new GLException("Method \"glLabelObjectEXT\" not available"); } dispatch_glLabelObjectEXT1(type, object, length, label_is_direct ? label : Buffers.getArray(label), label_is_direct ? Buffers.getDirectBufferByteOffset(label) : Buffers.getIndirectBufferByteOffset(label), label_is_direct, __addr_); } /** Entry point to C language function: void {@native glLabelObjectEXT}(GLenum type, GLuint object, GLsizei length, const GLchar * label);
Part of GL_EXT_debug_label @param label a direct or array-backed {@link java.nio.ByteBuffer} */ private native void dispatch_glLabelObjectEXT1(int type, int object, int length, Object label, int label_byte_offset, boolean label_is_direct, long procAddress); /** Entry point to C language function: void {@native glLabelObjectEXT}(GLenum type, GLuint object, GLsizei length, const GLchar * label);
Part of GL_EXT_debug_label */ public void glLabelObjectEXT(int type, int object, int length, byte[] label, int label_offset) { if(label != null && label.length <= label_offset) throw new GLException("array offset argument \"label_offset\" (" + label_offset + ") equals or exceeds array length (" + label.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glLabelObjectEXT; if (__addr_ == 0) { throw new GLException("Method \"glLabelObjectEXT\" not available"); } dispatch_glLabelObjectEXT1(type, object, length, label, label_offset, false, __addr_); } /** Entry point to C language function: void {@native glLineWidth}(GLfloat width);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0, GL_VERSION_ES_CM */ public void glLineWidth(float width) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glLineWidth; if (__addr_ == 0) { throw new GLException("Method \"glLineWidth\" not available"); } dispatch_glLineWidth1(width, __addr_); } /** Entry point to C language function: void {@native glLineWidth}(GLfloat width);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0, GL_VERSION_ES_CM */ private native void dispatch_glLineWidth1(float width, long procAddress); /** Entry point to C language function: void {@native glLinkProgram}(GLuint program);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glLinkProgram(int program) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glLinkProgram; if (__addr_ == 0) { throw new GLException("Method \"glLinkProgram\" not available"); } dispatch_glLinkProgram1(program, __addr_); } /** Entry point to C language function: void {@native glLinkProgram}(GLuint program);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ private native void dispatch_glLinkProgram1(int program, long procAddress); /** Entry point to C language function: void {@native glObjectLabel}(GLenum identifier, GLuint name, GLsizei length, const GLchar * label);
Part of GL_VERSION_4_3, GL_KHR_debug; GL_KHR_debug @param label a direct or array-backed {@link java.nio.ByteBuffer} */ public void glObjectLabel(int identifier, int name, int length, ByteBuffer label) { final boolean label_is_direct = Buffers.isDirect(label); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glObjectLabel; if (__addr_ == 0) { throw new GLException("Method \"glObjectLabel\" not available"); } dispatch_glObjectLabel1(identifier, name, length, label_is_direct ? label : Buffers.getArray(label), label_is_direct ? Buffers.getDirectBufferByteOffset(label) : Buffers.getIndirectBufferByteOffset(label), label_is_direct, __addr_); } /** Entry point to C language function: void {@native glObjectLabel}(GLenum identifier, GLuint name, GLsizei length, const GLchar * label);
Part of GL_VERSION_4_3, GL_KHR_debug; GL_KHR_debug @param label a direct or array-backed {@link java.nio.ByteBuffer} */ private native void dispatch_glObjectLabel1(int identifier, int name, int length, Object label, int label_byte_offset, boolean label_is_direct, long procAddress); /** Entry point to C language function: void {@native glObjectLabel}(GLenum identifier, GLuint name, GLsizei length, const GLchar * label);
Part of GL_VERSION_4_3, GL_KHR_debug; GL_KHR_debug */ public void glObjectLabel(int identifier, int name, int length, byte[] label, int label_offset) { if(label != null && label.length <= label_offset) throw new GLException("array offset argument \"label_offset\" (" + label_offset + ") equals or exceeds array length (" + label.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glObjectLabel; if (__addr_ == 0) { throw new GLException("Method \"glObjectLabel\" not available"); } dispatch_glObjectLabel1(identifier, name, length, label, label_offset, false, __addr_); } /** Entry point to C language function: void {@native glObjectPtrLabel}(const void * ptr, GLsizei length, const GLchar * label);
Part of GL_VERSION_4_3, GL_KHR_debug; GL_KHR_debug @param ptr a direct or array-backed {@link java.nio.Buffer} @param label a direct or array-backed {@link java.nio.ByteBuffer} */ public void glObjectPtrLabel(Buffer ptr, int length, ByteBuffer label) { final boolean ptr_is_direct = Buffers.isDirect(ptr); final boolean label_is_direct = Buffers.isDirect(label); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glObjectPtrLabel; if (__addr_ == 0) { throw new GLException("Method \"glObjectPtrLabel\" not available"); } dispatch_glObjectPtrLabel1(ptr_is_direct ? ptr : Buffers.getArray(ptr), ptr_is_direct ? Buffers.getDirectBufferByteOffset(ptr) : Buffers.getIndirectBufferByteOffset(ptr), ptr_is_direct, length, label_is_direct ? label : Buffers.getArray(label), label_is_direct ? Buffers.getDirectBufferByteOffset(label) : Buffers.getIndirectBufferByteOffset(label), label_is_direct, __addr_); } /** Entry point to C language function: void {@native glObjectPtrLabel}(const void * ptr, GLsizei length, const GLchar * label);
Part of GL_VERSION_4_3, GL_KHR_debug; GL_KHR_debug @param ptr a direct or array-backed {@link java.nio.Buffer} @param label a direct or array-backed {@link java.nio.ByteBuffer} */ private native void dispatch_glObjectPtrLabel1(Object ptr, int ptr_byte_offset, boolean ptr_is_direct, int length, Object label, int label_byte_offset, boolean label_is_direct, long procAddress); /** Entry point to C language function: void {@native glObjectPtrLabel}(const void * ptr, GLsizei length, const GLchar * label);
Part of GL_VERSION_4_3, GL_KHR_debug; GL_KHR_debug @param ptr a direct or array-backed {@link java.nio.Buffer} */ public void glObjectPtrLabel(Buffer ptr, int length, byte[] label, int label_offset) { final boolean ptr_is_direct = Buffers.isDirect(ptr); if(label != null && label.length <= label_offset) throw new GLException("array offset argument \"label_offset\" (" + label_offset + ") equals or exceeds array length (" + label.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glObjectPtrLabel; if (__addr_ == 0) { throw new GLException("Method \"glObjectPtrLabel\" not available"); } dispatch_glObjectPtrLabel1(ptr_is_direct ? ptr : Buffers.getArray(ptr), ptr_is_direct ? Buffers.getDirectBufferByteOffset(ptr) : Buffers.getIndirectBufferByteOffset(ptr), ptr_is_direct, length, label, label_offset, false, __addr_); } /** Entry point to C language function: void {@native glPauseTransformFeedback}(void);
Part of GL_ES_VERSION_3_0, GL_VERSION_4_0, GL_ARB_transform_feedback2 */ public void glPauseTransformFeedback() { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glPauseTransformFeedback; if (__addr_ == 0) { throw new GLException("Method \"glPauseTransformFeedback\" not available"); } dispatch_glPauseTransformFeedback1(__addr_); } /** Entry point to C language function: void {@native glPauseTransformFeedback}(void);
Part of GL_ES_VERSION_3_0, GL_VERSION_4_0, GL_ARB_transform_feedback2 */ private native void dispatch_glPauseTransformFeedback1(long procAddress); /** Entry point to C language function: void {@native glPixelStorei}(GLenum pname, GLint param);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ public void glPixelStorei(int pname, int param) { if (pname != GL_PACK_ALIGNMENT && pname != GL_UNPACK_ALIGNMENT) { throw new GLException("Unsupported pixel store parameter name 0x" + Integer.toHexString(pname)); } glStateTracker.setInt(pname, param); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glPixelStorei; if (__addr_ == 0) { throw new GLException("Method \"glPixelStorei\" not available"); } dispatch_glPixelStorei1(pname, param, __addr_); } /** Entry point to C language function: void {@native glPixelStorei}(GLenum pname, GLint param);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ private native void dispatch_glPixelStorei1(int pname, int param, long procAddress); /** Entry point to C language function: void {@native glPolygonOffset}(GLfloat factor, GLfloat units);
Part of GL_VERSION_1_1, GL_VERSION_1_0, GL_ES_VERSION_2_0, GL_VERSION_ES_CM */ public void glPolygonOffset(float factor, float units) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glPolygonOffset; if (__addr_ == 0) { throw new GLException("Method \"glPolygonOffset\" not available"); } dispatch_glPolygonOffset1(factor, units, __addr_); } /** Entry point to C language function: void {@native glPolygonOffset}(GLfloat factor, GLfloat units);
Part of GL_VERSION_1_1, GL_VERSION_1_0, GL_ES_VERSION_2_0, GL_VERSION_ES_CM */ private native void dispatch_glPolygonOffset1(float factor, float units, long procAddress); /** Entry point to C language function: void {@native glPopDebugGroup}(void);
Part of GL_VERSION_4_3, GL_KHR_debug; GL_KHR_debug */ public void glPopDebugGroup() { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glPopDebugGroup; if (__addr_ == 0) { throw new GLException("Method \"glPopDebugGroup\" not available"); } dispatch_glPopDebugGroup1(__addr_); } /** Entry point to C language function: void {@native glPopDebugGroup}(void);
Part of GL_VERSION_4_3, GL_KHR_debug; GL_KHR_debug */ private native void dispatch_glPopDebugGroup1(long procAddress); /** Entry point to C language function: void {@native glPopGroupMarkerEXT}(void);
Part of GL_EXT_debug_marker */ public void glPopGroupMarkerEXT() { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glPopGroupMarkerEXT; if (__addr_ == 0) { throw new GLException("Method \"glPopGroupMarkerEXT\" not available"); } dispatch_glPopGroupMarkerEXT1(__addr_); } /** Entry point to C language function: void {@native glPopGroupMarkerEXT}(void);
Part of GL_EXT_debug_marker */ private native void dispatch_glPopGroupMarkerEXT1(long procAddress); /** Entry point to C language function: void {@native glProgramBinary}(GLuint program, GLenum binaryFormat, const GLvoid * binary, GLsizei length);
Part of GL_ES_VERSION_3_0, GL_VERSION_4_1, GL_ARB_get_program_binary @param binary a direct or array-backed {@link java.nio.Buffer} */ public void glProgramBinary(int program, int binaryFormat, Buffer binary, int length) { final boolean binary_is_direct = Buffers.isDirect(binary); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glProgramBinary; if (__addr_ == 0) { throw new GLException("Method \"glProgramBinary\" not available"); } dispatch_glProgramBinary1(program, binaryFormat, binary_is_direct ? binary : Buffers.getArray(binary), binary_is_direct ? Buffers.getDirectBufferByteOffset(binary) : Buffers.getIndirectBufferByteOffset(binary), binary_is_direct, length, __addr_); } /** Entry point to C language function: void {@native glProgramBinary}(GLuint program, GLenum binaryFormat, const GLvoid * binary, GLsizei length);
Part of GL_ES_VERSION_3_0, GL_VERSION_4_1, GL_ARB_get_program_binary @param binary a direct or array-backed {@link java.nio.Buffer} */ private native void dispatch_glProgramBinary1(int program, int binaryFormat, Object binary, int binary_byte_offset, boolean binary_is_direct, int length, long procAddress); /** Entry point to C language function: void {@native glProgramParameteri}(GLuint program, GLenum pname, GLint value);
Part of GL_ES_VERSION_3_0, GL_VERSION_4_1, GL_ARB_get_program_binary; GL_EXT_separate_shader_objects, GL_EXT_geometry_shader4 */ public void glProgramParameteri(int program, int pname, int value) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glProgramParameteri; if (__addr_ == 0) { throw new GLException("Method \"glProgramParameteri\" not available"); } dispatch_glProgramParameteri1(program, pname, value, __addr_); } /** Entry point to C language function: void {@native glProgramParameteri}(GLuint program, GLenum pname, GLint value);
Part of GL_ES_VERSION_3_0, GL_VERSION_4_1, GL_ARB_get_program_binary; GL_EXT_separate_shader_objects, GL_EXT_geometry_shader4 */ private native void dispatch_glProgramParameteri1(int program, int pname, int value, long procAddress); /** Entry point to C language function: void {@native glPushDebugGroup}(GLenum source, GLuint id, GLsizei length, const GLchar * message);
Part of GL_VERSION_4_3, GL_KHR_debug; GL_KHR_debug @param message a direct or array-backed {@link java.nio.ByteBuffer} */ public void glPushDebugGroup(int source, int id, int length, ByteBuffer message) { final boolean message_is_direct = Buffers.isDirect(message); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glPushDebugGroup; if (__addr_ == 0) { throw new GLException("Method \"glPushDebugGroup\" not available"); } dispatch_glPushDebugGroup1(source, id, length, message_is_direct ? message : Buffers.getArray(message), message_is_direct ? Buffers.getDirectBufferByteOffset(message) : Buffers.getIndirectBufferByteOffset(message), message_is_direct, __addr_); } /** Entry point to C language function: void {@native glPushDebugGroup}(GLenum source, GLuint id, GLsizei length, const GLchar * message);
Part of GL_VERSION_4_3, GL_KHR_debug; GL_KHR_debug @param message a direct or array-backed {@link java.nio.ByteBuffer} */ private native void dispatch_glPushDebugGroup1(int source, int id, int length, Object message, int message_byte_offset, boolean message_is_direct, long procAddress); /** Entry point to C language function: void {@native glPushDebugGroup}(GLenum source, GLuint id, GLsizei length, const GLchar * message);
Part of GL_VERSION_4_3, GL_KHR_debug; GL_KHR_debug */ public void glPushDebugGroup(int source, int id, int length, byte[] message, int message_offset) { if(message != null && message.length <= message_offset) throw new GLException("array offset argument \"message_offset\" (" + message_offset + ") equals or exceeds array length (" + message.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glPushDebugGroup; if (__addr_ == 0) { throw new GLException("Method \"glPushDebugGroup\" not available"); } dispatch_glPushDebugGroup1(source, id, length, message, message_offset, false, __addr_); } /** Entry point to C language function: void {@native glPushGroupMarkerEXT}(GLsizei length, const GLchar * marker);
Part of GL_EXT_debug_marker @param marker a direct or array-backed {@link java.nio.ByteBuffer} */ public void glPushGroupMarkerEXT(int length, ByteBuffer marker) { final boolean marker_is_direct = Buffers.isDirect(marker); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glPushGroupMarkerEXT; if (__addr_ == 0) { throw new GLException("Method \"glPushGroupMarkerEXT\" not available"); } dispatch_glPushGroupMarkerEXT1(length, marker_is_direct ? marker : Buffers.getArray(marker), marker_is_direct ? Buffers.getDirectBufferByteOffset(marker) : Buffers.getIndirectBufferByteOffset(marker), marker_is_direct, __addr_); } /** Entry point to C language function: void {@native glPushGroupMarkerEXT}(GLsizei length, const GLchar * marker);
Part of GL_EXT_debug_marker @param marker a direct or array-backed {@link java.nio.ByteBuffer} */ private native void dispatch_glPushGroupMarkerEXT1(int length, Object marker, int marker_byte_offset, boolean marker_is_direct, long procAddress); /** Entry point to C language function: void {@native glPushGroupMarkerEXT}(GLsizei length, const GLchar * marker);
Part of GL_EXT_debug_marker */ public void glPushGroupMarkerEXT(int length, byte[] marker, int marker_offset) { if(marker != null && marker.length <= marker_offset) throw new GLException("array offset argument \"marker_offset\" (" + marker_offset + ") equals or exceeds array length (" + marker.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glPushGroupMarkerEXT; if (__addr_ == 0) { throw new GLException("Method \"glPushGroupMarkerEXT\" not available"); } dispatch_glPushGroupMarkerEXT1(length, marker, marker_offset, false, __addr_); } /** Entry point to C language function: void {@native glQueryCounterEXT}(GLuint id, GLenum target);
Part of GL_EXT_disjoint_timer_query */ public void glQueryCounterEXT(int id, int target) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glQueryCounterEXT; if (__addr_ == 0) { throw new GLException("Method \"glQueryCounterEXT\" not available"); } dispatch_glQueryCounterEXT1(id, target, __addr_); } /** Entry point to C language function: void {@native glQueryCounterEXT}(GLuint id, GLenum target);
Part of GL_EXT_disjoint_timer_query */ private native void dispatch_glQueryCounterEXT1(int id, int target, long procAddress); /** Entry point to C language function: void {@native glReadBuffer}(GLenum mode);
Part of GL_ES_VERSION_3_0, GL_VERSION_1_0 */ public void glReadBuffer(int mode) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glReadBuffer; if (__addr_ == 0) { throw new GLException("Method \"glReadBuffer\" not available"); } dispatch_glReadBuffer1(mode, __addr_); } /** Entry point to C language function: void {@native glReadBuffer}(GLenum mode);
Part of GL_ES_VERSION_3_0, GL_VERSION_1_0 */ private native void dispatch_glReadBuffer1(int mode, long procAddress); /** Entry point to C language function: void {@native glReadBufferIndexedEXT}(GLenum src, GLint index);
Part of GL_EXT_multiview_draw_buffers */ public void glReadBufferIndexedEXT(int src, int index) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glReadBufferIndexedEXT; if (__addr_ == 0) { throw new GLException("Method \"glReadBufferIndexedEXT\" not available"); } dispatch_glReadBufferIndexedEXT1(src, index, __addr_); } /** Entry point to C language function: void {@native glReadBufferIndexedEXT}(GLenum src, GLint index);
Part of GL_EXT_multiview_draw_buffers */ private native void dispatch_glReadBufferIndexedEXT1(int src, int index, long procAddress); /** Entry point to C language function: void {@native glReadBufferNV}(GLenum mode);
Part of GL_NV_read_buffer */ public void glReadBufferNV(int mode) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glReadBufferNV; if (__addr_ == 0) { throw new GLException("Method \"glReadBufferNV\" not available"); } dispatch_glReadBufferNV1(mode, __addr_); } /** Entry point to C language function: void {@native glReadBufferNV}(GLenum mode);
