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A royalty-free, cross-platform API for full-function 2D and 3D graphics on embedded systems - including consoles, phones, appliances and vehicles.
/*
* Copyright LWJGL. All rights reserved.
* License terms: https://www.lwjgl.org/license
* MACHINE GENERATED FILE, DO NOT EDIT
*/
package org.lwjgl.opengles;
/**
* Native bindings to the IMG_shader_binary extension.
*
* This extension enables loading precompiled binary shaders compatible with chips designed by Imagination Technologies.
*/
public final class IMGShaderBinary {
/** Accepted by the {@code binaryformat} parameter of ShaderBinary. */
public static final int GL_SGX_BINARY_IMG = 0x8C0A;
private IMGShaderBinary() {}
}