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/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.opengles;
import java.nio.*;
import static org.lwjgl.system.Checks.*;
import static org.lwjgl.system.JNI.*;
import static org.lwjgl.system.MemoryUtil.*;
/**
* Native bindings to the EXT_buffer_storage extension.
*
* OpenGL ES has long supported buffer objects as a means of storing data that may be used to source vertex attributes, pixel data for textures, uniforms
* and other elements. In un-extended ES, buffer data stores are mutable - that is, they may be de-allocated or resized while they are in use. The
* GL_EXT_texture_storage extension added immutable storage for texture objects (and was subsequently incorporated into OpenGL ES 3.0). This extension
* further applies the concept of immutable storage to buffer objects. If an implementation is aware of a buffer's immutability, it may be able to make
* certain assumptions or apply particular optimizations in order to increase performance or reliability.
*
* Furthermore, this extension allows applications to pass additional information about a requested allocation to the implementation which it may use to
* select memory heaps, caching behavior or allocation strategies.
*
* Finally, this extension introduces the concept of persistent client mappings of buffer objects, which allow clients to retain pointers to a buffer's
* data store returned as the result of a mapping, and to issue drawing commands while those mappings are in place.
*
* Requires {@link GLES31 GLES 3.1}.
*/
public class EXTBufferStorage {
/** Accepted in the {@code flags} parameter of BufferStorageEXT and NamedBufferStorageEXT. */
public static final int
GL_MAP_PERSISTENT_BIT_EXT = 0x40,
GL_MAP_COHERENT_BIT_EXT = 0x80,
GL_DYNAMIC_STORAGE_BIT_EXT = 0x100,
GL_CLIENT_STORAGE_BIT_EXT = 0x200;
/** MAP_PERSISTENT_BIT_EXT 0x0040 (as above) MAP_COHERENT_BIT_EXT 0x0080 (as above) Accepted by the {@code pname} parameter of GetBufferParameter{i|i64}v. */
public static final int
GL_BUFFER_IMMUTABLE_STORAGE_EXT = 0x821F,
GL_BUFFER_STORAGE_FLAGS_EXT = 0x8220;
/** Accepted by the {@code barriers} parameter of MemoryBarrier. */
public static final int GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT = 0x4000;
static { GLES.initialize(); }
protected EXTBufferStorage() {
throw new UnsupportedOperationException();
}
static boolean isAvailable(GLESCapabilities caps) {
return checkFunctions(
caps.glBufferStorageEXT
);
}
// --- [ glBufferStorageEXT ] ---
public static native void nglBufferStorageEXT(int target, long size, long data, int flags);
public static void glBufferStorageEXT(int target, long size, int flags) {
nglBufferStorageEXT(target, size, NULL, flags);
}
public static void glBufferStorageEXT(int target, ByteBuffer data, int flags) {
nglBufferStorageEXT(target, data.remaining(), memAddress(data), flags);
}
public static void glBufferStorageEXT(int target, ShortBuffer data, int flags) {
nglBufferStorageEXT(target, data.remaining() << 1, memAddress(data), flags);
}
public static void glBufferStorageEXT(int target, IntBuffer data, int flags) {
nglBufferStorageEXT(target, data.remaining() << 2, memAddress(data), flags);
}
public static void glBufferStorageEXT(int target, FloatBuffer data, int flags) {
nglBufferStorageEXT(target, data.remaining() << 2, memAddress(data), flags);
}
/** Array version of: {@link #glBufferStorageEXT BufferStorageEXT} */
public static void glBufferStorageEXT(int target, short[] data, int flags) {
long __functionAddress = GLES.getICD().glBufferStorageEXT;
if (CHECKS) {
check(__functionAddress);
}
callPPV(__functionAddress, target, (long)(data.length << 1), data, flags);
}
/** Array version of: {@link #glBufferStorageEXT BufferStorageEXT} */
public static void glBufferStorageEXT(int target, int[] data, int flags) {
long __functionAddress = GLES.getICD().glBufferStorageEXT;
if (CHECKS) {
check(__functionAddress);
}
callPPV(__functionAddress, target, (long)(data.length << 2), data, flags);
}
/** Array version of: {@link #glBufferStorageEXT BufferStorageEXT} */
public static void glBufferStorageEXT(int target, float[] data, int flags) {
long __functionAddress = GLES.getICD().glBufferStorageEXT;
if (CHECKS) {
check(__functionAddress);
}
callPPV(__functionAddress, target, (long)(data.length << 2), data, flags);
}
}