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Luaj 2.0 for the jse platform
/*******************************************************************************
* Copyright (c) 2009 Luaj.org. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
package org.luaj.vm2.lib;
import java.io.InputStream;
/**
* Interface for opening application resource files such as scripts sources.
*
* This is used by required to load files that are part of
* the application, and implemented by BaseLib
* for both the Jme and Jse platforms.
*
* The Jme version implements FileOpener via getResourceAsStream(),
* while the Jse version implements it using new File().
*
* The io library does not use this API for file manipulation.
*/
public interface ResourceFinder {
/**
* Try to open a file, or return null if not found.
*
* @see org.luaj.vm2.lib.BaseLib
* @see org.luaj.vm2.lib.jse.JseBaseLib
*
* @param filename
* @return InputStream, or null if not found.
*/
public InputStream findResource( String filename );
}