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/*
 * Copyright (c) 2008 Sun Microsystems, Inc. All Rights Reserved.
 * Copyright (c) 2010 JogAmp Community. All rights reserved.
 *
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 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 *
 * This software is provided "AS IS," without a warranty of any kind. ALL
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package com.jogamp.newt.event;

/**
 * Pointer event of type {@link PointerType}.
 * 

* The historical misleading class name may change in the future to PointerEvent. *

*

* http://www.w3.org/Submission/pointer-events/#pointerevent-interface *

*
Multiple-Pointer Events
*

* In case an instance represents a multiple-pointer event, i.e. {@link #getPointerCount()} is > 1, * the first data element of the multiple-pointer fields represents the pointer triggering this event.
* For example {@link #getX(int) e.getX(0)} at {@link #EVENT_MOUSE_PRESSED} returns the data of the pressed pointer, etc. *

*

* A {@link #getButton() button value} of 0 denotes no button activity, i.e. {@link PointerType#Mouse} move. *

*

* A {@link #getPointerId(int) pointer-ID} of -1 denotes no pointer/button activity, i.e. {@link PointerType#Mouse} move. *

*

* {@link #getButton() Button values} are mapped from and to {@link #getPointerId(int) pointer-IDs} as follows: * * getPointerId(0) == getButton() - 1 * . *

*

* If representing a multiple-pointer event, the {@link #getButton() button number} is mapped to the first {@link #getPointerId(int) pointer ID} * triggering the event and the {@link InputEvent#BUTTON1_MASK button mask bits} in the {@link #getModifiers() modifiers} * field represent the pressed pointer IDs.
* Hence users can query the pressed button count as well as the pressed pointer count via {@link InputEvent#getButtonDownCount()} * or use the simple query {@link InputEvent#isAnyButtonDown()}. *

*/ @SuppressWarnings("serial") public class MouseEvent extends InputEvent { /** Class of pointer types */ public static enum PointerClass implements InputEvent.InputClass { Offscreen, Onscreen, Undefined; } /** Type of pointer devices */ public static enum PointerType implements InputEvent.InputType { /** {@link PointerClass#Offscreen} mouse. Ordinal 0. */ Mouse(PointerClass.Offscreen), /** {@link PointerClass#Offscreen} touch pad, usually using fingers. Ordinal 1. */ TouchPad(PointerClass.Offscreen), /** {@link PointerClass#Onscreen} touch screen, usually using fingers. Ordinal 2. */ TouchScreen(PointerClass.Onscreen), /** {@link PointerClass#Onscreen} pen usually on screen? Ordinal 3. FIXME*/ Pen(PointerClass.Onscreen), /** {@link PointerClass#Undefined} ?. Ordinal 4. */ Undefined(PointerClass.Undefined); public PointerClass getPointerClass() { return pc; } /** * Returns the matching PointerType value corresponding to the given PointerType's integer ordinal. *
         *   given:
         *     ordinal = enumValue.ordinal()
         *   reverse:
         *     enumValue = EnumClass.values()[ordinal]
         * 
* @throws IllegalArgumentException if the given ordinal is out of range, i.e. not within [ 0 .. PointerType.values().length-1 ] */ public static PointerType valueOf(int ordinal) throws IllegalArgumentException { final PointerType[] all = PointerType.values(); if( 0 <= ordinal && ordinal < all.length ) { return all[ordinal]; } throw new IllegalArgumentException("Ordinal "+ordinal+" out of range of PointerType.values()[0.."+(all.length-1)+"]"); } /** * Returns the PointerType array of matching PointerType values corresponding to the given PointerType's integer ordinal values. *

