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A royalty-free, cross-platform API for full-function 2D and 3D graphics on embedded systems - including consoles, phones, appliances and vehicles.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.opengles;

import org.lwjgl.system.*;

import static org.lwjgl.system.dyncall.DynCallback.*;

/** Instances of this interface may be passed to the {@link GLES32#glDebugMessageCallback DebugMessageCallback} method. */
@FunctionalInterface
public interface GLDebugMessageCallbackI extends CallbackI.V {

	String SIGNATURE = Callback.__stdcall("(iiiiipp)v");

	@Override
	default String getSignature() { return SIGNATURE; }

	@Override
	default void callback(long args) {
		invoke(
			dcbArgInt(args),
			dcbArgInt(args),
			dcbArgInt(args),
			dcbArgInt(args),
			dcbArgInt(args),
			dcbArgPointer(args),
			dcbArgPointer(args)
		);
	}

	/**
	 * Will be called when a debug message is generated.
	 *
	 * @param source    the message source
	 * @param type      the message type
	 * @param id        the message ID
	 * @param severity  the message severity
	 * @param length    the message length, excluding the null-terminator
	 * @param message   a pointer to the message string representation
	 * @param userParam the user-specified value that was passed when calling {@link GLES32#glDebugMessageCallback DebugMessageCallback}
	 */
	void invoke(int source, int type, int id, int severity, int length, long message, long userParam);

}




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