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A royalty-free, cross-platform API for full-function 2D and 3D graphics on embedded systems - including consoles, phones, appliances and vehicles.
/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.opengles;
import org.lwjgl.system.*;
import static org.lwjgl.system.dyncall.DynCallback.*;
/** Instances of this interface may be passed to the {@link GLES32#glDebugMessageCallback DebugMessageCallback} method. */
@FunctionalInterface
public interface GLDebugMessageCallbackI extends CallbackI.V {
String SIGNATURE = Callback.__stdcall("(iiiiipp)v");
@Override
default String getSignature() { return SIGNATURE; }
@Override
default void callback(long args) {
invoke(
dcbArgInt(args),
dcbArgInt(args),
dcbArgInt(args),
dcbArgInt(args),
dcbArgInt(args),
dcbArgPointer(args),
dcbArgPointer(args)
);
}
/**
* Will be called when a debug message is generated.
*
* @param source the message source
* @param type the message type
* @param id the message ID
* @param severity the message severity
* @param length the message length, excluding the null-terminator
* @param message a pointer to the message string representation
* @param userParam the user-specified value that was passed when calling {@link GLES32#glDebugMessageCallback DebugMessageCallback}
*/
void invoke(int source, int type, int id, int severity, int length, long message, long userParam);
}