Part of GL_NV_read_buffer */ private native void dispatch_glReadBufferNV1(int mode, long procAddress); /** Entry point to C language function: void {@native glReadPixels}(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 @param pixels a direct or array-backed {@link java.nio.Buffer} */ public void glReadPixels(int x, int y, int width, int height, int format, int type, Buffer pixels) { checkPackPBODisabled(true); Buffers.rangeCheckBytes(pixels, imageSizeInBytes(format, type, width , height , 1 , true)); final boolean pixels_is_direct = Buffers.isDirect(pixels); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glReadPixels; if (__addr_ == 0) { throw new GLException("Method \"glReadPixels\" not available"); } dispatch_glReadPixels1(x, y, width, height, format, type, pixels_is_direct ? pixels : Buffers.getArray(pixels), pixels_is_direct ? Buffers.getDirectBufferByteOffset(pixels) : Buffers.getIndirectBufferByteOffset(pixels), pixels_is_direct, __addr_); } /** Entry point to C language function: void {@native glReadPixels}(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 @param pixels a direct or array-backed {@link java.nio.Buffer} */ private native void dispatch_glReadPixels1(int x, int y, int width, int height, int format, int type, Object pixels, int pixels_byte_offset, boolean pixels_is_direct, long procAddress); /** Entry point to C language function: void {@native glReadPixels}(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ public void glReadPixels(int x, int y, int width, int height, int format, int type, long pixels_buffer_offset) { checkPackPBOEnabled(true); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glReadPixels; if (__addr_ == 0) { throw new GLException("Method \"glReadPixels\" not available"); } dispatch_glReadPixels1(x, y, width, height, format, type, pixels_buffer_offset, __addr_); } /** Entry point to C language function: void {@native glReadPixels}(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ private native void dispatch_glReadPixels1(int x, int y, int width, int height, int format, int type, long pixels_buffer_offset, long procAddress); /** Entry point to C language function: void {@native glReadnPixels}(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data);
Part of GL_ARB_robustness; GL_EXT_robustness @param data a direct or array-backed {@link java.nio.Buffer} */ public void glReadnPixels(int x, int y, int width, int height, int format, int type, int bufSize, Buffer data) { final boolean data_is_direct = Buffers.isDirect(data); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glReadnPixels; if (__addr_ == 0) { throw new GLException("Method \"glReadnPixels\" not available"); } dispatch_glReadnPixels1(x, y, width, height, format, type, bufSize, data_is_direct ? data : Buffers.getArray(data), data_is_direct ? Buffers.getDirectBufferByteOffset(data) : Buffers.getIndirectBufferByteOffset(data), data_is_direct, __addr_); } /** Entry point to C language function: void {@native glReadnPixels}(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data);
Part of GL_ARB_robustness; GL_EXT_robustness @param data a direct or array-backed {@link java.nio.Buffer} */ private native void dispatch_glReadnPixels1(int x, int y, int width, int height, int format, int type, int bufSize, Object data, int data_byte_offset, boolean data_is_direct, long procAddress); /** Entry point to C language function: void {@native glReleaseShaderCompiler}(void);
Part of GL_ARB_ES2_compatibility, GL_ES_VERSION_2_0 */ public void glReleaseShaderCompiler() { if ( !_context.isGLES2Compatible() ) { return; } final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glReleaseShaderCompiler; if (__addr_ == 0) { throw new GLException("Method \"glReleaseShaderCompiler\" not available"); } dispatch_glReleaseShaderCompiler1(__addr_); } /** Entry point to C language function: void {@native glReleaseShaderCompiler}(void);
Part of GL_ARB_ES2_compatibility, GL_ES_VERSION_2_0 */ private native void dispatch_glReleaseShaderCompiler1(long procAddress); /** Entry point to C language function: void {@native glRenderbufferStorage}(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_ES_VERSION_2_0; GL_OES_framebuffer_object */ public void glRenderbufferStorage(int target, int internalformat, int width, int height) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glRenderbufferStorage; if (__addr_ == 0) { throw new GLException("Method \"glRenderbufferStorage\" not available"); } dispatch_glRenderbufferStorage1(target, internalformat, width, height, __addr_); } /** Entry point to C language function: void {@native glRenderbufferStorage}(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_ARB_framebuffer_object, GL_VERSION_3_0, GL_ES_VERSION_2_0; GL_OES_framebuffer_object */ private native void dispatch_glRenderbufferStorage1(int target, int internalformat, int width, int height, long procAddress); /** Entry point to C language function: void {@native glRenderbufferStorageMultisample}(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_3_0, GL_VERSION_3_0 */ public void glRenderbufferStorageMultisample(int target, int samples, int internalformat, int width, int height) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glRenderbufferStorageMultisample; if (__addr_ == 0) { throw new GLException("Method \"glRenderbufferStorageMultisample\" not available"); } dispatch_glRenderbufferStorageMultisample1(target, samples, internalformat, width, height, __addr_); } /** Entry point to C language function: void {@native glRenderbufferStorageMultisample}(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_ARB_framebuffer_object, GL_ES_VERSION_3_0, GL_VERSION_3_0 */ private native void dispatch_glRenderbufferStorageMultisample1(int target, int samples, int internalformat, int width, int height, long procAddress); /** Entry point to C language function: void {@native glRenderbufferStorageMultisampleANGLE}(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_ANGLE_framebuffer_multisample */ public void glRenderbufferStorageMultisampleANGLE(int target, int samples, int internalformat, int width, int height) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glRenderbufferStorageMultisampleANGLE; if (__addr_ == 0) { throw new GLException("Method \"glRenderbufferStorageMultisampleANGLE\" not available"); } dispatch_glRenderbufferStorageMultisampleANGLE1(target, samples, internalformat, width, height, __addr_); } /** Entry point to C language function: void {@native glRenderbufferStorageMultisampleANGLE}(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_ANGLE_framebuffer_multisample */ private native void dispatch_glRenderbufferStorageMultisampleANGLE1(int target, int samples, int internalformat, int width, int height, long procAddress); /** Entry point to C language function: void {@native glRenderbufferStorageMultisampleAPPLE}(GLenum, GLsizei, GLenum, GLsizei, GLsizei);
Part of GL_APPLE_framebuffer_multisample */ public void glRenderbufferStorageMultisampleAPPLE(int arg0, int arg1, int arg2, int arg3, int arg4) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glRenderbufferStorageMultisampleAPPLE; if (__addr_ == 0) { throw new GLException("Method \"glRenderbufferStorageMultisampleAPPLE\" not available"); } dispatch_glRenderbufferStorageMultisampleAPPLE1(arg0, arg1, arg2, arg3, arg4, __addr_); } /** Entry point to C language function: void {@native glRenderbufferStorageMultisampleAPPLE}(GLenum, GLsizei, GLenum, GLsizei, GLsizei);
Part of GL_APPLE_framebuffer_multisample */ private native void dispatch_glRenderbufferStorageMultisampleAPPLE1(int arg0, int arg1, int arg2, int arg3, int arg4, long procAddress); /** Entry point to C language function: void {@native glRenderbufferStorageMultisampleIMG}(GLenum, GLsizei, GLenum, GLsizei, GLsizei);
Part of GL_IMG_multisampled_render_to_texture */ public void glRenderbufferStorageMultisampleIMG(int arg0, int arg1, int arg2, int arg3, int arg4) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glRenderbufferStorageMultisampleIMG; if (__addr_ == 0) { throw new GLException("Method \"glRenderbufferStorageMultisampleIMG\" not available"); } dispatch_glRenderbufferStorageMultisampleIMG1(arg0, arg1, arg2, arg3, arg4, __addr_); } /** Entry point to C language function: void {@native glRenderbufferStorageMultisampleIMG}(GLenum, GLsizei, GLenum, GLsizei, GLsizei);
Part of GL_IMG_multisampled_render_to_texture */ private native void dispatch_glRenderbufferStorageMultisampleIMG1(int arg0, int arg1, int arg2, int arg3, int arg4, long procAddress); /** Entry point to C language function: void {@native glRenderbufferStorageMultisampleNV}(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_NV_framebuffer_multisample */ public void glRenderbufferStorageMultisampleNV(int target, int samples, int internalformat, int width, int height) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glRenderbufferStorageMultisampleNV; if (__addr_ == 0) { throw new GLException("Method \"glRenderbufferStorageMultisampleNV\" not available"); } dispatch_glRenderbufferStorageMultisampleNV1(target, samples, internalformat, width, height, __addr_); } /** Entry point to C language function: void {@native glRenderbufferStorageMultisampleNV}(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_NV_framebuffer_multisample */ private native void dispatch_glRenderbufferStorageMultisampleNV1(int target, int samples, int internalformat, int width, int height, long procAddress); /** Entry point to C language function: void {@native glResolveMultisampleFramebufferAPPLE}(void);
Part of GL_APPLE_framebuffer_multisample */ public void glResolveMultisampleFramebufferAPPLE() { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glResolveMultisampleFramebufferAPPLE; if (__addr_ == 0) { throw new GLException("Method \"glResolveMultisampleFramebufferAPPLE\" not available"); } dispatch_glResolveMultisampleFramebufferAPPLE1(__addr_); } /** Entry point to C language function: void {@native glResolveMultisampleFramebufferAPPLE}(void);
Part of GL_APPLE_framebuffer_multisample */ private native void dispatch_glResolveMultisampleFramebufferAPPLE1(long procAddress); /** Entry point to C language function: void {@native glResumeTransformFeedback}(void);
Part of GL_ES_VERSION_3_0, GL_VERSION_4_0, GL_ARB_transform_feedback2 */ public void glResumeTransformFeedback() { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glResumeTransformFeedback; if (__addr_ == 0) { throw new GLException("Method \"glResumeTransformFeedback\" not available"); } dispatch_glResumeTransformFeedback1(__addr_); } /** Entry point to C language function: void {@native glResumeTransformFeedback}(void);
Part of GL_ES_VERSION_3_0, GL_VERSION_4_0, GL_ARB_transform_feedback2 */ private native void dispatch_glResumeTransformFeedback1(long procAddress); /** Entry point to C language function: void {@native glSampleCoverage}(GLfloat value, GLboolean invert);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_3, GL_ES_VERSION_2_0 */ public void glSampleCoverage(float value, boolean invert) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glSampleCoverage; if (__addr_ == 0) { throw new GLException("Method \"glSampleCoverage\" not available"); } dispatch_glSampleCoverage1(value, invert, __addr_); } /** Entry point to C language function: void {@native glSampleCoverage}(GLfloat value, GLboolean invert);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_3, GL_ES_VERSION_2_0 */ private native void dispatch_glSampleCoverage1(float value, boolean invert, long procAddress); /** Entry point to C language function: void {@native glSamplerParameterf}(GLuint sampler, GLenum pname, GLfloat param);
Part of GL_ARB_sampler_objects, GL_ES_VERSION_3_0, GL_VERSION_3_3 */ public void glSamplerParameterf(int sampler, int pname, float param) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glSamplerParameterf; if (__addr_ == 0) { throw new GLException("Method \"glSamplerParameterf\" not available"); } dispatch_glSamplerParameterf1(sampler, pname, param, __addr_); } /** Entry point to C language function: void {@native glSamplerParameterf}(GLuint sampler, GLenum pname, GLfloat param);
Part of GL_ARB_sampler_objects, GL_ES_VERSION_3_0, GL_VERSION_3_3 */ private native void dispatch_glSamplerParameterf1(int sampler, int pname, float param, long procAddress); /** Entry point to C language function: void {@native glSamplerParameterfv}(GLuint sampler, GLenum pname, const GLfloat * param);
Part of GL_ARB_sampler_objects, GL_ES_VERSION_3_0, GL_VERSION_3_3 @param param a direct or array-backed {@link java.nio.FloatBuffer} */ public void glSamplerParameterfv(int sampler, int pname, FloatBuffer param) { final boolean param_is_direct = Buffers.isDirect(param); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glSamplerParameterfv; if (__addr_ == 0) { throw new GLException("Method \"glSamplerParameterfv\" not available"); } dispatch_glSamplerParameterfv1(sampler, pname, param_is_direct ? param : Buffers.getArray(param), param_is_direct ? Buffers.getDirectBufferByteOffset(param) : Buffers.getIndirectBufferByteOffset(param), param_is_direct, __addr_); } /** Entry point to C language function: void {@native glSamplerParameterfv}(GLuint sampler, GLenum pname, const GLfloat * param);
Part of GL_ARB_sampler_objects, GL_ES_VERSION_3_0, GL_VERSION_3_3 @param param a direct or array-backed {@link java.nio.FloatBuffer} */ private native void dispatch_glSamplerParameterfv1(int sampler, int pname, Object param, int param_byte_offset, boolean param_is_direct, long procAddress); /** Entry point to C language function: void {@native glSamplerParameterfv}(GLuint sampler, GLenum pname, const GLfloat * param);
Part of GL_ARB_sampler_objects, GL_ES_VERSION_3_0, GL_VERSION_3_3 */ public void glSamplerParameterfv(int sampler, int pname, float[] param, int param_offset) { if(param != null && param.length <= param_offset) throw new GLException("array offset argument \"param_offset\" (" + param_offset + ") equals or exceeds array length (" + param.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glSamplerParameterfv; if (__addr_ == 0) { throw new GLException("Method \"glSamplerParameterfv\" not available"); } dispatch_glSamplerParameterfv1(sampler, pname, param, Buffers.SIZEOF_FLOAT * param_offset, false, __addr_); } /** Entry point to C language function: void {@native glSamplerParameteri}(GLuint sampler, GLenum pname, GLint param);
Part of GL_ARB_sampler_objects, GL_ES_VERSION_3_0, GL_VERSION_3_3 */ public void glSamplerParameteri(int sampler, int pname, int param) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glSamplerParameteri; if (__addr_ == 0) { throw new GLException("Method \"glSamplerParameteri\" not available"); } dispatch_glSamplerParameteri1(sampler, pname, param, __addr_); } /** Entry point to C language function: void {@native glSamplerParameteri}(GLuint sampler, GLenum pname, GLint param);
Part of GL_ARB_sampler_objects, GL_ES_VERSION_3_0, GL_VERSION_3_3 */ private native void dispatch_glSamplerParameteri1(int sampler, int pname, int param, long procAddress); /** Entry point to C language function: void {@native glSamplerParameteriv}(GLuint sampler, GLenum pname, const GLint * param);
Part of GL_ARB_sampler_objects, GL_ES_VERSION_3_0, GL_VERSION_3_3 @param param a direct or array-backed {@link java.nio.IntBuffer} */ public void glSamplerParameteriv(int sampler, int pname, IntBuffer param) { final boolean param_is_direct = Buffers.isDirect(param); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glSamplerParameteriv; if (__addr_ == 0) { throw new GLException("Method \"glSamplerParameteriv\" not available"); } dispatch_glSamplerParameteriv1(sampler, pname, param_is_direct ? param : Buffers.getArray(param), param_is_direct ? Buffers.getDirectBufferByteOffset(param) : Buffers.getIndirectBufferByteOffset(param), param_is_direct, __addr_); } /** Entry point to C language function: void {@native glSamplerParameteriv}(GLuint sampler, GLenum pname, const GLint * param);
Part of GL_ARB_sampler_objects, GL_ES_VERSION_3_0, GL_VERSION_3_3 @param param a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glSamplerParameteriv1(int sampler, int pname, Object param, int param_byte_offset, boolean param_is_direct, long procAddress); /** Entry point to C language function: void {@native glSamplerParameteriv}(GLuint sampler, GLenum pname, const GLint * param);
Part of GL_ARB_sampler_objects, GL_ES_VERSION_3_0, GL_VERSION_3_3 */ public void glSamplerParameteriv(int sampler, int pname, int[] param, int param_offset) { if(param != null && param.length <= param_offset) throw new GLException("array offset argument \"param_offset\" (" + param_offset + ") equals or exceeds array length (" + param.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glSamplerParameteriv; if (__addr_ == 0) { throw new GLException("Method \"glSamplerParameteriv\" not available"); } dispatch_glSamplerParameteriv1(sampler, pname, param, Buffers.SIZEOF_INT * param_offset, false, __addr_); } /** Entry point to C language function: void {@native glScissor}(GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ public void glScissor(int x, int y, int width, int height) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glScissor; if (__addr_ == 0) { throw new GLException("Method \"glScissor\" not available"); } dispatch_glScissor1(x, y, width, height, __addr_); } /** Entry point to C language function: void {@native glScissor}(GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ private native void dispatch_glScissor1(int x, int y, int width, int height, long procAddress); /** Entry point to C language function: void {@native glSelectPerfMonitorCountersAMD}(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * countersList);
Part of GL_AMD_performance_monitor @param countersList a direct or array-backed {@link java.nio.IntBuffer} */ public void glSelectPerfMonitorCountersAMD(int monitor, boolean enable, int group, int numCounters, IntBuffer countersList) { final boolean countersList_is_direct = Buffers.isDirect(countersList); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glSelectPerfMonitorCountersAMD; if (__addr_ == 0) { throw new GLException("Method \"glSelectPerfMonitorCountersAMD\" not available"); } dispatch_glSelectPerfMonitorCountersAMD1(monitor, enable, group, numCounters, countersList_is_direct ? countersList : Buffers.getArray(countersList), countersList_is_direct ? Buffers.getDirectBufferByteOffset(countersList) : Buffers.getIndirectBufferByteOffset(countersList), countersList_is_direct, __addr_); } /** Entry point to C language function: void {@native glSelectPerfMonitorCountersAMD}(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * countersList);
Part of GL_AMD_performance_monitor @param countersList a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glSelectPerfMonitorCountersAMD1(int monitor, boolean enable, int group, int numCounters, Object countersList, int countersList_byte_offset, boolean countersList_is_direct, long procAddress); /** Entry point to C language function: void {@native glSelectPerfMonitorCountersAMD}(GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint * countersList);
Part of GL_AMD_performance_monitor */ public void glSelectPerfMonitorCountersAMD(int monitor, boolean enable, int group, int numCounters, int[] countersList, int countersList_offset) { if(countersList != null && countersList.length <= countersList_offset) throw new GLException("array offset argument \"countersList_offset\" (" + countersList_offset + ") equals or exceeds array length (" + countersList.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glSelectPerfMonitorCountersAMD; if (__addr_ == 0) { throw new GLException("Method \"glSelectPerfMonitorCountersAMD\" not available"); } dispatch_glSelectPerfMonitorCountersAMD1(monitor, enable, group, numCounters, countersList, Buffers.SIZEOF_INT * countersList_offset, false, __addr_); } /** Entry point to C language function: void {@native glSetFenceNV}(GLuint, GLenum);
Part of GL_NV_fence */ public void glSetFenceNV(int arg0, int arg1) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glSetFenceNV; if (__addr_ == 0) { throw new GLException("Method \"glSetFenceNV\" not available"); } dispatch_glSetFenceNV1(arg0, arg1, __addr_); } /** Entry point to C language function: void {@native glSetFenceNV}(GLuint, GLenum);
