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A royalty-free, cross-platform API for full-function 2D and 3D graphics on embedded systems - including consoles, phones, appliances and vehicles.
/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.opengles;
/**
* Native bindings to the EXT_unpack_subimage extension.
*
* This OpenGL ES 2.0 extension adds support for GL_UNPACK_ROW_LENGTH, GL_UNPACK_SKIP_ROWS and GL_UNPACK_SKIP_PIXELS as valid enums to PixelStore. The
* functionality is the same as in OpenGL. These are useful for updating textures with a sub-rectangle of pixel data coming from a larger image in host
* memory.
*/
public final class EXTUnpackSubimage {
/** Accepted by the {@code pname} parameters of PixelStorei, GetIntegerv, and GetFloatv. */
public static final int
GL_UNPACK_ROW_LENGTH_EXT = 0xCF2,
GL_UNPACK_SKIP_ROWS_EXT = 0xCF3,
GL_UNPACK_SKIP_PIXELS_EXT = 0xCF4;
private EXTUnpackSubimage() {}
}