* See {@link #valueOf(int)}. *

* @throws IllegalArgumentException if one of the given ordinal values is out of range, i.e. not within [ 0 .. PointerType.values().length-1 ] */ public static PointerType[] valuesOf(int[] ordinals) throws IllegalArgumentException { final int count = ordinals.length; final PointerType[] types = new PointerType[count]; for(int i=count-1; i>=0; i--) { types[i] = PointerType.valueOf(ordinals[i]); } return types; } private PointerType(PointerClass pc) { this.pc = pc; } PointerClass pc; } /** ID for button 1, value 1 */ public static final short BUTTON1 = 1; /** ID for button 2, value 2 */ public static final short BUTTON2 = 2; /** ID for button 3, value 3 */ public static final short BUTTON3 = 3; /** ID for button 4, value 4 */ public static final short BUTTON4 = 4; /** ID for button 5, value 5 */ public static final short BUTTON5 = 5; /** ID for button 6, value 6 */ public static final short BUTTON6 = 6; /** ID for button 6, value 7 */ public static final short BUTTON7 = 7; /** ID for button 6, value 8 */ public static final short BUTTON8 = 8; /** ID for button 6, value 9 */ public static final short BUTTON9 = 9; /** Maximum number of buttons, value 16 */ public static final short BUTTON_COUNT = 16; /** * Maximum number of buttons, value 16. * @deprecated Use {@link #BUTTON_COUNT} .. semantics. */ public static final short BUTTON_NUMBER = 16; /** Returns the 3-axis XYZ rotation array by given rotation on Y axis or X axis (if SHIFT_MASK is given in mods). */ public static final float[] getRotationXYZ(final float rotationXorY, final int mods) { final float[] rotationXYZ = new float[] { 0f, 0f, 0f }; if( 0 != ( mods & InputEvent.SHIFT_MASK ) ) { rotationXYZ[0] = rotationXorY; } else { rotationXYZ[1] = rotationXorY; } return rotationXYZ; } public static final short getClickTimeout() { return 300; } /** * Constructor for traditional one-pointer event. * * @param eventType * @param source * @param when * @param modifiers * @param x X-axis * @param y Y-axis * @param clickCount Mouse-button click-count * @param button button number, e.g. [{@link #BUTTON1}..{@link #BUTTON_COUNT}-1]. * A button value of 0 denotes no button activity, i.e. {@link PointerType#Mouse} move. * @param rotationXYZ Rotation of all axis * @param rotationScale Rotation scale */ public MouseEvent(short eventType, Object source, long when, int modifiers, int x, int y, short clickCount, short button, float[] rotationXYZ, float rotationScale) { super(eventType, source, when, modifiers); this.x = new int[]{x}; this.y = new int[]{y}; switch(eventType) { case EVENT_MOUSE_CLICKED: case EVENT_MOUSE_PRESSED: case EVENT_MOUSE_DRAGGED: this.pressure = constMousePressure1; break; default: this.pressure = constMousePressure0; } this.maxPressure= 1.0f; this.pointerID = new short[] { (short)(button - 1) }; this.clickCount=clickCount; this.button=button; this.rotationXYZ = rotationXYZ; this.rotationScale = rotationScale; this.pointerType = constMousePointerTypes; } /** * Constructor for a multiple-pointer event. *

* First element of multiple-pointer arrays represents the pointer which triggered the event! *

*

* See details for multiple-pointer events. *

* * @param eventType * @param source * @param when * @param modifiers * @param pointerType PointerType for each pointer (multiple pointer) * @param pointerID Pointer ID for each pointer (multiple pointer). IDs start w/ 0 and are consecutive numbers. * A pointer-ID of -1 may also denote no pointer/button activity, i.e. {@link PointerType#Mouse} move. * @param x X-axis for each pointer (multiple pointer) * @param y Y-axis for each pointer (multiple pointer) * @param pressure Pressure for each pointer (multiple pointer) * @param maxPressure Maximum pointer pressure for all pointer * @param button Corresponding mouse-button * @param clickCount Mouse-button click-count * @param rotationXYZ Rotation of all axis * @param rotationScale Rotation scale */ public MouseEvent(short eventType, Object source, long when, int modifiers, PointerType pointerType[], short[] pointerID, int[] x, int[] y, float[] pressure, float maxPressure, short button, short clickCount, float[] rotationXYZ, float rotationScale) { super(eventType, source, when, modifiers); this.x = x; this.y = y; final int pointerCount = pointerType.length; if(pointerCount != pointerID.length || pointerCount != x.length || pointerCount != y.length || pointerCount != pressure.length) { throw new IllegalArgumentException("All multiple pointer arrays must be of same size"); } if( 0.0f >= maxPressure ) { throw new IllegalArgumentException("maxPressure must be > 0.0f"); } this.pressure = pressure; this.maxPressure= maxPressure; this.pointerID = pointerID; this.clickCount=clickCount; this.button=button; this.rotationXYZ = rotationXYZ; this.rotationScale = rotationScale; this.pointerType = pointerType; } public MouseEvent createVariant(short newEventType) { return new MouseEvent(newEventType, source, getWhen(), getModifiers(), pointerType, pointerID, x, y, pressure, maxPressure, button, clickCount, rotationXYZ, rotationScale); } /** * See details for multiple-pointer events. * @return the count of pointers involved in this event */ public final int getPointerCount() { return pointerType.length; } /** * See details for multiple-pointer events. * @return the {@link PointerType} for the data at index or null if index not available. */ public final PointerType getPointerType(int index) { if(0 > index || index >= pointerType.length) { return null; } return pointerType[index]; } /** * See details for multiple-pointer events. * @return array of all {@link PointerType}s for all pointers */ public final PointerType[] getAllPointerTypes() { return pointerType; } /** * Return the pointer id for the given index or -1 if index not available. *