Part of GL_NV_fence */ private native void dispatch_glSetFenceNV1(int arg0, int arg1, long procAddress); /** Entry point to C language function: void {@native glShaderBinary}(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length);
Part of GL_ARB_ES2_compatibility, GL_ES_VERSION_2_0 @param shaders a direct or array-backed {@link java.nio.IntBuffer} @param binary a direct or array-backed {@link java.nio.Buffer} */ public void glShaderBinary(int n, IntBuffer shaders, int binaryformat, Buffer binary, int length) { if ( !_context.isGLES2Compatible() ) { throw new GLException("Method \"glShaderBinary\" not available"); } final boolean shaders_is_direct = Buffers.isDirect(shaders); final boolean binary_is_direct = Buffers.isDirect(binary); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glShaderBinary; if (__addr_ == 0) { throw new GLException("Method \"glShaderBinary\" not available"); } dispatch_glShaderBinary1(n, shaders_is_direct ? shaders : Buffers.getArray(shaders), shaders_is_direct ? Buffers.getDirectBufferByteOffset(shaders) : Buffers.getIndirectBufferByteOffset(shaders), shaders_is_direct, binaryformat, binary_is_direct ? binary : Buffers.getArray(binary), binary_is_direct ? Buffers.getDirectBufferByteOffset(binary) : Buffers.getIndirectBufferByteOffset(binary), binary_is_direct, length, __addr_); } /** Entry point to C language function: void {@native glShaderBinary}(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length);
Part of GL_ARB_ES2_compatibility, GL_ES_VERSION_2_0 @param shaders a direct or array-backed {@link java.nio.IntBuffer} @param binary a direct or array-backed {@link java.nio.Buffer} */ private native void dispatch_glShaderBinary1(int n, Object shaders, int shaders_byte_offset, boolean shaders_is_direct, int binaryformat, Object binary, int binary_byte_offset, boolean binary_is_direct, int length, long procAddress); /** Entry point to C language function: void {@native glShaderBinary}(GLsizei n, const GLuint * shaders, GLenum binaryformat, const GLvoid * binary, GLsizei length);
Part of GL_ARB_ES2_compatibility, GL_ES_VERSION_2_0 @param binary a direct or array-backed {@link java.nio.Buffer} */ public void glShaderBinary(int n, int[] shaders, int shaders_offset, int binaryformat, Buffer binary, int length) { if ( !_context.isGLES2Compatible() ) { throw new GLException("Method \"glShaderBinary\" not available"); } if(shaders != null && shaders.length <= shaders_offset) throw new GLException("array offset argument \"shaders_offset\" (" + shaders_offset + ") equals or exceeds array length (" + shaders.length + ")"); final boolean binary_is_direct = Buffers.isDirect(binary); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glShaderBinary; if (__addr_ == 0) { throw new GLException("Method \"glShaderBinary\" not available"); } dispatch_glShaderBinary1(n, shaders, Buffers.SIZEOF_INT * shaders_offset, false, binaryformat, binary_is_direct ? binary : Buffers.getArray(binary), binary_is_direct ? Buffers.getDirectBufferByteOffset(binary) : Buffers.getIndirectBufferByteOffset(binary), binary_is_direct, length, __addr_); } /** Entry point to C language function: void {@native glShaderSource}(GLuint shader, GLsizei count, const GLchar * const * string, const GLint * length);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param length a direct or array-backed {@link java.nio.IntBuffer} */ public void glShaderSource(int shader, int count, String[] string, IntBuffer length) { final boolean length_is_direct = Buffers.isDirect(length); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glShaderSource; if (__addr_ == 0) { throw new GLException("Method \"glShaderSource\" not available"); } dispatch_glShaderSource1(shader, count, string, length_is_direct ? length : Buffers.getArray(length), length_is_direct ? Buffers.getDirectBufferByteOffset(length) : Buffers.getIndirectBufferByteOffset(length), length_is_direct, __addr_); } /** Entry point to C language function: void {@native glShaderSource}(GLuint shader, GLsizei count, const GLchar * const * string, const GLint * length);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param length a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glShaderSource1(int shader, int count, String[] string, Object length, int length_byte_offset, boolean length_is_direct, long procAddress); /** Entry point to C language function: void {@native glShaderSource}(GLuint shader, GLsizei count, const GLchar * const * string, const GLint * length);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glShaderSource(int shader, int count, String[] string, int[] length, int length_offset) { if(length != null && length.length <= length_offset) throw new GLException("array offset argument \"length_offset\" (" + length_offset + ") equals or exceeds array length (" + length.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glShaderSource; if (__addr_ == 0) { throw new GLException("Method \"glShaderSource\" not available"); } dispatch_glShaderSource1(shader, count, string, length, Buffers.SIZEOF_INT * length_offset, false, __addr_); } /** Entry point to C language function: void {@native glStartTilingQCOM}(GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
Part of GL_QCOM_tiled_rendering */ public void glStartTilingQCOM(int x, int y, int width, int height, int preserveMask) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glStartTilingQCOM; if (__addr_ == 0) { throw new GLException("Method \"glStartTilingQCOM\" not available"); } dispatch_glStartTilingQCOM1(x, y, width, height, preserveMask, __addr_); } /** Entry point to C language function: void {@native glStartTilingQCOM}(GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
Part of GL_QCOM_tiled_rendering */ private native void dispatch_glStartTilingQCOM1(int x, int y, int width, int height, int preserveMask, long procAddress); /** Entry point to C language function: void {@native glStencilFunc}(GLenum func, GLint ref, GLuint mask);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ public void glStencilFunc(int func, int ref, int mask) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glStencilFunc; if (__addr_ == 0) { throw new GLException("Method \"glStencilFunc\" not available"); } dispatch_glStencilFunc1(func, ref, mask, __addr_); } /** Entry point to C language function: void {@native glStencilFunc}(GLenum func, GLint ref, GLuint mask);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ private native void dispatch_glStencilFunc1(int func, int ref, int mask, long procAddress); /** Entry point to C language function: void {@native glStencilFuncSeparate}(GLenum face, GLenum func, GLint ref, GLuint mask);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glStencilFuncSeparate(int face, int func, int ref, int mask) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glStencilFuncSeparate; if (__addr_ == 0) { throw new GLException("Method \"glStencilFuncSeparate\" not available"); } dispatch_glStencilFuncSeparate1(face, func, ref, mask, __addr_); } /** Entry point to C language function: void {@native glStencilFuncSeparate}(GLenum face, GLenum func, GLint ref, GLuint mask);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ private native void dispatch_glStencilFuncSeparate1(int face, int func, int ref, int mask, long procAddress); /** Entry point to C language function: void {@native glStencilMask}(GLuint mask);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ public void glStencilMask(int mask) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glStencilMask; if (__addr_ == 0) { throw new GLException("Method \"glStencilMask\" not available"); } dispatch_glStencilMask1(mask, __addr_); } /** Entry point to C language function: void {@native glStencilMask}(GLuint mask);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ private native void dispatch_glStencilMask1(int mask, long procAddress); /** Entry point to C language function: void {@native glStencilMaskSeparate}(GLenum face, GLuint mask);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glStencilMaskSeparate(int face, int mask) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glStencilMaskSeparate; if (__addr_ == 0) { throw new GLException("Method \"glStencilMaskSeparate\" not available"); } dispatch_glStencilMaskSeparate1(face, mask, __addr_); } /** Entry point to C language function: void {@native glStencilMaskSeparate}(GLenum face, GLuint mask);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ private native void dispatch_glStencilMaskSeparate1(int face, int mask, long procAddress); /** Entry point to C language function: void {@native glStencilOp}(GLenum fail, GLenum zfail, GLenum zpass);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ public void glStencilOp(int fail, int zfail, int zpass) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glStencilOp; if (__addr_ == 0) { throw new GLException("Method \"glStencilOp\" not available"); } dispatch_glStencilOp1(fail, zfail, zpass, __addr_); } /** Entry point to C language function: void {@native glStencilOp}(GLenum fail, GLenum zfail, GLenum zpass);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ private native void dispatch_glStencilOp1(int fail, int zfail, int zpass, long procAddress); /** Entry point to C language function: void {@native glStencilOpSeparate}(GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glStencilOpSeparate(int face, int fail, int zfail, int zpass) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glStencilOpSeparate; if (__addr_ == 0) { throw new GLException("Method \"glStencilOpSeparate\" not available"); } dispatch_glStencilOpSeparate1(face, fail, zfail, zpass, __addr_); } /** Entry point to C language function: void {@native glStencilOpSeparate}(GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ private native void dispatch_glStencilOpSeparate1(int face, int fail, int zfail, int zpass, long procAddress); /** Entry point to C language function: GLboolean {@native glTestFenceNV}(GLuint);
Part of GL_NV_fence */ public boolean glTestFenceNV(int arg0) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glTestFenceNV; if (__addr_ == 0) { throw new GLException("Method \"glTestFenceNV\" not available"); } return dispatch_glTestFenceNV1(arg0, __addr_); } /** Entry point to C language function: GLboolean {@native glTestFenceNV}(GLuint);
Part of GL_NV_fence */ private native boolean dispatch_glTestFenceNV1(int arg0, long procAddress); /** Entry point to C language function: void {@native glTexImage2D}(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 @param pixels a direct or array-backed {@link java.nio.Buffer} */ public void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, Buffer pixels) { checkUnpackPBODisabled(true); Buffers.rangeCheckBytes(pixels, imageSizeInBytes(format, type, width , height , 1 , false)); final boolean pixels_is_direct = Buffers.isDirect(pixels); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glTexImage2D; if (__addr_ == 0) { throw new GLException("Method \"glTexImage2D\" not available"); } dispatch_glTexImage2D1(target, level, internalformat, width, height, border, format, type, pixels_is_direct ? pixels : Buffers.getArray(pixels), pixels_is_direct ? Buffers.getDirectBufferByteOffset(pixels) : Buffers.getIndirectBufferByteOffset(pixels), pixels_is_direct, __addr_); } /** Entry point to C language function: void {@native glTexImage2D}(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 @param pixels a direct or array-backed {@link java.nio.Buffer} */ private native void dispatch_glTexImage2D1(int target, int level, int internalformat, int width, int height, int border, int format, int type, Object pixels, int pixels_byte_offset, boolean pixels_is_direct, long procAddress); /** Entry point to C language function: void {@native glTexImage2D}(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ public void glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, long pixels_buffer_offset) { checkUnpackPBOEnabled(true); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glTexImage2D; if (__addr_ == 0) { throw new GLException("Method \"glTexImage2D\" not available"); } dispatch_glTexImage2D1(target, level, internalformat, width, height, border, format, type, pixels_buffer_offset, __addr_); } /** Entry point to C language function: void {@native glTexImage2D}(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ private native void dispatch_glTexImage2D1(int target, int level, int internalformat, int width, int height, int border, int format, int type, long pixels_buffer_offset, long procAddress); /** Entry point to C language function: void {@native glTexImage3D}(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_2, GL_ES_VERSION_3_0; GL_OES_texture_3D @param pixels a direct or array-backed {@link java.nio.Buffer} */ public void glTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, Buffer pixels) { checkUnpackPBODisabled(true); Buffers.rangeCheckBytes(pixels, imageSizeInBytes(format, type, width , height , depth , false)); final boolean pixels_is_direct = Buffers.isDirect(pixels); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glTexImage3D; if (__addr_ == 0) { throw new GLException("Method \"glTexImage3D\" not available"); } dispatch_glTexImage3D1(target, level, internalformat, width, height, depth, border, format, type, pixels_is_direct ? pixels : Buffers.getArray(pixels), pixels_is_direct ? Buffers.getDirectBufferByteOffset(pixels) : Buffers.getIndirectBufferByteOffset(pixels), pixels_is_direct, __addr_); } /** Entry point to C language function: void {@native glTexImage3D}(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_2, GL_ES_VERSION_3_0; GL_OES_texture_3D @param pixels a direct or array-backed {@link java.nio.Buffer} */ private native void dispatch_glTexImage3D1(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, Object pixels, int pixels_byte_offset, boolean pixels_is_direct, long procAddress); /** Entry point to C language function: void {@native glTexImage3D}(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_2, GL_ES_VERSION_3_0; GL_OES_texture_3D */ public void glTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, long pixels_buffer_offset) { checkUnpackPBOEnabled(true); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glTexImage3D; if (__addr_ == 0) { throw new GLException("Method \"glTexImage3D\" not available"); } dispatch_glTexImage3D1(target, level, internalformat, width, height, depth, border, format, type, pixels_buffer_offset, __addr_); } /** Entry point to C language function: void {@native glTexImage3D}(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_2, GL_ES_VERSION_3_0; GL_OES_texture_3D */ private native void dispatch_glTexImage3D1(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, long pixels_buffer_offset, long procAddress); /** Entry point to C language function: void {@native glTexParameterf}(GLenum target, GLenum pname, GLfloat param);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0, GL_VERSION_ES_CM */ public void glTexParameterf(int target, int pname, float param) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glTexParameterf; if (__addr_ == 0) { throw new GLException("Method \"glTexParameterf\" not available"); } dispatch_glTexParameterf1(target, pname, param, __addr_); } /** Entry point to C language function: void {@native glTexParameterf}(GLenum target, GLenum pname, GLfloat param);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0, GL_VERSION_ES_CM */ private native void dispatch_glTexParameterf1(int target, int pname, float param, long procAddress); /** Entry point to C language function: void {@native glTexParameterfv}(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0, GL_VERSION_ES_CM @param params a direct or array-backed {@link java.nio.FloatBuffer} */ public void glTexParameterfv(int target, int pname, FloatBuffer params) { final boolean params_is_direct = Buffers.isDirect(params); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glTexParameterfv; if (__addr_ == 0) { throw new GLException("Method \"glTexParameterfv\" not available"); } dispatch_glTexParameterfv1(target, pname, params_is_direct ? params : Buffers.getArray(params), params_is_direct ? Buffers.getDirectBufferByteOffset(params) : Buffers.getIndirectBufferByteOffset(params), params_is_direct, __addr_); } /** Entry point to C language function: void {@native glTexParameterfv}(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0, GL_VERSION_ES_CM @param params a direct or array-backed {@link java.nio.FloatBuffer} */ private native void dispatch_glTexParameterfv1(int target, int pname, Object params, int params_byte_offset, boolean params_is_direct, long procAddress); /** Entry point to C language function: void {@native glTexParameterfv}(GLenum target, GLenum pname, const GLfloat * params);
Part of GL_VERSION_1_0, GL_ES_VERSION_2_0, GL_VERSION_ES_CM */ public void glTexParameterfv(int target, int pname, float[] params, int params_offset) { if(params != null && params.length <= params_offset) throw new GLException("array offset argument \"params_offset\" (" + params_offset + ") equals or exceeds array length (" + params.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glTexParameterfv; if (__addr_ == 0) { throw new GLException("Method \"glTexParameterfv\" not available"); } dispatch_glTexParameterfv1(target, pname, params, Buffers.SIZEOF_FLOAT * params_offset, false, __addr_); } /** Entry point to C language function: void {@native glTexParameteri}(GLenum target, GLenum pname, GLint param);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ public void glTexParameteri(int target, int pname, int param) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glTexParameteri; if (__addr_ == 0) { throw new GLException("Method \"glTexParameteri\" not available"); } dispatch_glTexParameteri1(target, pname, param, __addr_); } /** Entry point to C language function: void {@native glTexParameteri}(GLenum target, GLenum pname, GLint param);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ private native void dispatch_glTexParameteri1(int target, int pname, int param, long procAddress); /** Entry point to C language function: void {@native glTexParameteriv}(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 @param params a direct or array-backed {@link java.nio.IntBuffer} */ public void glTexParameteriv(int target, int pname, IntBuffer params) { final boolean params_is_direct = Buffers.isDirect(params); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glTexParameteriv; if (__addr_ == 0) { throw new GLException("Method \"glTexParameteriv\" not available"); } dispatch_glTexParameteriv1(target, pname, params_is_direct ? params : Buffers.getArray(params), params_is_direct ? Buffers.getDirectBufferByteOffset(params) : Buffers.getIndirectBufferByteOffset(params), params_is_direct, __addr_); } /** Entry point to C language function: void {@native glTexParameteriv}(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 @param params a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glTexParameteriv1(int target, int pname, Object params, int params_byte_offset, boolean params_is_direct, long procAddress); /** Entry point to C language function: void {@native glTexParameteriv}(GLenum target, GLenum pname, const GLint * params);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ public void glTexParameteriv(int target, int pname, int[] params, int params_offset) { if(params != null && params.length <= params_offset) throw new GLException("array offset argument \"params_offset\" (" + params_offset + ") equals or exceeds array length (" + params.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glTexParameteriv; if (__addr_ == 0) { throw new GLException("Method \"glTexParameteriv\" not available"); } dispatch_glTexParameteriv1(target, pname, params, Buffers.SIZEOF_INT * params_offset, false, __addr_); } /** Entry point to C language function: void {@native glTexStorage1D}(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
