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A royalty-free, cross-platform API for full-function 2D and 3D graphics on embedded systems - including consoles, phones, appliances and vehicles.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.opengles;

/**
 * Native bindings to the EXT_unpack_subimage extension.
 * 
 * 

This OpenGL ES 2.0 extension adds support for GL_UNPACK_ROW_LENGTH, GL_UNPACK_SKIP_ROWS and GL_UNPACK_SKIP_PIXELS as valid enums to PixelStore. The * functionality is the same as in OpenGL. These are useful for updating textures with a sub-rectangle of pixel data coming from a larger image in host * memory.

*/ public final class EXTUnpackSubimage { /** Accepted by the {@code pname} parameters of PixelStorei, GetIntegerv, and GetFloatv. */ public static final int GL_UNPACK_ROW_LENGTH_EXT = 0xCF2, GL_UNPACK_SKIP_ROWS_EXT = 0xCF3, GL_UNPACK_SKIP_PIXELS_EXT = 0xCF4; private EXTUnpackSubimage() {} }




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