* IDs start w/ 0 and are consecutive numbers. *

*

* A pointer-ID of -1 may also denote no pointer/button activity, i.e. {@link PointerType#Mouse} move. *

*

* See details for multiple-pointer events. *

*/ public final short getPointerId(int index) { if(0 > index || index >= pointerID.length) { return -1; } return pointerID[index]; } /** * See details for multiple-pointer events. * @return the pointer index for the given pointer id or -1 if id not available. */ public final int getPointerIdx(short id) { if( id >= 0 ) { for(int i=pointerID.length-1; i>=0; i--) { if( pointerID[i] == id ) { return i; } } } return -1; } /** * See details for multiple-pointer events. * @return array of all pointer IDs for all pointers. IDs start w/ 0 and are consecutive numbers. */ public final short[] getAllPointerIDs() { return pointerID; } /** * Returns the button number, e.g. [{@link #BUTTON1}..{@link #BUTTON_COUNT}-1]. *

* A button value of 0 denotes no button activity, i.e. {@link PointerType#Mouse} move. *

*

* See details for multiple-pointer events. *

*/ public final short getButton() { return button; } public final short getClickCount() { return clickCount; } public final int getX() { return x[0]; } public final int getY() { return y[0]; } /** * See details for multiple-pointer events. * @param index pointer-index within [0 .. {@link #getPointerCount()}-1] * @return X-Coord associated with the pointer-index. * @see getPointerId(index) */ public final int getX(int index) { return x[index]; } /** * See details for multiple-pointer events. * @param index pointer-index within [0 .. {@link #getPointerCount()}-1] * @return Y-Coord associated with the pointer-index. * @see getPointerId(index) */ public final int getY(int index) { return y[index]; } /** * See details for multiple-pointer events. * @return array of all X-Coords for all pointers */ public final int[] getAllX() { return x; } /** * See details for multiple-pointer events. * @return array of all Y-Coords for all pointers */ public final int[] getAllY() { return y; } /** * @param normalized if true, method returns the normalized pressure, i.e. pressure / maxPressure * @return The pressure associated with the pointer-index 0. * The value of zero is return if not available. * @see #getMaxPressure() */ public final float getPressure(boolean normalized){ return normalized ? pressure[0] / maxPressure : pressure[0]; } /** * See details for multiple-pointer events. * @param index pointer-index within [0 .. {@link #getPointerCount()}-1] * @param normalized if true, method returns the normalized pressure, i.e. pressure / maxPressure * @return The pressure associated with the pointer-index. * The value of zero is return if not available. * @see #getMaxPressure() */ public final float getPressure(int index, boolean normalized){ return normalized ? pressure[index] / maxPressure : pressure[index]; } /** * See details for multiple-pointer events. * @return array of all raw, un-normalized pressures for all pointers */ public final float[] getAllPressures() { return pressure; } /** * Returns the maximum pressure known for the input device generating this event. *

* This value may be self calibrating on devices/OS, where no known maximum pressure is known. * Hence subsequent events may return a higher value. *

*

* Self calibrating maximum pressure is performed on: *

    *
  • Android
  • *
*

*/ public final float getMaxPressure() { return maxPressure; } /** * Returns a 3-component float array filled with the values of the rotational axis * in the following order: horizontal-, vertical- and z-axis. *

* A vertical rotation of > 0.0f is up and < 0.0f is down. *

*

* A horizontal rotation of > 0.0f is left and < 0.0f is right. *

*

* A z-axis rotation of > 0.0f is back and < 0.0f is front. *

*

* However, on some OS this might be flipped due to the OS default behavior. * The latter is true for OS X 10.7 (Lion) for example. *

*

* On PointerClass {@link PointerClass#Onscreen onscreen} devices, i.e. {@link PointerType#TouchScreen touch screens}, * rotation events are usually produced by a 2-finger movement, where horizontal and vertical rotation values are filled. *

*

* On PointerClass {@link PointerClass#Offscreen offscreen} devices, i.e. {@link PointerType#Mouse mouse}, * either the horizontal or the vertical rotation value is filled. *

*

* The {@link InputEvent#SHIFT_MASK} modifier is set in case |horizontal| > |vertical| value.
* This can be utilized to implement only one 2d rotation direction, you may use {@link #isShiftDown()} to query it. *

*

* In case the pointer type is {@link PointerType#Mouse mouse}, * events are usually send in steps of one, ie. -1.0f and 1.0f. * Higher values may result due to fast scrolling. * Fractional values may result due to slow scrolling with high resolution devices.
* Here the button number refers to the wheel number. *