Part of GL_VERSION_4_2, GL_ARB_texture_storage; GL_EXT_texture_storage */ public void glTexStorage1D(int target, int levels, int internalformat, int width) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glTexStorage1D; if (__addr_ == 0) { throw new GLException("Method \"glTexStorage1D\" not available"); } dispatch_glTexStorage1D1(target, levels, internalformat, width, __addr_); } /** Entry point to C language function: void {@native glTexStorage1D}(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
Part of GL_VERSION_4_2, GL_ARB_texture_storage; GL_EXT_texture_storage */ private native void dispatch_glTexStorage1D1(int target, int levels, int internalformat, int width, long procAddress); /** Entry point to C language function: void {@native glTexStorage2D}(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_ES_VERSION_3_0, GL_VERSION_4_2, GL_ARB_texture_storage; GL_EXT_texture_storage */ public void glTexStorage2D(int target, int levels, int internalformat, int width, int height) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glTexStorage2D; if (__addr_ == 0) { throw new GLException("Method \"glTexStorage2D\" not available"); } dispatch_glTexStorage2D1(target, levels, internalformat, width, height, __addr_); } /** Entry point to C language function: void {@native glTexStorage2D}(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_ES_VERSION_3_0, GL_VERSION_4_2, GL_ARB_texture_storage; GL_EXT_texture_storage */ private native void dispatch_glTexStorage2D1(int target, int levels, int internalformat, int width, int height, long procAddress); /** Entry point to C language function: void {@native glTexStorage3D}(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
Part of GL_ES_VERSION_3_0, GL_VERSION_4_2, GL_ARB_texture_storage; GL_EXT_texture_storage */ public void glTexStorage3D(int target, int levels, int internalformat, int width, int height, int depth) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glTexStorage3D; if (__addr_ == 0) { throw new GLException("Method \"glTexStorage3D\" not available"); } dispatch_glTexStorage3D1(target, levels, internalformat, width, height, depth, __addr_); } /** Entry point to C language function: void {@native glTexStorage3D}(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
Part of GL_ES_VERSION_3_0, GL_VERSION_4_2, GL_ARB_texture_storage; GL_EXT_texture_storage */ private native void dispatch_glTexStorage3D1(int target, int levels, int internalformat, int width, int height, int depth, long procAddress); /** Entry point to C language function: void {@native glTexSubImage2D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_ES_VERSION_2_0 @param pixels a direct or array-backed {@link java.nio.Buffer} */ public void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, Buffer pixels) { checkUnpackPBODisabled(true); Buffers.rangeCheckBytes(pixels, imageSizeInBytes(format, type, width , height , 1 , false)); final boolean pixels_is_direct = Buffers.isDirect(pixels); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glTexSubImage2D; if (__addr_ == 0) { throw new GLException("Method \"glTexSubImage2D\" not available"); } dispatch_glTexSubImage2D1(target, level, xoffset, yoffset, width, height, format, type, pixels_is_direct ? pixels : Buffers.getArray(pixels), pixels_is_direct ? Buffers.getDirectBufferByteOffset(pixels) : Buffers.getIndirectBufferByteOffset(pixels), pixels_is_direct, __addr_); } /** Entry point to C language function: void {@native glTexSubImage2D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_ES_VERSION_2_0 @param pixels a direct or array-backed {@link java.nio.Buffer} */ private native void dispatch_glTexSubImage2D1(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, Object pixels, int pixels_byte_offset, boolean pixels_is_direct, long procAddress); /** Entry point to C language function: void {@native glTexSubImage2D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_ES_VERSION_2_0 */ public void glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, long pixels_buffer_offset) { checkUnpackPBOEnabled(true); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glTexSubImage2D; if (__addr_ == 0) { throw new GLException("Method \"glTexSubImage2D\" not available"); } dispatch_glTexSubImage2D1(target, level, xoffset, yoffset, width, height, format, type, pixels_buffer_offset, __addr_); } /** Entry point to C language function: void {@native glTexSubImage2D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_1, GL_ES_VERSION_2_0 */ private native void dispatch_glTexSubImage2D1(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, long pixels_buffer_offset, long procAddress); /** Entry point to C language function: void {@native glTexSubImage3D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_2, GL_ES_VERSION_3_0; GL_OES_texture_3D @param pixels a direct or array-backed {@link java.nio.Buffer} */ public void glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Buffer pixels) { checkUnpackPBODisabled(true); Buffers.rangeCheckBytes(pixels, imageSizeInBytes(format, type, width , height , depth , false)); final boolean pixels_is_direct = Buffers.isDirect(pixels); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glTexSubImage3D; if (__addr_ == 0) { throw new GLException("Method \"glTexSubImage3D\" not available"); } dispatch_glTexSubImage3D1(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels_is_direct ? pixels : Buffers.getArray(pixels), pixels_is_direct ? Buffers.getDirectBufferByteOffset(pixels) : Buffers.getIndirectBufferByteOffset(pixels), pixels_is_direct, __addr_); } /** Entry point to C language function: void {@native glTexSubImage3D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_2, GL_ES_VERSION_3_0; GL_OES_texture_3D @param pixels a direct or array-backed {@link java.nio.Buffer} */ private native void dispatch_glTexSubImage3D1(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Object pixels, int pixels_byte_offset, boolean pixels_is_direct, long procAddress); /** Entry point to C language function: void {@native glTexSubImage3D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_2, GL_ES_VERSION_3_0; GL_OES_texture_3D */ public void glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long pixels_buffer_offset) { checkUnpackPBOEnabled(true); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glTexSubImage3D; if (__addr_ == 0) { throw new GLException("Method \"glTexSubImage3D\" not available"); } dispatch_glTexSubImage3D1(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels_buffer_offset, __addr_); } /** Entry point to C language function: void {@native glTexSubImage3D}(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
Part of GL_VERSION_1_2, GL_ES_VERSION_3_0; GL_OES_texture_3D */ private native void dispatch_glTexSubImage3D1(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long pixels_buffer_offset, long procAddress); /** Entry point to C language function: void {@native glTextureStorage1D}(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
Part of GL_EXT_texture_storage, GL_ARB_texture_storage */ public void glTextureStorage1D(int texture, int target, int levels, int internalformat, int width) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glTextureStorage1D; if (__addr_ == 0) { throw new GLException("Method \"glTextureStorage1D\" not available"); } dispatch_glTextureStorage1D1(texture, target, levels, internalformat, width, __addr_); } /** Entry point to C language function: void {@native glTextureStorage1D}(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
Part of GL_EXT_texture_storage, GL_ARB_texture_storage */ private native void dispatch_glTextureStorage1D1(int texture, int target, int levels, int internalformat, int width, long procAddress); /** Entry point to C language function: void {@native glTextureStorage2D}(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_EXT_texture_storage, GL_ARB_texture_storage */ public void glTextureStorage2D(int texture, int target, int levels, int internalformat, int width, int height) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glTextureStorage2D; if (__addr_ == 0) { throw new GLException("Method \"glTextureStorage2D\" not available"); } dispatch_glTextureStorage2D1(texture, target, levels, internalformat, width, height, __addr_); } /** Entry point to C language function: void {@native glTextureStorage2D}(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
Part of GL_EXT_texture_storage, GL_ARB_texture_storage */ private native void dispatch_glTextureStorage2D1(int texture, int target, int levels, int internalformat, int width, int height, long procAddress); /** Entry point to C language function: void {@native glTextureStorage3D}(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
Part of GL_EXT_texture_storage, GL_ARB_texture_storage */ public void glTextureStorage3D(int texture, int target, int levels, int internalformat, int width, int height, int depth) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glTextureStorage3D; if (__addr_ == 0) { throw new GLException("Method \"glTextureStorage3D\" not available"); } dispatch_glTextureStorage3D1(texture, target, levels, internalformat, width, height, depth, __addr_); } /** Entry point to C language function: void {@native glTextureStorage3D}(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
Part of GL_EXT_texture_storage, GL_ARB_texture_storage */ private native void dispatch_glTextureStorage3D1(int texture, int target, int levels, int internalformat, int width, int height, int depth, long procAddress); /** Entry point to C language function: void {@native glTransformFeedbackVaryings}(GLuint program, GLsizei count, const GLchar * const * varyings, GLenum bufferMode);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 */ public void glTransformFeedbackVaryings(int program, int count, String[] varyings, int bufferMode) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glTransformFeedbackVaryings; if (__addr_ == 0) { throw new GLException("Method \"glTransformFeedbackVaryings\" not available"); } dispatch_glTransformFeedbackVaryings1(program, count, varyings, bufferMode, __addr_); } /** Entry point to C language function: void {@native glTransformFeedbackVaryings}(GLuint program, GLsizei count, const GLchar * const * varyings, GLenum bufferMode);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 */ private native void dispatch_glTransformFeedbackVaryings1(int program, int count, String[] varyings, int bufferMode, long procAddress); /** Entry point to C language function: void {@native glUniform1f}(GLint location, GLfloat x);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glUniform1f(int location, float x) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniform1f; if (__addr_ == 0) { throw new GLException("Method \"glUniform1f\" not available"); } dispatch_glUniform1f1(location, x, __addr_); } /** Entry point to C language function: void {@native glUniform1f}(GLint location, GLfloat x);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ private native void dispatch_glUniform1f1(int location, float x, long procAddress); /** Entry point to C language function: void {@native glUniform1fv}(GLint location, GLsizei count, const GLfloat * v);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param v a direct or array-backed {@link java.nio.FloatBuffer} */ public void glUniform1fv(int location, int count, FloatBuffer v) { final boolean v_is_direct = Buffers.isDirect(v); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniform1fv; if (__addr_ == 0) { throw new GLException("Method \"glUniform1fv\" not available"); } dispatch_glUniform1fv1(location, count, v_is_direct ? v : Buffers.getArray(v), v_is_direct ? Buffers.getDirectBufferByteOffset(v) : Buffers.getIndirectBufferByteOffset(v), v_is_direct, __addr_); } /** Entry point to C language function: void {@native glUniform1fv}(GLint location, GLsizei count, const GLfloat * v);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param v a direct or array-backed {@link java.nio.FloatBuffer} */ private native void dispatch_glUniform1fv1(int location, int count, Object v, int v_byte_offset, boolean v_is_direct, long procAddress); /** Entry point to C language function: void {@native glUniform1fv}(GLint location, GLsizei count, const GLfloat * v);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glUniform1fv(int location, int count, float[] v, int v_offset) { if(v != null && v.length <= v_offset) throw new GLException("array offset argument \"v_offset\" (" + v_offset + ") equals or exceeds array length (" + v.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniform1fv; if (__addr_ == 0) { throw new GLException("Method \"glUniform1fv\" not available"); } dispatch_glUniform1fv1(location, count, v, Buffers.SIZEOF_FLOAT * v_offset, false, __addr_); } /** Entry point to C language function: void {@native glUniform1i}(GLint location, GLint x);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glUniform1i(int location, int x) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniform1i; if (__addr_ == 0) { throw new GLException("Method \"glUniform1i\" not available"); } dispatch_glUniform1i1(location, x, __addr_); } /** Entry point to C language function: void {@native glUniform1i}(GLint location, GLint x);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ private native void dispatch_glUniform1i1(int location, int x, long procAddress); /** Entry point to C language function: void {@native glUniform1iv}(GLint location, GLsizei count, const GLint * v);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param v a direct or array-backed {@link java.nio.IntBuffer} */ public void glUniform1iv(int location, int count, IntBuffer v) { final boolean v_is_direct = Buffers.isDirect(v); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniform1iv; if (__addr_ == 0) { throw new GLException("Method \"glUniform1iv\" not available"); } dispatch_glUniform1iv1(location, count, v_is_direct ? v : Buffers.getArray(v), v_is_direct ? Buffers.getDirectBufferByteOffset(v) : Buffers.getIndirectBufferByteOffset(v), v_is_direct, __addr_); } /** Entry point to C language function: void {@native glUniform1iv}(GLint location, GLsizei count, const GLint * v);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param v a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glUniform1iv1(int location, int count, Object v, int v_byte_offset, boolean v_is_direct, long procAddress); /** Entry point to C language function: void {@native glUniform1iv}(GLint location, GLsizei count, const GLint * v);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glUniform1iv(int location, int count, int[] v, int v_offset) { if(v != null && v.length <= v_offset) throw new GLException("array offset argument \"v_offset\" (" + v_offset + ") equals or exceeds array length (" + v.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniform1iv; if (__addr_ == 0) { throw new GLException("Method \"glUniform1iv\" not available"); } dispatch_glUniform1iv1(location, count, v, Buffers.SIZEOF_INT * v_offset, false, __addr_); } /** Entry point to C language function: void {@native glUniform1ui}(GLint location, GLuint v0);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0; GL_EXT_gpu_shader4 */ public void glUniform1ui(int location, int v0) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniform1ui; if (__addr_ == 0) { throw new GLException("Method \"glUniform1ui\" not available"); } dispatch_glUniform1ui1(location, v0, __addr_); } /** Entry point to C language function: void {@native glUniform1ui}(GLint location, GLuint v0);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0; GL_EXT_gpu_shader4 */ private native void dispatch_glUniform1ui1(int location, int v0, long procAddress); /** Entry point to C language function: void {@native glUniform1uiv}(GLint location, GLsizei count, const GLuint * value);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0; GL_EXT_gpu_shader4 @param value a direct or array-backed {@link java.nio.IntBuffer} */ public void glUniform1uiv(int location, int count, IntBuffer value) { final boolean value_is_direct = Buffers.isDirect(value); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniform1uiv; if (__addr_ == 0) { throw new GLException("Method \"glUniform1uiv\" not available"); } dispatch_glUniform1uiv1(location, count, value_is_direct ? value : Buffers.getArray(value), value_is_direct ? Buffers.getDirectBufferByteOffset(value) : Buffers.getIndirectBufferByteOffset(value), value_is_direct, __addr_); } /** Entry point to C language function: void {@native glUniform1uiv}(GLint location, GLsizei count, const GLuint * value);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0; GL_EXT_gpu_shader4 @param value a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glUniform1uiv1(int location, int count, Object value, int value_byte_offset, boolean value_is_direct, long procAddress); /** Entry point to C language function: void {@native glUniform1uiv}(GLint location, GLsizei count, const GLuint * value);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0; GL_EXT_gpu_shader4 */ public void glUniform1uiv(int location, int count, int[] value, int value_offset) { if(value != null && value.length <= value_offset) throw new GLException("array offset argument \"value_offset\" (" + value_offset + ") equals or exceeds array length (" + value.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniform1uiv; if (__addr_ == 0) { throw new GLException("Method \"glUniform1uiv\" not available"); } dispatch_glUniform1uiv1(location, count, value, Buffers.SIZEOF_INT * value_offset, false, __addr_); } /** Entry point to C language function: void {@native glUniform2f}(GLint location, GLfloat x, GLfloat y);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glUniform2f(int location, float x, float y) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniform2f; if (__addr_ == 0) { throw new GLException("Method \"glUniform2f\" not available"); } dispatch_glUniform2f1(location, x, y, __addr_); } /** Entry point to C language function: void {@native glUniform2f}(GLint location, GLfloat x, GLfloat y);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ private native void dispatch_glUniform2f1(int location, float x, float y, long procAddress); /** Entry point to C language function: void {@native glUniform2fv}(GLint location, GLsizei count, const GLfloat * v);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param v a direct or array-backed {@link java.nio.FloatBuffer} */ public void glUniform2fv(int location, int count, FloatBuffer v) { final boolean v_is_direct = Buffers.isDirect(v); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniform2fv; if (__addr_ == 0) { throw new GLException("Method \"glUniform2fv\" not available"); } dispatch_glUniform2fv1(location, count, v_is_direct ? v : Buffers.getArray(v), v_is_direct ? Buffers.getDirectBufferByteOffset(v) : Buffers.getIndirectBufferByteOffset(v), v_is_direct, __addr_); } /** Entry point to C language function: void {@native glUniform2fv}(GLint location, GLsizei count, const GLfloat * v);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param v a direct or array-backed {@link java.nio.FloatBuffer} */ private native void dispatch_glUniform2fv1(int location, int count, Object v, int v_byte_offset, boolean v_is_direct, long procAddress); /** Entry point to C language function: void {@native glUniform2fv}(GLint location, GLsizei count, const GLfloat * v);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glUniform2fv(int location, int count, float[] v, int v_offset) { if(v != null && v.length <= v_offset) throw new GLException("array offset argument \"v_offset\" (" + v_offset + ") equals or exceeds array length (" + v.