All Downloads are FREE. Search and download functionalities are using the official Maven repository.

org.lwjgl.opengles.EXTShaderPixelLocalStorage2 Maven / Gradle / Ivy

Go to download

A royalty-free, cross-platform API for full-function 2D and 3D graphics on embedded systems - including consoles, phones, appliances and vehicles.

There is a newer version: 3.3.4
Show newest version
/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.opengles;

import java.nio.*;

import static org.lwjgl.system.Checks.*;
import static org.lwjgl.system.JNI.*;
import static org.lwjgl.system.MemoryUtil.*;

/**
 * Native bindings to the EXT_shader_pixel_local_storage2 extension.
 * 
 * 

This extension builds on {@link EXTShaderPixelLocalStorage EXT_shader_pixel_local_storage} by lifting the restriction that pixel local storage is not supported when rendering to * multiple draw buffers.

* *

Moreover, pixel local storage values are no longer lost when writing to user-defined fragment outputs, and, correspondingly, framebuffer pixel values * do not always become undefined when the shader writes to pixel local storage.

* *

This extension adds the following capabilities:

* *
    *
  • support for pixel local storage in combination with multiple user-defined fragment outputs
  • *
  • support for clearing pixel local storage variables
  • *
  • support for multi-word pixel local storage variables
  • *
*/ public class EXTShaderPixelLocalStorage2 { /** Accepted by the {@code pname} parameters of GetBooleanv, GetIntegerv, GetInteger64v, or GetFloatv. */ public static final int GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT = 0x9650, GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT = 0x9651; /** Returned by CheckFramebufferStatus. */ public static final int GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT = 0x9652; static { GLES.initialize(); } protected EXTShaderPixelLocalStorage2() { throw new UnsupportedOperationException(); } static boolean isAvailable(GLESCapabilities caps) { return checkFunctions( caps.glFramebufferPixelLocalStorageSizeEXT, caps.glGetFramebufferPixelLocalStorageSizeEXT, caps.glClearPixelLocalStorageuiEXT ); } // --- [ glFramebufferPixelLocalStorageSizeEXT ] --- public static native void nglFramebufferPixelLocalStorageSizeEXT(int target, int size); public static void glFramebufferPixelLocalStorageSizeEXT(int target, int size) { nglFramebufferPixelLocalStorageSizeEXT(target, size); } // --- [ glGetFramebufferPixelLocalStorageSizeEXT ] --- public static native int nglGetFramebufferPixelLocalStorageSizeEXT(int target); public static int glGetFramebufferPixelLocalStorageSizeEXT(int target) { return nglGetFramebufferPixelLocalStorageSizeEXT(target); } // --- [ glClearPixelLocalStorageuiEXT ] --- public static native void nglClearPixelLocalStorageuiEXT(int offset, int n, long values); public static void glClearPixelLocalStorageuiEXT(int offset, IntBuffer values) { nglClearPixelLocalStorageuiEXT(offset, values.remaining(), memAddress(values)); } /** Array version of: {@link #glClearPixelLocalStorageuiEXT ClearPixelLocalStorageuiEXT} */ public static void glClearPixelLocalStorageuiEXT(int offset, int[] values) { long __functionAddress = GLES.getICD().glClearPixelLocalStorageuiEXT; if ( CHECKS ) check(__functionAddress); callPV(__functionAddress, offset, values.length, values); } }




© 2015 - 2024 Weber Informatics LLC | Privacy Policy