*

* In case the pointer type is of class {@link PointerClass#Onscreen}, e.g. {@link PointerType#TouchScreen touch screen}, * see {@link #getRotationScale()} for semantics. *

*/ public final float[] getRotation() { return rotationXYZ; } /** * Returns the scale used to determine the {@link #getRotation() rotation value}, * which semantics depends on the {@link #getPointerType() pointer type's} {@link PointerClass}. *

* For {@link PointerClass#Offscreen}, the scale is usually 1.0f and denominates * an abstract value without association to a physical value. *

*

* For {@link PointerClass#Onscreen}, the scale varies and denominates * the divisor of the distance the finger[s] have moved on the screen. * Hence scale * rotation reproduces the screen distance in pixels the finger[s] have moved. *

*/ public final float getRotationScale() { return rotationScale; } @Override public final String toString() { return toString(null).toString(); } @Override public final StringBuilder toString(StringBuilder sb) { if(null == sb) { sb = new StringBuilder(); } sb.append("MouseEvent[").append(getEventTypeString(getEventType())) .append(", ").append(x).append("/").append(y) .append(", button ").append(button).append(", count ") .append(clickCount).append(", rotation [").append(rotationXYZ[0]).append(", ").append(rotationXYZ[1]).append(", ").append(rotationXYZ[2]).append("] * ").append(rotationScale); if(pointerID.length>0) { sb.append(", pointer<").append(pointerID.length).append(">["); for(int i=0; i0) { sb.append(", "); } sb.append(pointerID[i]).append("/").append(pointerType[i]).append(": ") .append(x[i]).append("/").append(y[i]).append(", ") .append("p[").append(pressure[i]).append("/").append(maxPressure).append("=").append(pressure[i]/maxPressure).append("]"); } sb.append("]"); } sb.append(", "); return super.toString(sb).append("]"); } public static String getEventTypeString(short type) { switch(type) { case EVENT_MOUSE_CLICKED: return "EVENT_MOUSE_CLICKED"; case EVENT_MOUSE_ENTERED: return "EVENT_MOUSE_ENTERED"; case EVENT_MOUSE_EXITED: return "EVENT_MOUSE_EXITED"; case EVENT_MOUSE_PRESSED: return "EVENT_MOUSE_PRESSED"; case EVENT_MOUSE_RELEASED: return "EVENT_MOUSE_RELEASED"; case EVENT_MOUSE_MOVED: return "EVENT_MOUSE_MOVED"; case EVENT_MOUSE_DRAGGED: return "EVENT_MOUSE_DRAGGED"; case EVENT_MOUSE_WHEEL_MOVED: return "EVENT_MOUSE_WHEEL_MOVED"; default: return "unknown (" + type + ")"; } } /** PointerType for each pointer (multiple pointer) */ private final PointerType pointerType[]; /** * Pointer-ID for each pointer (multiple pointer). IDs start w/ 0 and are consecutive numbers. *

* A pointer-ID of -1 may also denote no pointer/button activity, i.e. {@link PointerType#Mouse} move. *

*/ private final short pointerID[]; /** X-axis for each pointer (multiple pointer) */ private final int x[]; /** Y-axis for each pointer (multiple pointer) */ private final int y[]; /** Pressure for each pointer (multiple pointer) */ private final float pressure[]; // private final short tiltX[], tiltY[]; // TODO: A generic way for pointer axis information, see Android MotionEvent! private final short clickCount; /** * Returns the button number, e.g. [{@link #BUTTON1}..{@link #BUTTON_COUNT}-1]. *

* A button value of 0 denotes no button activity, i.e. {@link PointerType#Mouse} move. *

*/ private final short button; /** Rotation around the X, Y and X axis */ private final float[] rotationXYZ; /** Rotation scale */ private final float rotationScale; private final float maxPressure; private static final float[] constMousePressure0 = new float[]{0f}; private static final float[] constMousePressure1 = new float[]{1f}; private static final PointerType[] constMousePointerTypes = new PointerType[] { PointerType.Mouse }; public static final short EVENT_MOUSE_CLICKED = 200; public static final short EVENT_MOUSE_ENTERED = 201; public static final short EVENT_MOUSE_EXITED = 202; public static final short EVENT_MOUSE_PRESSED = 203; public static final short EVENT_MOUSE_RELEASED = 204; public static final short EVENT_MOUSE_MOVED = 205; public static final short EVENT_MOUSE_DRAGGED = 206; public static final short EVENT_MOUSE_WHEEL_MOVED = 207; }




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