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniform2fv; if (__addr_ == 0) { throw new GLException("Method \"glUniform2fv\" not available"); } dispatch_glUniform2fv1(location, count, v, Buffers.SIZEOF_FLOAT * v_offset, false, __addr_); } /** Entry point to C language function: void {@native glUniform2i}(GLint location, GLint x, GLint y);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glUniform2i(int location, int x, int y) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniform2i; if (__addr_ == 0) { throw new GLException("Method \"glUniform2i\" not available"); } dispatch_glUniform2i1(location, x, y, __addr_); } /** Entry point to C language function: void {@native glUniform2i}(GLint location, GLint x, GLint y);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ private native void dispatch_glUniform2i1(int location, int x, int y, long procAddress); /** Entry point to C language function: void {@native glUniform2iv}(GLint location, GLsizei count, const GLint * v);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param v a direct or array-backed {@link java.nio.IntBuffer} */ public void glUniform2iv(int location, int count, IntBuffer v) { final boolean v_is_direct = Buffers.isDirect(v); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniform2iv; if (__addr_ == 0) { throw new GLException("Method \"glUniform2iv\" not available"); } dispatch_glUniform2iv1(location, count, v_is_direct ? v : Buffers.getArray(v), v_is_direct ? Buffers.getDirectBufferByteOffset(v) : Buffers.getIndirectBufferByteOffset(v), v_is_direct, __addr_); } /** Entry point to C language function: void {@native glUniform2iv}(GLint location, GLsizei count, const GLint * v);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param v a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glUniform2iv1(int location, int count, Object v, int v_byte_offset, boolean v_is_direct, long procAddress); /** Entry point to C language function: void {@native glUniform2iv}(GLint location, GLsizei count, const GLint * v);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glUniform2iv(int location, int count, int[] v, int v_offset) { if(v != null && v.length <= v_offset) throw new GLException("array offset argument \"v_offset\" (" + v_offset + ") equals or exceeds array length (" + v.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniform2iv; if (__addr_ == 0) { throw new GLException("Method \"glUniform2iv\" not available"); } dispatch_glUniform2iv1(location, count, v, Buffers.SIZEOF_INT * v_offset, false, __addr_); } /** Entry point to C language function: void {@native glUniform2ui}(GLint location, GLuint v0, GLuint v1);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0; GL_EXT_gpu_shader4 */ public void glUniform2ui(int location, int v0, int v1) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniform2ui; if (__addr_ == 0) { throw new GLException("Method \"glUniform2ui\" not available"); } dispatch_glUniform2ui1(location, v0, v1, __addr_); } /** Entry point to C language function: void {@native glUniform2ui}(GLint location, GLuint v0, GLuint v1);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0; GL_EXT_gpu_shader4 */ private native void dispatch_glUniform2ui1(int location, int v0, int v1, long procAddress); /** Entry point to C language function: void {@native glUniform2uiv}(GLint location, GLsizei count, const GLuint * value);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0; GL_EXT_gpu_shader4 @param value a direct or array-backed {@link java.nio.IntBuffer} */ public void glUniform2uiv(int location, int count, IntBuffer value) { final boolean value_is_direct = Buffers.isDirect(value); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniform2uiv; if (__addr_ == 0) { throw new GLException("Method \"glUniform2uiv\" not available"); } dispatch_glUniform2uiv1(location, count, value_is_direct ? value : Buffers.getArray(value), value_is_direct ? Buffers.getDirectBufferByteOffset(value) : Buffers.getIndirectBufferByteOffset(value), value_is_direct, __addr_); } /** Entry point to C language function: void {@native glUniform2uiv}(GLint location, GLsizei count, const GLuint * value);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0; GL_EXT_gpu_shader4 @param value a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glUniform2uiv1(int location, int count, Object value, int value_byte_offset, boolean value_is_direct, long procAddress); /** Entry point to C language function: void {@native glUniform2uiv}(GLint location, GLsizei count, const GLuint * value);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0; GL_EXT_gpu_shader4 */ public void glUniform2uiv(int location, int count, int[] value, int value_offset) { if(value != null && value.length <= value_offset) throw new GLException("array offset argument \"value_offset\" (" + value_offset + ") equals or exceeds array length (" + value.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniform2uiv; if (__addr_ == 0) { throw new GLException("Method \"glUniform2uiv\" not available"); } dispatch_glUniform2uiv1(location, count, value, Buffers.SIZEOF_INT * value_offset, false, __addr_); } /** Entry point to C language function: void {@native glUniform3f}(GLint location, GLfloat x, GLfloat y, GLfloat z);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glUniform3f(int location, float x, float y, float z) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniform3f; if (__addr_ == 0) { throw new GLException("Method \"glUniform3f\" not available"); } dispatch_glUniform3f1(location, x, y, z, __addr_); } /** Entry point to C language function: void {@native glUniform3f}(GLint location, GLfloat x, GLfloat y, GLfloat z);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ private native void dispatch_glUniform3f1(int location, float x, float y, float z, long procAddress); /** Entry point to C language function: void {@native glUniform3fv}(GLint location, GLsizei count, const GLfloat * v);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param v a direct or array-backed {@link java.nio.FloatBuffer} */ public void glUniform3fv(int location, int count, FloatBuffer v) { final boolean v_is_direct = Buffers.isDirect(v); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniform3fv; if (__addr_ == 0) { throw new GLException("Method \"glUniform3fv\" not available"); } dispatch_glUniform3fv1(location, count, v_is_direct ? v : Buffers.getArray(v), v_is_direct ? Buffers.getDirectBufferByteOffset(v) : Buffers.getIndirectBufferByteOffset(v), v_is_direct, __addr_); } /** Entry point to C language function: void {@native glUniform3fv}(GLint location, GLsizei count, const GLfloat * v);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param v a direct or array-backed {@link java.nio.FloatBuffer} */ private native void dispatch_glUniform3fv1(int location, int count, Object v, int v_byte_offset, boolean v_is_direct, long procAddress); /** Entry point to C language function: void {@native glUniform3fv}(GLint location, GLsizei count, const GLfloat * v);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glUniform3fv(int location, int count, float[] v, int v_offset) { if(v != null && v.length <= v_offset) throw new GLException("array offset argument \"v_offset\" (" + v_offset + ") equals or exceeds array length (" + v.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniform3fv; if (__addr_ == 0) { throw new GLException("Method \"glUniform3fv\" not available"); } dispatch_glUniform3fv1(location, count, v, Buffers.SIZEOF_FLOAT * v_offset, false, __addr_); } /** Entry point to C language function: void {@native glUniform3i}(GLint location, GLint x, GLint y, GLint z);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glUniform3i(int location, int x, int y, int z) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniform3i; if (__addr_ == 0) { throw new GLException("Method \"glUniform3i\" not available"); } dispatch_glUniform3i1(location, x, y, z, __addr_); } /** Entry point to C language function: void {@native glUniform3i}(GLint location, GLint x, GLint y, GLint z);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ private native void dispatch_glUniform3i1(int location, int x, int y, int z, long procAddress); /** Entry point to C language function: void {@native glUniform3iv}(GLint location, GLsizei count, const GLint * v);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param v a direct or array-backed {@link java.nio.IntBuffer} */ public void glUniform3iv(int location, int count, IntBuffer v) { final boolean v_is_direct = Buffers.isDirect(v); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniform3iv; if (__addr_ == 0) { throw new GLException("Method \"glUniform3iv\" not available"); } dispatch_glUniform3iv1(location, count, v_is_direct ? v : Buffers.getArray(v), v_is_direct ? Buffers.getDirectBufferByteOffset(v) : Buffers.getIndirectBufferByteOffset(v), v_is_direct, __addr_); } /** Entry point to C language function: void {@native glUniform3iv}(GLint location, GLsizei count, const GLint * v);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param v a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glUniform3iv1(int location, int count, Object v, int v_byte_offset, boolean v_is_direct, long procAddress); /** Entry point to C language function: void {@native glUniform3iv}(GLint location, GLsizei count, const GLint * v);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glUniform3iv(int location, int count, int[] v, int v_offset) { if(v != null && v.length <= v_offset) throw new GLException("array offset argument \"v_offset\" (" + v_offset + ") equals or exceeds array length (" + v.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniform3iv; if (__addr_ == 0) { throw new GLException("Method \"glUniform3iv\" not available"); } dispatch_glUniform3iv1(location, count, v, Buffers.SIZEOF_INT * v_offset, false, __addr_); } /** Entry point to C language function: void {@native glUniform3ui}(GLint location, GLuint v0, GLuint v1, GLuint v2);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0; GL_EXT_gpu_shader4 */ public void glUniform3ui(int location, int v0, int v1, int v2) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniform3ui; if (__addr_ == 0) { throw new GLException("Method \"glUniform3ui\" not available"); } dispatch_glUniform3ui1(location, v0, v1, v2, __addr_); } /** Entry point to C language function: void {@native glUniform3ui}(GLint location, GLuint v0, GLuint v1, GLuint v2);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0; GL_EXT_gpu_shader4 */ private native void dispatch_glUniform3ui1(int location, int v0, int v1, int v2, long procAddress); /** Entry point to C language function: void {@native glUniform3uiv}(GLint location, GLsizei count, const GLuint * value);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0; GL_EXT_gpu_shader4 @param value a direct or array-backed {@link java.nio.IntBuffer} */ public void glUniform3uiv(int location, int count, IntBuffer value) { final boolean value_is_direct = Buffers.isDirect(value); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniform3uiv; if (__addr_ == 0) { throw new GLException("Method \"glUniform3uiv\" not available"); } dispatch_glUniform3uiv1(location, count, value_is_direct ? value : Buffers.getArray(value), value_is_direct ? Buffers.getDirectBufferByteOffset(value) : Buffers.getIndirectBufferByteOffset(value), value_is_direct, __addr_); } /** Entry point to C language function: void {@native glUniform3uiv}(GLint location, GLsizei count, const GLuint * value);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0; GL_EXT_gpu_shader4 @param value a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glUniform3uiv1(int location, int count, Object value, int value_byte_offset, boolean value_is_direct, long procAddress); /** Entry point to C language function: void {@native glUniform3uiv}(GLint location, GLsizei count, const GLuint * value);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0; GL_EXT_gpu_shader4 */ public void glUniform3uiv(int location, int count, int[] value, int value_offset) { if(value != null && value.length <= value_offset) throw new GLException("array offset argument \"value_offset\" (" + value_offset + ") equals or exceeds array length (" + value.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniform3uiv; if (__addr_ == 0) { throw new GLException("Method \"glUniform3uiv\" not available"); } dispatch_glUniform3uiv1(location, count, value, Buffers.SIZEOF_INT * value_offset, false, __addr_); } /** Entry point to C language function: void {@native glUniform4f}(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glUniform4f(int location, float x, float y, float z, float w) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniform4f; if (__addr_ == 0) { throw new GLException("Method \"glUniform4f\" not available"); } dispatch_glUniform4f1(location, x, y, z, w, __addr_); } /** Entry point to C language function: void {@native glUniform4f}(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ private native void dispatch_glUniform4f1(int location, float x, float y, float z, float w, long procAddress); /** Entry point to C language function: void {@native glUniform4fv}(GLint location, GLsizei count, const GLfloat * v);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param v a direct or array-backed {@link java.nio.FloatBuffer} */ public void glUniform4fv(int location, int count, FloatBuffer v) { final boolean v_is_direct = Buffers.isDirect(v); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniform4fv; if (__addr_ == 0) { throw new GLException("Method \"glUniform4fv\" not available"); } dispatch_glUniform4fv1(location, count, v_is_direct ? v : Buffers.getArray(v), v_is_direct ? Buffers.getDirectBufferByteOffset(v) : Buffers.getIndirectBufferByteOffset(v), v_is_direct, __addr_); } /** Entry point to C language function: void {@native glUniform4fv}(GLint location, GLsizei count, const GLfloat * v);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param v a direct or array-backed {@link java.nio.FloatBuffer} */ private native void dispatch_glUniform4fv1(int location, int count, Object v, int v_byte_offset, boolean v_is_direct, long procAddress); /** Entry point to C language function: void {@native glUniform4fv}(GLint location, GLsizei count, const GLfloat * v);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glUniform4fv(int location, int count, float[] v, int v_offset) { if(v != null && v.length <= v_offset) throw new GLException("array offset argument \"v_offset\" (" + v_offset + ") equals or exceeds array length (" + v.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniform4fv; if (__addr_ == 0) { throw new GLException("Method \"glUniform4fv\" not available"); } dispatch_glUniform4fv1(location, count, v, Buffers.SIZEOF_FLOAT * v_offset, false, __addr_); } /** Entry point to C language function: void {@native glUniform4i}(GLint location, GLint x, GLint y, GLint z, GLint w);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glUniform4i(int location, int x, int y, int z, int w) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniform4i; if (__addr_ == 0) { throw new GLException("Method \"glUniform4i\" not available"); } dispatch_glUniform4i1(location, x, y, z, w, __addr_); } /** Entry point to C language function: void {@native glUniform4i}(GLint location, GLint x, GLint y, GLint z, GLint w);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ private native void dispatch_glUniform4i1(int location, int x, int y, int z, int w, long procAddress); /** Entry point to C language function: void {@native glUniform4iv}(GLint location, GLsizei count, const GLint * v);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param v a direct or array-backed {@link java.nio.IntBuffer} */ public void glUniform4iv(int location, int count, IntBuffer v) { final boolean v_is_direct = Buffers.isDirect(v); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniform4iv; if (__addr_ == 0) { throw new GLException("Method \"glUniform4iv\" not available"); } dispatch_glUniform4iv1(location, count, v_is_direct ? v : Buffers.getArray(v), v_is_direct ? Buffers.getDirectBufferByteOffset(v) : Buffers.getIndirectBufferByteOffset(v), v_is_direct, __addr_); } /** Entry point to C language function: void {@native glUniform4iv}(GLint location, GLsizei count, const GLint * v);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param v a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glUniform4iv1(int location, int count, Object v, int v_byte_offset, boolean v_is_direct, long procAddress); /** Entry point to C language function: void {@native glUniform4iv}(GLint location, GLsizei count, const GLint * v);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glUniform4iv(int location, int count, int[] v, int v_offset) { if(v != null && v.length <= v_offset) throw new GLException("array offset argument \"v_offset\" (" + v_offset + ") equals or exceeds array length (" + v.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniform4iv; if (__addr_ == 0) { throw new GLException("Method \"glUniform4iv\" not available"); } dispatch_glUniform4iv1(location, count, v, Buffers.SIZEOF_INT * v_offset, false, __addr_); } /** Entry point to C language function: void {@native glUniform4ui}(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0; GL_EXT_gpu_shader4 */ public void glUniform4ui(int location, int v0, int v1, int v2, int v3) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniform4ui; if (__addr_ == 0) { throw new GLException("Method \"glUniform4ui\" not available"); } dispatch_glUniform4ui1(location, v0, v1, v2, v3, __addr_); } /** Entry point to C language function: void {@native glUniform4ui}(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0; GL_EXT_gpu_shader4 */ private native void dispatch_glUniform4ui1(int location, int v0, int v1, int v2, int v3, long procAddress); /** Entry point to C language function: void {@native glUniform4uiv}(GLint location, GLsizei count, const GLuint * value);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0; GL_EXT_gpu_shader4 @param value a direct or array-backed {@link java.nio.IntBuffer} */ public void glUniform4uiv(int location, int count, IntBuffer value) { final boolean value_is_direct = Buffers.isDirect(value); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniform4uiv; if (__addr_ == 0) { throw new GLException("Method \"glUniform4uiv\" not available"); } dispatch_glUniform4uiv1(location, count, value_is_direct ? value : Buffers.getArray(value), value_is_direct ? Buffers.getDirectBufferByteOffset(value) : Buffers.getIndirectBufferByteOffset(value), value_is_direct, __addr_); } /** Entry point to C language function: void {@native glUniform4uiv}(GLint location, GLsizei count, const GLuint * value);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0; GL_EXT_gpu_shader4 @param value a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glUniform4uiv1(int location, int count, Object value, int value_byte_offset, boolean value_is_direct, long procAddress); /** Entry point to C language function: void {@native glUniform4uiv}(GLint location, GLsizei count, const GLuint * value);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0; GL_EXT_gpu_shader4 */ public void glUniform4uiv(int location, int count, int[] value, int value_offset) { if(value != null && value.length <= value_offset) throw new GLException("array offset argument \"value_offset\" (" + value_offset + ") equals or exceeds array length (" + value.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniform4uiv; if (__addr_ == 0) { throw new GLException("Method \"glUniform4uiv\" not available"); } dispatch_glUniform4uiv1(location, count, value, Buffers.SIZEOF_INT * value_offset, false, __addr_); } /** Entry point to C language function: void {@native glUniformBlockBinding}(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
