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A multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events.
/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.glfw;
import javax.annotation.*;
import java.nio.*;
import org.lwjgl.*;
import org.lwjgl.system.*;
import static org.lwjgl.system.Checks.*;
import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.MemoryStack.*;
/**
* A custom memory allocator that can be set with {@link GLFW#glfwInitAllocator InitAllocator}.
*
* Layout
*
*
* struct GLFWallocator {
* {@link GLFWAllocateCallbackI GLFWallocatefun} {@link #allocate};
* {@link GLFWReallocateCallbackI GLFWreallocatefun} {@link #reallocate};
* {@link GLFWDeallocateCallbackI GLFWdeallocatefun} {@link #deallocate};
* void * {@link #user};
* }
*
* @since version 3.4
*/
@NativeType("struct GLFWallocator")
public class GLFWAllocator extends Struct implements NativeResource {
/** The struct size in bytes. */
public static final int SIZEOF;
/** The struct alignment in bytes. */
public static final int ALIGNOF;
/** The struct member offsets. */
public static final int
ALLOCATE,
REALLOCATE,
DEALLOCATE,
USER;
static {
Layout layout = __struct(
__member(POINTER_SIZE),
__member(POINTER_SIZE),
__member(POINTER_SIZE),
__member(POINTER_SIZE)
);
SIZEOF = layout.getSize();
ALIGNOF = layout.getAlignment();
ALLOCATE = layout.offsetof(0);
REALLOCATE = layout.offsetof(1);
DEALLOCATE = layout.offsetof(2);
USER = layout.offsetof(3);
}
/**
* Creates a {@code GLFWAllocator} instance at the current position of the specified {@link ByteBuffer} container. Changes to the buffer's content will be
* visible to the struct instance and vice versa.
*
* The created instance holds a strong reference to the container object.
*/
public GLFWAllocator(ByteBuffer container) {
super(memAddress(container), __checkContainer(container, SIZEOF));
}
@Override
public int sizeof() { return SIZEOF; }
/** the memory allocation callback */
@NativeType("GLFWallocatefun")
public GLFWAllocateCallback allocate() { return nallocate(address()); }
/** the memory reallocation callback */
@NativeType("GLFWreallocatefun")
public GLFWReallocateCallback reallocate() { return nreallocate(address()); }
/** the memory deallocation callback */
@NativeType("GLFWdeallocatefun")
public GLFWDeallocateCallback deallocate() { return ndeallocate(address()); }
/** a user-defined pointer that will be passed to the callbacks */
@NativeType("void *")
public long user() { return nuser(address()); }
/** Sets the specified value to the {@link #allocate} field. */
public GLFWAllocator allocate(@NativeType("GLFWallocatefun") GLFWAllocateCallbackI value) { nallocate(address(), value); return this; }
/** Sets the specified value to the {@link #reallocate} field. */
public GLFWAllocator reallocate(@NativeType("GLFWreallocatefun") GLFWReallocateCallbackI value) { nreallocate(address(), value); return this; }
/** Sets the specified value to the {@link #deallocate} field. */
public GLFWAllocator deallocate(@NativeType("GLFWdeallocatefun") GLFWDeallocateCallbackI value) { ndeallocate(address(), value); return this; }
/** Sets the specified value to the {@link #user} field. */
public GLFWAllocator user(@NativeType("void *") long value) { nuser(address(), value); return this; }
/** Initializes this struct with the specified values. */
public GLFWAllocator set(
GLFWAllocateCallbackI allocate,
GLFWReallocateCallbackI reallocate,
GLFWDeallocateCallbackI deallocate,
long user
) {
allocate(allocate);
reallocate(reallocate);
deallocate(deallocate);
user(user);
return this;
}
/**
* Copies the specified struct data to this struct.
