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An open, royalty-free standard for cross-platform, parallel programming of diverse processors found in personal computers, servers, mobile devices and embedded platforms.
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/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.opencl;
import javax.annotation.*;
import java.nio.*;
import org.lwjgl.*;
import org.lwjgl.system.*;
import static org.lwjgl.system.Checks.*;
import static org.lwjgl.system.JNI.*;
import static org.lwjgl.system.MemoryUtil.*;
import static org.lwjgl.system.Pointer.*;
/** Native bindings to the APPLE_gl_sharing extension. */
public class APPLEGLSharing {
/** Error code returned by {@link #clGetGLContextInfoAPPLE GetGLContextInfoAPPLE} if an invalid {@code platform_gl_ctx} is provided. */
public static final int CL_INVALID_GL_CONTEXT_APPLE = -1000;
/**
* This enumerated value can be specified as part of the {@code properties} argument passed to {@link CL10#clCreateContext CreateContext} to allow OpenCL compliant devices in an
* existing CGL share group to be used as the devices in the newly created CL context. GL objects that were allocated in the specified CGL share group can
* now be shared between CL and GL.
*/
public static final int CL_CONTEXT_PROPERTY_USE_CGL_SHAREGROUP_APPLE = 0x10000000;
/**
* Accepted as the {@code param_name} argument of {@link #clGetGLContextInfoAPPLE GetGLContextInfoAPPLE}. Returns an array of {@code cl_device_ids} for the CL device(s) corresponding
* to the virtual screen(s) for the specified CGL context.
*/
public static final int CL_CGL_DEVICES_FOR_SUPPORTED_VIRTUAL_SCREENS_APPLE = 0x10000003;
/**
* Accepted as the {@code param_name} argument of {@link #clGetGLContextInfoAPPLE GetGLContextInfoAPPLE}. Returns a {@code cl_device_id} for the CL device associated with the virtual
* screen for the specified CGL context.
*/
public static final int CL_CGL_DEVICE_FOR_CURRENT_VIRTUAL_SCREEN_APPLE = 0x10000002;
protected APPLEGLSharing() {
throw new UnsupportedOperationException();
}
// --- [ clGetGLContextInfoAPPLE ] ---
/**
* Unsafe version of: {@link #clGetGLContextInfoAPPLE GetGLContextInfoAPPLE}
*
* @param param_value_size the size in bytes of memory pointed to by {@code param_value}. This size must be ≥ size of return type. If {@code param_value} is {@code NULL}, it is ignored.
*/
public static int nclGetGLContextInfoAPPLE(long context, long platform_gl_ctx, int param_name, long param_value_size, long param_value, long param_value_size_ret) {
long __functionAddress = CL.getICD().clGetGLContextInfoAPPLE;
if (CHECKS) {
check(__functionAddress);
check(context);
check(platform_gl_ctx);
}
return callPPPPPI(context, platform_gl_ctx, param_name, param_value_size, param_value, param_value_size_ret, __functionAddress);
}
/**
* Provides a query mechanism to retrieve OpenGL context specific information from an OpenCL context to help identify device specific mappings and usage.
*
* For example, one possible usage would be to allow the client to map a CGL virtual screen index to an appropriate CL device id to insure that the
* rendering device and the compute device are the same, thus guaranteeing any shared OpenGL memory that is attached o a CL memory object remains resident
* on the active device.
*
* @param context the context being queried
* @param platform_gl_ctx the OpenGL context handle
* @param param_name a constant that specifies the GL context information to query. One of:
{@link #CL_CGL_DEVICES_FOR_SUPPORTED_VIRTUAL_SCREENS_APPLE CGL_DEVICES_FOR_SUPPORTED_VIRTUAL_SCREENS_APPLE} {@link #CL_CGL_DEVICE_FOR_CURRENT_VIRTUAL_SCREEN_APPLE CGL_DEVICE_FOR_CURRENT_VIRTUAL_SCREEN_APPLE}
* @param param_value a pointer to memory where the appropriate result being queried is returned. If {@code param_value} is {@code NULL}, it is ignored.
* @param param_value_size_ret the actual size in bytes of data being queried by {@code param_value}. If {@code NULL}, it is ignored.
*/
@NativeType("cl_int")
public static int clGetGLContextInfoAPPLE(@NativeType("cl_context") long context, @NativeType("void *") long platform_gl_ctx, @NativeType("cl_gl_platform_info") int param_name, @Nullable @NativeType("void *") ByteBuffer param_value, @Nullable @NativeType("size_t *") PointerBuffer param_value_size_ret) {
if (CHECKS) {
checkSafe(param_value_size_ret, 1);
}
return nclGetGLContextInfoAPPLE(context, platform_gl_ctx, param_name, remainingSafe(param_value), memAddressSafe(param_value), memAddressSafe(param_value_size_ret));
}
/**
* Provides a query mechanism to retrieve OpenGL context specific information from an OpenCL context to help identify device specific mappings and usage.
*
* For example, one possible usage would be to allow the client to map a CGL virtual screen index to an appropriate CL device id to insure that the
* rendering device and the compute device are the same, thus guaranteeing any shared OpenGL memory that is attached o a CL memory object remains resident
* on the active device.
*
* @param context the context being queried
* @param platform_gl_ctx the OpenGL context handle
* @param param_name a constant that specifies the GL context information to query. One of:
{@link #CL_CGL_DEVICES_FOR_SUPPORTED_VIRTUAL_SCREENS_APPLE CGL_DEVICES_FOR_SUPPORTED_VIRTUAL_SCREENS_APPLE} {@link #CL_CGL_DEVICE_FOR_CURRENT_VIRTUAL_SCREEN_APPLE CGL_DEVICE_FOR_CURRENT_VIRTUAL_SCREEN_APPLE}
* @param param_value a pointer to memory where the appropriate result being queried is returned. If {@code param_value} is {@code NULL}, it is ignored.
* @param param_value_size_ret the actual size in bytes of data being queried by {@code param_value}. If {@code NULL}, it is ignored.
*/
@NativeType("cl_int")
public static int clGetGLContextInfoAPPLE(@NativeType("cl_context") long context, @NativeType("void *") long platform_gl_ctx, @NativeType("cl_gl_platform_info") int param_name, @Nullable @NativeType("void *") PointerBuffer param_value, @Nullable @NativeType("size_t *") PointerBuffer param_value_size_ret) {
if (CHECKS) {
checkSafe(param_value_size_ret, 1);
}
return nclGetGLContextInfoAPPLE(context, platform_gl_ctx, param_name, Integer.toUnsignedLong(remainingSafe(param_value)) << POINTER_SHIFT, memAddressSafe(param_value), memAddressSafe(param_value_size_ret));
}
}