Part of GL_ES_VERSION_3_0, GL_ARB_uniform_buffer_object, GL_VERSION_3_1 */ public void glUniformBlockBinding(int program, int uniformBlockIndex, int uniformBlockBinding) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniformBlockBinding; if (__addr_ == 0) { throw new GLException("Method \"glUniformBlockBinding\" not available"); } dispatch_glUniformBlockBinding1(program, uniformBlockIndex, uniformBlockBinding, __addr_); } /** Entry point to C language function: void {@native glUniformBlockBinding}(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
Part of GL_ES_VERSION_3_0, GL_ARB_uniform_buffer_object, GL_VERSION_3_1 */ private native void dispatch_glUniformBlockBinding1(int program, int uniformBlockIndex, int uniformBlockBinding, long procAddress); /** Entry point to C language function: void {@native glUniformMatrix2fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param value a direct or array-backed {@link java.nio.FloatBuffer} */ public void glUniformMatrix2fv(int location, int count, boolean transpose, FloatBuffer value) { final boolean value_is_direct = Buffers.isDirect(value); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniformMatrix2fv; if (__addr_ == 0) { throw new GLException("Method \"glUniformMatrix2fv\" not available"); } dispatch_glUniformMatrix2fv1(location, count, transpose, value_is_direct ? value : Buffers.getArray(value), value_is_direct ? Buffers.getDirectBufferByteOffset(value) : Buffers.getIndirectBufferByteOffset(value), value_is_direct, __addr_); } /** Entry point to C language function: void {@native glUniformMatrix2fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param value a direct or array-backed {@link java.nio.FloatBuffer} */ private native void dispatch_glUniformMatrix2fv1(int location, int count, boolean transpose, Object value, int value_byte_offset, boolean value_is_direct, long procAddress); /** Entry point to C language function: void {@native glUniformMatrix2fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glUniformMatrix2fv(int location, int count, boolean transpose, float[] value, int value_offset) { if(value != null && value.length <= value_offset) throw new GLException("array offset argument \"value_offset\" (" + value_offset + ") equals or exceeds array length (" + value.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniformMatrix2fv; if (__addr_ == 0) { throw new GLException("Method \"glUniformMatrix2fv\" not available"); } dispatch_glUniformMatrix2fv1(location, count, transpose, value, Buffers.SIZEOF_FLOAT * value_offset, false, __addr_); } /** Entry point to C language function: void {@native glUniformMatrix2x3fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ES_VERSION_3_0, GL_VERSION_2_1 @param value a direct or array-backed {@link java.nio.FloatBuffer} */ public void glUniformMatrix2x3fv(int location, int count, boolean transpose, FloatBuffer value) { final boolean value_is_direct = Buffers.isDirect(value); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniformMatrix2x3fv; if (__addr_ == 0) { throw new GLException("Method \"glUniformMatrix2x3fv\" not available"); } dispatch_glUniformMatrix2x3fv1(location, count, transpose, value_is_direct ? value : Buffers.getArray(value), value_is_direct ? Buffers.getDirectBufferByteOffset(value) : Buffers.getIndirectBufferByteOffset(value), value_is_direct, __addr_); } /** Entry point to C language function: void {@native glUniformMatrix2x3fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ES_VERSION_3_0, GL_VERSION_2_1 @param value a direct or array-backed {@link java.nio.FloatBuffer} */ private native void dispatch_glUniformMatrix2x3fv1(int location, int count, boolean transpose, Object value, int value_byte_offset, boolean value_is_direct, long procAddress); /** Entry point to C language function: void {@native glUniformMatrix2x3fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ES_VERSION_3_0, GL_VERSION_2_1 */ public void glUniformMatrix2x3fv(int location, int count, boolean transpose, float[] value, int value_offset) { if(value != null && value.length <= value_offset) throw new GLException("array offset argument \"value_offset\" (" + value_offset + ") equals or exceeds array length (" + value.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniformMatrix2x3fv; if (__addr_ == 0) { throw new GLException("Method \"glUniformMatrix2x3fv\" not available"); } dispatch_glUniformMatrix2x3fv1(location, count, transpose, value, Buffers.SIZEOF_FLOAT * value_offset, false, __addr_); } /** Entry point to C language function: void {@native glUniformMatrix2x4fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ES_VERSION_3_0, GL_VERSION_2_1 @param value a direct or array-backed {@link java.nio.FloatBuffer} */ public void glUniformMatrix2x4fv(int location, int count, boolean transpose, FloatBuffer value) { final boolean value_is_direct = Buffers.isDirect(value); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniformMatrix2x4fv; if (__addr_ == 0) { throw new GLException("Method \"glUniformMatrix2x4fv\" not available"); } dispatch_glUniformMatrix2x4fv1(location, count, transpose, value_is_direct ? value : Buffers.getArray(value), value_is_direct ? Buffers.getDirectBufferByteOffset(value) : Buffers.getIndirectBufferByteOffset(value), value_is_direct, __addr_); } /** Entry point to C language function: void {@native glUniformMatrix2x4fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ES_VERSION_3_0, GL_VERSION_2_1 @param value a direct or array-backed {@link java.nio.FloatBuffer} */ private native void dispatch_glUniformMatrix2x4fv1(int location, int count, boolean transpose, Object value, int value_byte_offset, boolean value_is_direct, long procAddress); /** Entry point to C language function: void {@native glUniformMatrix2x4fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ES_VERSION_3_0, GL_VERSION_2_1 */ public void glUniformMatrix2x4fv(int location, int count, boolean transpose, float[] value, int value_offset) { if(value != null && value.length <= value_offset) throw new GLException("array offset argument \"value_offset\" (" + value_offset + ") equals or exceeds array length (" + value.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniformMatrix2x4fv; if (__addr_ == 0) { throw new GLException("Method \"glUniformMatrix2x4fv\" not available"); } dispatch_glUniformMatrix2x4fv1(location, count, transpose, value, Buffers.SIZEOF_FLOAT * value_offset, false, __addr_); } /** Entry point to C language function: void {@native glUniformMatrix3fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param value a direct or array-backed {@link java.nio.FloatBuffer} */ public void glUniformMatrix3fv(int location, int count, boolean transpose, FloatBuffer value) { final boolean value_is_direct = Buffers.isDirect(value); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniformMatrix3fv; if (__addr_ == 0) { throw new GLException("Method \"glUniformMatrix3fv\" not available"); } dispatch_glUniformMatrix3fv1(location, count, transpose, value_is_direct ? value : Buffers.getArray(value), value_is_direct ? Buffers.getDirectBufferByteOffset(value) : Buffers.getIndirectBufferByteOffset(value), value_is_direct, __addr_); } /** Entry point to C language function: void {@native glUniformMatrix3fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param value a direct or array-backed {@link java.nio.FloatBuffer} */ private native void dispatch_glUniformMatrix3fv1(int location, int count, boolean transpose, Object value, int value_byte_offset, boolean value_is_direct, long procAddress); /** Entry point to C language function: void {@native glUniformMatrix3fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glUniformMatrix3fv(int location, int count, boolean transpose, float[] value, int value_offset) { if(value != null && value.length <= value_offset) throw new GLException("array offset argument \"value_offset\" (" + value_offset + ") equals or exceeds array length (" + value.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniformMatrix3fv; if (__addr_ == 0) { throw new GLException("Method \"glUniformMatrix3fv\" not available"); } dispatch_glUniformMatrix3fv1(location, count, transpose, value, Buffers.SIZEOF_FLOAT * value_offset, false, __addr_); } /** Entry point to C language function: void {@native glUniformMatrix3x2fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ES_VERSION_3_0, GL_VERSION_2_1 @param value a direct or array-backed {@link java.nio.FloatBuffer} */ public void glUniformMatrix3x2fv(int location, int count, boolean transpose, FloatBuffer value) { final boolean value_is_direct = Buffers.isDirect(value); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniformMatrix3x2fv; if (__addr_ == 0) { throw new GLException("Method \"glUniformMatrix3x2fv\" not available"); } dispatch_glUniformMatrix3x2fv1(location, count, transpose, value_is_direct ? value : Buffers.getArray(value), value_is_direct ? Buffers.getDirectBufferByteOffset(value) : Buffers.getIndirectBufferByteOffset(value), value_is_direct, __addr_); } /** Entry point to C language function: void {@native glUniformMatrix3x2fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ES_VERSION_3_0, GL_VERSION_2_1 @param value a direct or array-backed {@link java.nio.FloatBuffer} */ private native void dispatch_glUniformMatrix3x2fv1(int location, int count, boolean transpose, Object value, int value_byte_offset, boolean value_is_direct, long procAddress); /** Entry point to C language function: void {@native glUniformMatrix3x2fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ES_VERSION_3_0, GL_VERSION_2_1 */ public void glUniformMatrix3x2fv(int location, int count, boolean transpose, float[] value, int value_offset) { if(value != null && value.length <= value_offset) throw new GLException("array offset argument \"value_offset\" (" + value_offset + ") equals or exceeds array length (" + value.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniformMatrix3x2fv; if (__addr_ == 0) { throw new GLException("Method \"glUniformMatrix3x2fv\" not available"); } dispatch_glUniformMatrix3x2fv1(location, count, transpose, value, Buffers.SIZEOF_FLOAT * value_offset, false, __addr_); } /** Entry point to C language function: void {@native glUniformMatrix3x4fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ES_VERSION_3_0, GL_VERSION_2_1 @param value a direct or array-backed {@link java.nio.FloatBuffer} */ public void glUniformMatrix3x4fv(int location, int count, boolean transpose, FloatBuffer value) { final boolean value_is_direct = Buffers.isDirect(value); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniformMatrix3x4fv; if (__addr_ == 0) { throw new GLException("Method \"glUniformMatrix3x4fv\" not available"); } dispatch_glUniformMatrix3x4fv1(location, count, transpose, value_is_direct ? value : Buffers.getArray(value), value_is_direct ? Buffers.getDirectBufferByteOffset(value) : Buffers.getIndirectBufferByteOffset(value), value_is_direct, __addr_); } /** Entry point to C language function: void {@native glUniformMatrix3x4fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ES_VERSION_3_0, GL_VERSION_2_1 @param value a direct or array-backed {@link java.nio.FloatBuffer} */ private native void dispatch_glUniformMatrix3x4fv1(int location, int count, boolean transpose, Object value, int value_byte_offset, boolean value_is_direct, long procAddress); /** Entry point to C language function: void {@native glUniformMatrix3x4fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ES_VERSION_3_0, GL_VERSION_2_1 */ public void glUniformMatrix3x4fv(int location, int count, boolean transpose, float[] value, int value_offset) { if(value != null && value.length <= value_offset) throw new GLException("array offset argument \"value_offset\" (" + value_offset + ") equals or exceeds array length (" + value.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniformMatrix3x4fv; if (__addr_ == 0) { throw new GLException("Method \"glUniformMatrix3x4fv\" not available"); } dispatch_glUniformMatrix3x4fv1(location, count, transpose, value, Buffers.SIZEOF_FLOAT * value_offset, false, __addr_); } /** Entry point to C language function: void {@native glUniformMatrix4fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param value a direct or array-backed {@link java.nio.FloatBuffer} */ public void glUniformMatrix4fv(int location, int count, boolean transpose, FloatBuffer value) { final boolean value_is_direct = Buffers.isDirect(value); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniformMatrix4fv; if (__addr_ == 0) { throw new GLException("Method \"glUniformMatrix4fv\" not available"); } dispatch_glUniformMatrix4fv1(location, count, transpose, value_is_direct ? value : Buffers.getArray(value), value_is_direct ? Buffers.getDirectBufferByteOffset(value) : Buffers.getIndirectBufferByteOffset(value), value_is_direct, __addr_); } /** Entry point to C language function: void {@native glUniformMatrix4fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param value a direct or array-backed {@link java.nio.FloatBuffer} */ private native void dispatch_glUniformMatrix4fv1(int location, int count, boolean transpose, Object value, int value_byte_offset, boolean value_is_direct, long procAddress); /** Entry point to C language function: void {@native glUniformMatrix4fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glUniformMatrix4fv(int location, int count, boolean transpose, float[] value, int value_offset) { if(value != null && value.length <= value_offset) throw new GLException("array offset argument \"value_offset\" (" + value_offset + ") equals or exceeds array length (" + value.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniformMatrix4fv; if (__addr_ == 0) { throw new GLException("Method \"glUniformMatrix4fv\" not available"); } dispatch_glUniformMatrix4fv1(location, count, transpose, value, Buffers.SIZEOF_FLOAT * value_offset, false, __addr_); } /** Entry point to C language function: void {@native glUniformMatrix4x2fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ES_VERSION_3_0, GL_VERSION_2_1 @param value a direct or array-backed {@link java.nio.FloatBuffer} */ public void glUniformMatrix4x2fv(int location, int count, boolean transpose, FloatBuffer value) { final boolean value_is_direct = Buffers.isDirect(value); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniformMatrix4x2fv; if (__addr_ == 0) { throw new GLException("Method \"glUniformMatrix4x2fv\" not available"); } dispatch_glUniformMatrix4x2fv1(location, count, transpose, value_is_direct ? value : Buffers.getArray(value), value_is_direct ? Buffers.getDirectBufferByteOffset(value) : Buffers.getIndirectBufferByteOffset(value), value_is_direct, __addr_); } /** Entry point to C language function: void {@native glUniformMatrix4x2fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ES_VERSION_3_0, GL_VERSION_2_1 @param value a direct or array-backed {@link java.nio.FloatBuffer} */ private native void dispatch_glUniformMatrix4x2fv1(int location, int count, boolean transpose, Object value, int value_byte_offset, boolean value_is_direct, long procAddress); /** Entry point to C language function: void {@native glUniformMatrix4x2fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ES_VERSION_3_0, GL_VERSION_2_1 */ public void glUniformMatrix4x2fv(int location, int count, boolean transpose, float[] value, int value_offset) { if(value != null && value.length <= value_offset) throw new GLException("array offset argument \"value_offset\" (" + value_offset + ") equals or exceeds array length (" + value.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniformMatrix4x2fv; if (__addr_ == 0) { throw new GLException("Method \"glUniformMatrix4x2fv\" not available"); } dispatch_glUniformMatrix4x2fv1(location, count, transpose, value, Buffers.SIZEOF_FLOAT * value_offset, false, __addr_); } /** Entry point to C language function: void {@native glUniformMatrix4x3fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ES_VERSION_3_0, GL_VERSION_2_1 @param value a direct or array-backed {@link java.nio.FloatBuffer} */ public void glUniformMatrix4x3fv(int location, int count, boolean transpose, FloatBuffer value) { final boolean value_is_direct = Buffers.isDirect(value); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniformMatrix4x3fv; if (__addr_ == 0) { throw new GLException("Method \"glUniformMatrix4x3fv\" not available"); } dispatch_glUniformMatrix4x3fv1(location, count, transpose, value_is_direct ? value : Buffers.getArray(value), value_is_direct ? Buffers.getDirectBufferByteOffset(value) : Buffers.getIndirectBufferByteOffset(value), value_is_direct, __addr_); } /** Entry point to C language function: void {@native glUniformMatrix4x3fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ES_VERSION_3_0, GL_VERSION_2_1 @param value a direct or array-backed {@link java.nio.FloatBuffer} */ private native void dispatch_glUniformMatrix4x3fv1(int location, int count, boolean transpose, Object value, int value_byte_offset, boolean value_is_direct, long procAddress); /** Entry point to C language function: void {@native glUniformMatrix4x3fv}(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value);
Part of GL_ES_VERSION_3_0, GL_VERSION_2_1 */ public void glUniformMatrix4x3fv(int location, int count, boolean transpose, float[] value, int value_offset) { if(value != null && value.length <= value_offset) throw new GLException("array offset argument \"value_offset\" (" + value_offset + ") equals or exceeds array length (" + value.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUniformMatrix4x3fv; if (__addr_ == 0) { throw new GLException("Method \"glUniformMatrix4x3fv\" not available"); } dispatch_glUniformMatrix4x3fv1(location, count, transpose, value, Buffers.SIZEOF_FLOAT * value_offset, false, __addr_); } /** Entry point to C language function: GLboolean {@native glUnmapBuffer}(GLenum target);
Part of GL_ES_VERSION_3_0, GL_VERSION_1_5; GL_OES_mapbuffer */ public boolean glUnmapBuffer(int target) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUnmapBuffer; if (__addr_ == 0) { throw new GLException("Method \"glUnmapBuffer\" not available"); } return dispatch_glUnmapBuffer1(target, __addr_); } /** Entry point to C language function: GLboolean {@native glUnmapBuffer}(GLenum target);
