jogamp.opengl.shader.texture01_xxx.fp Maven / Gradle / Ivy
// Copyright 2012 JogAmp Community. All rights reserved.
#if __VERSION__ >= 130
#define varying in
out vec4 mgl_FragColor;
#define texture2D texture
#else
#define mgl_FragColor gl_FragColor
#endif
varying vec2 mgl_texCoord;
uniform sampler2D mgl_Texture0;
void main (void)
{
mgl_FragColor = texture2D(mgl_Texture0, mgl_texCoord);
}