*
* @param src the source struct
*
* @return this struct
*/
public GLFWAllocator set(GLFWAllocator src) {
memCopy(src.address(), address(), SIZEOF);
return this;
}
// -----------------------------------
/** Returns a new {@code GLFWAllocator} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed. */
public static GLFWAllocator malloc() {
return wrap(GLFWAllocator.class, nmemAllocChecked(SIZEOF));
}
/** Returns a new {@code GLFWAllocator} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed. */
public static GLFWAllocator calloc() {
return wrap(GLFWAllocator.class, nmemCallocChecked(1, SIZEOF));
}
/** Returns a new {@code GLFWAllocator} instance allocated with {@link BufferUtils}. */
public static GLFWAllocator create() {
ByteBuffer container = BufferUtils.createByteBuffer(SIZEOF);
return wrap(GLFWAllocator.class, memAddress(container), container);
}
/** Returns a new {@code GLFWAllocator} instance for the specified memory address. */
public static GLFWAllocator create(long address) {
return wrap(GLFWAllocator.class, address);
}
/** Like {@link #create(long) create}, but returns {@code null} if {@code address} is {@code NULL}. */
@Nullable
public static GLFWAllocator createSafe(long address) {
return address == NULL ? null : wrap(GLFWAllocator.class, address);
}
/**
* Returns a new {@link GLFWAllocator.Buffer} instance allocated with {@link MemoryUtil#memAlloc memAlloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static GLFWAllocator.Buffer malloc(int capacity) {
return wrap(Buffer.class, nmemAllocChecked(__checkMalloc(capacity, SIZEOF)), capacity);
}
/**
* Returns a new {@link GLFWAllocator.Buffer} instance allocated with {@link MemoryUtil#memCalloc memCalloc}. The instance must be explicitly freed.
*
* @param capacity the buffer capacity
*/
public static GLFWAllocator.Buffer calloc(int capacity) {
return wrap(Buffer.class, nmemCallocChecked(capacity, SIZEOF), capacity);
}
/**
* Returns a new {@link GLFWAllocator.Buffer} instance allocated with {@link BufferUtils}.
*
* @param capacity the buffer capacity
*/
public static GLFWAllocator.Buffer create(int capacity) {
ByteBuffer container = __create(capacity, SIZEOF);
return wrap(Buffer.class, memAddress(container), capacity, container);
}
/**
* Create a {@link GLFWAllocator.Buffer} instance at the specified memory.
*
* @param address the memory address
* @param capacity the buffer capacity
*/
public static GLFWAllocator.Buffer create(long address, int capacity) {
return wrap(Buffer.class, address, capacity);
}
/** Like {@link #create(long, int) create}, but returns {@code null} if {@code address} is {@code NULL}. */
@Nullable
public static GLFWAllocator.Buffer createSafe(long address, int capacity) {
return address == NULL ? null : wrap(Buffer.class, address, capacity);
}
/**
* Returns a new {@code GLFWAllocator} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
*/
public static GLFWAllocator malloc(MemoryStack stack) {
return wrap(GLFWAllocator.class, stack.nmalloc(ALIGNOF, SIZEOF));
}
/**
* Returns a new {@code GLFWAllocator} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
*/
public static GLFWAllocator calloc(MemoryStack stack) {
return wrap(GLFWAllocator.class, stack.ncalloc(ALIGNOF, 1, SIZEOF));
}
/**
* Returns a new {@link GLFWAllocator.Buffer} instance allocated on the specified {@link MemoryStack}.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static GLFWAllocator.Buffer malloc(int capacity, MemoryStack stack) {
return wrap(Buffer.class, stack.nmalloc(ALIGNOF, capacity * SIZEOF), capacity);
}
/**
* Returns a new {@link GLFWAllocator.Buffer} instance allocated on the specified {@link MemoryStack} and initializes all its bits to zero.