Part of GL_ES_VERSION_3_0, GL_VERSION_1_5; GL_OES_mapbuffer */ private native boolean dispatch_glUnmapBuffer1(int target, long procAddress); /** Entry point to C language function: void {@native glUseProgram}(GLuint program);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glUseProgram(int program) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glUseProgram; if (__addr_ == 0) { throw new GLException("Method \"glUseProgram\" not available"); } dispatch_glUseProgram1(program, __addr_); } /** Entry point to C language function: void {@native glUseProgram}(GLuint program);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ private native void dispatch_glUseProgram1(int program, long procAddress); /** Entry point to C language function: void {@native glValidateProgram}(GLuint program);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glValidateProgram(int program) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glValidateProgram; if (__addr_ == 0) { throw new GLException("Method \"glValidateProgram\" not available"); } dispatch_glValidateProgram1(program, __addr_); } /** Entry point to C language function: void {@native glValidateProgram}(GLuint program);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ private native void dispatch_glValidateProgram1(int program, long procAddress); /** Entry point to C language function: void {@native glVertexAttrib1f}(GLuint indx, GLfloat x);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glVertexAttrib1f(int indx, float x) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glVertexAttrib1f; if (__addr_ == 0) { throw new GLException("Method \"glVertexAttrib1f\" not available"); } dispatch_glVertexAttrib1f1(indx, x, __addr_); } /** Entry point to C language function: void {@native glVertexAttrib1f}(GLuint indx, GLfloat x);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ private native void dispatch_glVertexAttrib1f1(int indx, float x, long procAddress); /** Entry point to C language function: void {@native glVertexAttrib1fv}(GLuint indx, const GLfloat * values);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param values a direct or array-backed {@link java.nio.FloatBuffer} */ public void glVertexAttrib1fv(int indx, FloatBuffer values) { final boolean values_is_direct = Buffers.isDirect(values); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glVertexAttrib1fv; if (__addr_ == 0) { throw new GLException("Method \"glVertexAttrib1fv\" not available"); } dispatch_glVertexAttrib1fv1(indx, values_is_direct ? values : Buffers.getArray(values), values_is_direct ? Buffers.getDirectBufferByteOffset(values) : Buffers.getIndirectBufferByteOffset(values), values_is_direct, __addr_); } /** Entry point to C language function: void {@native glVertexAttrib1fv}(GLuint indx, const GLfloat * values);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param values a direct or array-backed {@link java.nio.FloatBuffer} */ private native void dispatch_glVertexAttrib1fv1(int indx, Object values, int values_byte_offset, boolean values_is_direct, long procAddress); /** Entry point to C language function: void {@native glVertexAttrib1fv}(GLuint indx, const GLfloat * values);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glVertexAttrib1fv(int indx, float[] values, int values_offset) { if(values != null && values.length <= values_offset) throw new GLException("array offset argument \"values_offset\" (" + values_offset + ") equals or exceeds array length (" + values.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glVertexAttrib1fv; if (__addr_ == 0) { throw new GLException("Method \"glVertexAttrib1fv\" not available"); } dispatch_glVertexAttrib1fv1(indx, values, Buffers.SIZEOF_FLOAT * values_offset, false, __addr_); } /** Entry point to C language function: void {@native glVertexAttrib2f}(GLuint indx, GLfloat x, GLfloat y);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glVertexAttrib2f(int indx, float x, float y) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glVertexAttrib2f; if (__addr_ == 0) { throw new GLException("Method \"glVertexAttrib2f\" not available"); } dispatch_glVertexAttrib2f1(indx, x, y, __addr_); } /** Entry point to C language function: void {@native glVertexAttrib2f}(GLuint indx, GLfloat x, GLfloat y);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ private native void dispatch_glVertexAttrib2f1(int indx, float x, float y, long procAddress); /** Entry point to C language function: void {@native glVertexAttrib2fv}(GLuint indx, const GLfloat * values);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param values a direct or array-backed {@link java.nio.FloatBuffer} */ public void glVertexAttrib2fv(int indx, FloatBuffer values) { final boolean values_is_direct = Buffers.isDirect(values); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glVertexAttrib2fv; if (__addr_ == 0) { throw new GLException("Method \"glVertexAttrib2fv\" not available"); } dispatch_glVertexAttrib2fv1(indx, values_is_direct ? values : Buffers.getArray(values), values_is_direct ? Buffers.getDirectBufferByteOffset(values) : Buffers.getIndirectBufferByteOffset(values), values_is_direct, __addr_); } /** Entry point to C language function: void {@native glVertexAttrib2fv}(GLuint indx, const GLfloat * values);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param values a direct or array-backed {@link java.nio.FloatBuffer} */ private native void dispatch_glVertexAttrib2fv1(int indx, Object values, int values_byte_offset, boolean values_is_direct, long procAddress); /** Entry point to C language function: void {@native glVertexAttrib2fv}(GLuint indx, const GLfloat * values);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glVertexAttrib2fv(int indx, float[] values, int values_offset) { if(values != null && values.length <= values_offset) throw new GLException("array offset argument \"values_offset\" (" + values_offset + ") equals or exceeds array length (" + values.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glVertexAttrib2fv; if (__addr_ == 0) { throw new GLException("Method \"glVertexAttrib2fv\" not available"); } dispatch_glVertexAttrib2fv1(indx, values, Buffers.SIZEOF_FLOAT * values_offset, false, __addr_); } /** Entry point to C language function: void {@native glVertexAttrib3f}(GLuint indx, GLfloat x, GLfloat y, GLfloat z);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glVertexAttrib3f(int indx, float x, float y, float z) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glVertexAttrib3f; if (__addr_ == 0) { throw new GLException("Method \"glVertexAttrib3f\" not available"); } dispatch_glVertexAttrib3f1(indx, x, y, z, __addr_); } /** Entry point to C language function: void {@native glVertexAttrib3f}(GLuint indx, GLfloat x, GLfloat y, GLfloat z);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ private native void dispatch_glVertexAttrib3f1(int indx, float x, float y, float z, long procAddress); /** Entry point to C language function: void {@native glVertexAttrib3fv}(GLuint indx, const GLfloat * values);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param values a direct or array-backed {@link java.nio.FloatBuffer} */ public void glVertexAttrib3fv(int indx, FloatBuffer values) { final boolean values_is_direct = Buffers.isDirect(values); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glVertexAttrib3fv; if (__addr_ == 0) { throw new GLException("Method \"glVertexAttrib3fv\" not available"); } dispatch_glVertexAttrib3fv1(indx, values_is_direct ? values : Buffers.getArray(values), values_is_direct ? Buffers.getDirectBufferByteOffset(values) : Buffers.getIndirectBufferByteOffset(values), values_is_direct, __addr_); } /** Entry point to C language function: void {@native glVertexAttrib3fv}(GLuint indx, const GLfloat * values);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param values a direct or array-backed {@link java.nio.FloatBuffer} */ private native void dispatch_glVertexAttrib3fv1(int indx, Object values, int values_byte_offset, boolean values_is_direct, long procAddress); /** Entry point to C language function: void {@native glVertexAttrib3fv}(GLuint indx, const GLfloat * values);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glVertexAttrib3fv(int indx, float[] values, int values_offset) { if(values != null && values.length <= values_offset) throw new GLException("array offset argument \"values_offset\" (" + values_offset + ") equals or exceeds array length (" + values.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glVertexAttrib3fv; if (__addr_ == 0) { throw new GLException("Method \"glVertexAttrib3fv\" not available"); } dispatch_glVertexAttrib3fv1(indx, values, Buffers.SIZEOF_FLOAT * values_offset, false, __addr_); } /** Entry point to C language function: void {@native glVertexAttrib4f}(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glVertexAttrib4f(int indx, float x, float y, float z, float w) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glVertexAttrib4f; if (__addr_ == 0) { throw new GLException("Method \"glVertexAttrib4f\" not available"); } dispatch_glVertexAttrib4f1(indx, x, y, z, w, __addr_); } /** Entry point to C language function: void {@native glVertexAttrib4f}(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ private native void dispatch_glVertexAttrib4f1(int indx, float x, float y, float z, float w, long procAddress); /** Entry point to C language function: void {@native glVertexAttrib4fv}(GLuint indx, const GLfloat * values);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param values a direct or array-backed {@link java.nio.FloatBuffer} */ public void glVertexAttrib4fv(int indx, FloatBuffer values) { final boolean values_is_direct = Buffers.isDirect(values); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glVertexAttrib4fv; if (__addr_ == 0) { throw new GLException("Method \"glVertexAttrib4fv\" not available"); } dispatch_glVertexAttrib4fv1(indx, values_is_direct ? values : Buffers.getArray(values), values_is_direct ? Buffers.getDirectBufferByteOffset(values) : Buffers.getIndirectBufferByteOffset(values), values_is_direct, __addr_); } /** Entry point to C language function: void {@native glVertexAttrib4fv}(GLuint indx, const GLfloat * values);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param values a direct or array-backed {@link java.nio.FloatBuffer} */ private native void dispatch_glVertexAttrib4fv1(int indx, Object values, int values_byte_offset, boolean values_is_direct, long procAddress); /** Entry point to C language function: void {@native glVertexAttrib4fv}(GLuint indx, const GLfloat * values);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glVertexAttrib4fv(int indx, float[] values, int values_offset) { if(values != null && values.length <= values_offset) throw new GLException("array offset argument \"values_offset\" (" + values_offset + ") equals or exceeds array length (" + values.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glVertexAttrib4fv; if (__addr_ == 0) { throw new GLException("Method \"glVertexAttrib4fv\" not available"); } dispatch_glVertexAttrib4fv1(indx, values, Buffers.SIZEOF_FLOAT * values_offset, false, __addr_); } /** Entry point to C language function: void {@native glVertexAttribDivisor}(GLuint index, GLuint divisor);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_3; GL_ARB_instanced_arrays */ public void glVertexAttribDivisor(int index, int divisor) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glVertexAttribDivisor; if (__addr_ == 0) { throw new GLException("Method \"glVertexAttribDivisor\" not available"); } dispatch_glVertexAttribDivisor1(index, divisor, __addr_); } /** Entry point to C language function: void {@native glVertexAttribDivisor}(GLuint index, GLuint divisor);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_3; GL_ARB_instanced_arrays */ private native void dispatch_glVertexAttribDivisor1(int index, int divisor, long procAddress); /** Entry point to C language function: void {@native glVertexAttribDivisorANGLE}(GLuint index, GLuint divisor);
Part of GL_ANGLE_instanced_arrays */ public void glVertexAttribDivisorANGLE(int index, int divisor) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glVertexAttribDivisorANGLE; if (__addr_ == 0) { throw new GLException("Method \"glVertexAttribDivisorANGLE\" not available"); } dispatch_glVertexAttribDivisorANGLE1(index, divisor, __addr_); } /** Entry point to C language function: void {@native glVertexAttribDivisorANGLE}(GLuint index, GLuint divisor);
Part of GL_ANGLE_instanced_arrays */ private native void dispatch_glVertexAttribDivisorANGLE1(int index, int divisor, long procAddress); /** Entry point to C language function: void {@native glVertexAttribDivisorNV}(GLuint index, GLuint divisor);
Part of GL_NV_instanced_arrays */ public void glVertexAttribDivisorNV(int index, int divisor) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glVertexAttribDivisorNV; if (__addr_ == 0) { throw new GLException("Method \"glVertexAttribDivisorNV\" not available"); } dispatch_glVertexAttribDivisorNV1(index, divisor, __addr_); } /** Entry point to C language function: void {@native glVertexAttribDivisorNV}(GLuint index, GLuint divisor);
Part of GL_NV_instanced_arrays */ private native void dispatch_glVertexAttribDivisorNV1(int index, int divisor, long procAddress); /** Entry point to C language function: void {@native glVertexAttribI4i}(GLuint index, GLint x, GLint y, GLint z, GLint w);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 */ public void glVertexAttribI4i(int index, int x, int y, int z, int w) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glVertexAttribI4i; if (__addr_ == 0) { throw new GLException("Method \"glVertexAttribI4i\" not available"); } dispatch_glVertexAttribI4i1(index, x, y, z, w, __addr_); } /** Entry point to C language function: void {@native glVertexAttribI4i}(GLuint index, GLint x, GLint y, GLint z, GLint w);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 */ private native void dispatch_glVertexAttribI4i1(int index, int x, int y, int z, int w, long procAddress); /** Entry point to C language function: void {@native glVertexAttribI4iv}(GLuint index, const GLint * v);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 @param v a direct or array-backed {@link java.nio.IntBuffer} */ public void glVertexAttribI4iv(int index, IntBuffer v) { final boolean v_is_direct = Buffers.isDirect(v); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glVertexAttribI4iv; if (__addr_ == 0) { throw new GLException("Method \"glVertexAttribI4iv\" not available"); } dispatch_glVertexAttribI4iv1(index, v_is_direct ? v : Buffers.getArray(v), v_is_direct ? Buffers.getDirectBufferByteOffset(v) : Buffers.getIndirectBufferByteOffset(v), v_is_direct, __addr_); } /** Entry point to C language function: void {@native glVertexAttribI4iv}(GLuint index, const GLint * v);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 @param v a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glVertexAttribI4iv1(int index, Object v, int v_byte_offset, boolean v_is_direct, long procAddress); /** Entry point to C language function: void {@native glVertexAttribI4iv}(GLuint index, const GLint * v);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 */ public void glVertexAttribI4iv(int index, int[] v, int v_offset) { if(v != null && v.length <= v_offset) throw new GLException("array offset argument \"v_offset\" (" + v_offset + ") equals or exceeds array length (" + v.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glVertexAttribI4iv; if (__addr_ == 0) { throw new GLException("Method \"glVertexAttribI4iv\" not available"); } dispatch_glVertexAttribI4iv1(index, v, Buffers.SIZEOF_INT * v_offset, false, __addr_); } /** Entry point to C language function: void {@native glVertexAttribI4ui}(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 */ public void glVertexAttribI4ui(int index, int x, int y, int z, int w) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glVertexAttribI4ui; if (__addr_ == 0) { throw new GLException("Method \"glVertexAttribI4ui\" not available"); } dispatch_glVertexAttribI4ui1(index, x, y, z, w, __addr_); } /** Entry point to C language function: void {@native glVertexAttribI4ui}(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 */ private native void dispatch_glVertexAttribI4ui1(int index, int x, int y, int z, int w, long procAddress); /** Entry point to C language function: void {@native glVertexAttribI4uiv}(GLuint index, const GLuint * v);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 @param v a direct or array-backed {@link java.nio.IntBuffer} */ public void glVertexAttribI4uiv(int index, IntBuffer v) { final boolean v_is_direct = Buffers.isDirect(v); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glVertexAttribI4uiv; if (__addr_ == 0) { throw new GLException("Method \"glVertexAttribI4uiv\" not available"); } dispatch_glVertexAttribI4uiv1(index, v_is_direct ? v : Buffers.getArray(v), v_is_direct ? Buffers.getDirectBufferByteOffset(v) : Buffers.getIndirectBufferByteOffset(v), v_is_direct, __addr_); } /** Entry point to C language function: void {@native glVertexAttribI4uiv}(GLuint index, const GLuint * v);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 @param v a direct or array-backed {@link java.nio.IntBuffer} */ private native void dispatch_glVertexAttribI4uiv1(int index, Object v, int v_byte_offset, boolean v_is_direct, long procAddress); /** Entry point to C language function: void {@native glVertexAttribI4uiv}(GLuint index, const GLuint * v);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 */ public void glVertexAttribI4uiv(int index, int[] v, int v_offset) { if(v != null && v.length <= v_offset) throw new GLException("array offset argument \"v_offset\" (" + v_offset + ") equals or exceeds array length (" + v.length + ")"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glVertexAttribI4uiv; if (__addr_ == 0) { throw new GLException("Method \"glVertexAttribI4uiv\" not available"); } dispatch_glVertexAttribI4uiv1(index, v, Buffers.SIZEOF_INT * v_offset, false, __addr_); } /** Entry point to C language function: void {@native glVertexAttribIPointer}(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 @param pointer a direct only {@link java.nio.Buffer} */ public void glVertexAttribIPointer(int index, int size, int type, int stride, Buffer pointer) { checkArrayVBODisabled(true); Buffers.rangeCheck(pointer, 1); if (!Buffers.isDirect(pointer)) throw new GLException("Argument \"pointer\" is not a direct buffer"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glVertexAttribIPointer; if (__addr_ == 0) { throw new GLException("Method \"glVertexAttribIPointer\" not available"); } dispatch_glVertexAttribIPointer0(index, size, type, stride, pointer, Buffers.getDirectBufferByteOffset(pointer), __addr_); } /** Entry point to C language function: void {@native glVertexAttribIPointer}(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 @param pointer a direct only {@link java.nio.Buffer} */ private native void dispatch_glVertexAttribIPointer0(int index, int size, int type, int stride, Object pointer, int pointer_byte_offset, long procAddress); /** Entry point to C language function: void {@native glVertexAttribIPointer}(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 */ public void glVertexAttribIPointer(int index, int size, int type, int stride, long pointer_buffer_offset) { checkArrayVBOEnabled(true); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glVertexAttribIPointer; if (__addr_ == 0) { throw new GLException("Method \"glVertexAttribIPointer\" not available"); } dispatch_glVertexAttribIPointer0(index, size, type, stride, pointer_buffer_offset, __addr_); } /** Entry point to C language function: void {@native glVertexAttribIPointer}(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0 */ private native void dispatch_glVertexAttribIPointer0(int index, int size, int type, int stride, long pointer_buffer_offset, long procAddress); /** Entry point to C language function: void {@native glVertexAttribPointer}(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * ptr);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param ptr a direct only {@link java.nio.Buffer} */ public void glVertexAttribPointer(int indx, int size, int type, boolean normalized, int stride, Buffer ptr) { checkArrayVBODisabled(true); Buffers.rangeCheck(ptr, 1); if (!Buffers.isDirect(ptr)) throw new GLException("Argument \"ptr\" is not a direct buffer"); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glVertexAttribPointer; if (__addr_ == 0) { throw new GLException("Method \"glVertexAttribPointer\" not available"); } dispatch_glVertexAttribPointer0(indx, size, type, normalized, stride, ptr, Buffers.getDirectBufferByteOffset(ptr), __addr_); } /** Entry point to C language function: void {@native glVertexAttribPointer}(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * ptr);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 @param ptr a direct only {@link java.nio.Buffer} */ private native void dispatch_glVertexAttribPointer0(int indx, int size, int type, boolean normalized, int stride, Object ptr, int ptr_byte_offset, long procAddress); /** Entry point to C language function: void {@native glVertexAttribPointer}(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * ptr);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ public void glVertexAttribPointer(int indx, int size, int type, boolean normalized, int stride, long ptr_buffer_offset) { checkArrayVBOEnabled(true); final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glVertexAttribPointer; if (__addr_ == 0) { throw new GLException("Method \"glVertexAttribPointer\" not available"); } dispatch_glVertexAttribPointer0(indx, size, type, normalized, stride, ptr_buffer_offset, __addr_); } /** Entry point to C language function: void {@native glVertexAttribPointer}(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * ptr);
