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A royalty-free, cross-platform API for full-function 2D and 3D graphics on embedded systems - including consoles, phones, appliances and vehicles.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.opengles;

import java.nio.*;

import static org.lwjgl.system.Checks.*;
import static org.lwjgl.system.JNI.*;
import static org.lwjgl.system.MemoryUtil.*;

/**
 * Native bindings to the EXT_buffer_storage extension.
 * 
 * 

OpenGL ES has long supported buffer objects as a means of storing data that may be used to source vertex attributes, pixel data for textures, uniforms * and other elements. In un-extended ES, buffer data stores are mutable - that is, they may be de-allocated or resized while they are in use. The * GL_EXT_texture_storage extension added immutable storage for texture objects (and was subsequently incorporated into OpenGL ES 3.0). This extension * further applies the concept of immutable storage to buffer objects. If an implementation is aware of a buffer's immutability, it may be able to make * certain assumptions or apply particular optimizations in order to increase performance or reliability.

* *

Furthermore, this extension allows applications to pass additional information about a requested allocation to the implementation which it may use to * select memory heaps, caching behavior or allocation strategies.

* *

Finally, this extension introduces the concept of persistent client mappings of buffer objects, which allow clients to retain pointers to a buffer's * data store returned as the result of a mapping, and to issue drawing commands while those mappings are in place.

* *

Requires {@link GLES31 GLES 3.1}.

*/ public class EXTBufferStorage { /** Accepted in the {@code flags} parameter of BufferStorageEXT and NamedBufferStorageEXT. */ public static final int GL_MAP_PERSISTENT_BIT_EXT = 0x40, GL_MAP_COHERENT_BIT_EXT = 0x80, GL_DYNAMIC_STORAGE_BIT_EXT = 0x100, GL_CLIENT_STORAGE_BIT_EXT = 0x200; /** MAP_PERSISTENT_BIT_EXT 0x0040 (as above) MAP_COHERENT_BIT_EXT 0x0080 (as above) Accepted by the {@code pname} parameter of GetBufferParameter{i|i64}v. */ public static final int GL_BUFFER_IMMUTABLE_STORAGE_EXT = 0x821F, GL_BUFFER_STORAGE_FLAGS_EXT = 0x8220; /** Accepted by the {@code barriers} parameter of MemoryBarrier. */ public static final int GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT = 0x4000; protected EXTBufferStorage() { throw new UnsupportedOperationException(); } static boolean isAvailable(GLESCapabilities caps) { return checkFunctions( caps.glBufferStorageEXT ); } // --- [ glBufferStorageEXT ] --- public static void nglBufferStorageEXT(int target, long size, long data, int flags) { long __functionAddress = GLES.getCapabilities().glBufferStorageEXT; if ( CHECKS ) checkFunctionAddress(__functionAddress); callPPV(__functionAddress, target, size, data, flags); } public static void glBufferStorageEXT(int target, long size, int flags) { nglBufferStorageEXT(target, size, NULL, flags); } public static void glBufferStorageEXT(int target, ByteBuffer data, int flags) { nglBufferStorageEXT(target, data.remaining(), memAddress(data), flags); } public static void glBufferStorageEXT(int target, ShortBuffer data, int flags) { nglBufferStorageEXT(target, data.remaining() << 1, memAddress(data), flags); } public static void glBufferStorageEXT(int target, IntBuffer data, int flags) { nglBufferStorageEXT(target, data.remaining() << 2, memAddress(data), flags); } public static void glBufferStorageEXT(int target, FloatBuffer data, int flags) { nglBufferStorageEXT(target, data.remaining() << 2, memAddress(data), flags); } /** Array version of: {@link #glBufferStorageEXT BufferStorageEXT} */ public static void glBufferStorageEXT(int target, short[] data, int flags) { long __functionAddress = GLES.getCapabilities().glBufferStorageEXT; if ( CHECKS ) checkFunctionAddress(__functionAddress); callPPV(__functionAddress, target, (long)(data.length << 1), data, flags); } /** Array version of: {@link #glBufferStorageEXT BufferStorageEXT} */ public static void glBufferStorageEXT(int target, int[] data, int flags) { long __functionAddress = GLES.getCapabilities().glBufferStorageEXT; if ( CHECKS ) checkFunctionAddress(__functionAddress); callPPV(__functionAddress, target, (long)(data.length << 2), data, flags); } /** Array version of: {@link #glBufferStorageEXT BufferStorageEXT} */ public static void glBufferStorageEXT(int target, float[] data, int flags) { long __functionAddress = GLES.getCapabilities().glBufferStorageEXT; if ( CHECKS ) checkFunctionAddress(__functionAddress); callPPV(__functionAddress, target, (long)(data.length << 2), data, flags); } }




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