*
* @param stack the stack from which to allocate
* @param capacity the buffer capacity
*/
public static GLFWAllocator.Buffer calloc(int capacity, MemoryStack stack) {
return wrap(Buffer.class, stack.ncalloc(ALIGNOF, capacity, SIZEOF), capacity);
}
// -----------------------------------
/** Unsafe version of {@link #allocate}. */
public static GLFWAllocateCallback nallocate(long struct) { return GLFWAllocateCallback.create(memGetAddress(struct + GLFWAllocator.ALLOCATE)); }
/** Unsafe version of {@link #reallocate}. */
public static GLFWReallocateCallback nreallocate(long struct) { return GLFWReallocateCallback.create(memGetAddress(struct + GLFWAllocator.REALLOCATE)); }
/** Unsafe version of {@link #deallocate}. */
public static GLFWDeallocateCallback ndeallocate(long struct) { return GLFWDeallocateCallback.create(memGetAddress(struct + GLFWAllocator.DEALLOCATE)); }
/** Unsafe version of {@link #user}. */
public static long nuser(long struct) { return memGetAddress(struct + GLFWAllocator.USER); }
/** Unsafe version of {@link #allocate(GLFWAllocateCallbackI) allocate}. */
public static void nallocate(long struct, GLFWAllocateCallbackI value) { memPutAddress(struct + GLFWAllocator.ALLOCATE, value.address()); }
/** Unsafe version of {@link #reallocate(GLFWReallocateCallbackI) reallocate}. */
public static void nreallocate(long struct, GLFWReallocateCallbackI value) { memPutAddress(struct + GLFWAllocator.REALLOCATE, value.address()); }
/** Unsafe version of {@link #deallocate(GLFWDeallocateCallbackI) deallocate}. */
public static void ndeallocate(long struct, GLFWDeallocateCallbackI value) { memPutAddress(struct + GLFWAllocator.DEALLOCATE, value.address()); }
/** Unsafe version of {@link #user(long) user}. */
public static void nuser(long struct, long value) { memPutAddress(struct + GLFWAllocator.USER, value); }
/**
* Validates pointer members that should not be {@code NULL}.
*
* @param struct the struct to validate
*/
public static void validate(long struct) {
check(memGetAddress(struct + GLFWAllocator.ALLOCATE));
check(memGetAddress(struct + GLFWAllocator.REALLOCATE));
check(memGetAddress(struct + GLFWAllocator.DEALLOCATE));
}
// -----------------------------------
/** An array of {@link GLFWAllocator} structs. */
public static class Buffer extends StructBuffer implements NativeResource {
private static final GLFWAllocator ELEMENT_FACTORY = GLFWAllocator.create(-1L);
/**
* Creates a new {@code GLFWAllocator.Buffer} instance backed by the specified container.
*
* Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values
* will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided
* by {@link GLFWAllocator#SIZEOF}, and its mark will be undefined.
*
* The created buffer instance holds a strong reference to the container object.
*/
public Buffer(ByteBuffer container) {
super(container, container.remaining() / SIZEOF);
}
public Buffer(long address, int cap) {
super(address, null, -1, 0, cap, cap);
}
Buffer(long address, @Nullable ByteBuffer container, int mark, int pos, int lim, int cap) {
super(address, container, mark, pos, lim, cap);
}
@Override
protected Buffer self() {
return this;
}
@Override
protected GLFWAllocator getElementFactory() {
return ELEMENT_FACTORY;
}
/** @return the value of the {@link GLFWAllocator#allocate} field. */
@NativeType("GLFWallocatefun")
public GLFWAllocateCallback allocate() { return GLFWAllocator.nallocate(address()); }
/** @return the value of the {@link GLFWAllocator#reallocate} field. */
@NativeType("GLFWreallocatefun")
public GLFWReallocateCallback reallocate() { return GLFWAllocator.nreallocate(address()); }
/** @return the value of the {@link GLFWAllocator#deallocate} field. */
@NativeType("GLFWdeallocatefun")
public GLFWDeallocateCallback deallocate() { return GLFWAllocator.ndeallocate(address()); }
/** @return the value of the {@link GLFWAllocator#user} field. */
@NativeType("void *")
public long user() { return GLFWAllocator.nuser(address()); }
/** Sets the specified value to the {@link GLFWAllocator#allocate} field. */
public GLFWAllocator.Buffer allocate(@NativeType("GLFWallocatefun") GLFWAllocateCallbackI value) { GLFWAllocator.nallocate(address(), value); return this; }
/** Sets the specified value to the {@link GLFWAllocator#reallocate} field. */
public GLFWAllocator.Buffer reallocate(@NativeType("GLFWreallocatefun") GLFWReallocateCallbackI value) { GLFWAllocator.nreallocate(address(), value); return this; }
/** Sets the specified value to the {@link GLFWAllocator#deallocate} field. */
public GLFWAllocator.Buffer deallocate(@NativeType("GLFWdeallocatefun") GLFWDeallocateCallbackI value) { GLFWAllocator.ndeallocate(address(), value); return this; }
/** Sets the specified value to the {@link GLFWAllocator#user} field. */
public GLFWAllocator.Buffer user(@NativeType("void *") long value) { GLFWAllocator.nuser(address(), value); return this; }
}
}