Part of GL_ES_VERSION_2_0, GL_VERSION_2_0 */ private native void dispatch_glVertexAttribPointer0(int indx, int size, int type, boolean normalized, int stride, long ptr_buffer_offset, long procAddress); /** Entry point to C language function: void {@native glViewport}(GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ public void glViewport(int x, int y, int width, int height) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glViewport; if (__addr_ == 0) { throw new GLException("Method \"glViewport\" not available"); } dispatch_glViewport1(x, y, width, height, __addr_); } /** Entry point to C language function: void {@native glViewport}(GLint x, GLint y, GLsizei width, GLsizei height);
Part of GL_VERSION_ES_CL_CM, GL_VERSION_1_0, GL_ES_VERSION_2_0 */ private native void dispatch_glViewport1(int x, int y, int width, int height, long procAddress); /** Entry point to C language function: void {@native glWaitSync}(GLsync sync, GLbitfield flags, GLuint64 timeout);
Part of GL_ARB_sync, GL_ES_VERSION_3_0, GL_VERSION_3_2 */ public void glWaitSync(long sync, int flags, long timeout) { final long __addr_ = ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glWaitSync; if (__addr_ == 0) { throw new GLException("Method \"glWaitSync\" not available"); } dispatch_glWaitSync1(sync, flags, timeout, __addr_); } /** Entry point to C language function: void {@native glWaitSync}(GLsync sync, GLbitfield flags, GLuint64 timeout);
Part of GL_ARB_sync, GL_ES_VERSION_3_0, GL_VERSION_3_2 */ private native void dispatch_glWaitSync1(long sync, int flags, long timeout, long procAddress); // --- Begin CustomJavaCode .cfg declarations private static final int params_offset = 0; // just a helper for JavaPrologue .. @Override public GLProfile getGLProfile() { return this.glProfile; } private final GLProfile glProfile; @Override public final int glGetBoundBuffer(int target) { return bufferStateTracker.getBoundBufferObject(target, this); } @Override public final long glGetBufferSize(int buffer) { return bufferSizeTracker.getDirectStateBufferSize(buffer, this); } @Override public final boolean glIsVBOArrayEnabled() { return checkArrayVBOEnabled(false); } @Override public final boolean glIsVBOElementArrayEnabled() { return checkElementVBOEnabled(false); } @Override public final GL getDownstreamGL() throws GLException { return null; } @Override public final GL getRootGL() throws GLException { return this; } @Override public final boolean isGL() { return true; } @Override public final GL getGL() throws GLException { return this; } @Override public final boolean isFunctionAvailable(String glFunctionName) { return _context.isFunctionAvailable(glFunctionName); } @Override public final boolean isExtensionAvailable(String glExtensionName) { return _context.isExtensionAvailable(glExtensionName); } @Override public final Object getExtension(String extensionName) { // At this point we don't expose any extensions using this mechanism return null; } @Override public final boolean hasBasicFBOSupport() { return _context.hasBasicFBOSupport(); } @Override public final boolean hasFullFBOSupport() { return _context.hasFullFBOSupport(); } @Override public final int getMaxRenderbufferSamples() { return _context.getMaxRenderbufferSamples(); } @Override public final boolean isTextureFormatBGRA8888Available() { return _context.isTextureFormatBGRA8888Available(); } @Override public final GLContext getContext() { return _context; } private final GLContextImpl _context; /** * @see javax.media.opengl.GLContext#setSwapInterval(int) */ @Override public final void setSwapInterval(int interval) { _context.setSwapInterval(interval); } /** * @see javax.media.opengl.GLContext#getSwapInterval() */ @Override public final int getSwapInterval() { return _context.getSwapInterval(); } @Override public final Object getPlatformGLExtensions() { return _context.getPlatformGLExtensions(); } @Override public final int getBoundFramebuffer(int target) { return _context.getBoundFramebuffer(target); } @Override public final int getDefaultDrawFramebuffer() { return _context.getDefaultDrawFramebuffer(); } @Override public final int getDefaultReadFramebuffer() { return _context.getDefaultReadFramebuffer(); } @Override public final int getDefaultReadBuffer() { return _context.getDefaultReadBuffer(); } private final HashMap arbMemCache = new HashMap(); /** Entry point to C language function: void * {@native glMapBuffer}(GLenum target, GLenum access);
Part of GL_VERSION_1_5; GL_OES_mapbuffer */ private final java.nio.ByteBuffer glMapBufferImpl(int target, boolean useRange, long offset, long length, int access, long glProcAddress) { if (glProcAddress == 0) { throw new GLException("Method \""+(useRange?"glMapBufferRange":"glMapBuffer")+"\" not available"); } final long sz = bufferSizeTracker.getBufferSize(bufferStateTracker, target, this); if (0 == sz) { return null; } if( !useRange ) { length = sz; offset = 0; } else { if( length + offset > sz ) { throw new GLException("Out of range: offset "+offset+" + length "+length+" > size "+sz); } if( 0 > length || 0 > offset ) { throw new GLException("Invalid values: offset "+offset+", length "+length); } if( 0 == length ) { return null; } } final long addr = useRange ? dispatch_glMapBufferRange(target, offset, length, access, glProcAddress) : dispatch_glMapBuffer(target, access, glProcAddress); if (0 == addr) { return null; } ByteBuffer buffer; MemoryObject memObj0 = new MemoryObject(addr, length); // object and key MemoryObject memObj1 = MemoryObject.getOrAddSafe(arbMemCache, memObj0); if(memObj0 == memObj1) { // just added .. if(null != memObj0.getBuffer()) { throw new InternalError(); } buffer = newDirectByteBuffer(addr, length); Buffers.nativeOrder(buffer); memObj0.setBuffer(buffer); } else { // already mapped buffer = memObj1.getBuffer(); if(null == buffer) { throw new InternalError(); } } buffer.position(0); return buffer; } private native long dispatch_glMapBuffer(int target, int access, long glProcAddress); private native long dispatch_glMapBufferRange(int target, long offset, long length, int access, long procAddress); /** Entry point to C language function: GLvoid * {@native glMapNamedBufferEXT}(GLuint buffer, GLenum access);
Part of GL_EXT_direct_state_access */ private final java.nio.ByteBuffer glMapNamedBufferImpl(int bufferName, int access, long glProcAddress) { if (glProcAddress == 0) { throw new GLException("Method \"glMapNamedBufferEXT\" not available"); } final long sz = bufferSizeTracker.getDirectStateBufferSize(bufferName, this); if (0 == sz) { return null; } final long addr = dispatch_glMapNamedBufferEXT(bufferName, access, glProcAddress); if (0 == addr) { return null; } ByteBuffer buffer; MemoryObject memObj0 = new MemoryObject(addr, sz); // object and key MemoryObject memObj1 = MemoryObject.getOrAddSafe(arbMemCache, memObj0); if(memObj0 == memObj1) { // just added .. if(null != memObj0.getBuffer()) { throw new InternalError(); } buffer = newDirectByteBuffer(addr, sz); Buffers.nativeOrder(buffer); memObj0.setBuffer(buffer); } else { // already mapped buffer = memObj1.getBuffer(); if(null == buffer) { throw new InternalError(); } } buffer.position(0); return buffer; } private native long dispatch_glMapNamedBufferEXT(int buffer, int access, long procAddress); private native ByteBuffer newDirectByteBuffer(long addr, long capacity); public GLES3Impl(GLProfile glp, GLContextImpl context) { this._context = context; if(null != context) { this.bufferSizeTracker = context.getBufferSizeTracker(); this.bufferStateTracker = context.getBufferStateTracker(); this.glStateTracker = context.getGLStateTracker(); } else { this.bufferSizeTracker = null; this.bufferStateTracker = null; this.glStateTracker = null; } this.glProfile = glp; this._isES3 = glp.getImplName() == GLProfile.GLES3; } @Override public final boolean isGL4bc() { return false; } @Override public final boolean isGL4() { return false; } @Override public final boolean isGL3bc() { return false; } @Override public final boolean isGL3() { return false; } public final boolean isGL2() { return false; } @Override public final boolean isGLES1() { return false; } @Override public final boolean isGLES2() { return true; } @Override public final boolean isGLES3() { return _isES3; } @Override public final boolean isGLES() { return true; } @Override public final boolean isGL2ES1() { return false; } @Override public final boolean isGL2ES2() { return true; } @Override public final boolean isGL3ES3() { return _isES3; } @Override public final boolean isGL4ES3() { return _isES3; } @Override public final boolean isGL4core() { return false; } @Override public final boolean isGL3core() { return false; } @Override public final boolean isGLcore() { return true; } @Override public final boolean isGLES2Compatible() { return true; } @Override public final boolean isGLES3Compatible() { return _isES3; } @Override public final boolean isGL2GL3() { return false; } @Override public final boolean hasGLSL() { return true; } @Override public boolean isNPOTTextureAvailable() { return true; } @Override public final GL4bc getGL4bc() throws GLException { throw new GLException("Not a GL4bc implementation"); } @Override public final GL4 getGL4() throws GLException { throw new GLException("Not a GL4 implementation"); } @Override public final GL3bc getGL3bc() throws GLException { throw new GLException("Not a GL3bc implementation"); } @Override public final GL3 getGL3() throws GLException { throw new GLException("Not a GL3 implementation"); } @Override public final GL2 getGL2() throws GLException { throw new GLException("Not a GL2 implementation"); } @Override public final GLES1 getGLES1() throws GLException { throw new GLException("Not a GLES1 implementation"); } @Override public final GLES2 getGLES2() throws GLException { return this; } @Override public final GLES3 getGLES3() throws GLException { return this; } @Override public final GL2ES1 getGL2ES1() throws GLException { throw new GLException("Not a GL2ES1 implementation"); } @Override public final GL2ES2 getGL2ES2() throws GLException { return this; } @Override public final GL3ES3 getGL3ES3() throws GLException { if(!_isES3) { throw new GLException("Not a GL3ES3 implementation"); } return this; } @Override public final GL4ES3 getGL4ES3() throws GLException { if(!_isES3) { throw new GLException("Not a GL4ES3 implementation"); } return this; } @Override public final GL2GL3 getGL2GL3() throws GLException { throw new GLException("Not a GL2GL3 implementation"); } // // Helpers for ensuring the correct amount of texture data // private final boolean _isES3; private final GLBufferSizeTracker bufferSizeTracker; private final GLBufferStateTracker bufferStateTracker; private final GLStateTracker glStateTracker; private final boolean checkBufferObject(boolean extensionAvail, boolean allowVAO, boolean enabled, int state, String kind, boolean throwException) { if ( !extensionAvail ) { if ( !enabled ) { return true; } if(throwException) { throw new GLException("Required extensions not available to call this function"); } return false; } int buffer = bufferStateTracker.getBoundBufferObject(state, this); if ( enabled ) { if ( 0 != buffer ) { return true; } if ( allowVAO ) { buffer = bufferStateTracker.getBoundBufferObject(GLES3.GL_VERTEX_ARRAY_BINDING, this); if( 0 != buffer && _context.getDefaultVAO() != buffer ) { return true; } } if ( throwException ) { throw new GLException(kind + " must be enabled to call this method"); } return false; } else { if ( 0 == buffer ) { return true; } if ( throwException ) { throw new GLException(kind + " must be disabled to call this method"); } return false; } } private final boolean checkArrayVBODisabled(boolean throwException) { return checkBufferObject(true, _isES3, // allowVAO false, // enable GL.GL_ARRAY_BUFFER, "array vertex_buffer_object", throwException); } private final boolean checkArrayVBOEnabled(boolean throwException) { return checkBufferObject(true, _isES3, // allowVAO true, // enable GL.GL_ARRAY_BUFFER, "array vertex_buffer_object", throwException); } private final boolean checkElementVBODisabled(boolean throwException) { return checkBufferObject(true, _isES3, // allowVAO false, // enable GL.GL_ELEMENT_ARRAY_BUFFER, "element vertex_buffer_object", throwException); } private final boolean checkElementVBOEnabled(boolean throwException) { return checkBufferObject(true, _isES3, // allowVAO true, // enable GL.GL_ELEMENT_ARRAY_BUFFER, "element vertex_buffer_object", throwException); } private final boolean checkUnpackPBODisabled(boolean throwException) { return checkBufferObject(_isES3, false, // allowVAO false, // enable GL2.GL_PIXEL_UNPACK_BUFFER, "unpack pixel_buffer_object", throwException); } private final boolean checkUnpackPBOEnabled(boolean throwException) { return checkBufferObject(_isES3, false, // allowVAO true, // enable GL2.GL_PIXEL_UNPACK_BUFFER, "unpack pixel_buffer_object", throwException); } private final boolean checkPackPBODisabled(boolean throwException) { return checkBufferObject(_isES3, false, // allowVAO false, // enable GL2.GL_PIXEL_PACK_BUFFER, "pack pixel_buffer_object", throwException); } private final boolean checkPackPBOEnabled(boolean throwException) { return checkBufferObject(_isES3, false, // allowVAO true, // enable GL2.GL_PIXEL_PACK_BUFFER, "pack pixel_buffer_object", throwException); } @Override public final boolean glIsPBOPackEnabled() { return checkPackPBOEnabled(false); } @Override public final boolean glIsPBOUnpackEnabled() { return checkUnpackPBOEnabled(false); } /** Entry point to C language function: void * {@native glMapBuffer}(GLenum target, GLenum access);
Part of GL_VERSION_1_5; GL_OES_mapbuffer */ public final java.nio.ByteBuffer glMapBuffer(int target, int access) { return glMapBufferImpl(target, false, 0, 0, access, ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBuffer); } /** Entry point to C language function: void * {@native glMapBufferRange}(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
Part of GL_ES_VERSION_3_0, GL_VERSION_3_0; GL_EXT_map_buffer_range */ public final ByteBuffer glMapBufferRange(int target, long offset, long length, int access) { return glMapBufferImpl(target, true, offset, length, access, ((GLES3ProcAddressTable)_context.getGLProcAddressTable())._addressof_glMapBufferRange); } @Override public final void glClearDepth(double depth) { glClearDepthf((float)depth); } @Override public final void glDepthRange(double zNear, double zFar) { glDepthRangef((float)zNear, (float)zFar); } private int[] imageSizeTemp = new int[1]; private final int imageSizeInBytes(int format, int type, int width, int height, int depth, boolean pack) { return GLBuffers.sizeof(this, imageSizeTemp, format, type, width, height, depth, pack) ; } @Override public final void glVertexAttribPointer(GLArrayData array) { if(array.getComponentCount()==0) return; if(array.isVBO()) { glVertexAttribPointer(array.getLocation(), array.getComponentCount(), array.getComponentType(), array.getNormalized(), array.getStride(), array.getVBOOffset()); } else { glVertexAttribPointer(array.getLocation(), array.getComponentCount(), array.getComponentType(), array.getNormalized(), array.getStride(), array.getBuffer()); } } @Override public final void glUniform(GLUniformData data) { boolean done=false; if(data.isBuffer()) { Buffer buffer = data.getBuffer(); if(data.isMatrix()) { if(buffer instanceof FloatBuffer) { switch(data.columns()) { case 2: glUniformMatrix2fv(data.getLocation(), data.count(), false, (FloatBuffer)buffer); done=true; break; case 3: glUniformMatrix3fv(data.getLocation(), data.count(), false, (FloatBuffer)buffer); done=true; break; case 4: glUniformMatrix4fv(data.getLocation(), data.count(), false, (FloatBuffer)buffer); done=true; break; } } if(!done) { throw new GLException("glUniformMatrix only available for 2fv, 3fv and 4fv"); } } else { if(buffer instanceof IntBuffer) { switch(data.components()) { case 1: glUniform1iv(data.getLocation(), data.count(), (IntBuffer)buffer); done=true; break; case 2: glUniform2iv(data.getLocation(), data.count(), (IntBuffer)buffer); done=true; break; case 3: glUniform3iv(data.getLocation(), data.count(), (IntBuffer)buffer); done=true; break; case 4: glUniform4iv(data.getLocation(), data.count(), (IntBuffer)buffer); done=true; break; } } else if(buffer instanceof FloatBuffer) { switch(data.components()) { case 1: glUniform1fv(data.getLocation(), data.count(), (FloatBuffer)buffer); done=true; break; case 2: glUniform2fv(data.getLocation(), data.count(), (FloatBuffer)buffer); done=true; break; case 3: glUniform3fv(data.getLocation(), data.count(), (FloatBuffer)buffer); done=true; break; case 4: glUniform4fv(data.getLocation(), data.count(), (FloatBuffer)buffer); done=true; break; } } if(!done) { throw new GLException("glUniform vector only available for 1[if]v 2[if]v, 3[if]v and 4[if]v"); } } } else { Object obj = data.getObject(); if(obj instanceof Integer) { glUniform1i(data.getLocation(), ((Integer)obj).intValue()); done=true; } else if (obj instanceof Float) { glUniform1f(data.getLocation(), ((Float)obj).floatValue()); done=true; } if(!done) { throw new GLException("glUniform atom only available for 1i and 1f"); } } } // ---- End CustomJavaCode .cfg declarations } // end of class GLES3Impl




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