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A royalty-free, cross-platform API for full-function 2D and 3D graphics on embedded systems - including consoles, phones, appliances and vehicles.

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/*
 * Copyright LWJGL. All rights reserved.
 * License terms: https://www.lwjgl.org/license
 * MACHINE GENERATED FILE, DO NOT EDIT
 */
package org.lwjgl.opengles;

import static org.lwjgl.system.Checks.*;

/**
 * Native bindings to the OES_draw_buffers_indexed extension.
 * 
 * 

This extension builds upon the EXT_draw_buffers extension. In EXT_draw_buffers (part of OpenGL ES 3.0), separate values could be written to each color * buffer, but the blend enable, blend functions, blend equations and color write masks are global and apply to all color outputs.

* *

This extension provides the ability to independently

* *
    *
  • enable or disable blending
  • *
  • set the blend equations
  • *
  • set the blend functions, and
  • *
  • set the color write masks per color output.
  • *
* *

This extension introduces indexed versions of the enable, blend equation, blend function, and color mask commands, as well as associated indexed * queries in order to control and query these states independently on a per-color output basis.

*/ public class OESDrawBuffersIndexed { static { GLES.initialize(); } protected OESDrawBuffersIndexed() { throw new UnsupportedOperationException(); } static boolean isAvailable(GLESCapabilities caps) { return checkFunctions( caps.glEnableiOES, caps.glDisableiOES, caps.glBlendEquationiOES, caps.glBlendEquationSeparateiOES, caps.glBlendFunciOES, caps.glBlendFuncSeparateiOES, caps.glColorMaskiOES, caps.glIsEnablediOES ); } // --- [ glEnableiOES ] --- public static native void nglEnableiOES(int target, int index); public static void glEnableiOES(int target, int index) { nglEnableiOES(target, index); } // --- [ glDisableiOES ] --- public static native void nglDisableiOES(int target, int index); public static void glDisableiOES(int target, int index) { nglDisableiOES(target, index); } // --- [ glBlendEquationiOES ] --- public static native void nglBlendEquationiOES(int buf, int mode); public static void glBlendEquationiOES(int buf, int mode) { nglBlendEquationiOES(buf, mode); } // --- [ glBlendEquationSeparateiOES ] --- public static native void nglBlendEquationSeparateiOES(int buf, int modeRGB, int modeAlpha); public static void glBlendEquationSeparateiOES(int buf, int modeRGB, int modeAlpha) { nglBlendEquationSeparateiOES(buf, modeRGB, modeAlpha); } // --- [ glBlendFunciOES ] --- public static native void nglBlendFunciOES(int buf, int src, int dst); public static void glBlendFunciOES(int buf, int src, int dst) { nglBlendFunciOES(buf, src, dst); } // --- [ glBlendFuncSeparateiOES ] --- public static native void nglBlendFuncSeparateiOES(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha); public static void glBlendFuncSeparateiOES(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) { nglBlendFuncSeparateiOES(buf, srcRGB, dstRGB, srcAlpha, dstAlpha); } // --- [ glColorMaskiOES ] --- public static native void nglColorMaskiOES(int index, boolean r, boolean g, boolean b, boolean a); public static void glColorMaskiOES(int index, boolean r, boolean g, boolean b, boolean a) { nglColorMaskiOES(index, r, g, b, a); } // --- [ glIsEnablediOES ] --- public static native boolean nglIsEnablediOES(int target, int index); public static boolean glIsEnablediOES(int target, int index) { return nglIsEnablediOES(target, index); } }




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